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-rw-r--r--graphics/sprites/monsters/firegoblin.pngbin0 -> 8543 bytes
-rw-r--r--graphics/sprites/monsters/firegoblin.xml64
-rw-r--r--graphics/sprites/monsters/giant-maggot.pngbin18914 -> 20930 bytes
-rw-r--r--graphics/sprites/monsters/moonshroom.pngbin0 -> 11287 bytes
-rw-r--r--graphics/sprites/monsters/moonshroom.xml64
-rw-r--r--graphics/sprites/monsters/rose1.xml2
-rw-r--r--graphics/sprites/monsters/rose2.xml2
-rw-r--r--graphics/sprites/monsters/rose3.xml2
-rw-r--r--graphics/sprites/monsters/skeleton.pngbin0 -> 34341 bytes
-rw-r--r--graphics/sprites/monsters/skeleton.xml316
-rw-r--r--graphics/sprites/monsters/tulip.xml2
-rw-r--r--graphics/sprites/monsters/vein-coal.xml2
-rw-r--r--graphics/sprites/monsters/vein-gem.xml2
-rw-r--r--graphics/sprites/monsters/vein-gold.xml2
-rw-r--r--graphics/sprites/monsters/vein-iron.xml2
-rw-r--r--graphics/sprites/monsters/veinbloc-coal.xml2
-rw-r--r--graphics/sprites/monsters/veinbloc-gem.xml2
-rw-r--r--graphics/sprites/monsters/veinbloc-gold.xml2
18 files changed, 455 insertions, 11 deletions
diff --git a/graphics/sprites/monsters/firegoblin.png b/graphics/sprites/monsters/firegoblin.png
new file mode 100644
index 00000000..b52d274e
--- /dev/null
+++ b/graphics/sprites/monsters/firegoblin.png
Binary files differ
diff --git a/graphics/sprites/monsters/firegoblin.xml b/graphics/sprites/monsters/firegoblin.xml
new file mode 100644
index 00000000..296ff2ab
--- /dev/null
+++ b/graphics/sprites/monsters/firegoblin.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/firegoblin.png" width="60" height="43"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="6" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX="0" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX="-6" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="0" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="6" offsetY="-8"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/giant-maggot.png b/graphics/sprites/monsters/giant-maggot.png
index ae97770f..c6296f53 100644
--- a/graphics/sprites/monsters/giant-maggot.png
+++ b/graphics/sprites/monsters/giant-maggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/moonshroom.png b/graphics/sprites/monsters/moonshroom.png
new file mode 100644
index 00000000..66d98851
--- /dev/null
+++ b/graphics/sprites/monsters/moonshroom.png
Binary files differ
diff --git a/graphics/sprites/monsters/moonshroom.xml b/graphics/sprites/monsters/moonshroom.xml
new file mode 100644
index 00000000..be815e17
--- /dev/null
+++ b/graphics/sprites/monsters/moonshroom.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/moonshroom.png" width="42" height="33"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetX="5" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/rose1.xml b/graphics/sprites/monsters/rose1.xml
index 82677cf0..d64a162f 100644
--- a/graphics/sprites/monsters/rose1.xml
+++ b/graphics/sprites/monsters/rose1.xml
@@ -27,7 +27,7 @@ Copyright (C) 2011-2019 Evol Online -->
</action>
<action name="dead" imageset="base">
- <animation direction="default">
+ <animation>
<frame index="15"/>
</animation>
</action>
diff --git a/graphics/sprites/monsters/rose2.xml b/graphics/sprites/monsters/rose2.xml
index 8bb1f38c..c5197684 100644
--- a/graphics/sprites/monsters/rose2.xml
+++ b/graphics/sprites/monsters/rose2.xml
@@ -27,7 +27,7 @@ Copyright (C) 2011-2019 Evol Online -->
</action>
<action name="dead" imageset="base">
- <animation direction="default">
+ <animation>
<frame index="23"/>
</animation>
</action>
diff --git a/graphics/sprites/monsters/rose3.xml b/graphics/sprites/monsters/rose3.xml
index b597dcd2..bb175268 100644
--- a/graphics/sprites/monsters/rose3.xml
+++ b/graphics/sprites/monsters/rose3.xml
@@ -27,7 +27,7 @@ Copyright (C) 2011-2019 Evol Online -->
</action>
<action name="dead" imageset="base">
- <animation direction="default">
+ <animation>
<frame index="31"/>
</animation>
</action>
diff --git a/graphics/sprites/monsters/skeleton.png b/graphics/sprites/monsters/skeleton.png
new file mode 100644
index 00000000..58eaab56
--- /dev/null
+++ b/graphics/sprites/monsters/skeleton.png
Binary files differ
diff --git a/graphics/sprites/monsters/skeleton.xml b/graphics/sprites/monsters/skeleton.xml
new file mode 100644
index 00000000..dba9ff06
--- /dev/null
+++ b/graphics/sprites/monsters/skeleton.xml
@@ -0,0 +1,316 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha
+Copyright (C) 2020 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/monsters/skeleton.png"
+ width="64"
+ height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="48"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="80"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" delay="80"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="7" end="10" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="23" end="26" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="42" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="58" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="11" end="15" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="31" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="43" end="47" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="59" end="63" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_wand" imageset="base">
+ <animation direction="down">
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="80"/>
+ <frame index="11" delay="90"/>
+ <sequence start="8" end="10" delay="70"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="23" delay="80"/>
+ <frame index="28" delay="80"/>
+ <frame index="27" delay="90"/>
+ <frame index="28" delay="70"/>
+ <sequence start="24" end="26" delay="70"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="39" delay="90"/>
+ <frame index="43" delay="90"/>
+ <sequence start="40" end="42" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="55" delay="80"/>
+ <frame index="60" delay="80"/>
+ <frame index="59" delay="90"/>
+ <frame index="60" delay="70"/>
+ <sequence start="56" end="58" delay="70"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_scythe" imageset="base">
+ <animation direction="down">
+ <frame index="11" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="90"/>
+ <frame index="7" delay="90"/>
+ <frame index="10" delay="85"/>
+ <frame index="7" delay="90"/>
+ <frame index="9" delay="90"/>
+ <frame index="8" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="27" delay="100"/>
+ <frame index="23" delay="90"/>
+ <frame index="24" delay="90"/>
+ <frame index="25" delay="80"/>
+ <frame index="26" delay="90"/>
+ <frame index="25" delay="90"/>
+ <frame index="24" delay="100"/>
+ <frame index="23" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="43" delay="100"/>
+ <frame index="42" delay="90"/>
+ <frame index="41" delay="90"/>
+ <frame index="40" delay="80"/>
+ <frame index="39" delay="90"/>
+ <frame index="40" delay="90"/>
+ <frame index="41" delay="100"/>
+ <frame index="42" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="59" delay="100"/>
+ <frame index="55" delay="90"/>
+ <frame index="56" delay="90"/>
+ <frame index="57" delay="80"/>
+ <frame index="58" delay="90"/>
+ <frame index="57" delay="90"/>
+ <frame index="56" delay="100"/>
+ <frame index="55" delay="90"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="7" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="11" delay="120"/>
+ <frame index="9" delay="90"/>
+ <frame index="10" delay="70"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="23" delay="100"/>
+ <frame index="24" delay="100"/>
+ <frame index="27" delay="120"/>
+ <frame index="25" delay="90"/>
+ <frame index="26" delay="70"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="39" delay="100"/>
+ <frame index="40" delay="100"/>
+ <frame index="41" delay="120"/>
+ <frame index="42" delay="90"/>
+ <frame index="44" delay="70"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="55" delay="100"/>
+ <frame index="56" delay="100"/>
+ <frame index="59" delay="120"/>
+ <frame index="57" delay="90"/>
+ <frame index="58" delay="70"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_chop_long" imageset="base">
+ <animation direction="down">
+ <frame index="8" delay="120"/>
+ <frame index="11" delay="130"/>
+ <frame index="7" delay="70"/>
+ <frame index="10" delay="70"/>
+ <frame index="9" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="23" delay="120"/>
+ <frame index="27" delay="130"/>
+ <frame index="26" delay="80"/>
+ <frame index="25" delay="100"/>
+ <frame index="24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="39" delay="120"/>
+ <frame index="40" delay="80"/>
+ <frame index="41" delay="130"/>
+ <frame index="42" delay="70"/>
+ <frame index="44" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="55" delay="120"/>
+ <frame index="59" delay="130"/>
+ <frame index="58" delay="80"/>
+ <frame index="57" delay="100"/>
+ <frame index="56" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="68"/>
+ </animation>
+ <animation direction="left">
+ <frame index="69"/>
+ </animation>
+ <animation direction="up">
+ <frame index="70"/>
+ </animation>
+ <animation direction="right">
+ <frame index="71"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="72"/>
+ </animation>
+ <animation direction="left">
+ <frame index="72"/>
+ </animation>
+ <animation direction="up">
+ <frame index="72"/>
+ </animation>
+ <animation direction="right">
+ <frame index="72"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/tulip.xml b/graphics/sprites/monsters/tulip.xml
index 54ecddb3..fd0455bb 100644
--- a/graphics/sprites/monsters/tulip.xml
+++ b/graphics/sprites/monsters/tulip.xml
@@ -27,7 +27,7 @@ Copyright (C) 2011-2019 Evol Online -->
</action>
<action name="dead" imageset="base">
- <animation direction="default">
+ <animation>
<frame index="7"/>
</animation>
</action>
diff --git a/graphics/sprites/monsters/vein-coal.xml b/graphics/sprites/monsters/vein-coal.xml
index 963d2504..f4261a2f 100644
--- a/graphics/sprites/monsters/vein-coal.xml
+++ b/graphics/sprites/monsters/vein-coal.xml
@@ -27,7 +27,7 @@
</action>
<action name="dead" imageset="mob">
- <animation direction="default">
+ <animation>
<frame index="10" delay="1000"/>
</animation>
</action>
diff --git a/graphics/sprites/monsters/vein-gem.xml b/graphics/sprites/monsters/vein-gem.xml
index 8116d71e..924a70c4 100644
--- a/graphics/sprites/monsters/vein-gem.xml
+++ b/graphics/sprites/monsters/vein-gem.xml
@@ -61,7 +61,7 @@
</action>
<action name="dead" imageset="mob">
- <animation direction="default">
+ <animation>
<sequence start="31" end="33" delay="100"/>
<sequence start="47" end="49" delay="100"/>
<frame index="39" delay="100"/>
diff --git a/graphics/sprites/monsters/vein-gold.xml b/graphics/sprites/monsters/vein-gold.xml
index c066ecfa..1fe15c78 100644
--- a/graphics/sprites/monsters/vein-gold.xml
+++ b/graphics/sprites/monsters/vein-gold.xml
@@ -64,7 +64,7 @@
</animation>
</action>
<action name="dead" imageset="mob">
- <animation direction="default">
+ <animation>
<sequence start="16" end="19" delay="100"/>
<frame index="10" delay="0"/>
</animation>
diff --git a/graphics/sprites/monsters/vein-iron.xml b/graphics/sprites/monsters/vein-iron.xml
index 4ba52c3d..0b966342 100644
--- a/graphics/sprites/monsters/vein-iron.xml
+++ b/graphics/sprites/monsters/vein-iron.xml
@@ -22,7 +22,7 @@
</action>
<action name="dead" imageset="mob">
- <animation direction="default">
+ <animation>
<frame index="10" delay="1000"/>
</animation>
</action>
diff --git a/graphics/sprites/monsters/veinbloc-coal.xml b/graphics/sprites/monsters/veinbloc-coal.xml
index 0de4a896..8b89a1de 100644
--- a/graphics/sprites/monsters/veinbloc-coal.xml
+++ b/graphics/sprites/monsters/veinbloc-coal.xml
@@ -13,7 +13,7 @@
</action>
<action name="dead" imageset="mob">
- <animation direction="default">
+ <animation>
<frame index="12"/>
</animation>
</action>
diff --git a/graphics/sprites/monsters/veinbloc-gem.xml b/graphics/sprites/monsters/veinbloc-gem.xml
index 1fe1e852..01b501ce 100644
--- a/graphics/sprites/monsters/veinbloc-gem.xml
+++ b/graphics/sprites/monsters/veinbloc-gem.xml
@@ -47,7 +47,7 @@
</action>
<action name="dead" imageset="mob" hp="1">
- <animation direction="default">
+ <animation>
<frame index="12"/>
</animation>
</action>
diff --git a/graphics/sprites/monsters/veinbloc-gold.xml b/graphics/sprites/monsters/veinbloc-gold.xml
index 3477633d..0d1cb1da 100644
--- a/graphics/sprites/monsters/veinbloc-gold.xml
+++ b/graphics/sprites/monsters/veinbloc-gold.xml
@@ -13,7 +13,7 @@
</action>
<action name="dead" imageset="mob">
- <animation direction="default">
+ <animation>
<frame index="12"/>
</animation>
</action>