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-rw-r--r--maps/020-1.tmx15
1 files changed, 4 insertions, 11 deletions
diff --git a/maps/020-1.tmx b/maps/020-1.tmx
index 617c5848..74f3d9cd 100644
--- a/maps/020-1.tmx
+++ b/maps/020-1.tmx
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.4" tiledversion="1.4.1" orientation="orthogonal" renderorder="right-down" compressionlevel="0" width="320" height="280" tilewidth="32" tileheight="32" infinite="0" nextlayerid="14" nextobjectid="204">
+<map version="1.4" tiledversion="1.4.2" orientation="orthogonal" renderorder="right-down" compressionlevel="0" width="320" height="280" tilewidth="32" tileheight="32" infinite="0" nextlayerid="14" nextobjectid="205">
<properties>
<property name="license" value="CC BY-SA 3.0"/>
<property name="manaplus version" value="2"/>
<property name="minimap" value="graphics/minimaps/020-1.png"/>
- <property name="music" value="bartk - the adventure begins.ogg"/>
+ <property name="music" value="faith.ogg"/>
<property name="name" value="Tulimshar"/>
<property name="overlay0image" value="graphics/images/ambient/cloud.png"/>
<property name="overlay0parallax" value="1.0"/>
@@ -3102,7 +3102,7 @@
<property name="dest_y" value="33"/>
</properties>
</object>
- <object id="170" name="To Large Slum Hut" type="warp" x="8544" y="5792" width="32" height="32">
+ <object id="170" name="To Clinic" type="warp" x="8544" y="5792" width="32" height="32">
<properties>
<property name="dest_map" value="020-2-15"/>
<property name="dest_x" value="45"/>
@@ -3263,6 +3263,7 @@
<property name="dest_y" value="22"/>
</properties>
</object>
+ <object id="204" name="academy.ogg" type="MUSIC" x="1088" y="1280" width="2404" height="2876"/>
</objectgroup>
<objectgroup id="13" name="Spawns" visible="0">
<object id="28" name="Maggot" type="spawn" x="4832" y="2080" width="928" height="800">
@@ -3329,14 +3330,6 @@
<property name="spawn" value="5000"/>
</properties>
</object>
- <object id="36" name="Golden Scorpion" type="spawn" x="4736" y="7968" width="608" height="224">
- <properties>
- <property name="death" value="120000"/>
- <property name="max_beings" value="1"/>
- <property name="monster_id" value="1110"/>
- <property name="spawn" value="120000"/>
- </properties>
- </object>
<object id="37" name="Brotherhood Fighter" type="spawn" x="4672" y="2240" width="1408" height="736">
<properties>
<property name="death" value="18000"/>