index
:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
magic-heal
master
merchanthouse
moornpc
seeds/maggotslime
stable
swamp
thief
tulimmap
root
summary
refs
log
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commit
diff
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author
committer
range
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Commit message (
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Author
Files
Lines
2015-05-04
Fix some bad collisions on #6.
Reid
1
-3
/
+3
2015-05-04
Offset some house on the dock part of Artis.
Reid
1
-8
/
+8
2015-05-04
Remove house concept layer.
Reid
1
-8
/
+3
2015-05-04
Complete map sketch with every concept elements.
Reid
1
-7
/
+7
2015-05-04
Reshape the dock on Artis.
Reid
1
-7
/
+7
2015-05-04
Fix various inconsistancy on #18 mapping.
Reid
1
-5
/
+5
2015-05-04
Various changes to support the warehouse and merchant building warps.
Reid
4
-35
/
+41
2015-05-03
Fix various wrong consistency from artis and #18 indoor/outdoor look.
Reid
2
-6
/
+6
2015-05-03
Complete #18.
Reid
1
-7
/
+15
2015-05-02
Remove pets mod because it not useless.
Andrei Karas
2
-17
/
+0
2015-05-02
Add human like test npc.
Andrei Karas
1
-0
/
+6
2015-05-02
Set default map elements on #18.
Reid
1
-6
/
+9
2015-05-02
Fix the shadow tileset with some missing half tiles.
Reid
1
-0
/
+0
2015-04-30
Resize #18.
Reid
1
-13
/
+13
2015-04-30
Change background color and remove an unused tileset on #25.
Reid
1
-8
/
+5
2015-04-30
Resize #25.
Reid
1
-14
/
+14
2015-04-30
Fill empty background and remove some useless objects on #25.
Reid
1
-3
/
+1
2015-04-30
Resize #20.
Reid
1
-13
/
+13
2015-04-30
Fill some missing tiles on #18.
Reid
1
-18
/
+21
2015-04-30
Resize #19.
Reid
1
-18
/
+18
2015-04-30
Complete #19.
Reid
1
-28
/
+23
2015-04-30
Remove some useless tiles on artis indoor fringe.
Reid
1
-0
/
+0
2015-04-29
Fix various tiles on #19 and #20.
Reid
2
-17
/
+12
2015-04-29
Complete #20.
Reid
1
-37
/
+12
2015-04-29
Complete #25.
Reid
1
-38
/
+33
2015-04-29
Update artis.
Reid
1
-7
/
+7
2015-04-29
Update pavement and bridge with some variation tiles.
Reid
2
-0
/
+0
2015-04-21
Add windows tileset on LICENSE.
Reid
3
-33
/
+33
2015-04-04
Add centered windows to warrior's guild building.
Mikko
2
-24
/
+27
2015-04-04
Add more harbour details.
Reid
2
-1
/
+1
2015-04-03
Add delay on healing status-effect.
Reid
1
-1
/
+1
2015-04-03
Finally fix the over/under effect of the healing particle.
Reid
1
-2
/
+2
2015-04-02
Update LICENSE.
Reid
1
-0
/
+3
2015-04-02
Add tipiou png/xml and its accessory.
Reid
4
-0
/
+609
2015-04-02
Update items.xml.
Reid
1
-0
/
+11
2015-04-02
Add tipiou and tipiu.
Reid
1
-0
/
+19
2015-04-02
Update Artis.
Reid
1
-9
/
+9
2015-04-02
Add new easter egg item.
Reid
1
-0
/
+0
2015-03-29
Update artis and some tilesets.
Reid
3
-12
/
+10
2015-03-29
Add parts to remove on Artis.
Reid
1
-4
/
+4
2015-03-27
Update maps 2-18..19..20
root
3
-55
/
+55
2015-03-27
Update maps 2-19 2-20
Saweres
2
-18
/
+15
2015-03-26
Update artis and lost island.
Reid
3
-15
/
+15
2015-03-26
Fix npcs.xml.
Reid
1
-11
/
+5
2015-03-22
Add ca language in client data translations.
Andrei Karas
1
-0
/
+2227
2015-03-21
Correct various bugs on maps.
Reid
4
-18
/
+18
2015-03-21
Add more black tiles on #11.
Reid
1
-7
/
+7
2015-03-21
Change the size of #12.
Reid
2
-11
/
+11
2015-03-21
Change the size of #14.
Reid
1
-2
/
+2
2015-03-21
Correct a misplaced tile on #13.
Reid
1
-7
/
+7
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