diff options
-rw-r--r-- | LICENSE | 7 | ||||
-rw-r--r-- | graphics/items/equipment/chest/legionarmor.png | bin | 0 -> 859 bytes | |||
-rw-r--r-- | graphics/items/equipment/weapons/halberd.png | bin | 0 -> 932 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/legionarmor-female.png | bin | 0 -> 19904 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/legionarmor-female.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/legionarmor-male.png | bin | 0 -> 18706 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/legionarmor-male.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/halberd.png | bin | 0 -> 20199 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/halberd.xml | 11 | ||||
-rw-r--r-- | itemcolors.xml | 5 | ||||
-rw-r--r-- | items.xml | 33 | ||||
-rw-r--r-- | monsters.xml | 37 |
12 files changed, 107 insertions, 8 deletions
@@ -53,6 +53,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE graphics/items/equipment/chest/forestarmor.png (Goku) (CC BY-SA 3.0) (Micksha) graphics/items/equipment/chest/finedress.png (LEGACY) (CC BY-SA 3.0) (Micksha) graphics/items/equipment/chest/forestarmor.png (Goku) (GPLv2, CC BY-SA 3.0) (Micksha, Saphy) + graphics/items/equipment/chest/legionarmor.png (Reid, VxD) (CC BY-SA 3.0) (Micksha) graphics/items/equipment/chest/sailorshirt.png (VxD) (CC BY-SA 3.0) (Reid) graphics/items/equipment/chest/silkrobe.png (LEGACY) (CC BY-SA 3.0) (Micksha) graphics/items/equipment/chest/tanktop.png (VxD) (CC BY-SA 3.0) (Reid) @@ -114,6 +115,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE graphics/items/equipment/weapons/chopstick.png (Micksha) (CC BY-SA 3.0) (-) graphics/items/equipment/weapons/dagger.png (LEGACY) (GPLv2) (-) graphics/items/equipment/weapons/forestbow.png (LEGACY) (CC BY-SA 3.0,GPLv2) (Micksha) + graphics/items/equipment/weapons/halberd.png (Micksha) (CC BY-SA 3.0) (-) graphics/items/equipment/weapons/knife.png (EJlol) (CC BY-SA 3.0) (Reid) graphics/items/equipment/weapons/piouslayer.png (Reid) (CC BY-SA 3.0) (Enchilado) graphics/items/equipment/weapons/scythe.png (Micksha) (CC BY-SA 3.0) (-) @@ -393,11 +395,13 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE graphics/sprites/equipment/chest/copperarmor-female.png (Reid) (CC BY-SA 3.0) (Saphy) graphics/sprites/equipment/chest/copperarmor-male.png (Reid) (CC BY-SA 3.0) (Saphy) graphics/sprites/equipment/chest/cottonshirt-female.png (Modanung) (CC BY-SA 3.0) (Reid) + graphics/sprites/equipment/chest/cottonshirt-male.png (Modanung) (CC BY-SA 3.0) (-) graphics/sprites/equipment/chest/finedress-male.png (LEGACY) (CC BY-SA 3.0) (Micksha) graphics/sprites/equipment/chest/finedress-female.png (LEGACY) (CC BY-SA 3.0) (Micksha) graphics/sprites/equipment/chest/forestarmor-male.png (LEGACY) (CC BY-SA 3.0) (Micksha) graphics/sprites/equipment/chest/forestarmor-female.png (LEGACY) (CC BY-SA 3.0) (Micksha) - graphics/sprites/equipment/chest/cottonshirt-male.png (Modanung) (CC BY-SA 3.0) (-) + graphics/sprites/equipment/chest/legionarmor-female.png (Reid) (CC BY-SA 3.0) (Micksha, Saphy) + graphics/sprites/equipment/chest/legionarmor-male.png (Reid) (CC BY-SA 3.0) (Micksha, Saphy) graphics/sprites/equipment/chest/shirt-female.png (Modanung) (CC BY-SA 3.0) (Reid) graphics/sprites/equipment/chest/shirt-male.png (Modanung) (CC BY-SA 3.0) (Reid) graphics/sprites/equipment/chest/silkrobe-male.png (LEGACY) (CC BY-SA 3.0) (Micksha) @@ -468,6 +472,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE graphics/sprites/equipment/weapons/axe.png (Micksha) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/backsword.png (Alige, Reid) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/chopstick.png (Micksha) (CC BY-SA 3.0) (-) + graphics/sprites/equipment/weapons/halberd.png (Micksha) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/knife.png (Alige) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/pickaxe.png (Micksha) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/piouslayer.png (Alige, Reid) (CC BY-SA 3.0) (-) diff --git a/graphics/items/equipment/chest/legionarmor.png b/graphics/items/equipment/chest/legionarmor.png Binary files differnew file mode 100644 index 00000000..e6026708 --- /dev/null +++ b/graphics/items/equipment/chest/legionarmor.png diff --git a/graphics/items/equipment/weapons/halberd.png b/graphics/items/equipment/weapons/halberd.png Binary files differnew file mode 100644 index 00000000..e21b2586 --- /dev/null +++ b/graphics/items/equipment/weapons/halberd.png diff --git a/graphics/sprites/equipment/chest/legionarmor-female.png b/graphics/sprites/equipment/chest/legionarmor-female.png Binary files differnew file mode 100644 index 00000000..b8662bbf --- /dev/null +++ b/graphics/sprites/equipment/chest/legionarmor-female.png diff --git a/graphics/sprites/equipment/chest/legionarmor-female.xml b/graphics/sprites/equipment/chest/legionarmor-female.xml new file mode 100644 index 00000000..9a64589f --- /dev/null +++ b/graphics/sprites/equipment/chest/legionarmor-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha, Reid +Copyright (C) 2015 - 2019 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/legionarmor-female.png|W;R" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/legionarmor-male.png b/graphics/sprites/equipment/chest/legionarmor-male.png Binary files differnew file mode 100644 index 00000000..94f151ff --- /dev/null +++ b/graphics/sprites/equipment/chest/legionarmor-male.png diff --git a/graphics/sprites/equipment/chest/legionarmor-male.xml b/graphics/sprites/equipment/chest/legionarmor-male.xml new file mode 100644 index 00000000..0ea2919f --- /dev/null +++ b/graphics/sprites/equipment/chest/legionarmor-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha, Reid +Copyright (C) 2015 - 2019 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/legionarmor-male.png|W;R" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/halberd.png b/graphics/sprites/equipment/weapons/halberd.png Binary files differnew file mode 100644 index 00000000..14815f8b --- /dev/null +++ b/graphics/sprites/equipment/weapons/halberd.png diff --git a/graphics/sprites/equipment/weapons/halberd.xml b/graphics/sprites/equipment/weapons/halberd.xml new file mode 100644 index 00000000..27c5725d --- /dev/null +++ b/graphics/sprites/equipment/weapons/halberd.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2019 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/halberd.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/itemcolors.xml b/itemcolors.xml index 165b1cb3..a263e341 100644 --- a/itemcolors.xml +++ b/itemcolors.xml @@ -93,7 +93,7 @@ Copyright (C) 2010-2015 Evol Online --> <color id="4" name="Mint" value="#2e4c4b,59a886,bbe4bb"/> </list> - <!-- Colors For gem-based item sprite and icon--> + <!-- Colors For mineral-based item sprite and icon--> <list name="gem"> <color id="1" name="Simple" value="#ce8b5b,764938"/> <color id="2" name="Diamond" value="#315a67,a4a4ae,dce5d6,ffffff"/> @@ -102,5 +102,8 @@ Copyright (C) 2010-2015 Evol Online --> <color id="5" name="Sapphire" value="#4b4bbd,888af4"/> <color id="6" name="Topaz" value="#ccb534,f1ea8e,ffffaa"/> <color id="7" name="Amethyst" value="#530a7c,b362e1,ca87ef"/> + <color id="8" name="Copper" value="#402e33,5e3434,824d39,995b44,c47f4e,e0af81"/> + <color id="9" name="Iron" value="#2f382e,48504f,5b6c6b,7d8d8a,929d9d,b6bac2,ced2d1"/> + <color id="10" name="Gold" value="#4e431e,87681f,b48221,ce9c3d,f9c466,f1d7a4,fffef1"/> </list> </colors> @@ -1190,15 +1190,15 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <sprite gender="female">equipment/chest/trainingshirt-female.xml</sprite> </item> <item id="1305" - image="equipment/chest/copperarmor.png" + image="equipment/chest/legionarmor.png|W:#531e15,8f3b1e,b14417,d8822b,ee9352,fdbd8c,fce9b0;R:#4b6167,698089,89a1a7,8ebdbf,d2f2e1" name="Legion's Copper Armor" description="This armor provides great protection. It is worn by those with authority." defense="400" level="15" type="equip-torso" weight="340"> - <sprite gender="unisex">equipment/chest/copperarmor-male.xml</sprite> - <sprite gender="female">equipment/chest/copperarmor-female.xml</sprite> + <sprite gender="unisex">equipment/chest/legionarmor-male.xml|#531e15,8f3b1e,b14417,d8822b,ee9352,fdbd8c,fce9b0;#4b6167,698089,89a1a7,8ebdbf,d2f2e1</sprite> + <sprite gender="female">equipment/chest/legionarmor-female.xml|#531e15,8f3b1e,b14417,d8822b,ee9352,fdbd8c,fce9b0;#4b6167,698089,89a1a7,8ebdbf,d2f2e1</sprite> </item> <item id="1306" image="equipment/chest/forestarmor.png" @@ -1249,6 +1249,17 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <sprite gender="unisex">equipment/chest/warlordplate-male.xml</sprite> <sprite gender="female">equipment/chest/warlordplate-female.xml</sprite> </item> + <item id="1310" + image="equipment/chest/legionarmor.png|W:#2f382e,48504f,5b6c6b,7d8d8a,929d9d,b6bac2,ced2d1;R:#4e431e,87681f,b48221,ce9c3d,f9c466,f1d7a4,fffef1" + name="Legion's Iron Armor" + description="This armor provides even greater protection. It is worn by those with even more authority." + defense="550" + level="25" + type="equip-torso" + weight="680"> + <sprite gender="unisex">equipment/chest/legionarmor-male.xml|#2f382e,48504f,5b6c6b,7d8d8a,929d9d,b6bac2,ced2d1;#4e431e,87681f,b48221,ce9c3d,f9c466,f1d7a4,fffef1</sprite> + <sprite gender="female">equipment/chest/legionarmor-female.xml|#2f382e,48504f,5b6c6b,7d8d8a,929d9d,b6bac2,ced2d1;#4e431e,87681f,b48221,ce9c3d,f9c466,f1d7a4,fffef1</sprite> + </item> <!-- Boots --> <item id="1800" image="equipment/feet/boots.png|S:#3c3c3c,40332d,4d4d4d,5e4a3d,686868,705740,919191,a1825d,b6b6b6,b59767,dfdfdf,dbbf88" @@ -1289,7 +1300,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. </item> <item id="1803" image="equipment/feet/banditboots.png" - name="Fur Boots" + name="Bandit Boots" description="A pair of light, sneaky boots. Good to sneak without being noisy." defense="27" level="20" @@ -1880,7 +1891,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. image="equipment/weapons/scythe.png" name="Scythe" description="A farmer's scythe, not new but still deadly." - attack="500" + attack="600" attack-range="2" level="15" type="equip-2hand" @@ -1966,6 +1977,18 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. weight="800"> <sprite>equipment/weapons/chopstick.xml</sprite> </item> + <item id="3514" + image="equipment/weapons/halberd.png" + name="Halberd" + description="A halberd, commonly used by knights. Sharp and dangerous." + attack="600" + attack-range="2" + level="20" + type="equip-2hand" + attack-action="attack_chop_long" + weight="1200"> + <sprite>equipment/weapons/halberd.xml</sprite> + </item> <!-- Pets --> diff --git a/monsters.xml b/monsters.xml index 1a8c2488..9365248b 100644 --- a/monsters.xml +++ b/monsters.xml @@ -353,7 +353,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or <sprite>equipment/chest/forestarmor-male.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> - <attack id="1" missile-particle="graphics/particles/training-arrow.xml" action="attack"/> + <attack id="1" missile-particle="graphics/particles/training-arrow.xml" action="attack_bow"/> </monster> <monster id="1065" name="Bandit Lord"> <sprite>races/orc-male.xml</sprite> @@ -367,6 +367,41 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </monster> + <monster id="1066" name="Legion Swordswoman"> + <sprite>races/human-female-medium.xml</sprite> + <sprite>equipment/legs/trousers-female.xml</sprite> + <sprite>equipment/feet/boots-female.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite> + <sprite>equipment/hands/cottongloves-female.xml|#4e2e18,c8752f</sprite> + <sprite>equipment/head/infantryhelmet.xml</sprite> + <sprite>equipment/weapons/traininggladius.xml</sprite> + <sprite>equipment/chest/legionarmor-female.xml|#402e33,5e3434,824d39,995b44,c47f4e,e0af81;#4b6167,698089,89a1a7,8ebdbf,d2f2e1</sprite> + <sound event="hit">weapons/piouslayer/hit1.ogg</sound> + <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + </monster> + <monster id="1067" name="Legion Halberdier"> + <sprite>races/human-female-dark.xml</sprite> + <sprite>equipment/legs/trousers-female.xml</sprite> + <sprite>equipment/feet/boots-female.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite> + <sprite>equipment/hands/armbands-female.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite> + <sprite>equipment/head/infantryhelmet.xml</sprite> + <sprite>equipment/chest/legionarmor-female.xml|#402e33,5e3434,824d39,995b44,c47f4e,e0af81;#4b6167,698089,89a1a7,8ebdbf,d2f2e1</sprite> + <sprite>equipment/weapons/halberd.xml</sprite> + <sound event="hit">weapons/piouslayer/hit1.ogg</sound> + <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + <attack id="1" action="attack_chop_long"/> + </monster> + <monster id="1068" name="Legion Lieutenant"> + <sprite>races/raijin-male.xml</sprite> + <sprite>equipment/legs/trousers-male.xml</sprite> + <sprite>equipment/feet/boots-male.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite> + <sprite>equipment/hands/armbands-male.xml|#663d38,4b6167,8f5c52,708892,ad7c65,a5bebf,d9c9b2,a5bebf</sprite> + <sprite>equipment/head/warlordhelmet.xml</sprite> + <sprite>equipment/chest/legionarmor-male.xml|#4b6167,698089,89a1a7,8ebdbf,d2f2e1;#4e431e,87681f,b48221,ce9c3d,f9c466,f1d7a4,fffef1</sprite> + <sprite>equipment/weapons/axe.xml</sprite> + <sound event="hit">weapons/piouslayer/hit1.ogg</sound> + <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + <attack id="1" action="attack_chop"/> + </monster> <monster id="1100" name="Poison Skull" walkType="fly" targetCursor="small"> <sprite>monsters/skull-poison.xml</sprite> </monster> |