summaryrefslogtreecommitdiff
AgeCommit message (Collapse)AuthorFilesLines
2016-08-08Remove Exif profile from collision.png.Reid1-0/+0
2016-08-08Update the contributor list.Reid1-1/+2
2016-08-08Resave every maps.Reid52-1250/+1250
2016-08-08Add another collision type.Reid1-0/+0
2016-08-08Remove all profiles from collision.png.evolrelease2016-08-07Andrei Karas1-0/+0
blame Reid :(
2016-08-07Added 2 sound effects for the chest npc, by Ledmitz.Alige4-0/+5
2016-08-07Add new collision type.Reid1-0/+0
2016-08-07Update translations.Andrei Karas10-623/+1374
2016-08-07Removed 82,27 collision tile on 000-1 map, wasn't needed.Alige1-1/+1
2016-08-07Update horses.xmlAndrei Karas1-6/+4
2016-08-06Ad the bait sprite inside the water animation NPC.Reid4-0/+36
2016-08-05Update about-server.txtAndrei Karas1-1/+3
2016-08-05Remove icc profile added by Reid from artis-indoor-fringe.pngAndrei Karas1-0/+0
2016-08-05Update the LICENSE file.Reid1-0/+2
2016-08-05Add #41's minimap.Reid1-0/+0
2016-08-05Add 001-2-41 (Edouard's house) and remove the collision on the warp tile ↵Reid2-15/+560
from #31 to #41.
2016-08-05Add mirror tiles on artis-indoor-fringe tileset.Reid1-0/+0
2016-08-04Add attr attributes into stats.xmlAndrei Karas1-53/+59
2016-08-04Add elementals.xml with all known elementals.Andrei Karas1-0/+57
2016-08-04Add elemental stats.Andrei Karas1-0/+22
2016-08-02Moved some tiles from Over to Fringe layer to finish the work about ↵Alige1-51/+51
Plushroom Field issue.
2016-07-31Add cloud kill status effect.Andrei Karas1-0/+4
2016-07-31Add another bow into items.xmlAndrei Karas1-0/+12
Also add attack attributes to all bows and ammo.
2016-07-31Add two other arrows into items.xmlAndrei Karas1-0/+12
2016-07-31Placed lots of tiles from Fringe to Ground3 (new) so that there are no ↵Alige1-96/+260
conflicts with Plushroom Fields for example.
2016-07-31In equipmentwindow.xml add x offset for "all" page.Andrei Karas1-24/+24
2016-07-31Add status effect "equip arrows".Andrei Karas1-1/+4
2016-07-31Add one testing bow and arrow.Andrei Karas1-2/+20
2016-07-31Typo in the LICENCE file.Alige1-2/+2
2016-07-31Renamed "Necks" to "Neck" because people only have 1 neck.Alige5-6/+6
2016-07-31Oops, removed an unecessary line in the arrow particle effect xml file.Alige1-1/+0
2016-07-31Renamed the arrow particle effects and changed all of its colors and did ↵Alige6-10/+14
other adjustments.
2016-07-27Add mercenary stats into stats.xmlAndrei Karas1-0/+97
2016-07-27Add testing mercenary into mercenaries.xmlAndrei Karas1-0/+3
2016-07-27Add homunculus stats into stats.xmlAndrei Karas1-3/+90
2016-07-25Add testing homunculus.Andrei Karas1-0/+3
2016-07-25Add some testing effects for fire ball skill.Andrei Karas1-0/+3
2016-07-23Use arrow hit particle effect in fireball casting hit effect.Andrei Karas1-0/+6
2016-07-23Add arrow hit particle effect.Andrei Karas3-0/+9
2016-07-22Remove legacy tmwa skills.Andrei Karas1-5/+0
2016-07-22Alige and Wushin suggested a better dialogue, this one considers more than ↵Akko Teru1-1/+1
one ship in the universe.
2016-07-22Minor change to test for the right to push to here.Akko Teru1-1/+1
modified: quests.xml
2016-07-21Fixed 2-3 disturbing pixels on the water tileset.Alige1-0/+0
2016-07-20Did a horizontal symmetry on the barel shield icon, the lighting was bad.Alige1-0/+0
2016-07-19Update translations.Andrei Karas10-5247/+5467
2016-07-18Add mass provoke into skills.xml with testing casting animation.Andrei Karas1-1/+12
2016-07-18Fixed some ground floor tiles in the red plush inn.Alige1-15/+15
2016-07-183 missing tiles on the first ground layer in Artis map.Alige1-1/+1
2016-07-18Removed a chair in the middle of the corridor of the Red Plush inn, didn't ↵Alige1-2/+2
make sense.
2016-07-17Really weird: raijin-male.png had 3 missing pixels: 29,226 & 29,227 & 28,228.s20160717Alige1-0/+0