diff options
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/piou.png (renamed from graphics/sprites/monsters/chick.png) | bin | 2236 -> 2236 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/piou.xml (renamed from graphics/sprites/monsters/chick.xml) | 12 |
2 files changed, 6 insertions, 6 deletions
diff --git a/graphics/sprites/monsters/chick.png b/graphics/sprites/monsters/piou.png Binary files differindex 1040ba34..1040ba34 100644 --- a/graphics/sprites/monsters/chick.png +++ b/graphics/sprites/monsters/piou.png diff --git a/graphics/sprites/monsters/chick.xml b/graphics/sprites/monsters/piou.xml index 5b923854..73a01dc7 100644 --- a/graphics/sprites/monsters/chick.xml +++ b/graphics/sprites/monsters/piou.xml @@ -3,8 +3,8 @@ Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="chick" src="graphics/sprites/monsters/chick.png" width="10" height="9" offsetY="-12"/> - <imageset name="egg" src="graphics/sprites/accessories/acc-chick-egg.png" width="11" height="11" offsetY="-12"/> + <imageset name="piou" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/> + <imageset name="egg" src="graphics/sprites/accessories/acc-piousse-egg.png" width="11" height="11" offsetY="-12"/> <action name="spawn" imageset="egg"> @@ -38,7 +38,7 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="stand" imageset="chick"> + <action name="stand" imageset="piou"> <animation direction="down"> <!-- static --> @@ -321,7 +321,7 @@ Copyright (C) 2011 Evol Online --> </animation> </action> - <action name="walk" imageset="chick"> + <action name="walk" imageset="piou"> <animation direction="down"> <!-- Normal jump x2--> @@ -805,7 +805,7 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="attack" imageset="chick"> + <action name="attack" imageset="piou"> <animation direction="down"> <!-- Running to the player, bitting and goes back to his place --> @@ -905,7 +905,7 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="dead" imageset="chick"> + <action name="dead" imageset="piou"> <animation direction="down"> <frame index="4"/> |