diff options
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/npcs/sprite/chefgado.png | bin | 4067 -> 3511 bytes | |||
-rw-r--r-- | graphics/sprites/npcs/xml/chefgado.xml | 42 |
2 files changed, 21 insertions, 21 deletions
diff --git a/graphics/sprites/npcs/sprite/chefgado.png b/graphics/sprites/npcs/sprite/chefgado.png Binary files differindex f098432d..16b5e97b 100644 --- a/graphics/sprites/npcs/sprite/chefgado.png +++ b/graphics/sprites/npcs/sprite/chefgado.png diff --git a/graphics/sprites/npcs/xml/chefgado.xml b/graphics/sprites/npcs/xml/chefgado.xml index 695cc3b4..059b054a 100644 --- a/graphics/sprites/npcs/xml/chefgado.xml +++ b/graphics/sprites/npcs/xml/chefgado.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<!-- Author: Hal9000 +<!-- Author: Hal9000, Reid Copyright (C) 2012 Evol Online --> <sprite> <imageset name="npc" @@ -10,27 +10,27 @@ Copyright (C) 2012 Evol Online --> <action name="stand" imageset="npc"> <animation direction="default"> <!-- Playing With Knife --> - <frame index="0" delay="250"/> - <frame index="1" delay="225"/> - <frame index="2" delay="250"/> - <frame index="1" delay="225"/> - <frame index="0" delay="250"/> - <frame index="1" delay="225"/> - <frame index="2" delay="250"/> - <frame index="1" delay="225"/> - <frame index="0" delay="250"/> - <frame index="1" delay="225"/> - <frame index="2" delay="250"/> - <frame index="1" delay="225"/> - <frame index="0" delay="250"/> - <frame index="1" delay="225"/> - <frame index="2" delay="250"/> - <frame index="1" delay="3000"/> + <frame index="0" delay="2500"/> + <frame index="1" delay="150"/> + <frame index="2" delay="150"/> + <frame index="1" delay="170"/> + <frame index="0" delay="150"/> + <frame index="1" delay="120"/> + <frame index="2" delay="150"/> + <frame index="1" delay="120"/> + <frame index="0" delay="170"/> + <frame index="1" delay="150"/> + <frame index="2" delay="160"/> + <frame index="1" delay="150"/> + <frame index="0" delay="150"/> + <frame index="1" delay="120"/> + <frame index="2" delay="150"/> + <frame index="1" delay="120"/> + <frame index="0" delay="3500"/> <!-- Blink --> - <frame index="3" delay="100"/> - <frame index="4" delay="100"/> - <frame index="3" delay="100"/> - <frame index="1" delay="5000"/> + <frame index="3" delay="60"/> + <frame index="4" delay="120"/> + <frame index="3" delay="70"/> </animation> </action> </sprite> |