Age | Commit message (Expand) | Author | Files | Lines |
2012-09-02 | Add Peter quest into quest log. | Reid | 1 | -1/+26 |
2012-09-02 | Correct Magic Arpan informations on quests.xml . | Reid | 1 | -9/+14 |
2012-09-02 | Correct cloth tiles over player on 000-0, | Reid | 1 | -2/+2 |
2012-09-02 | Correct color of Lexil NPC. | Reid | 1 | -0/+0 |
2012-09-01 | Add description on old book item. (Alige) | Reid | 1 | -1/+1 |
2012-09-01 | Update 000-1 map. | Reid | 1 | -6/+6 |
2012-08-31 | Removed box 82,102 from ground2 layer in 000-1 because it horizontal while be... | Alige | 1 | -7/+7 |
2012-08-31 | Add some more yellow collisions, | Reid | 1 | -9/+9 |
2012-08-31 | Add some more grass on 000-1 map and place yellow collision on top of big_cli... | Reid | 1 | -5/+5 |
2012-08-31 | Place group of trees on the side of the 000-1 map for dice tool, | Reid | 1 | -5/+5 |
2012-08-30 | Some ship tiles fixed. | Hal9OOO (Francesco Miglietta) | 1 | -3/+3 |
2012-08-30 | Ship graphic revamp, (some tiles texture changes). | Hal9OOO (Francesco Miglietta) | 2 | -3/+3 |
2012-08-30 | Update water tileset with new ground/dirt tiles. | Reid | 2 | -3/+3 |
2012-08-29 | Correct some wrong collision on 000-1 map. | Reid | 1 | -2/+2 |
2012-08-29 | Add these two new sailors on npcs.xml | Reid | 1 | -0/+8 |
2012-08-29 | Add two new NPCs on unanimated spritesheet, | Reid | 1 | -0/+0 |
2012-08-29 | Change max ID on unanimated NPC XML. | Reid | 1 | -1/+1 |
2012-08-29 | Fixed a typo in npcs.xml: capitain -> captain | Alige | 1 | -1/+1 |
2012-08-28 | Simplified the ship_mast tileset and made corresponding changes on maps 000-0... | Alige | 3 | -8/+8 |
2012-08-28 | Correct a lake tile on 000-1 map, | Reid | 2 | -3/+3 |
2012-08-28 | Correct wrong transition on grass-water from Len tileset.(Alige) | Reid | 1 | -0/+0 |
2012-08-27 | Reduce the color palette of the dirt tiles, | Reid | 2 | -1/+1 |
2012-08-27 | Change location of sapartan's wall collision. | Reid | 1 | -1/+1 |
2012-08-27 | Correct boot's placement of Max, | Reid | 2 | -1/+1 |
2012-08-27 | Remove collision on Fexil NPC. | Reid | 1 | -1/+1 |
2012-08-27 | Place wall collision on Darlin NPC place on 000-1 map. | Reid | 2 | -3/+3 |
2012-08-27 | Continue the bottom mapping of 000-1, | Reid | 1 | -5/+5 |
2012-08-24 | Update 000-1 map. | Reid | 1 | -5/+5 |
2012-08-22 | Fix tree collision in 000-1 map. | Hal9OOO (Francesco Miglietta) | 1 | -1/+1 |
2012-08-22 | Change max id on interactive and unanimater XMLs, | Reid | 3 | -2/+6 |
2012-08-22 | Change the placement of the shop bag on interactive spritesheet. | Reid | 1 | -0/+0 |
2012-08-21 | Add yellow collision on stairway of the ship on 000-1 map. | Reid | 1 | -2/+2 |
2012-08-21 | Change orientation of gugli's eye accessorie, | Reid | 7 | -7/+7 |
2012-08-21 | Remove some barrels around fexil and his bag on 000-1 map. | Reid | 1 | -4/+4 |
2012-08-21 | Puts some barrel of foods on 000-1 and 000-0 maps. | Reid | 2 | -8/+17 |
2012-08-21 | Add missing water tiles outside waterrock on 000-1 map. | Reid | 1 | -3/+3 |
2012-08-21 | Add new minicliff-water transition on water tileset. | Reid | 1 | -0/+0 |
2012-08-21 | remove waters around rock-water tiles on ground tileset. | Reid | 1 | -0/+0 |
2012-08-21 | Add a river on 000-1 map. | Reid | 1 | -5/+5 |
2012-08-20 | Change water tileset size to power of 2, | Reid | 3 | -20/+20 |
2012-08-20 | Change water tileset name on clam and raging water exported tilesets. | Reid | 2 | -2/+2 |
2012-08-20 | Add yellow tiles behind bottom windows on every indoors maps. | Reid | 4 | -4/+4 |
2012-08-20 | Update 000-1 map with bottom ground layer. | Reid | 1 | -5/+5 |
2012-08-19 | Update 5th tree side on tree_x4 tileset. | Reid | 1 | -0/+0 |
2012-08-08 | Update whiteclouds randomness and remove some useless clouds, | Reid | 2 | -4/+4 |
2012-08-08 | Update 000-1 map, | Reid | 1 | -5/+5 |
2012-08-08 | Fix attack animation for tatto tail. | Andrei Karas | 1 | -10/+9 |
2012-08-08 | Add sound for new and complete quest in paths.xml | Andrei Karas | 1 | -0/+2 |
2012-08-07 | Add separator to units.xml. | Andrei Karas | 1 | -2/+2 |
2012-08-05 | Remove some wrong shadow left on the grass transition. | Reid | 1 | -0/+0 |