diff options
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 8 |
1 files changed, 6 insertions, 2 deletions
@@ -2835,8 +2835,6 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. attack-action="attack" weight="250"> <sprite>equipment/weapons/piouslayer.xml</sprite> - <sound event="hit">weapons/piouslayer/hit1.ogg</sound> - <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </item> <item id="3510" image="equipment/weapons/pickaxe.png" @@ -3346,6 +3344,8 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. attack-action="attack_bow" weight="120"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow-wooden/hit1.ogg</sound> + <sound event="miss">weapons/bow-wooden/miss1.ogg</sound> </item> <item id="6001" image="equipment/weapons/shortbow.png" @@ -3363,6 +3363,8 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. attack-action="attack_bow" weight="260"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow-short/hit1.ogg</sound> + <sound event="miss">weapons/bow-short/miss1.ogg</sound> </item> <item id="6002" image="equipment/weapons/forestbow.png" @@ -3380,6 +3382,8 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. attack-action="attack_bow" weight="480"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow-forest/hit1.ogg</sound> + <sound event="miss">weapons/bow-forest/miss1.ogg</sound> </item> <!-- Arrows --> |