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-rw-r--r--charcreation.xml11
-rw-r--r--ea-skills.xml8
-rw-r--r--effects.xml73
-rw-r--r--emotes.xml7
-rw-r--r--equipmentwindow.xml34
-rw-r--r--evol.manaplus2
-rw-r--r--graphics/emotes/angel.xml6
-rw-r--r--graphics/emotes/blah.xml6
-rw-r--r--graphics/emotes/blush.xml6
-rw-r--r--graphics/emotes/disgust.xml6
-rw-r--r--graphics/emotes/evil.xml6
-rw-r--r--graphics/emotes/grin.xml6
-rw-r--r--graphics/emotes/happy.xml6
-rw-r--r--graphics/emotes/perturbed.xml6
-rw-r--r--graphics/emotes/sad.xml6
-rw-r--r--graphics/emotes/speech.xml6
-rw-r--r--graphics/emotes/surprise.xml6
-rw-r--r--graphics/emotes/tongue.xml6
-rw-r--r--graphics/emotes/upset.xml6
-rw-r--r--graphics/emotes/wink.xml6
-rw-r--r--graphics/sprites/accessories/croconut.xml124
-rw-r--r--graphics/sprites/accessories/eye-right-blink.xml29
-rw-r--r--graphics/sprites/accessories/littleblub-tentacle.xml728
-rw-r--r--graphics/sprites/accessories/piousse-egg.xml641
-rw-r--r--graphics/sprites/accessories/ratto-tail.xml243
-rw-r--r--graphics/sprites/emote.xml12
-rw-r--r--graphics/sprites/equipment/chest/cottonshirt-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/cottonshirt-male.xml5
-rw-r--r--graphics/sprites/equipment/chest/shirt-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/shirt-male.xml5
-rw-r--r--graphics/sprites/equipment/chest/tanktop-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/tanktop-male.xml5
-rw-r--r--graphics/sprites/equipment/feet/boots-female.xml5
-rw-r--r--graphics/sprites/equipment/feet/boots-male.xml5
-rw-r--r--graphics/sprites/equipment/head/bandana.xml64
-rw-r--r--graphics/sprites/equipment/leg/shorts-female.xml5
-rw-r--r--graphics/sprites/equipment/leg/shorts-male.xml5
-rw-r--r--graphics/sprites/equipment/weapons/aurisghard.xml5
-rw-r--r--graphics/sprites/equipment/weapons/axe.xml5
-rw-r--r--graphics/sprites/equipment/weapons/bow.xml5
-rw-r--r--graphics/sprites/equipment/weapons/dagger.xml5
-rw-r--r--graphics/sprites/equipment/weapons/mining-pick.xml5
-rw-r--r--graphics/sprites/equipment/weapons/scythe-death.xml5
-rw-r--r--graphics/sprites/equipment/weapons/scythe.xml5
-rw-r--r--graphics/sprites/equipment/weapons/staff.xml5
-rw-r--r--graphics/sprites/equipment/weapons/whip.xml5
-rw-r--r--graphics/sprites/error.xml14
-rw-r--r--graphics/sprites/hairstyles/hairstyle01.xml4
-rw-r--r--graphics/sprites/hairstyles/hairstyle02.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle03.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle04.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle05.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle06.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle07.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle08.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle09.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle10.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle11.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle12.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle13.xml4
-rw-r--r--graphics/sprites/hairstyles/hairstyle14.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle15.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle16.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle17.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle18.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle19.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle20.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle21.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle22.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle23.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle24.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle25.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle26.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle27.xml5
-rw-r--r--graphics/sprites/icons/healing.xml10
-rwxr-xr-x[-rw-r--r--]graphics/sprites/icons/hidden.pngbin427 -> 368 bytes
-rw-r--r--graphics/sprites/icons/hidden.xml20
-rw-r--r--graphics/sprites/icons/invisible.xml10
-rw-r--r--graphics/sprites/icons/poison.xml10
-rw-r--r--graphics/sprites/monsters/blub-little.xml734
-rw-r--r--graphics/sprites/monsters/croc.xml84
-rw-r--r--graphics/sprites/monsters/croconut.xml173
-rw-r--r--graphics/sprites/monsters/piou.xml751
-rw-r--r--graphics/sprites/monsters/ratto.xml191
-rw-r--r--graphics/sprites/monsters/tortuga.xml282
-rw-r--r--graphics/sprites/npcs/sprite/piourocket.png (renamed from graphics/sprites/npcs/sprite/piousrocket.png)bin1682 -> 1682 bytes
-rw-r--r--graphics/sprites/npcs/xml/alige.xml57
-rw-r--r--graphics/sprites/npcs/xml/animated_hammock1.xml42
-rw-r--r--graphics/sprites/npcs/xml/animated_hammock2.xml42
-rw-r--r--graphics/sprites/npcs/xml/billybons.xml27
-rw-r--r--graphics/sprites/npcs/xml/elmo1.xml29
-rw-r--r--graphics/sprites/npcs/xml/gugli.xml63
-rw-r--r--graphics/sprites/npcs/xml/hammock.xml12
-rw-r--r--graphics/sprites/npcs/xml/julia.xml29
-rw-r--r--graphics/sprites/npcs/xml/magic_arpan.xml45
-rw-r--r--graphics/sprites/npcs/xml/nard.xml29
-rw-r--r--graphics/sprites/npcs/xml/npc.xml15
-rw-r--r--graphics/sprites/npcs/xml/piourocket.xml34
-rw-r--r--graphics/sprites/npcs/xml/piousrocket.xml29
-rw-r--r--graphics/sprites/npcs/xml/rattosailor.xml29
-rw-r--r--graphics/sprites/npcs/xml/sailors.xml19
-rw-r--r--graphics/sprites/npcs/xml/sapartan.xml29
-rw-r--r--graphics/sprites/npcs/xml/silvio.xml33
-rw-r--r--graphics/sprites/npcs/xml/sleepingorc.xml16
-rw-r--r--graphics/sprites/npcs/xml/smallnpc.xml13
-rw-r--r--graphics/sprites/npcs/xml/tarlan.xml133
-rw-r--r--graphics/sprites/players/demon-female.xml3
-rw-r--r--graphics/sprites/players/demon-male.xml3
-rw-r--r--graphics/sprites/players/elven-female.xml3
-rw-r--r--graphics/sprites/players/elven-male.xml3
-rw-r--r--graphics/sprites/players/human-female.xml3
-rw-r--r--graphics/sprites/players/human-male.xml44
-rw-r--r--graphics/sprites/players/orc-female.xml3
-rw-r--r--graphics/sprites/players/orc-male.xml3
-rw-r--r--graphics/sprites/players/raijin-female.xml3
-rw-r--r--graphics/sprites/players/raijin-male.xml3
-rw-r--r--graphics/sprites/players/tritan-female.xml3
-rw-r--r--graphics/sprites/players/tritan-male.xml3
-rw-r--r--graphics/sprites/players/ukar-female.xml3
-rw-r--r--graphics/sprites/players/ukar-male.xml3
-rw-r--r--hair.xml47
-rw-r--r--items.xml40
-rw-r--r--monsters.xml180
-rw-r--r--npcs.xml282
-rw-r--r--paths.xml12
-rw-r--r--sfx/fist-swish.oggbin6786 -> 0 bytes
-rwxr-xr-xsfx/weapons/fist/hit1.ogg (renamed from sfx/weapons/fist/hit-1.ogg)bin7351 -> 7351 bytes
-rw-r--r--status-effects.xml72
-rw-r--r--units.xml3
129 files changed, 3211 insertions, 2800 deletions
diff --git a/charcreation.xml b/charcreation.xml
index 93e9ef08..7f4c8fcd 100644
--- a/charcreation.xml
+++ b/charcreation.xml
@@ -1,9 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : 4144
-(C) ManaPlus Developers 2011. -->
+
+<!-- Author: 4144.
+(C) ManaPlus Developers 2011 -->
<chars>
- <haircolor min="0" max="30" />
- <hairstyle min="0" max="30" />
- <stat min="1" max="9" sum="30" />
+ <haircolor min="0" max="30"/>
+ <hairstyle min="0" max="30"/>
+ <stat min="1" max="9" sum="30"/>
</chars>
diff --git a/ea-skills.xml b/ea-skills.xml
index c7257d2a..594c48bd 100644
--- a/ea-skills.xml
+++ b/ea-skills.xml
@@ -1,6 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : Reid
-(C) Evol Online 2010-2012. -->
+
+<!-- Author: Reid.
+(C) Evol Online 2010-2012 -->
+
<skills>
<its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
<its:translateRule selector="//set/@name" translate="yes"/>
@@ -18,7 +20,7 @@
</set>
<set name="Magic">
- <skill id="19" name="Fire Ball" shortName="FB" particle="graphics/particles/fire-explosion.xml" />
+ <skill id="19" name="Fire Ball" shortName="FB" particle="graphics/particles/fire-explosion.xml"/>
<skill id="340" name="Magic"/>
<skill id="341" name="Life Magic"/>
<skill id="342" name="War Magic"/>
diff --git a/effects.xml b/effects.xml
index 8efbef0f..dc2e8133 100644
--- a/effects.xml
+++ b/effects.xml
@@ -1,41 +1,44 @@
<?xml version="1.0" encoding="utf-8"?>
+
+<!-- Authors: The Mana World & Evol Online. -->
+
<being-effects>
-<!-- Normal effects -->
- <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml" />
- <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml" />
- <effect id="2" particle="graphics/particles/magic.generic.xml"/>
- <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- life -->
- <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- war -->
- <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- transmute -->
- <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- nature -->
- <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- astral -->
- <effect id="10" particle="graphics/particles/magic.default.xml"/>
- <effect id="11" particle="graphics/particles/magic.shield.xml"/>
- <effect id="12" particle="graphics/particles/magic.haste.xml"/>
- <effect id="13" particle="graphics/particles/magic.hit.xml"/>
- <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/>
- <effect id="15" particle="graphics/particles/fire-burst.xml"/>
- <effect id="16" particle="graphics/particles/fire-explosion.xml"/>
- <effect id="17" particle="graphics/particles/lightning1.xml"/>
- <effect id="18" particle="graphics/particles/lightning2.xml"/>
- <effect id="19" particle="graphics/particles/lightning3.xml"/>
- <effect id="20" particle="graphics/particles/magic.teleport.xml"/>
- <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/>
- <effect id="22" particle="graphics/particles/pentagram-burst.xml"/>
- <effect id="24" particle="graphics/particles/magic.teleport.xml"/>
- <effect id="25" particle="graphics/particles/rain.xml"/>
- <effect id="26" particle="graphics/particles/hit.particle.xml" />
- <effect id="27" particle="graphics/particles/arrow-hail.xml" />
- <effect id="28" particle="graphics/particles/crit.particle.xml" />
- <effect id="30" particle="graphics/particles/large-explosion.xml"/>
- <effect id="31" particle="graphics/particles/medium-explosion.xml"/>
- <effect id="32" particle="graphics/particles/medium-smoke.xml"/>
- <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/>
+ <!-- Normal Effects -->
+ <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/>
+ <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/>
+ <effect id="2" particle="graphics/particles/magic.generic.xml"/> <!-- General Magic -->
+ <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- Life Magic -->
+ <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- War Magic -->
+ <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- Transmutation Magic -->
+ <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- Nature Magic -->
+ <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- Astral Magic -->
+ <effect id="10" particle="graphics/particles/magic.default.xml"/>
+ <effect id="11" particle="graphics/particles/magic.shield.xml"/>
+ <effect id="12" particle="graphics/particles/magic.haste.xml"/>
+ <effect id="13" particle="graphics/particles/magic.hit.xml"/>
+ <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/>
+ <effect id="15" particle="graphics/particles/fire-burst.xml"/>
+ <effect id="16" particle="graphics/particles/fire-explosion.xml"/>
+ <effect id="17" particle="graphics/particles/lightning1.xml"/>
+ <effect id="18" particle="graphics/particles/lightning2.xml"/>
+ <effect id="19" particle="graphics/particles/lightning3.xml"/>
+ <effect id="20" particle="graphics/particles/magic.teleport.xml"/>
+ <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/>
+ <effect id="22" particle="graphics/particles/pentagram-burst.xml"/>
+ <effect id="24" particle="graphics/particles/magic.teleport.xml"/>
+ <effect id="25" particle="graphics/particles/rain.xml"/>
+ <effect id="26" particle="graphics/particles/hit.particle.xml"/>
+ <effect id="27" particle="graphics/particles/arrow-hail.xml"/>
+ <effect id="28" particle="graphics/particles/crit.particle.xml"/>
+ <effect id="30" particle="graphics/particles/large-explosion.xml"/>
+ <effect id="31" particle="graphics/particles/medium-explosion.xml"/>
+ <effect id="32" particle="graphics/particles/medium-smoke.xml"/>
+ <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/>
-<!-- Second time effects, used for ending an action. -->
- <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/>
- <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/>
- <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/>
+ <!-- Second time Effects, used for ending an action. -->
+ <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/>
+ <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/>
+ <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/>
</being-effects>
diff --git a/emotes.xml b/emotes.xml
index b508ba08..e992ccf7 100644
--- a/emotes.xml
+++ b/emotes.xml
@@ -1,4 +1,8 @@
<?xml version="1.0"?>
+
+<!-- Authors: The Mana World & Evol Online.
+Copyright (C) 2010-2012 Evol Online -->
+
<emotes>
<its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
<its:translateRule selector="//emote/@name" translate="yes"/>
@@ -6,8 +10,7 @@
<its:translateRule selector="//*" translate="no"/>
</its:rules>
- <!-- Important note that the sprite tags are purely for
- backwards compatibility -->
+ <!-- The sprite tags are purely for backwards compatibility -->
<emote id="0"
name="Disgust"
diff --git a/equipmentwindow.xml b/equipmentwindow.xml
index c1f300e8..c1fe7f4b 100644
--- a/equipmentwindow.xml
+++ b/equipmentwindow.xml
@@ -1,21 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : 4144
-(C) Evol Online 2011. -->
+<!-- Author: 4144.
+(C) Evol Online 2011 -->
<equipment>
- <window width="180" height="345" />
- <playerbox x="50" y="80" width="74" height="168" />
- <slot name="torso" x="90" y="40" image="0" />
- <slot name="gloves" x="8" y="78" image="1" />
- <slot name="hat" x="70" y="0" image="2" />
- <slot name="pants" x="50" y="253" />
- <slot name="boots" x="90" y="253" />
- <slot name="" x="8" y="213" />
- <slot name="wings" x="129" y="213" />
- <slot name="scarf" x="50" y="40" />
- <slot name="weapon" x="8" y="168" />
- <slot name="shield" x="129" y="168" />
- <slot name="ammo" x="129" y="78" />
- <slot name="amulet" x="8" y="123" />
- <slot name="ring" x="129" y="123" />
+ <window width="180" height="345"/>
+ <playerbox x="50" y="80" width="74" height="168"/>
+ <slot name="torso" x="90" y="40" image="0"/>
+ <slot name="gloves" x="8" y="78" image="1"/>
+ <slot name="hat" x="70" y="0" image="2"/>
+ <slot name="pants" x="50" y="253"/>
+ <slot name="boots" x="90" y="253"/>
+ <slot name="" x="8" y="213"/>
+ <slot name="wings" x="129" y="213"/>
+ <slot name="scarf" x="50" y="40"/>
+ <slot name="weapon" x="8" y="168"/>
+ <slot name="shield" x="129" y="168"/>
+ <slot name="ammo" x="129" y="78"/>
+ <slot name="amulet" x="8" y="123"/>
+ <slot name="ring" x="129" y="123"/>
</equipment>
diff --git a/evol.manaplus b/evol.manaplus
index 3044522f..79b37401 100644
--- a/evol.manaplus
+++ b/evol.manaplus
@@ -1,4 +1,4 @@
<?xml version="1.0"?>
<configuration>
- <option name="dataPath" value="." />
+ <option name="dataPath" value="."/>
</configuration>
diff --git a/graphics/emotes/angel.xml b/graphics/emotes/angel.xml
index 36fe27c0..05931a14 100644
--- a/graphics/emotes/angel.xml
+++ b/graphics/emotes/angel.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/blah.xml b/graphics/emotes/blah.xml
index 528c004b..0b1b2a37 100644
--- a/graphics/emotes/blah.xml
+++ b/graphics/emotes/blah.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/blush.xml b/graphics/emotes/blush.xml
index cd9d0d0e..26e89473 100644
--- a/graphics/emotes/blush.xml
+++ b/graphics/emotes/blush.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/disgust.xml b/graphics/emotes/disgust.xml
index 6133bb7c..af5709ec 100644
--- a/graphics/emotes/disgust.xml
+++ b/graphics/emotes/disgust.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/evil.xml b/graphics/emotes/evil.xml
index 79c98812..c651f7e9 100644
--- a/graphics/emotes/evil.xml
+++ b/graphics/emotes/evil.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/grin.xml b/graphics/emotes/grin.xml
index 852ae751..d783fa35 100644
--- a/graphics/emotes/grin.xml
+++ b/graphics/emotes/grin.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/happy.xml b/graphics/emotes/happy.xml
index 42256bcd..d2e0c8dd 100644
--- a/graphics/emotes/happy.xml
+++ b/graphics/emotes/happy.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/perturbed.xml b/graphics/emotes/perturbed.xml
index d15fd5a0..c7260385 100644
--- a/graphics/emotes/perturbed.xml
+++ b/graphics/emotes/perturbed.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/sad.xml b/graphics/emotes/sad.xml
index ef27a06d..67e5fa43 100644
--- a/graphics/emotes/sad.xml
+++ b/graphics/emotes/sad.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/speech.xml b/graphics/emotes/speech.xml
index 569c10fd..df008f7d 100644
--- a/graphics/emotes/speech.xml
+++ b/graphics/emotes/speech.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/surprise.xml b/graphics/emotes/surprise.xml
index 7c1162d7..002a0d57 100644
--- a/graphics/emotes/surprise.xml
+++ b/graphics/emotes/surprise.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/tongue.xml b/graphics/emotes/tongue.xml
index 8b4fb498..2acf1836 100644
--- a/graphics/emotes/tongue.xml
+++ b/graphics/emotes/tongue.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/upset.xml b/graphics/emotes/upset.xml
index be88a9dd..2d8d8955 100644
--- a/graphics/emotes/upset.xml
+++ b/graphics/emotes/upset.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/wink.xml b/graphics/emotes/wink.xml
index 9c5b0007..24add2e6 100644
--- a/graphics/emotes/wink.xml
+++ b/graphics/emotes/wink.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Copyright (C) 2010 The Mana World Development Team
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: The Mana World.
+Copyright (C) 2010-2011 Evol Online -->
+
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/sprites/accessories/croconut.xml b/graphics/sprites/accessories/croconut.xml
index 46009f14..0704a277 100644
--- a/graphics/sprites/accessories/croconut.xml
+++ b/graphics/sprites/accessories/croconut.xml
@@ -1,69 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- Original Author : Reid
-Copyright (C) 2012 Evol Online -->
-<sprite>
- <imageset name="croconut" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetY="-61"/>
- <action name="stand" imageset="croconut">
+<!-- Author: Reid.
+Copyright (C) 2012 Evol Online -->
- <animation direction="default">
- <frame index="1" delay="4211"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="1381"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="1" delay="90" offsetY="2"/>
- <frame index="1" delay="80" offsetY="4"/>
- <frame index="1" delay="70" offsetY="6"/>
- <frame index="1" delay="50" offsetY="9"/>
- <frame index="3" delay="60" offsetY="11"/>
- <frame index="4" delay="55" offsetY="12"/>
- <frame index="5" delay="50" offsetY="12"/>
- <frame index="6" delay="10720"/>
- <frame index="1" delay="3670"/>
- <!-- Animation is too long. -->
- </animation>
+<sprite>
+ <imageset name="acc" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetY="-61"/>
+ <action name="stand" imageset="acc">
+ <animation direction="default">
+ <frame index="1" delay="4211"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="1381"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="1" delay="90" offsetY="2"/>
+ <frame index="1" delay="80" offsetY="4"/>
+ <frame index="1" delay="70" offsetY="6"/>
+ <frame index="1" delay="50" offsetY="9"/>
+ <frame index="3" delay="60" offsetY="11"/>
+ <frame index="4" delay="55" offsetY="12"/>
+ <frame index="5" delay="50" offsetY="12"/>
+ <frame index="6" delay="10720"/>
+ <frame index="1" delay="3670"/>
+ </animation>
</action>
-
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/accessories/eye-right-blink.xml b/graphics/sprites/accessories/eye-right-blink.xml
index ad6b4f3f..92f4c24c 100644
--- a/graphics/sprites/accessories/eye-right-blink.xml
+++ b/graphics/sprites/accessories/eye-right-blink.xml
@@ -1,20 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- Original Author : Reid
-Copyright (C) 2011-2012 Evol Online -->
-<sprite>
- <imageset name="eye" src="graphics/sprites/accessories/eye-right-blink.png" width="5" height="5" offsetX="4" offsetY="-45"/>
- <action name="stand" imageset="eye">
+<!-- Author: Reid.
+Copyright (C) 2011-2012 Evol Online -->
- <animation direction="default">
- <frame index="0" delay="7000"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- <frame index="0" delay="3500"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- </animation>
+<sprite>
+ <imageset name="acc" src="graphics/sprites/accessories/eye-right-blink.png" width="5" height="5" offsetX="4" offsetY="-45"/>
+ <action name="stand" imageset="acc">
+ <animation direction="default">
+ <frame index="0" delay="7000"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ <frame index="0" delay="3500"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ </animation>
</action>
-
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/accessories/littleblub-tentacle.xml b/graphics/sprites/accessories/littleblub-tentacle.xml
index d37b031e..05e2b03a 100644
--- a/graphics/sprites/accessories/littleblub-tentacle.xml
+++ b/graphics/sprites/accessories/littleblub-tentacle.xml
@@ -1,474 +1,480 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- Original Author : Reid
-Copyright (C) 2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
+
<sprite>
- <imageset name="octopus" src="graphics/sprites/accessories/littleblub-tentacle.png" width="15" height="14" offsetY="-8"/>
+ <imageset name="acc" src="graphics/sprites/accessories/littleblub-tentacle.png" width="15" height="14" offsetY="-8"/>
- <action name="spawn" imageset="octopus">
+ <action name="spawn" imageset="acc">
<animation>
- <!-- octopus unhidding from the ground -->
- <frame index="10" delay="1430"/>
- <frame index="9" delay="360"/>
- <frame index="8" delay="140"/>
- <jump action="stand" />
+ <!-- Unhidding from the ground. -->
+ <frame index="10" delay="1430"/>
+ <frame index="9" delay="360"/>
+ <frame index="8" delay="140"/>
+ <jump action="stand"/>
</animation>
</action>
- <action name="stand" imageset="octopus">
+
+ <action name="stand" imageset="acc">
<animation direction="down">
- <!-- static -->
- <frame index="0" delay="5430"/>
- <!-- looking around -->
- <frame index="1" delay="150"/>
- <frame index="2" delay="250"/>
- <frame index="1" delay="150"/>
- <frame index="0" delay="130"/>
- <frame index="7" delay="150"/>
- <frame index="6" delay="250"/>
- <frame index="5" delay="150"/>
- <frame index="0" delay="200"/>
+ <!-- Static -->
+ <frame index="0" delay="5430"/>
+ <!-- Looking Around -->
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="130"/>
+ <frame index="7" delay="150"/>
+ <frame index="6" delay="250"/>
+ <frame index="5" delay="150"/>
+ <frame index="0" delay="200"/>
</animation>
<animation direction="downleft">
- <!-- static -->
- <frame index="1" delay="4000"/>
- <!-- looking around -->
- <frame index="0" delay="150"/>
- <frame index="7" delay="250"/>
- <frame index="0" delay="150"/>
- <frame index="1" delay="130"/>
- <frame index="2" delay="150"/>
- <frame index="3" delay="250"/>
- <frame index="2" delay="150"/>
- <frame index="1" delay="200"/>
+ <!-- Static -->
+ <frame index="1" delay="4000"/>
+ <!-- Looking Around -->
+ <frame index="0" delay="150"/>
+ <frame index="7" delay="250"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="130"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="250"/>
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="200"/>
</animation>
<animation direction="left">
- <!-- static -->
- <frame index="2" delay="4000"/>
- <!-- looking around -->
- <frame index="1" delay="150"/>
- <frame index="0" delay="250"/>
- <frame index="1" delay="150"/>
- <frame index="2" delay="130"/>
- <frame index="3" delay="150"/>
- <frame index="4" delay="250"/>
- <frame index="3" delay="150"/>
+ <!-- Static -->
+ <frame index="2" delay="4000"/>
+ <!-- Looking Around -->
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="130"/>
+ <frame index="3" delay="150"/>
+ <frame index="4" delay="250"/>
+ <frame index="3" delay="150"/>
</animation>
<animation direction="upleft">
- <!-- static -->
- <frame index="3" delay="5000"/>
- <!-- looking around -->
- <frame index="2" delay="150"/>
- <frame index="1" delay="250"/>
- <frame index="2" delay="150"/>
- <frame index="3" delay="130"/>
- <frame index="4" delay="150"/>
- <frame index="5" delay="250"/>
- <frame index="4" delay="150"/>
+ <!-- Static -->
+ <frame index="3" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="250"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="130"/>
+ <frame index="4" delay="150"/>
+ <frame index="5" delay="250"/>
+ <frame index="4" delay="150"/>
</animation>
<animation direction="up">
<!-- static -->
- <frame index="4" delay="5000"/>
- <!-- looking around -->
- <frame index="3" delay="150"/>
- <frame index="2" delay="250"/>
- <frame index="3" delay="150"/>
- <frame index="4" delay="130"/>
- <frame index="5" delay="150"/>
- <frame index="6" delay="250"/>
- <frame index="5" delay="150"/>
+ <frame index="4" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="3" delay="150"/>
+ <frame index="2" delay="250"/>
+ <frame index="3" delay="150"/>
+ <frame index="4" delay="130"/>
+ <frame index="5" delay="150"/>
+ <frame index="6" delay="250"/>
+ <frame index="5" delay="150"/>
</animation>
<animation direction="upright">
- <!-- static -->
- <frame index="5" delay="5000"/>
- <!-- looking around -->
- <frame index="4" delay="150"/>
- <frame index="3" delay="250"/>
- <frame index="4" delay="150"/>
- <frame index="5" delay="130"/>
- <frame index="6" delay="150"/>
- <frame index="7" delay="250"/>
- <frame index="6" delay="150"/>
+ <!-- Static -->
+ <frame index="5" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="4" delay="150"/>
+ <frame index="3" delay="250"/>
+ <frame index="4" delay="150"/>
+ <frame index="5" delay="130"/>
+ <frame index="6" delay="150"/>
+ <frame index="7" delay="250"/>
+ <frame index="6" delay="150"/>
</animation>
<animation direction="right">
- <!-- static -->
- <frame index="6" delay="5000"/>
- <!-- looking around -->
- <frame index="5" delay="150"/>
- <frame index="4" delay="250"/>
- <frame index="5" delay="150"/>
- <frame index="6" delay="130"/>
- <frame index="7" delay="150"/>
- <frame index="0" delay="250"/>
- <frame index="7" delay="150"/>
+ <!-- Static -->
+ <frame index="6" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="5" delay="150"/>
+ <frame index="4" delay="250"/>
+ <frame index="5" delay="150"/>
+ <frame index="6" delay="130"/>
+ <frame index="7" delay="150"/>
+ <frame index="0" delay="250"/>
+ <frame index="7" delay="150"/>
</animation>
<animation direction="downright">
- <!-- static -->
- <frame index="7" delay="5000"/>
- <!-- looking around -->
- <frame index="6" delay="150"/>
- <frame index="5" delay="250"/>
- <frame index="6" delay="150"/>
- <frame index="7" delay="130"/>
- <frame index="0" delay="150"/>
- <frame index="1" delay="250"/>
- <frame index="0" delay="150"/>
+ <!-- Static -->
+ <frame index="7" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="6" delay="150"/>
+ <frame index="5" delay="250"/>
+ <frame index="6" delay="150"/>
+ <frame index="7" delay="130"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="250"/>
+ <frame index="0" delay="150"/>
</animation>
</action>
- <action name="walk" imageset="octopus">
+
+ <action name="walk" imageset="acc">
<animation direction="down">
- <sequence start="0" end="7" delay="130"/>
+ <sequence start="0" end="7" delay="130"/>
</animation>
<animation direction="downleft">
- <sequence start="1" end="7" delay="130"/>
- <frame index="0" delay="130"/>
+ <sequence start="1" end="7" delay="130"/>
+ <frame index="0" delay="130"/>
</animation>
<animation direction="left">
- <sequence start="2" end="7" delay="130"/>
- <sequence start="0" end="1" delay="130"/>
+ <sequence start="2" end="7" delay="130"/>
+ <sequence start="0" end="1" delay="130"/>
</animation>
<animation direction="upleft">
- <sequence start="3" end="7" delay="130"/>
- <sequence start="0" end="2" delay="130"/>
+ <sequence start="3" end="7" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
</animation>
<animation direction="up">
- <sequence start="4" end="7" delay="130"/>
- <sequence start="0" end="3" delay="130"/>
+ <sequence start="4" end="7" delay="130"/>
+ <sequence start="0" end="3" delay="130"/>
</animation>
<animation direction="upright">
- <sequence start="5" end="7" delay="130"/>
- <sequence start="0" end="4" delay="130"/>
+ <sequence start="5" end="7" delay="130"/>
+ <sequence start="0" end="4" delay="130"/>
</animation>
<animation direction="right">
- <sequence start="6" end="7" delay="130"/>
- <sequence start="0" end="5" delay="130"/>
+ <sequence start="6" end="7" delay="130"/>
+ <sequence start="0" end="5" delay="130"/>
</animation>
<animation direction="downright">
- <frame index="7" delay="130"/>
- <sequence start="0" end="6" delay="130"/>
+ <frame index="7" delay="130"/>
+ <sequence start="0" end="6" delay="130"/>
</animation>
</action>
- <action name="attack" imageset="octopus">
+
+ <action name="attack" imageset="acc">
<animation direction="down">
- <frame index="0" delay="140" offsetY="1"/>
- <frame index="0" delay="280" offsetY="2"/>
- <frame index="0" delay="90" offsetY="1"/>
- <frame index="0" delay="90" offsetY="-1"/>
- <frame index="1" delay="80" offsetY="-3"/>
- <frame index="2" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-8"/>
- <frame index="4" delay="90" offsetY="-11"/>
- <frame index="5" delay="100" offsetY="-14"/>
- <frame index="6" delay="100" offsetY="-17"/>
- <frame index="7" delay="110" offsetY="-18"/>
- <frame index="0" delay="120" offsetY="-16"/>
- <frame index="1" delay="110" offsetY="-13"/>
- <frame index="2" delay="100" offsetY="-11"/>
- <frame index="3" delay="80" offsetY="-9"/>
- <frame index="4" delay="70" offsetY="-7"/>
- <frame index="5" delay="80" offsetY="-5"/>
- <frame index="6" delay="90" offsetY="-3"/>
- <frame index="7" delay="100" offsetY="-1"/>
- <end />
+ <frame index="0" delay="140" offsetY="1"/>
+ <frame index="0" delay="280" offsetY="2"/>
+ <frame index="0" delay="90" offsetY="1"/>
+ <frame index="0" delay="90" offsetY="-1"/>
+ <frame index="1" delay="80" offsetY="-3"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="4" delay="90" offsetY="-11"/>
+ <frame index="5" delay="100" offsetY="-14"/>
+ <frame index="6" delay="100" offsetY="-17"/>
+ <frame index="7" delay="110" offsetY="-18"/>
+ <frame index="0" delay="120" offsetY="-16"/>
+ <frame index="1" delay="110" offsetY="-13"/>
+ <frame index="2" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="4" delay="70" offsetY="-7"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="6" delay="90" offsetY="-3"/>
+ <frame index="7" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="downleft">
- <frame index="1" delay="140" offsetY="1"/>
- <frame index="1" delay="280" offsetY="2"/>
- <frame index="1" delay="90" offsetY="1"/>
- <frame index="1" delay="90" offsetY="-1"/>
- <frame index="2" delay="80" offsetY="-3"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="4" delay="90" offsetY="-8"/>
- <frame index="5" delay="90" offsetY="-11"/>
- <frame index="6" delay="100" offsetY="-14"/>
- <frame index="7" delay="100" offsetY="-17"/>
- <frame index="0" delay="110" offsetY="-18"/>
- <frame index="1" delay="120" offsetY="-16"/>
- <frame index="2" delay="110" offsetY="-13"/>
- <frame index="3" delay="100" offsetY="-11"/>
- <frame index="4" delay="80" offsetY="-9"/>
- <frame index="5" delay="70" offsetY="-7"/>
- <frame index="6" delay="80" offsetY="-5"/>
- <frame index="7" delay="90" offsetY="-3"/>
- <frame index="0" delay="100" offsetY="-1"/>
- <end />
+ <frame index="1" delay="140" offsetY="1"/>
+ <frame index="1" delay="280" offsetY="2"/>
+ <frame index="1" delay="90" offsetY="1"/>
+ <frame index="1" delay="90" offsetY="-1"/>
+ <frame index="2" delay="80" offsetY="-3"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-8"/>
+ <frame index="5" delay="90" offsetY="-11"/>
+ <frame index="6" delay="100" offsetY="-14"/>
+ <frame index="7" delay="100" offsetY="-17"/>
+ <frame index="0" delay="110" offsetY="-18"/>
+ <frame index="1" delay="120" offsetY="-16"/>
+ <frame index="2" delay="110" offsetY="-13"/>
+ <frame index="3" delay="100" offsetY="-11"/>
+ <frame index="4" delay="80" offsetY="-9"/>
+ <frame index="5" delay="70" offsetY="-7"/>
+ <frame index="6" delay="80" offsetY="-5"/>
+ <frame index="7" delay="90" offsetY="-3"/>
+ <frame index="0" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="left">
- <frame index="2" delay="140" offsetY="1"/>
- <frame index="2" delay="280" offsetY="2"/>
- <frame index="2" delay="90" offsetY="1"/>
- <frame index="2" delay="90" offsetY="-1"/>
- <frame index="3" delay="80" offsetY="-3"/>
- <frame index="4" delay="80" offsetY="-5"/>
- <frame index="5" delay="90" offsetY="-8"/>
- <frame index="6" delay="90" offsetY="-11"/>
- <frame index="7" delay="100" offsetY="-14"/>
- <frame index="0" delay="100" offsetY="-17"/>
- <frame index="1" delay="110" offsetY="-18"/>
- <frame index="2" delay="120" offsetY="-16"/>
- <frame index="3" delay="110" offsetY="-13"/>
- <frame index="4" delay="100" offsetY="-11"/>
- <frame index="5" delay="80" offsetY="-9"/>
- <frame index="6" delay="70" offsetY="-7"/>
- <frame index="7" delay="80" offsetY="-5"/>
- <frame index="0" delay="90" offsetY="-3"/>
- <frame index="1" delay="100" offsetY="-1"/>
- <end />
+ <frame index="2" delay="140" offsetY="1"/>
+ <frame index="2" delay="280" offsetY="2"/>
+ <frame index="2" delay="90" offsetY="1"/>
+ <frame index="2" delay="90" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-3"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="5" delay="90" offsetY="-8"/>
+ <frame index="6" delay="90" offsetY="-11"/>
+ <frame index="7" delay="100" offsetY="-14"/>
+ <frame index="0" delay="100" offsetY="-17"/>
+ <frame index="1" delay="110" offsetY="-18"/>
+ <frame index="2" delay="120" offsetY="-16"/>
+ <frame index="3" delay="110" offsetY="-13"/>
+ <frame index="4" delay="100" offsetY="-11"/>
+ <frame index="5" delay="80" offsetY="-9"/>
+ <frame index="6" delay="70" offsetY="-7"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="0" delay="90" offsetY="-3"/>
+ <frame index="1" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="upleft">
- <frame index="3" delay="140" offsetY="1"/>
- <frame index="3" delay="280" offsetY="2"/>
- <frame index="3" delay="90" offsetY="1"/>
- <frame index="3" delay="90" offsetY="-1"/>
- <frame index="4" delay="80" offsetY="-3"/>
- <frame index="5" delay="80" offsetY="-5"/>
- <frame index="6" delay="90" offsetY="-8"/>
- <frame index="7" delay="90" offsetY="-11"/>
- <frame index="0" delay="100" offsetY="-14"/>
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- <frame index="2" delay="110" offsetY="-18"/>
- <frame index="3" delay="120" offsetY="-16"/>
- <frame index="4" delay="110" offsetY="-13"/>
- <frame index="5" delay="100" offsetY="-11"/>
- <frame index="6" delay="80" offsetY="-9"/>
- <frame index="7" delay="70" offsetY="-7"/>
- <frame index="0" delay="80" offsetY="-5"/>
- <frame index="1" delay="90" offsetY="-3"/>
- <frame index="2" delay="100" offsetY="-1"/>
- <end />
+ <frame index="3" delay="140" offsetY="1"/>
+ <frame index="3" delay="280" offsetY="2"/>
+ <frame index="3" delay="90" offsetY="1"/>
+ <frame index="3" delay="90" offsetY="-1"/>
+ <frame index="4" delay="80" offsetY="-3"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="6" delay="90" offsetY="-8"/>
+ <frame index="7" delay="90" offsetY="-11"/>
+ <frame index="0" delay="100" offsetY="-14"/>
+ <frame index="1" delay="100" offsetY="-17"/>
+ <frame index="2" delay="110" offsetY="-18"/>
+ <frame index="3" delay="120" offsetY="-16"/>
+ <frame index="4" delay="110" offsetY="-13"/>
+ <frame index="5" delay="100" offsetY="-11"/>
+ <frame index="6" delay="80" offsetY="-9"/>
+ <frame index="7" delay="70" offsetY="-7"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="1" delay="90" offsetY="-3"/>
+ <frame index="2" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="up">
- <frame index="4" delay="140" offsetY="1"/>
- <frame index="4" delay="280" offsetY="2"/>
- <frame index="4" delay="90" offsetY="1"/>
- <frame index="4" delay="90" offsetY="-1"/>
- <frame index="5" delay="80" offsetY="-3"/>
- <frame index="6" delay="80" offsetY="-5"/>
- <frame index="7" delay="90" offsetY="-8"/>
- <frame index="0" delay="90" offsetY="-11"/>
- <frame index="1" delay="100" offsetY="-14"/>
- <frame index="2" delay="100" offsetY="-17"/>
- <frame index="3" delay="110" offsetY="-18"/>
- <frame index="4" delay="120" offsetY="-16"/>
- <frame index="5" delay="110" offsetY="-13"/>
- <frame index="6" delay="100" offsetY="-11"/>
- <frame index="7" delay="80" offsetY="-9"/>
- <frame index="0" delay="70" offsetY="-7"/>
- <frame index="1" delay="80" offsetY="-5"/>
- <frame index="2" delay="90" offsetY="-3"/>
- <frame index="3" delay="100" offsetY="-1"/>
- <end />
+ <frame index="4" delay="140" offsetY="1"/>
+ <frame index="4" delay="280" offsetY="2"/>
+ <frame index="4" delay="90" offsetY="1"/>
+ <frame index="4" delay="90" offsetY="-1"/>
+ <frame index="5" delay="80" offsetY="-3"/>
+ <frame index="6" delay="80" offsetY="-5"/>
+ <frame index="7" delay="90" offsetY="-8"/>
+ <frame index="0" delay="90" offsetY="-11"/>
+ <frame index="1" delay="100" offsetY="-14"/>
+ <frame index="2" delay="100" offsetY="-17"/>
+ <frame index="3" delay="110" offsetY="-18"/>
+ <frame index="4" delay="120" offsetY="-16"/>
+ <frame index="5" delay="110" offsetY="-13"/>
+ <frame index="6" delay="100" offsetY="-11"/>
+ <frame index="7" delay="80" offsetY="-9"/>
+ <frame index="0" delay="70" offsetY="-7"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ <frame index="2" delay="90" offsetY="-3"/>
+ <frame index="3" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="upright">
- <frame index="5" delay="140" offsetY="1"/>
- <frame index="5" delay="280" offsetY="2"/>
- <frame index="5" delay="90" offsetY="1"/>
- <frame index="5" delay="90" offsetY="-1"/>
- <frame index="6" delay="80" offsetY="-3"/>
- <frame index="7" delay="80" offsetY="-5"/>
- <frame index="0" delay="90" offsetY="-8"/>
- <frame index="1" delay="90" offsetY="-11"/>
- <frame index="2" delay="100" offsetY="-14"/>
- <frame index="3" delay="100" offsetY="-17"/>
- <frame index="4" delay="110" offsetY="-18"/>
- <frame index="5" delay="120" offsetY="-16"/>
- <frame index="6" delay="110" offsetY="-13"/>
- <frame index="7" delay="100" offsetY="-11"/>
- <frame index="0" delay="80" offsetY="-9"/>
- <frame index="1" delay="70" offsetY="-7"/>
- <frame index="2" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-3"/>
- <frame index="4" delay="100" offsetY="-1"/>
- <end />
+ <frame index="5" delay="140" offsetY="1"/>
+ <frame index="5" delay="280" offsetY="2"/>
+ <frame index="5" delay="90" offsetY="1"/>
+ <frame index="5" delay="90" offsetY="-1"/>
+ <frame index="6" delay="80" offsetY="-3"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="0" delay="90" offsetY="-8"/>
+ <frame index="1" delay="90" offsetY="-11"/>
+ <frame index="2" delay="100" offsetY="-14"/>
+ <frame index="3" delay="100" offsetY="-17"/>
+ <frame index="4" delay="110" offsetY="-18"/>
+ <frame index="5" delay="120" offsetY="-16"/>
+ <frame index="6" delay="110" offsetY="-13"/>
+ <frame index="7" delay="100" offsetY="-11"/>
+ <frame index="0" delay="80" offsetY="-9"/>
+ <frame index="1" delay="70" offsetY="-7"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-3"/>
+ <frame index="4" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="right">
- <frame index="6" delay="140" offsetY="1"/>
- <frame index="6" delay="280" offsetY="2"/>
- <frame index="6" delay="90" offsetY="1"/>
- <frame index="6" delay="90" offsetY="-1"/>
- <frame index="7" delay="80" offsetY="-3"/>
- <frame index="0" delay="80" offsetY="-5"/>
- <frame index="1" delay="90" offsetY="-8"/>
- <frame index="2" delay="90" offsetY="-11"/>
- <frame index="3" delay="100" offsetY="-14"/>
- <frame index="4" delay="100" offsetY="-17"/>
- <frame index="5" delay="110" offsetY="-18"/>
- <frame index="6" delay="120" offsetY="-16"/>
- <frame index="7" delay="110" offsetY="-13"/>
- <frame index="0" delay="100" offsetY="-11"/>
- <frame index="1" delay="80" offsetY="-9"/>
- <frame index="2" delay="70" offsetY="-7"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="4" delay="90" offsetY="-3"/>
- <frame index="5" delay="100" offsetY="-1"/>
- <end />
+ <frame index="6" delay="140" offsetY="1"/>
+ <frame index="6" delay="280" offsetY="2"/>
+ <frame index="6" delay="90" offsetY="1"/>
+ <frame index="6" delay="90" offsetY="-1"/>
+ <frame index="7" delay="80" offsetY="-3"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="1" delay="90" offsetY="-8"/>
+ <frame index="2" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="4" delay="100" offsetY="-17"/>
+ <frame index="5" delay="110" offsetY="-18"/>
+ <frame index="6" delay="120" offsetY="-16"/>
+ <frame index="7" delay="110" offsetY="-13"/>
+ <frame index="0" delay="100" offsetY="-11"/>
+ <frame index="1" delay="80" offsetY="-9"/>
+ <frame index="2" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
+ <end />
</animation>
<animation direction="downright">
- <frame index="7" delay="140" offsetY="1"/>
- <frame index="7" delay="280" offsetY="2"/>
- <frame index="7" delay="90" offsetY="1"/>
- <frame index="7" delay="90" offsetY="-1"/>
- <frame index="0" delay="80" offsetY="-3"/>
- <frame index="1" delay="80" offsetY="-5"/>
- <frame index="2" delay="90" offsetY="-8"/>
- <frame index="3" delay="90" offsetY="-11"/>
- <frame index="4" delay="100" offsetY="-14"/>
- <frame index="5" delay="100" offsetY="-17"/>
- <frame index="6" delay="110" offsetY="-18"/>
- <frame index="7" delay="120" offsetY="-16"/>
- <frame index="0" delay="110" offsetY="-13"/>
- <frame index="1" delay="100" offsetY="-11"/>
- <frame index="2" delay="80" offsetY="-9"/>
- <frame index="3" delay="70" offsetY="-7"/>
- <frame index="4" delay="80" offsetY="-5"/>
- <frame index="5" delay="90" offsetY="-3"/>
- <frame index="6" delay="100" offsetY="-1"/>
- <end />
+ <frame index="7" delay="140" offsetY="1"/>
+ <frame index="7" delay="280" offsetY="2"/>
+ <frame index="7" delay="90" offsetY="1"/>
+ <frame index="7" delay="90" offsetY="-1"/>
+ <frame index="0" delay="80" offsetY="-3"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ <frame index="2" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="4" delay="100" offsetY="-14"/>
+ <frame index="5" delay="100" offsetY="-17"/>
+ <frame index="6" delay="110" offsetY="-18"/>
+ <frame index="7" delay="120" offsetY="-16"/>
+ <frame index="0" delay="110" offsetY="-13"/>
+ <frame index="1" delay="100" offsetY="-11"/>
+ <frame index="2" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="5" delay="90" offsetY="-3"/>
+ <frame index="6" delay="100" offsetY="-1"/>
+ <end />
</animation>
</action>
- <action name="dead" imageset="octopus">
+
+ <action name="dead" imageset="acc">
<animation direction="down">
- <frame index="0" delay="80"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="downleft">
- <frame index="1" delay="80"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="left">
- <frame index="2" delay="80"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="upleft">
- <frame index="3" delay="80"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="up">
- <frame index="4" delay="80"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="upright">
- <frame index="5" delay="80"/>
- <frame index="6" delay="70"/>
- <frame index="7" delay="70"/>
- <frame index="0" delay="70"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="80"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="70"/>
+ <frame index="7" delay="70"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="right">
- <frame index="6" delay="80"/>
- <frame index="7" delay="70"/>
- <frame index="0" delay="70"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="80"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="70"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
<animation direction="downright">
- <frame index="7" delay="80"/>
- <frame index="0" delay="70"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="80"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="130" offset="1"/>
- <frame index="10" delay="150" offset="2"/>
- <frame index="11" offset="2"/>
+ <frame index="7" delay="80"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="130" offset="1"/>
+ <frame index="10" delay="150" offset="2"/>
+ <frame index="11" offset="2"/>
</animation>
</action>
diff --git a/graphics/sprites/accessories/piousse-egg.xml b/graphics/sprites/accessories/piousse-egg.xml
index a4aa69a8..eac70ca6 100644
--- a/graphics/sprites/accessories/piousse-egg.xml
+++ b/graphics/sprites/accessories/piousse-egg.xml
@@ -1,11 +1,12 @@
<?xml version="1.0"?>
-<!-- Original Author : Reid
-Copyright (C) 2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
<sprite>
- <imageset name="egg" src="graphics/sprites/accessories/piousse-egg.png" width="11" height="11" offsetY="-12"/>
+ <imageset name="acc" src="graphics/sprites/accessories/piousse-egg.png" width="11" height="11" offsetY="-12"/>
- <action name="spawn" imageset="egg">
+ <action name="spawn" imageset="acc">
<animation>
<frame index="9" delay="20" offsetY="-86"/>
@@ -32,17 +33,17 @@ Copyright (C) 2011 Evol Online -->
<frame index="9" delay="55" offsetY="-6"/>
<frame index="9" delay="55" offsetY="-3"/>
<frame index="9" delay="60" offsetY="-1"/>
- <jump action="stand" />
+ <jump action="stand"/>
</animation>
</action>
- <action name="stand" imageset="egg">
+ <action name="stand" imageset="acc">
<animation direction="down">
- <!-- static -->
+ <!-- Static -->
<frame index="0" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<frame index="0" delay="130" offsetY="-1"/>
<frame index="0" delay="130"/>
<frame index="0" delay="130" offsetY="-1"/>
@@ -50,15 +51,15 @@ Copyright (C) 2011 Evol Online -->
<frame index="0" delay="130" offsetY="-1"/>
<frame index="0" delay="130"/>
<frame index="0" delay="130" offsetY="-1"/>
- <!-- static -->
+ <!-- Static -->
<frame index="0" delay="2130"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="6" delay="350"/>
<frame index="0" delay="500"/>
<frame index="7" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="0" delay="3260"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping and Turning -->
<frame index="0" delay="50" offsetY="-1"/>
<frame index="0" delay="50" offsetY="-2"/>
<frame index="0" delay="50" offsetX="1" offsetY="-4"/>
@@ -77,48 +78,38 @@ Copyright (C) 2011 Evol Online -->
<frame index="0" delay="100" offsetY="-1"/>
</animation>
- <animation direction="right">
- <!-- static -->
- <frame index="1" delay="1300"/>
- <!-- eating animation -->
- <frame index="1" delay="130" offsetY="-1"/>
- <frame index="1" delay="130"/>
- <frame index="1" delay="130" offsetY="-1"/>
- <frame index="1" delay="130"/>
- <frame index="1" delay="130" offsetY="-1"/>
- <frame index="1" delay="130"/>
- <frame index="1" delay="130" offsetY="-1"/>
- <!-- static -->
- <frame index="1" delay="2130"/>
- <!-- looking around -->
- <frame index="4" delay="350"/>
- <frame index="1" delay="500"/>
- <frame index="7" delay="400"/>
- <!-- static -->
- <frame index="1" delay="3260"/>
- <!-- jumping and turning on hiself-->
- <frame index="1" delay="50" offsetY="-1"/>
- <frame index="1" delay="50" offsetY="-2"/>
- <frame index="1" delay="50" offsetX="1" offsetY="-4"/>
- <frame index="1" delay="60" offsetX="2" offsetY="-8"/>
- <frame index="1" delay="60" offsetX="3" offsetY="-11"/>
- <frame index="1" delay="70" offsetX="2" offsetY="-15"/>
- <frame index="4" delay="80" offsetX="1" offsetY="-18"/>
- <frame index="3" delay="90" offsetX="1" offsetY="-22"/>
- <frame index="5" delay="100" offsetY="-25"/>
- <frame index="2" delay="90" offsetX="-1" offsetY="-22"/>
- <frame index="6" delay="90" offsetX="-2" offsetY="-18"/>
- <frame index="0" delay="90" offsetX="-3" offsetY="-14"/>
- <frame index="7" delay="90" offsetX="-2" offsetY="-10"/>
- <frame index="1" delay="90" offsetX="-1" offsetY="-7"/>
- <frame index="1" delay="90" offsetY="-4"/>
- <frame index="1" delay="100" offsetY="-1"/>
+ <animation direction="downleft">
+ <!-- Static -->
+ <frame index="6" delay="4340"/>
+ <!-- Looking Around -->
+ <frame index="2" delay="350"/>
+ <frame index="6" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- Static -->
+ <frame index="6" delay="3260"/>
+ <!-- Jumping and Turning -->
+ <frame index="6" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetX="1" offsetY="-4"/>
+ <frame index="6" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="6" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="6" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="0" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="7" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="1" delay="100" offsetY="-25"/>
+ <frame index="4" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="3" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="5" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="2" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="6" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="6" delay="90" offsetY="-4"/>
+ <frame index="6" delay="100" offsetY="-1"/>
</animation>
<animation direction="left">
- <!-- static -->
+ <!-- Static -->
<frame index="2" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<frame index="2" delay="130" offsetY="-1"/>
<frame index="2" delay="130"/>
<frame index="2" delay="130" offsetY="-1"/>
@@ -126,15 +117,15 @@ Copyright (C) 2011 Evol Online -->
<frame index="2" delay="130" offsetY="-1"/>
<frame index="2" delay="130"/>
<frame index="2" delay="130" offsetY="-1"/>
- <!-- static -->
+ <!-- Static -->
<frame index="2" delay="2130"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="5" delay="350"/>
<frame index="2" delay="500"/>
<frame index="6" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="2" delay="3260"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping and Turning -->
<frame index="2" delay="50" offsetY="-1"/>
<frame index="2" delay="50" offsetY="-2"/>
<frame index="2" delay="50" offsetX="1" offsetY="-4"/>
@@ -153,10 +144,48 @@ Copyright (C) 2011 Evol Online -->
<frame index="2" delay="100" offsetY="-1"/>
</animation>
+ <animation direction="upleft">
+ <!-- Static -->
+ <frame index="5" delay="1300"/>
+ <!-- Eating Animation -->
+ <frame index="5" delay="130" offsetY="-1"/>
+ <frame index="5" delay="130"/>
+ <frame index="5" delay="130" offsetY="-1"/>
+ <frame index="5" delay="130"/>
+ <frame index="5" delay="130" offsetY="-1"/>
+ <frame index="5" delay="130"/>
+ <frame index="5" delay="130" offsetY="-1"/>
+ <!-- Static -->
+ <frame index="5" delay="2130"/>
+ <!-- Looking Around -->
+ <frame index="2" delay="350"/>
+ <frame index="5" delay="500"/>
+ <frame index="3" delay="400"/>
+ <!-- Static -->
+ <frame index="5" delay="3260"/>
+ <!-- Jumping and Turning -->
+ <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="5" delay="50" offsetY="-2"/>
+ <frame index="5" delay="50" offsetX="1" offsetY="-4"/>
+ <frame index="5" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="5" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="5" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="2" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="6" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="0" delay="100" offsetY="-25"/>
+ <frame index="7" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="1" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="4" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="3" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="5" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="5" delay="90" offsetY="-4"/>
+ <frame index="5" delay="100" offsetY="-1"/>
+ </animation>
+
<animation direction="up">
- <!-- static -->
+ <!-- Static -->
<frame index="3" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<frame index="3" delay="130" offsetY="-1"/>
<frame index="3" delay="130"/>
<frame index="3" delay="130" offsetY="-1"/>
@@ -164,15 +193,15 @@ Copyright (C) 2011 Evol Online -->
<frame index="3" delay="130" offsetY="-1"/>
<frame index="3" delay="130"/>
<frame index="3" delay="130" offsetY="-1"/>
- <!-- static -->
+ <!-- Static -->
<frame index="3" delay="2130"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="4" delay="350"/>
<frame index="3" delay="500"/>
<frame index="5" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="3" delay="3260"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping and Turning -->
<frame index="3" delay="50" offsetY="-1"/>
<frame index="3" delay="50" offsetY="-2"/>
<frame index="3" delay="50" offsetX="1" offsetY="-4"/>
@@ -192,9 +221,9 @@ Copyright (C) 2011 Evol Online -->
</animation>
<animation direction="upright">
- <!-- static -->
+ <!-- Static -->
<frame index="4" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<frame index="4" delay="130" offsetY="-1"/>
<frame index="4" delay="130"/>
<frame index="4" delay="130" offsetY="-1"/>
@@ -202,15 +231,15 @@ Copyright (C) 2011 Evol Online -->
<frame index="4" delay="130" offsetY="-1"/>
<frame index="4" delay="130"/>
<frame index="4" delay="130" offsetY="-1"/>
- <!-- static -->
+ <!-- Static -->
<frame index="4" delay="2130"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="1" delay="350"/>
<frame index="4" delay="500"/>
<frame index="3" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="4" delay="3260"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping and Turning -->
<frame index="4" delay="50" offsetY="-1"/>
<frame index="4" delay="50" offsetY="-2"/>
<frame index="4" delay="50" offsetX="1" offsetY="-4"/>
@@ -229,82 +258,54 @@ Copyright (C) 2011 Evol Online -->
<frame index="4" delay="100" offsetY="-1"/>
</animation>
- <animation direction="upleft">
- <!-- static -->
- <frame index="5" delay="1300"/>
- <!-- eating animation -->
- <frame index="5" delay="130" offsetY="-1"/>
- <frame index="5" delay="130"/>
- <frame index="5" delay="130" offsetY="-1"/>
- <frame index="5" delay="130"/>
- <frame index="5" delay="130" offsetY="-1"/>
- <frame index="5" delay="130"/>
- <frame index="5" delay="130" offsetY="-1"/>
- <!-- static -->
- <frame index="5" delay="2130"/>
- <!-- looking around -->
- <frame index="2" delay="350"/>
- <frame index="5" delay="500"/>
- <frame index="3" delay="400"/>
- <!-- static -->
- <frame index="5" delay="3260"/>
- <!-- jumping and turning on hiself-->
- <frame index="5" delay="50" offsetY="-1"/>
- <frame index="5" delay="50" offsetY="-2"/>
- <frame index="5" delay="50" offsetX="1" offsetY="-4"/>
- <frame index="5" delay="60" offsetX="2" offsetY="-8"/>
- <frame index="5" delay="60" offsetX="3" offsetY="-11"/>
- <frame index="5" delay="70" offsetX="2" offsetY="-15"/>
- <frame index="2" delay="80" offsetX="1" offsetY="-18"/>
- <frame index="6" delay="90" offsetX="1" offsetY="-22"/>
- <frame index="0" delay="100" offsetY="-25"/>
- <frame index="7" delay="90" offsetX="-1" offsetY="-22"/>
- <frame index="1" delay="90" offsetX="-2" offsetY="-18"/>
- <frame index="4" delay="90" offsetX="-3" offsetY="-14"/>
- <frame index="3" delay="90" offsetX="-2" offsetY="-10"/>
- <frame index="5" delay="90" offsetX="-1" offsetY="-7"/>
- <frame index="5" delay="90" offsetY="-4"/>
- <frame index="5" delay="100" offsetY="-1"/>
- </animation>
-
- <animation direction="downleft">
- <!-- static -->
- <frame index="6" delay="4340"/>
- <!-- looking around -->
- <frame index="2" delay="350"/>
- <frame index="6" delay="500"/>
- <frame index="0" delay="400"/>
- <!-- static -->
- <frame index="6" delay="3260"/>
- <!-- jumping and turning on hiself-->
- <frame index="6" delay="50" offsetY="-1"/>
- <frame index="6" delay="50" offsetY="-2"/>
- <frame index="6" delay="50" offsetX="1" offsetY="-4"/>
- <frame index="6" delay="60" offsetX="2" offsetY="-8"/>
- <frame index="6" delay="60" offsetX="3" offsetY="-11"/>
- <frame index="6" delay="70" offsetX="2" offsetY="-15"/>
- <frame index="0" delay="80" offsetX="1" offsetY="-18"/>
- <frame index="7" delay="90" offsetX="1" offsetY="-22"/>
- <frame index="1" delay="100" offsetY="-25"/>
- <frame index="4" delay="90" offsetX="-1" offsetY="-22"/>
- <frame index="3" delay="90" offsetX="-2" offsetY="-18"/>
- <frame index="5" delay="90" offsetX="-3" offsetY="-14"/>
- <frame index="2" delay="90" offsetX="-2" offsetY="-10"/>
- <frame index="6" delay="90" offsetX="-1" offsetY="-7"/>
- <frame index="6" delay="90" offsetY="-4"/>
- <frame index="6" delay="100" offsetY="-1"/>
+ <animation direction="right">
+ <!-- Static -->
+ <frame index="1" delay="1300"/>
+ <!-- Eating Animation -->
+ <frame index="1" delay="130" offsetY="-1"/>
+ <frame index="1" delay="130"/>
+ <frame index="1" delay="130" offsetY="-1"/>
+ <frame index="1" delay="130"/>
+ <frame index="1" delay="130" offsetY="-1"/>
+ <frame index="1" delay="130"/>
+ <frame index="1" delay="130" offsetY="-1"/>
+ <!-- Static -->
+ <frame index="1" delay="2130"/>
+ <!-- Looking Around -->
+ <frame index="4" delay="350"/>
+ <frame index="1" delay="500"/>
+ <frame index="7" delay="400"/>
+ <!-- Static -->
+ <frame index="1" delay="3260"/>
+ <!-- Jumping and Turning -->
+ <frame index="1" delay="50" offsetY="-1"/>
+ <frame index="1" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetX="1" offsetY="-4"/>
+ <frame index="1" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="1" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="1" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="4" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="3" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="5" delay="100" offsetY="-25"/>
+ <frame index="2" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="6" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="0" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="7" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="1" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="1" delay="90" offsetY="-4"/>
+ <frame index="1" delay="100" offsetY="-1"/>
</animation>
<animation direction="downright">
- <!-- static -->
+ <!-- Static -->
<frame index="7" delay="4340"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="1" delay="350"/>
<frame index="7" delay="500"/>
<frame index="0" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="7" delay="3260"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping and Turning -->
<frame index="7" delay="50" offsetY="-1"/>
<frame index="7" delay="50" offsetY="-2"/>
<frame index="7" delay="50" offsetX="1" offsetY="-4"/>
@@ -325,10 +326,10 @@ Copyright (C) 2011 Evol Online -->
</action>
- <action name="walk" imageset="egg">
+ <action name="walk" imageset="acc">
<animation direction="down">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="0" delay="45" offsetY="-1"/>
<frame index="0" delay="90" offsetY="-2"/>
<frame index="0" delay="135" offsetY="-4"/>
@@ -338,7 +339,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="0" delay="45" offsetY="-3"/>
<frame index="0" delay="45" offsetY="-1"/>
<frame index="0" delay="45" offsetY="-2"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="0" delay="50" offsetY="-1"/>
<frame index="0" delay="95" offsetY="-2"/>
<frame index="0" delay="90" offsetY="-4"/>
@@ -352,11 +353,11 @@ Copyright (C) 2011 Evol Online -->
<frame index="6" delay="80" offsetY="-4"/>
<frame index="0" delay="110" offsetY="-3"/>
<frame index="0" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump x1 -->
<frame index="0" delay="90" offsetY="-2"/>
<frame index="0" delay="135" offsetY="-4"/>
<frame index="0" delay="90" offsetY="-2"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="0" delay="50" offsetY="-1"/>
<frame index="0" delay="95" offsetY="-2"/>
<frame index="0" delay="90" offsetY="-4"/>
@@ -372,53 +373,60 @@ Copyright (C) 2011 Evol Online -->
<frame index="0" delay="50" offsetY="-1"/>
</animation>
- <animation direction="right">
- <!-- Normal jump x2-->
- <frame index="1" delay="45" offsetY="-1"/>
- <frame index="1" delay="90" offsetY="-2"/>
- <frame index="1" delay="135" offsetY="-4"/>
- <frame index="1" delay="45" offsetY="-2"/>
- <frame index="1" delay="135" offsetY="-4"/>
- <frame index="1" delay="45" offsetY="-2"/>
- <frame index="1" delay="45" offsetY="-3"/>
- <frame index="1" delay="45" offsetY="-1"/>
- <frame index="1" delay="45" offsetY="-2"/>
- <!-- Turning jump -->
- <frame index="1" delay="50" offsetY="-1"/>
- <frame index="1" delay="95" offsetY="-2"/>
- <frame index="1" delay="90" offsetY="-4"/>
- <frame index="1" delay="60" offsetY="-6"/>
+ <animation direction="downleft">
+ <!-- Normal Jump x2 -->
+ <frame index="6" delay="90" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="90" offsetY="-2"/>
+ <!-- Turning Jump -->
+ <frame index="6" delay="190" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
+ <frame index="0" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="5" delay="80" offsetY="-6"/>
<frame index="4" delay="80" offsetY="-6"/>
<frame index="3" delay="80" offsetY="-6"/>
- <frame index="5" delay="80" offsetY="-6"/>
- <frame index="2" delay="80" offsetY="-6"/>
- <frame index="6" delay="80" offsetY="-6"/>
- <frame index="0" delay="80" offsetY="-5"/>
- <frame index="7" delay="80" offsetY="-4"/>
- <frame index="1" delay="110" offsetY="-3"/>
- <frame index="1" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
- <frame index="1" delay="90" offsetY="-2"/>
- <frame index="1" delay="135" offsetY="-4"/>
- <frame index="1" delay="90" offsetY="-2"/>
- <!-- Back turning jump -->
- <frame index="1" delay="50" offsetY="-1"/>
- <frame index="1" delay="95" offsetY="-2"/>
- <frame index="1" delay="90" offsetY="-4"/>
- <frame index="1" delay="60" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
- <frame index="0" delay="80" offsetY="-6"/>
- <frame index="6" delay="80" offsetY="-6"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <!-- Normal Jump x1 -->
+ <frame index="6" delay="95" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <!-- Back Turning Jump -->
+ <frame index="6" delay="140" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="6" delay="45" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
<frame index="2" delay="80" offsetY="-6"/>
<frame index="5" delay="80" offsetY="-6"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="4" delay="80" offsetY="-4"/>
- <frame index="1" delay="110" offsetY="-3"/>
- <frame index="1" delay="50" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-6"/>
+ <frame index="4" delay="80" offsetY="-6"/>
+ <frame index="1" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="0" delay="80" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-1"/>
</animation>
<animation direction="left">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="2" delay="45" offsetY="-1"/>
<frame index="2" delay="90" offsetY="-2"/>
<frame index="2" delay="135" offsetY="-4"/>
@@ -428,7 +436,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="2" delay="45" offsetY="-3"/>
<frame index="2" delay="45" offsetY="-1"/>
<frame index="2" delay="45" offsetY="-2"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="2" delay="50" offsetY="-1"/>
<frame index="2" delay="95" offsetY="-2"/>
<frame index="2" delay="90" offsetY="-4"/>
@@ -442,11 +450,11 @@ Copyright (C) 2011 Evol Online -->
<frame index="5" delay="80" offsetY="-4"/>
<frame index="2" delay="110" offsetY="-3"/>
<frame index="2" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump x1 -->
<frame index="2" delay="90" offsetY="-2"/>
<frame index="2" delay="135" offsetY="-4"/>
<frame index="2" delay="90" offsetY="-2"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="2" delay="50" offsetY="-1"/>
<frame index="2" delay="95" offsetY="-2"/>
<frame index="2" delay="90" offsetY="-4"/>
@@ -462,8 +470,53 @@ Copyright (C) 2011 Evol Online -->
<frame index="2" delay="50" offsetY="-1"/>
</animation>
+ <animation direction="upleft">
+ <!-- Normal Jump x2 -->
+ <frame index="5" delay="45" offsetY="-1"/>
+ <frame index="5" delay="90" offsetY="-2"/>
+ <frame index="5" delay="135" offsetY="-4"/>
+ <frame index="5" delay="45" offsetY="-2"/>
+ <frame index="5" delay="135" offsetY="-4"/>
+ <frame index="5" delay="45" offsetY="-2"/>
+ <frame index="5" delay="45" offsetY="-3"/>
+ <frame index="5" delay="45" offsetY="-1"/>
+ <frame index="5" delay="45" offsetY="-2"/>
+ <!-- Turning Jump -->
+ <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="5" delay="95" offsetY="-2"/>
+ <frame index="5" delay="90" offsetY="-4"/>
+ <frame index="5" delay="60" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="6" delay="80" offsetY="-6"/>
+ <frame index="0" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="1" delay="80" offsetY="-6"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="3" delay="80" offsetY="-4"/>
+ <frame index="5" delay="110" offsetY="-3"/>
+ <frame index="5" delay="50" offsetY="-1"/>
+ <!-- Normal Jump x1 -->
+ <frame index="5" delay="90" offsetY="-2"/>
+ <frame index="5" delay="135" offsetY="-4"/>
+ <frame index="5" delay="90" offsetY="-2"/>
+ <!-- Back Turning Jump -->
+ <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="5" delay="95" offsetY="-2"/>
+ <frame index="5" delay="90" offsetY="-4"/>
+ <frame index="5" delay="60" offsetY="-6"/>
+ <frame index="3" delay="80" offsetY="-6"/>
+ <frame index="4" delay="80" offsetY="-6"/>
+ <frame index="1" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="0" delay="80" offsetY="-6"/>
+ <frame index="6" delay="80" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-4"/>
+ <frame index="5" delay="110" offsetY="-3"/>
+ <frame index="5" delay="50" offsetY="-1"/>
+ </animation>
+
<animation direction="up">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="3" delay="45" offsetY="-1"/>
<frame index="3" delay="90" offsetY="-2"/>
<frame index="3" delay="135" offsetY="-4"/>
@@ -473,7 +526,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="3" delay="45" offsetY="-3"/>
<frame index="3" delay="45" offsetY="-1"/>
<frame index="3" delay="45" offsetY="-2"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="3" delay="50" offsetY="-1"/>
<frame index="3" delay="95" offsetY="-2"/>
<frame index="3" delay="90" offsetY="-4"/>
@@ -487,11 +540,11 @@ Copyright (C) 2011 Evol Online -->
<frame index="4" delay="80" offsetY="-4"/>
<frame index="3" delay="110" offsetY="-3"/>
<frame index="3" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump x1 -->
<frame index="3" delay="90" offsetY="-2"/>
<frame index="3" delay="135" offsetY="-4"/>
<frame index="3" delay="90" offsetY="-2"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="3" delay="50" offsetY="-1"/>
<frame index="3" delay="95" offsetY="-2"/>
<frame index="3" delay="90" offsetY="-4"/>
@@ -508,7 +561,7 @@ Copyright (C) 2011 Evol Online -->
</animation>
<animation direction="upright">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="4" delay="45" offsetY="-1"/>
<frame index="4" delay="90" offsetY="-2"/>
<frame index="4" delay="135" offsetY="-4"/>
@@ -518,7 +571,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="4" delay="45" offsetY="-3"/>
<frame index="4" delay="45" offsetY="-1"/>
<frame index="4" delay="45" offsetY="-2"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="4" delay="50" offsetY="-1"/>
<frame index="4" delay="95" offsetY="-2"/>
<frame index="4" delay="90" offsetY="-4"/>
@@ -532,11 +585,11 @@ Copyright (C) 2011 Evol Online -->
<frame index="1" delay="80" offsetY="-4"/>
<frame index="4" delay="110" offsetY="-3"/>
<frame index="4" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump x1 -->
<frame index="4" delay="90" offsetY="-2"/>
<frame index="4" delay="135" offsetY="-4"/>
<frame index="4" delay="90" offsetY="-2"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="4" delay="50" offsetY="-1"/>
<frame index="4" delay="95" offsetY="-2"/>
<frame index="4" delay="90" offsetY="-4"/>
@@ -552,105 +605,53 @@ Copyright (C) 2011 Evol Online -->
<frame index="4" delay="50" offsetY="-1"/>
</animation>
- <animation direction="upleft">
- <!-- Normal jump x2-->
- <frame index="5" delay="45" offsetY="-1"/>
- <frame index="5" delay="90" offsetY="-2"/>
- <frame index="5" delay="135" offsetY="-4"/>
- <frame index="5" delay="45" offsetY="-2"/>
- <frame index="5" delay="135" offsetY="-4"/>
- <frame index="5" delay="45" offsetY="-2"/>
- <frame index="5" delay="45" offsetY="-3"/>
- <frame index="5" delay="45" offsetY="-1"/>
- <frame index="5" delay="45" offsetY="-2"/>
- <!-- Turning jump -->
- <frame index="5" delay="50" offsetY="-1"/>
- <frame index="5" delay="95" offsetY="-2"/>
- <frame index="5" delay="90" offsetY="-4"/>
- <frame index="5" delay="60" offsetY="-6"/>
+ <animation direction="right">
+ <!-- Normal Jump x2 -->
+ <frame index="1" delay="45" offsetY="-1"/>
+ <frame index="1" delay="90" offsetY="-2"/>
+ <frame index="1" delay="135" offsetY="-4"/>
+ <frame index="1" delay="45" offsetY="-2"/>
+ <frame index="1" delay="135" offsetY="-4"/>
+ <frame index="1" delay="45" offsetY="-2"/>
+ <frame index="1" delay="45" offsetY="-3"/>
+ <frame index="1" delay="45" offsetY="-1"/>
+ <frame index="1" delay="45" offsetY="-2"/>
+ <!-- Turning Jump -->
+ <frame index="1" delay="50" offsetY="-1"/>
+ <frame index="1" delay="95" offsetY="-2"/>
+ <frame index="1" delay="90" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-6"/>
+ <frame index="4" delay="80" offsetY="-6"/>
+ <frame index="3" delay="80" offsetY="-6"/>
+ <frame index="5" delay="80" offsetY="-6"/>
<frame index="2" delay="80" offsetY="-6"/>
<frame index="6" delay="80" offsetY="-6"/>
- <frame index="0" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
- <frame index="1" delay="80" offsetY="-6"/>
- <frame index="4" delay="80" offsetY="-5"/>
- <frame index="3" delay="80" offsetY="-4"/>
- <frame index="5" delay="110" offsetY="-3"/>
- <frame index="5" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
- <frame index="5" delay="90" offsetY="-2"/>
- <frame index="5" delay="135" offsetY="-4"/>
- <frame index="5" delay="90" offsetY="-2"/>
- <!-- Back turning jump -->
- <frame index="5" delay="50" offsetY="-1"/>
- <frame index="5" delay="95" offsetY="-2"/>
- <frame index="5" delay="90" offsetY="-4"/>
- <frame index="5" delay="60" offsetY="-6"/>
- <frame index="3" delay="80" offsetY="-6"/>
- <frame index="4" delay="80" offsetY="-6"/>
- <frame index="1" delay="80" offsetY="-6"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-4"/>
+ <frame index="1" delay="110" offsetY="-3"/>
+ <frame index="1" delay="50" offsetY="-1"/>
+ <!-- Normal Jump x1 -->
+ <frame index="1" delay="90" offsetY="-2"/>
+ <frame index="1" delay="135" offsetY="-4"/>
+ <frame index="1" delay="90" offsetY="-2"/>
+ <!-- Back Turning Jump -->
+ <frame index="1" delay="50" offsetY="-1"/>
+ <frame index="1" delay="95" offsetY="-2"/>
+ <frame index="1" delay="90" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-6"/>
<frame index="7" delay="80" offsetY="-6"/>
<frame index="0" delay="80" offsetY="-6"/>
- <frame index="6" delay="80" offsetY="-5"/>
- <frame index="2" delay="80" offsetY="-4"/>
- <frame index="5" delay="110" offsetY="-3"/>
- <frame index="5" delay="50" offsetY="-1"/>
- </animation>
-
- <animation direction="downleft">
- <!-- Normal jump x2-->
- <frame index="6" delay="90" offsetY="-1"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-4"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-4"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="90" offsetY="-2"/>
- <!-- Turning jump -->
- <frame index="6" delay="190" offsetY="-1"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-4"/>
- <frame index="6" delay="60" offsetY="-5"/>
- <frame index="0" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
- <frame index="5" delay="80" offsetY="-6"/>
- <frame index="4" delay="80" offsetY="-6"/>
- <frame index="3" delay="80" offsetY="-6"/>
- <frame index="5" delay="80" offsetY="-5"/>
- <frame index="2" delay="80" offsetY="-4"/>
- <frame index="6" delay="60" offsetY="-3"/>
- <frame index="6" delay="50" offsetY="-2"/>
- <!-- Normal jump x1-->
- <frame index="6" delay="95" offsetY="-1"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-4"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <!-- Back turning jump -->
- <frame index="6" delay="140" offsetY="-1"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="6" delay="45" offsetY="-4"/>
- <frame index="6" delay="60" offsetY="-5"/>
+ <frame index="6" delay="80" offsetY="-6"/>
<frame index="2" delay="80" offsetY="-6"/>
<frame index="5" delay="80" offsetY="-6"/>
- <frame index="3" delay="80" offsetY="-6"/>
- <frame index="4" delay="80" offsetY="-6"/>
- <frame index="1" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-5"/>
- <frame index="0" delay="80" offsetY="-4"/>
- <frame index="6" delay="60" offsetY="-3"/>
- <frame index="6" delay="50" offsetY="-2"/>
- <frame index="6" delay="50" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="80" offsetY="-4"/>
+ <frame index="1" delay="110" offsetY="-3"/>
+ <frame index="1" delay="50" offsetY="-1"/>
</animation>
<animation direction="downright">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="7" delay="90" offsetY="-1"/>
<frame index="7" delay="45" offsetY="-2"/>
<frame index="7" delay="45" offsetY="-3"/>
@@ -661,7 +662,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="7" delay="45" offsetY="-4"/>
<frame index="7" delay="45" offsetY="-3"/>
<frame index="7" delay="90" offsetY="-2"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="7" delay="190" offsetY="-1"/>
<frame index="7" delay="45" offsetY="-2"/>
<frame index="7" delay="45" offsetY="-3"/>
@@ -676,14 +677,14 @@ Copyright (C) 2011 Evol Online -->
<frame index="0" delay="80" offsetY="-4"/>
<frame index="7" delay="60" offsetY="-3"/>
<frame index="7" delay="50" offsetY="-2"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump x1 -->
<frame index="7" delay="95" offsetY="-1"/>
<frame index="7" delay="45" offsetY="-2"/>
<frame index="7" delay="45" offsetY="-3"/>
<frame index="7" delay="45" offsetY="-4"/>
<frame index="7" delay="45" offsetY="-3"/>
<frame index="7" delay="45" offsetY="-2"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="7" delay="140" offsetY="-1"/>
<frame index="7" delay="45" offsetY="-2"/>
<frame index="7" delay="45" offsetY="-3"/>
@@ -703,10 +704,10 @@ Copyright (C) 2011 Evol Online -->
</action>
- <action name="attack" imageset="egg">
+ <action name="attack" imageset="acc">
<animation direction="down">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to his place. -->
<frame index="0" delay="60" offsetY="2"/>
<frame index="0" delay="60" offsetY="4"/>
<frame index="0" delay="60" offsetY="6"/>
@@ -717,20 +718,20 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
- <animation direction="right">
- <!-- Running to the player, bitting and goes back to his place -->
- <frame index="1" delay="60" offsetX="2"/>
- <frame index="1" delay="60" offsetX="4"/>
- <frame index="1" delay="60" offsetX="6"/>
- <frame index="1" delay="60" offsetX="8"/>
- <frame index="1" delay="40" offsetX="6"/>
- <frame index="1" delay="40" offsetX="4"/>
- <frame index="1" delay="40" offsetX="2"/>
+ <animation direction="downleft">
+ <!-- Runs to the player, bits him and goes back to his place. -->
+ <frame index="6" delay="60" offsetX="-2" offsetY="2"/>
+ <frame index="6" delay="60" offsetX="-4" offsetY="4"/>
+ <frame index="6" delay="60" offsetX="-6" offsetY="6"/>
+ <frame index="6" delay="60" offsetX="-8" offsetY="8"/>
+ <frame index="6" delay="40" offsetX="-6" offsetY="6"/>
+ <frame index="6" delay="40" offsetX="-4" offsetY="4"/>
+ <frame index="6" delay="40" offsetX="-2" offsetY="2"/>
<end />
</animation>
<animation direction="left">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to his place. -->
<frame index="2" delay="60" offsetX="-2"/>
<frame index="2" delay="60" offsetX="-4"/>
<frame index="2" delay="60" offsetX="-6"/>
@@ -741,8 +742,20 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
+ <animation direction="upleft">
+ <!-- Runs to the player, bits him and goes back to his place. -->
+ <frame index="5" delay="60" offsetX="-2" offsetY="-2"/>
+ <frame index="5" delay="60" offsetX="-4" offsetY="-4"/>
+ <frame index="5" delay="60" offsetX="-6" offsetY="-6"/>
+ <frame index="5" delay="60" offsetX="-8" offsetY="-8"/>
+ <frame index="5" delay="40" offsetX="-6" offsetY="-6"/>
+ <frame index="5" delay="40" offsetX="-4" offsetY="-4"/>
+ <frame index="5" delay="40" offsetX="-2" offsetY="-2"/>
+ <end />
+ </animation>
+
<animation direction="up">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to his place. -->
<frame index="3" delay="60" offsetY="-2"/>
<frame index="3" delay="60" offsetY="-4"/>
<frame index="3" delay="60" offsetY="-6"/>
@@ -754,7 +767,7 @@ Copyright (C) 2011 Evol Online -->
</animation>
<animation direction="upright">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to his place. -->
<frame index="4" delay="60" offsetX="2" offsetY="-2"/>
<frame index="4" delay="60" offsetX="4" offsetY="-4"/>
<frame index="4" delay="60" offsetX="6" offsetY="-6"/>
@@ -765,32 +778,20 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
- <animation direction="upleft">
- <!-- Running to the player, bitting and goes back to his place -->
- <frame index="5" delay="60" offsetX="-2" offsetY="-2"/>
- <frame index="5" delay="60" offsetX="-4" offsetY="-4"/>
- <frame index="5" delay="60" offsetX="-6" offsetY="-6"/>
- <frame index="5" delay="60" offsetX="-8" offsetY="-8"/>
- <frame index="5" delay="40" offsetX="-6" offsetY="-6"/>
- <frame index="5" delay="40" offsetX="-4" offsetY="-4"/>
- <frame index="5" delay="40" offsetX="-2" offsetY="-2"/>
- <end />
- </animation>
-
- <animation direction="downleft">
- <!-- Running to the player, bitting and goes back to his place -->
- <frame index="6" delay="60" offsetX="-2" offsetY="2"/>
- <frame index="6" delay="60" offsetX="-4" offsetY="4"/>
- <frame index="6" delay="60" offsetX="-6" offsetY="6"/>
- <frame index="6" delay="60" offsetX="-8" offsetY="8"/>
- <frame index="6" delay="40" offsetX="-6" offsetY="6"/>
- <frame index="6" delay="40" offsetX="-4" offsetY="4"/>
- <frame index="6" delay="40" offsetX="-2" offsetY="2"/>
+ <animation direction="right">
+ <!-- Runs to the player, bits him and goes back to his place. -->
+ <frame index="1" delay="60" offsetX="2"/>
+ <frame index="1" delay="60" offsetX="4"/>
+ <frame index="1" delay="60" offsetX="6"/>
+ <frame index="1" delay="60" offsetX="8"/>
+ <frame index="1" delay="40" offsetX="6"/>
+ <frame index="1" delay="40" offsetX="4"/>
+ <frame index="1" delay="40" offsetX="2"/>
<end />
</animation>
<animation direction="downright">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to his place. -->
<frame index="7" delay="60" offsetX="2" offsetY="2"/>
<frame index="7" delay="60" offsetX="4" offsetY="4"/>
<frame index="7" delay="60" offsetX="6" offsetY="6"/>
@@ -803,7 +804,7 @@ Copyright (C) 2011 Evol Online -->
</action>
- <action name="dead" imageset="egg">
+ <action name="dead" imageset="acc">
<animation>
<frame index="8"/>
diff --git a/graphics/sprites/accessories/ratto-tail.xml b/graphics/sprites/accessories/ratto-tail.xml
index f3a66feb..7c3568df 100644
--- a/graphics/sprites/accessories/ratto-tail.xml
+++ b/graphics/sprites/accessories/ratto-tail.xml
@@ -1,12 +1,14 @@
-<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+acc<?xml version="1.0"?>
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
+
<sprite>
+ <imageset name="acc" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/>
+ <imageset name="acc-acc" src="graphics/sprites/accessories/ratto-tail.png" width="32" height="32"/>
- <imageset name="tail" src="graphics/sprites/accessories/ratto-tail.png" width="32" height="32"/>
- <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/>
+ <action name="spawn" imageset="acc">
- <action name="spawn" imageset="rat">
<animation>
<frame index="0" delay="250"/>
<frame index="1" delay="150"/>
@@ -16,177 +18,210 @@ Copyright (C) 2011 Evol Online -->
<frame index="5" delay="160"/>
<frame index="6" delay="145"/>
<frame index="7" delay="250"/>
- <jump action="stand" />
+ <jump action="stand"/>
</animation>
+
</action>
- <action name="stand" imageset="tail">
+ <action name="stand" imageset="acc-acc">
+
<animation direction="down">
<frame index="0" delay="120"/>
<frame index="1" delay="100"/>
<frame index="2" delay="120"/>
<frame index="1" delay="100"/>
</animation>
- <animation direction="downright">
- <frame index="4" delay="120"/>
- <frame index="5" delay="100"/>
- <frame index="6" delay="120"/>
- <frame index="5" delay="100"/>
+
+ <animation direction="downleft">
+ <frame index="28" delay="120"/>
+ <frame index="29" delay="100"/>
+ <frame index="30" delay="120"/>
+ <frame index="29" delay="100"/>
</animation>
- <animation direction="right">
- <frame index="8" delay="120"/>
- <frame index="9" delay="100"/>
- <frame index="10" delay="120"/>
- <frame index="9" delay="100"/>
+
+ <animation direction="left">
+ <frame index="24" delay="120"/>
+ <frame index="25" delay="100"/>
+ <frame index="26" delay="120"/>
+ <frame index="25" delay="100"/>
</animation>
- <animation direction="upright">
- <frame index="12" delay="120"/>
- <frame index="13" delay="100"/>
- <frame index="14" delay="120"/>
- <frame index="13" delay="100"/>
+
+ <animation direction="upleft">
+ <frame index="20" delay="120"/>
+ <frame index="21" delay="100"/>
+ <frame index="22" delay="120"/>
+ <frame index="21" delay="100"/>
</animation>
+
<animation direction="up">
<frame index="16" delay="120"/>
<frame index="17" delay="100"/>
<frame index="18" delay="120"/>
<frame index="17" delay="100"/>
</animation>
- <animation direction="upleft">
- <frame index="20" delay="120"/>
- <frame index="21" delay="100"/>
- <frame index="22" delay="120"/>
- <frame index="21" delay="100"/>
+
+ <animation direction="upright">
+ <frame index="12" delay="120"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="120"/>
+ <frame index="13" delay="100"/>
</animation>
- <animation direction="left">
- <frame index="24" delay="120"/>
- <frame index="25" delay="100"/>
- <frame index="26" delay="120"/>
- <frame index="25" delay="100"/>
+
+ <animation direction="right">
+ <frame index="8" delay="120"/>
+ <frame index="9" delay="100"/>
+ <frame index="10" delay="120"/>
+ <frame index="9" delay="100"/>
</animation>
- <animation direction="downleft">
- <frame index="28" delay="120"/>
- <frame index="29" delay="100"/>
- <frame index="30" delay="120"/>
- <frame index="29" delay="100"/>
+
+ <animation direction="downright">
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="120"/>
+ <frame index="5" delay="100"/>
</animation>
+
</action>
- <action name="walk" imageset="tail">
+ <action name="walk" imageset="acc-acc">
+
<animation direction="down">
<frame index="0" delay="120"/>
<frame index="1" delay="100"/>
<frame index="2" delay="120"/>
<frame index="1" delay="100"/>
</animation>
- <animation direction="downright">
- <frame index="4" delay="120"/>
- <frame index="5" delay="100"/>
- <frame index="6" delay="120"/>
- <frame index="5" delay="100"/>
+
+ <animation direction="downleft">
+ <frame index="28" delay="120"/>
+ <frame index="29" delay="100"/>
+ <frame index="30" delay="120"/>
+ <frame index="29" delay="100"/>
</animation>
- <animation direction="right">
- <frame index="8" delay="120"/>
- <frame index="9" delay="100"/>
- <frame index="10" delay="120"/>
- <frame index="9" delay="100"/>
+
+ <animation direction="left">
+ <frame index="24" delay="120"/>
+ <frame index="25" delay="100"/>
+ <frame index="26" delay="120"/>
+ <frame index="25" delay="100"/>
</animation>
- <animation direction="upright">
- <frame index="12" delay="120"/>
- <frame index="13" delay="100"/>
- <frame index="14" delay="120"/>
- <frame index="13" delay="100"/>
+
+ <animation direction="upleft">
+ <frame index="20" delay="120"/>
+ <frame index="21" delay="100"/>
+ <frame index="22" delay="120"/>
+ <frame index="21" delay="100"/>
</animation>
+
<animation direction="up">
<frame index="16" delay="120"/>
<frame index="17" delay="100"/>
<frame index="18" delay="120"/>
<frame index="17" delay="100"/>
</animation>
- <animation direction="upleft">
- <frame index="20" delay="120"/>
- <frame index="21" delay="100"/>
- <frame index="22" delay="120"/>
- <frame index="21" delay="100"/>
+
+ <animation direction="upright">
+ <frame index="12" delay="120"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="120"/>
+ <frame index="13" delay="100"/>
</animation>
- <animation direction="left">
- <frame index="24" delay="120"/>
- <frame index="25" delay="100"/>
- <frame index="26" delay="120"/>
- <frame index="25" delay="100"/>
+
+ <animation direction="right">
+ <frame index="8" delay="120"/>
+ <frame index="9" delay="100"/>
+ <frame index="10" delay="120"/>
+ <frame index="9" delay="100"/>
</animation>
- <animation direction="downleft">
- <frame index="28" delay="120"/>
- <frame index="29" delay="100"/>
- <frame index="30" delay="120"/>
- <frame index="29" delay="100"/>
+
+ <animation direction="downright">
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="120"/>
+ <frame index="5" delay="100"/>
</animation>
+
</action>
- <action name="attack" imageset="tail">
+ <action name="attack" imageset="acc-acc">
+
<animation direction="down">
<frame index="0" delay="120"/>
<frame index="1" delay="100"/>
<frame index="2" delay="120"/>
<frame index="1" delay="100"/>
</animation>
- <animation direction="downright">
- <frame index="4" delay="120"/>
- <frame index="5" delay="100"/>
- <frame index="6" delay="120"/>
- <frame index="5" delay="100"/>
+
+ <animation direction="downleft">
+ <frame index="28" delay="120"/>
+ <frame index="29" delay="100"/>
+ <frame index="30" delay="120"/>
+ <frame index="29" delay="100"/>
</animation>
- <animation direction="right">
- <frame index="8" delay="120"/>
- <frame index="9" delay="100"/>
- <frame index="10" delay="120"/>
- <frame index="9" delay="100"/>
+
+ <animation direction="left">
+ <frame index="24" delay="120"/>
+ <frame index="25" delay="100"/>
+ <frame index="26" delay="120"/>
+ <frame index="25" delay="100"/>
</animation>
- <animation direction="upright">
- <frame index="12" delay="120"/>
- <frame index="13" delay="100"/>
- <frame index="14" delay="120"/>
- <frame index="13" delay="100"/>
+
+ <animation direction="upleft">
+ <frame index="20" delay="120"/>
+ <frame index="21" delay="100"/>
+ <frame index="22" delay="120"/>
+ <frame index="21" delay="100"/>
</animation>
+
<animation direction="up">
<frame index="16" delay="120"/>
<frame index="17" delay="100"/>
<frame index="18" delay="120"/>
<frame index="17" delay="100"/>
</animation>
- <animation direction="upleft">
- <frame index="20" delay="120"/>
- <frame index="21" delay="100"/>
- <frame index="22" delay="120"/>
- <frame index="21" delay="100"/>
+
+ <animation direction="upright">
+ <frame index="12" delay="120"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="120"/>
+ <frame index="13" delay="100"/>
</animation>
- <animation direction="left">
- <frame index="24" delay="120"/>
- <frame index="25" delay="100"/>
- <frame index="26" delay="120"/>
- <frame index="25" delay="100"/>
+
+ <animation direction="right">
+ <frame index="8" delay="120"/>
+ <frame index="9" delay="100"/>
+ <frame index="10" delay="120"/>
+ <frame index="9" delay="100"/>
</animation>
- <animation direction="downleft">
- <frame index="28" delay="120"/>
- <frame index="29" delay="100"/>
- <frame index="30" delay="120"/>
- <frame index="29" delay="100"/>
+
+ <animation direction="downright">
+ <frame index="4" delay="120"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="120"/>
+ <frame index="5" delay="100"/>
</animation>
+
</action>
- <action name="dead" imageset="tail">
+ <action name="dead" imageset="acc-acc">
+
<animation direction="down">
<frame index="0"/>
</animation>
+
+ <animation direction="left">
+ <frame index="16"/>
+ </animation>
+
<animation direction="up">
<frame index="12"/>
</animation>
+
<animation direction="right">
<frame index="8"/>
</animation>
- <animation direction="left">
- <frame index="16"/>
- </animation>
+
</action>
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/emote.xml b/graphics/sprites/emote.xml
index c2b42ed1..faaee739 100644
--- a/graphics/sprites/emote.xml
+++ b/graphics/sprites/emote.xml
@@ -1,12 +1,14 @@
<?xml version="1.0"?>
-<!-- Original Author possible tmw, tmw br, ufb projects
-Copyright (C) 2010-2012 Evol Online -->
+
+<!-- Author from TMW, TMW BR or UFB projects.
+Copyright (C) 2010-2012 Evol Online -->
+
<sprite variants="15" variant_offset="1">
- <imageset name="base" src="graphics/sprites/emote.png" width="30" height="32" />
+ <imageset name="emote" src="graphics/sprites/emote.png" width="30" height="32"/>
- <action name="stand" imageset="base">
+ <action name="stand" imageset="emote">
<animation direction="default">
- <frame index="0" />
+ <frame index="0"/>
</animation>
</action>
</sprite>
diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.xml b/graphics/sprites/equipment/chest/cottonshirt-female.xml
index ab9c7108..20440e8f 100644
--- a/graphics/sprites/equipment/chest/cottonshirt-female.xml
+++ b/graphics/sprites/equipment/chest/cottonshirt-female.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-female.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.xml b/graphics/sprites/equipment/chest/cottonshirt-male.xml
index 7b45834a..859311d3 100644
--- a/graphics/sprites/equipment/chest/cottonshirt-male.xml
+++ b/graphics/sprites/equipment/chest/cottonshirt-male.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-male.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/shirt-female.xml b/graphics/sprites/equipment/chest/shirt-female.xml
index 7b077c93..ae9ffdd6 100644
--- a/graphics/sprites/equipment/chest/shirt-female.xml
+++ b/graphics/sprites/equipment/chest/shirt-female.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/chest/shirt-female.png|W;R" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/shirt-male.xml b/graphics/sprites/equipment/chest/shirt-male.xml
index 68c57ff5..c40eed7a 100644
--- a/graphics/sprites/equipment/chest/shirt-male.xml
+++ b/graphics/sprites/equipment/chest/shirt-male.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/chest/shirt-male.png|W;R" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml
index d7470562..96c451e2 100644
--- a/graphics/sprites/equipment/chest/tanktop-female.xml
+++ b/graphics/sprites/equipment/chest/tanktop-female.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/tanktop-male.xml b/graphics/sprites/equipment/chest/tanktop-male.xml
index 4dadac3e..5cb17c35 100644
--- a/graphics/sprites/equipment/chest/tanktop-male.xml
+++ b/graphics/sprites/equipment/chest/tanktop-male.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml
index a92cd270..fccad413 100644
--- a/graphics/sprites/equipment/feet/boots-female.xml
+++ b/graphics/sprites/equipment/feet/boots-female.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml
index a4d7f937..872897d3 100644
--- a/graphics/sprites/equipment/feet/boots-male.xml
+++ b/graphics/sprites/equipment/feet/boots-male.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml
index c7fed88f..014cd35a 100644
--- a/graphics/sprites/equipment/head/bandana.xml
+++ b/graphics/sprites/equipment/head/bandana.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/equipment/head/bandana.png" width="29" height="21"/>
@@ -19,6 +21,36 @@ Copyright (C) 2010-2011 Evol Online -->
</animation>
</action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-29"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-29"/>
+ </animation>
+ </action>
+
<action name="walk" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-37" delay="75"/>
@@ -103,36 +135,6 @@ Copyright (C) 2010-2011 Evol Online -->
</animation>
</action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="0" offsetY="-31"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="4" offsetY="-29"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetY="-30"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-6" offsetY="-29"/>
- </animation>
- </action>
-
- <action name="sittop" imageset="base">
- <animation direction="down">
- <frame index="0" offsetY="-26"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="4" offsetY="-29"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetY="-30"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-6" offsetY="-29"/>
- </animation>
- </action>
-
<action name="dead" imageset="base">
<animation direction="default">
<frame index="4" offsetX="19" offsetY="-17"/>
diff --git a/graphics/sprites/equipment/leg/shorts-female.xml b/graphics/sprites/equipment/leg/shorts-female.xml
index 347b864e..49df23fe 100644
--- a/graphics/sprites/equipment/leg/shorts-female.xml
+++ b/graphics/sprites/equipment/leg/shorts-female.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/leg/shorts-female.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/leg/shorts-male.xml b/graphics/sprites/equipment/leg/shorts-male.xml
index acb13a36..d60651fb 100644
--- a/graphics/sprites/equipment/leg/shorts-male.xml
+++ b/graphics/sprites/equipment/leg/shorts-male.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/leg/shorts-male.png|W" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/aurisghard.xml b/graphics/sprites/equipment/weapons/aurisghard.xml
index 992cb742..a7cbafd1 100644
--- a/graphics/sprites/equipment/weapons/aurisghard.xml
+++ b/graphics/sprites/equipment/weapons/aurisghard.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml
index a0ba46b1..04d28b5f 100644
--- a/graphics/sprites/equipment/weapons/axe.xml
+++ b/graphics/sprites/equipment/weapons/axe.xml
@@ -1,8 +1,9 @@
<?xml version="1.0"?>
-<!-- Original author: TMW & Reid.
+
+<!-- Author: The Mana World & Reid.
Copyright (C) 2011 Evol Online -->
-<sprite name="player" action="stand">
+<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/>
<action name="default" imageset="base">
diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml
index 70a78359..37a82d84 100644
--- a/graphics/sprites/equipment/weapons/bow.xml
+++ b/graphics/sprites/equipment/weapons/bow.xml
@@ -1,8 +1,9 @@
<?xml version="1.0"?>
-<!-- Original author: TMW & Reid.
+
+<!-- Original author: The Mana World & Reid.
Copyright (C) 2011 Evol Online -->
-<sprite name="player" action="stand">
+<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64"/>
<action name="default" imageset="base">
diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml
index d89c62cc..93bd7ac6 100644
--- a/graphics/sprites/equipment/weapons/dagger.xml
+++ b/graphics/sprites/equipment/weapons/dagger.xml
@@ -1,8 +1,9 @@
<?xml version="1.0"?>
-<!-- Original author: TMW & Reid.
+
+<!-- Authors: The Mana World & Reid.
Copyright (C) 2011 Evol Online -->
-<sprite name="player" action="stand">
+<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64"/>
<action name="default" imageset="base">
diff --git a/graphics/sprites/equipment/weapons/mining-pick.xml b/graphics/sprites/equipment/weapons/mining-pick.xml
index c95d4f10..c08f73bf 100644
--- a/graphics/sprites/equipment/weapons/mining-pick.xml
+++ b/graphics/sprites/equipment/weapons/mining-pick.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/scythe-death.xml b/graphics/sprites/equipment/weapons/scythe-death.xml
index a27992db..49fb14ac 100644
--- a/graphics/sprites/equipment/weapons/scythe-death.xml
+++ b/graphics/sprites/equipment/weapons/scythe-death.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/scythe-death.png" width="64" height="64" offsetY="32"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml
index c33afca2..d5df85fe 100644
--- a/graphics/sprites/equipment/weapons/scythe.xml
+++ b/graphics/sprites/equipment/weapons/scythe.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" offsetY="32"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml
index 80fa405e..43528d0d 100644
--- a/graphics/sprites/equipment/weapons/staff.xml
+++ b/graphics/sprites/equipment/weapons/staff.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/staff.png" width="64" height="64" offsetY="32"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/whip.xml b/graphics/sprites/equipment/weapons/whip.xml
index 60ae4951..d4a24123 100644
--- a/graphics/sprites/equipment/weapons/whip.xml
+++ b/graphics/sprites/equipment/weapons/whip.xml
@@ -1,8 +1,9 @@
<?xml version="1.0"?>
-<!-- Original author: TMW & Reid.
+
+<!-- Authors: The Mana World & Reid.
Copyright (C) 2011 Evol Online -->
-<sprite name="player" action="stand">
+<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128"/>
<action name="default" imageset="base">
diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml
index 6f799493..5315286c 100644
--- a/graphics/sprites/error.xml
+++ b/graphics/sprites/error.xml
@@ -1,12 +1,14 @@
<?xml version="1.0"?>
-<!-- Original Author possible tmw, tmw br, ufb projects
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author from TMW, TMW BR or UFB projects.
+Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/error.png" width="29" height="9" />
+ <imageset name="error" src="graphics/sprites/error.png" width="29" height="9"/>
- <action name="default" imageset="base">
+ <action name="default" imageset="error">
<animation direction="default">
- <frame index="0" />
+ <frame index="0"/>
</animation>
</action>
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle01.xml b/graphics/sprites/hairstyles/hairstyle01.xml
index aa0c1e36..28d09f9b 100644
--- a/graphics/sprites/hairstyles/hairstyle01.xml
+++ b/graphics/sprites/hairstyles/hairstyle01.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2012 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle01.png|W" width="40" height="40"/>
diff --git a/graphics/sprites/hairstyles/hairstyle02.xml b/graphics/sprites/hairstyles/hairstyle02.xml
index 9f356652..0a8f0fa2 100644
--- a/graphics/sprites/hairstyles/hairstyle02.xml
+++ b/graphics/sprites/hairstyles/hairstyle02.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle03.xml b/graphics/sprites/hairstyles/hairstyle03.xml
index d4229774..4001a840 100644
--- a/graphics/sprites/hairstyles/hairstyle03.xml
+++ b/graphics/sprites/hairstyles/hairstyle03.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle03.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle04.xml b/graphics/sprites/hairstyles/hairstyle04.xml
index 5c4a7566..ed329574 100644
--- a/graphics/sprites/hairstyles/hairstyle04.xml
+++ b/graphics/sprites/hairstyles/hairstyle04.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle04.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle05.xml b/graphics/sprites/hairstyles/hairstyle05.xml
index 7f86005e..101c8657 100644
--- a/graphics/sprites/hairstyles/hairstyle05.xml
+++ b/graphics/sprites/hairstyles/hairstyle05.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle05.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle06.xml b/graphics/sprites/hairstyles/hairstyle06.xml
index f3f32fe0..6f22e708 100644
--- a/graphics/sprites/hairstyles/hairstyle06.xml
+++ b/graphics/sprites/hairstyles/hairstyle06.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle06.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle07.xml b/graphics/sprites/hairstyles/hairstyle07.xml
index 2930a9ba..4e86bcea 100644
--- a/graphics/sprites/hairstyles/hairstyle07.xml
+++ b/graphics/sprites/hairstyles/hairstyle07.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle07.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle08.xml b/graphics/sprites/hairstyles/hairstyle08.xml
index 5d594b8a..d60b0349 100644
--- a/graphics/sprites/hairstyles/hairstyle08.xml
+++ b/graphics/sprites/hairstyles/hairstyle08.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle08.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle09.xml b/graphics/sprites/hairstyles/hairstyle09.xml
index c7710ab0..e66b92e5 100644
--- a/graphics/sprites/hairstyles/hairstyle09.xml
+++ b/graphics/sprites/hairstyles/hairstyle09.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle09.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle10.xml b/graphics/sprites/hairstyles/hairstyle10.xml
index f03887e8..63abd593 100644
--- a/graphics/sprites/hairstyles/hairstyle10.xml
+++ b/graphics/sprites/hairstyles/hairstyle10.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle10.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle11.xml b/graphics/sprites/hairstyles/hairstyle11.xml
index 8b8ba49d..ec8538a3 100644
--- a/graphics/sprites/hairstyles/hairstyle11.xml
+++ b/graphics/sprites/hairstyles/hairstyle11.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle11.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle12.xml b/graphics/sprites/hairstyles/hairstyle12.xml
index 2b4bebc1..9ead9d5b 100644
--- a/graphics/sprites/hairstyles/hairstyle12.xml
+++ b/graphics/sprites/hairstyles/hairstyle12.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle12.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle13.xml b/graphics/sprites/hairstyles/hairstyle13.xml
index 4d2b8c3a..0406521b 100644
--- a/graphics/sprites/hairstyles/hairstyle13.xml
+++ b/graphics/sprites/hairstyles/hairstyle13.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle13.png|W" width="32" height="32"/>
diff --git a/graphics/sprites/hairstyles/hairstyle14.xml b/graphics/sprites/hairstyles/hairstyle14.xml
index db20fd9f..c5720796 100644
--- a/graphics/sprites/hairstyles/hairstyle14.xml
+++ b/graphics/sprites/hairstyles/hairstyle14.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle14.png|W" width="40" height="42"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle15.xml b/graphics/sprites/hairstyles/hairstyle15.xml
index ce1c858d..4ed60d8d 100644
--- a/graphics/sprites/hairstyles/hairstyle15.xml
+++ b/graphics/sprites/hairstyles/hairstyle15.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle15.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle16.xml b/graphics/sprites/hairstyles/hairstyle16.xml
index e190e0d5..0ce953f0 100644
--- a/graphics/sprites/hairstyles/hairstyle16.xml
+++ b/graphics/sprites/hairstyles/hairstyle16.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle16.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle17.xml b/graphics/sprites/hairstyles/hairstyle17.xml
index 121cf5df..d76f2d03 100644
--- a/graphics/sprites/hairstyles/hairstyle17.xml
+++ b/graphics/sprites/hairstyles/hairstyle17.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle17.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle18.xml b/graphics/sprites/hairstyles/hairstyle18.xml
index b36db62f..bc6b1700 100644
--- a/graphics/sprites/hairstyles/hairstyle18.xml
+++ b/graphics/sprites/hairstyles/hairstyle18.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle18.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle19.xml b/graphics/sprites/hairstyles/hairstyle19.xml
index 8a95df65..f6a999ed 100644
--- a/graphics/sprites/hairstyles/hairstyle19.xml
+++ b/graphics/sprites/hairstyles/hairstyle19.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle19.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle20.xml b/graphics/sprites/hairstyles/hairstyle20.xml
index 9615d915..e1195ee2 100644
--- a/graphics/sprites/hairstyles/hairstyle20.xml
+++ b/graphics/sprites/hairstyles/hairstyle20.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle21.xml b/graphics/sprites/hairstyles/hairstyle21.xml
index 5adc9a1c..5a0eea6e 100644
--- a/graphics/sprites/hairstyles/hairstyle21.xml
+++ b/graphics/sprites/hairstyles/hairstyle21.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle21.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle22.xml b/graphics/sprites/hairstyles/hairstyle22.xml
index 54472f83..d5326f11 100644
--- a/graphics/sprites/hairstyles/hairstyle22.xml
+++ b/graphics/sprites/hairstyles/hairstyle22.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle23.xml b/graphics/sprites/hairstyles/hairstyle23.xml
index e9af082f..3fdac126 100644
--- a/graphics/sprites/hairstyles/hairstyle23.xml
+++ b/graphics/sprites/hairstyles/hairstyle23.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Author: Reid
+
+<!-- Author: Reid.
Copyright (C) 2010-2012 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle23.png|W" width="32" height="32"/>
+
<include file="hairstyles/hairstyle13.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle24.xml b/graphics/sprites/hairstyles/hairstyle24.xml
index 3297acd4..f54bb07f 100644
--- a/graphics/sprites/hairstyles/hairstyle24.xml
+++ b/graphics/sprites/hairstyles/hairstyle24.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle24.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle25.xml b/graphics/sprites/hairstyles/hairstyle25.xml
index ca90d43e..f58b5817 100644
--- a/graphics/sprites/hairstyles/hairstyle25.xml
+++ b/graphics/sprites/hairstyles/hairstyle25.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle25.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle26.xml b/graphics/sprites/hairstyles/hairstyle26.xml
index 9275dfb1..11309755 100644
--- a/graphics/sprites/hairstyles/hairstyle26.xml
+++ b/graphics/sprites/hairstyles/hairstyle26.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Author: Tayoko
+
+<!-- Author: Tayoko.
Copyright (C) 2010-2012 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle27.xml b/graphics/sprites/hairstyles/hairstyle27.xml
index f2a9b3d1..ad93f25e 100644
--- a/graphics/sprites/hairstyles/hairstyle27.xml
+++ b/graphics/sprites/hairstyles/hairstyle27.xml
@@ -1,7 +1,10 @@
<?xml version="1.0"?>
-<!-- Original author from TMW, TMW BR or UFB projects.
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
<imageset name="base" src="graphics/sprites/hairstyles/hairstyle27.png|W" width="40" height="40"/>
+
<include file="hairstyles/hairstyle01.xml"/>
</sprite>
diff --git a/graphics/sprites/icons/healing.xml b/graphics/sprites/icons/healing.xml
index 83229ce8..ce325e06 100644
--- a/graphics/sprites/icons/healing.xml
+++ b/graphics/sprites/icons/healing.xml
@@ -1,10 +1,12 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
+
<sprite>
- <imageset name="heal" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/>
+ <imageset name="icon" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/>
- <action name="default" imageset="heal">
+ <action name="default" imageset="icon">
<animation direction="default">
<sequence start="0" end="2" delay="100"/>
<frame index="1" delay="100"/>
diff --git a/graphics/sprites/icons/hidden.png b/graphics/sprites/icons/hidden.png
index c326d0ad..d2417669 100644..100755
--- a/graphics/sprites/icons/hidden.png
+++ b/graphics/sprites/icons/hidden.png
Binary files differ
diff --git a/graphics/sprites/icons/hidden.xml b/graphics/sprites/icons/hidden.xml
index 04f77265..8d5bb9e7 100644
--- a/graphics/sprites/icons/hidden.xml
+++ b/graphics/sprites/icons/hidden.xml
@@ -1,12 +1,20 @@
<?xml version="1.0"?>
-<!-- Original Author possible tmw, tmw br, ufb projects
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: Alige
+Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/icons/hidden.png" width="12" height="12" />
-
- <action name="default" imageset="base">
+ <imageset name="icon" src="graphics/sprites/icons/hidden.png" width="10" height="9" offsetX="-10"/>
+ <action name="default" imageset="icon">
<animation direction="default">
- <frame index="0" offsetY="-15" delay="0"/>
+ <frame index="0" delay="2000"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="300"/>
+ <frame index="1" delay="200"/>
+ <frame index="0" delay="1500"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="100"/>
</animation>
</action>
</sprite>
diff --git a/graphics/sprites/icons/invisible.xml b/graphics/sprites/icons/invisible.xml
index d88693c0..c30250db 100644
--- a/graphics/sprites/icons/invisible.xml
+++ b/graphics/sprites/icons/invisible.xml
@@ -1,10 +1,12 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
- <imageset name="tinychar" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/>
+ <imageset name="icon" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/>
- <action name="default" imageset="tinychar">
+ <action name="default" imageset="icon">
<animation direction="default">
<frame index="0" delay="2000"/>
<sequence start="1" end="4" delay="100"/>
diff --git a/graphics/sprites/icons/poison.xml b/graphics/sprites/icons/poison.xml
index 5d51de8c..e5fb6f3b 100644
--- a/graphics/sprites/icons/poison.xml
+++ b/graphics/sprites/icons/poison.xml
@@ -1,10 +1,12 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: Reid
+Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
- <imageset name="poisonskull" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/>
+ <imageset name="icon" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/>
- <action name="default" imageset="poisonskull">
+ <action name="default" imageset="icon">
<animation direction="default">
<sequence start="0" end="8" delay="80"/>
</animation>
diff --git a/graphics/sprites/monsters/blub-little.xml b/graphics/sprites/monsters/blub-little.xml
index 31ef6525..63457ea6 100644
--- a/graphics/sprites/monsters/blub-little.xml
+++ b/graphics/sprites/monsters/blub-little.xml
@@ -1,486 +1,492 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- Original Author : Reid
-Copyright (C) 2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
+
<sprite>
- <imageset name="octopus" src="graphics/sprites/monsters/blub-little.png" width="9" height="9" offsetY="-11"/>
+ <imageset name="mob" src="graphics/sprites/monsters/blub-little.png" width="9" height="9" offsetY="-11"/>
- <action name="spawn" imageset="octopus">
+ <action name="spawn" imageset="mob">
<animation>
- <!-- octopus unhidding from the ground -->
- <frame index="0" delay="200" offsetY="2"/>
- <frame index="1" delay="150" offsetY="2"/>
- <frame index="2" delay="250" offsetY="2"/>
- <frame index="1" delay="150" offsetY="2"/>
- <frame index="0" delay="130" offsetY="2"/>
- <frame index="5" delay="150" offsetY="2"/>
- <frame index="4" delay="250" offsetY="2"/>
- <frame index="5" delay="150" offsetY="2"/>
- <frame index="0" delay="200" offsetY="2"/>
- <frame index="0" delay="160" offsetY="1"/>
- <frame index="0" delay="140"/>
- <jump action="stand" />
+ <!-- Unhidding from the ground. -->
+ <frame index="0" delay="200" offsetY="2"/>
+ <frame index="1" delay="150" offsetY="2"/>
+ <frame index="2" delay="250" offsetY="2"/>
+ <frame index="1" delay="150" offsetY="2"/>
+ <frame index="0" delay="130" offsetY="2"/>
+ <frame index="5" delay="150" offsetY="2"/>
+ <frame index="4" delay="250" offsetY="2"/>
+ <frame index="5" delay="150" offsetY="2"/>
+ <frame index="0" delay="200" offsetY="2"/>
+ <frame index="0" delay="160" offsetY="1"/>
+ <frame index="0" delay="140"/>
+ <jump action="stand"/>
</animation>
</action>
- <action name="stand" imageset="octopus">
+
+ <action name="stand" imageset="mob">
<animation direction="down">
- <!-- static -->
- <frame index="0" delay="4000"/>
- <!-- looking around -->
- <frame index="1" delay="150"/>
- <frame index="2" delay="250"/>
- <frame index="1" delay="150"/>
- <frame index="0" delay="130"/>
- <frame index="5" delay="150"/>
- <frame index="4" delay="250"/>
- <frame index="5" delay="150"/>
- <frame index="0" delay="200"/>
+ <!-- Static -->
+ <frame index="0" delay="4000"/>
+ <!-- Looking Around -->
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="130"/>
+ <frame index="5" delay="150"/>
+ <frame index="4" delay="250"/>
+ <frame index="5" delay="150"/>
+ <frame index="0" delay="200"/>
</animation>
<animation direction="downleft">
- <!-- static -->
- <frame index="1" delay="4000"/>
- <!-- looking around -->
- <frame index="0" delay="150"/>
- <frame index="5" delay="250"/>
- <frame index="0" delay="150"/>
- <frame index="1" delay="130"/>
- <frame index="2" delay="150"/>
- <frame index="3" delay="250"/>
- <frame index="2" delay="150"/>
- <frame index="1" delay="200"/>
+ <!-- Static -->
+ <frame index="1" delay="4000"/>
+ <!-- Looking Around -->
+ <frame index="0" delay="150"/>
+ <frame index="5" delay="250"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="130"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="250"/>
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="200"/>
</animation>
<animation direction="left">
- <!-- static -->
- <frame index="2" delay="4000"/>
- <!-- looking around -->
- <frame index="1" delay="150"/>
- <frame index="0" delay="250"/>
- <frame index="1" delay="150"/>
- <frame index="2" delay="130"/>
- <frame index="3" delay="700"/>
+ <!-- Static -->
+ <frame index="2" delay="4000"/>
+ <!-- Looking Around -->
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="250"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="130"/>
+ <frame index="3" delay="700"/>
</animation>
<animation direction="upleft">
- <!-- static -->
- <frame index="3" delay="5000"/>
- <!-- looking around -->
- <frame index="2" delay="150"/>
- <frame index="1" delay="250"/>
- <frame index="2" delay="150"/>
- <frame index="3" delay="680"/>
+ <!-- Static -->
+ <frame index="3" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="250"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="680"/>
</animation>
<animation direction="up">
- <!-- static -->
- <frame index="3" delay="5300"/>
- <!-- looking around -->
- <frame index="2" delay="250"/>
- <frame index="3" delay="430"/>
- <frame index="4" delay="250"/>
+ <!-- Static -->
+ <frame index="3" delay="5300"/>
+ <!-- Looking Around -->
+ <frame index="2" delay="250"/>
+ <frame index="3" delay="430"/>
+ <frame index="4" delay="250"/>
</animation>
<animation direction="upright">
- <!-- static -->
- <frame index="3" delay="5680"/>
- <!-- looking around -->
- <frame index="4" delay="150"/>
- <frame index="5" delay="250"/>
- <frame index="4" delay="150"/>
+ <!-- Static -->
+ <frame index="3" delay="5680"/>
+ <!-- Looking Around -->
+ <frame index="4" delay="150"/>
+ <frame index="5" delay="250"/>
+ <frame index="4" delay="150"/>
</animation>
<animation direction="right">
- <!-- static -->
- <frame index="4" delay="5000"/>
- <!-- looking around -->
- <frame index="3" delay="550"/>
- <frame index="4" delay="130"/>
- <frame index="5" delay="150"/>
- <frame index="0" delay="250"/>
- <frame index="5" delay="150"/>
+ <!-- Static -->
+ <frame index="4" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="3" delay="550"/>
+ <frame index="4" delay="130"/>
+ <frame index="5" delay="150"/>
+ <frame index="0" delay="250"/>
+ <frame index="5" delay="150"/>
</animation>
<animation direction="downright">
- <!-- static -->
- <frame index="5" delay="5000"/>
- <!-- looking around -->
- <frame index="4" delay="150"/>
- <frame index="3" delay="250"/>
- <frame index="4" delay="150"/>
- <frame index="5" delay="130"/>
- <frame index="0" delay="150"/>
- <frame index="1" delay="250"/>
- <frame index="0" delay="150"/>
+ <!-- Static -->
+ <frame index="5" delay="5000"/>
+ <!-- Looking Around -->
+ <frame index="4" delay="150"/>
+ <frame index="3" delay="250"/>
+ <frame index="4" delay="150"/>
+ <frame index="5" delay="130"/>
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="250"/>
+ <frame index="0" delay="150"/>
</animation>
</action>
- <action name="walk" imageset="octopus">
+
+ <action name="walk" imageset="mob">
<animation direction="down">
- <!-- static head -->
- <frame index="0" delay="2080"/>
- <!-- turning head-->
- <sequence start="0" end="3" delay="130"/>
- <frame index="3" delay="260"/>
- <sequence start="4" end="5" delay="130"/>
+ <!-- Static Head -->
+ <frame index="0" delay="2080"/>
+ <!-- Turning Head -->
+ <sequence start="0" end="3" delay="130"/>
+ <frame index="3" delay="260"/>
+ <sequence start="4" end="5" delay="130"/>
</animation>
<animation direction="downleft">
- <!-- static head -->
- <frame index="1" delay="2080"/>
- <!-- turning head-->
- <sequence start="1" end="3" delay="130"/>
- <frame index="3" delay="260"/>
- <sequence start="4" end="5" delay="130"/>
- <frame index="0" delay="130"/>
+ <!-- Static Head -->
+ <frame index="1" delay="2080"/>
+ <!-- Turning Head -->
+ <sequence start="1" end="3" delay="130"/>
+ <frame index="3" delay="260"/>
+ <sequence start="4" end="5" delay="130"/>
+ <frame index="0" delay="130"/>
</animation>
<animation direction="left">
- <!-- static head -->
- <frame index="2" delay="2210"/>
- <!-- turning head-->
- <frame index="3" delay="390"/>
- <sequence start="4" end="5" delay="130"/>
- <sequence start="0" end="1" delay="130"/>
+ <!-- Static Head -->
+ <frame index="2" delay="2210"/>
+ <!-- Turning Head -->
+ <frame index="3" delay="390"/>
+ <sequence start="4" end="5" delay="130"/>
+ <sequence start="0" end="1" delay="130"/>
</animation>
<animation direction="upleft">
- <!-- static head -->
- <frame index="3" delay="2470"/>
- <!-- turning head-->
- <sequence start="4" end="5" delay="130"/>
- <sequence start="0" end="2" delay="130"/>
+ <!-- Static Head -->
+ <frame index="3" delay="2470"/>
+ <!-- Turning Head -->
+ <sequence start="4" end="5" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
</animation>
<animation direction="up">
- <!-- static head -->
- <frame index="3" delay="2340"/>
- <!-- turning head-->
- <sequence start="4" end="5" delay="130"/>
- <sequence start="0" end="3" delay="130"/>
+ <!-- Static Head -->
+ <frame index="3" delay="2340"/>
+ <!-- Turning Head -->
+ <sequence start="4" end="5" delay="130"/>
+ <sequence start="0" end="3" delay="130"/>
</animation>
<animation direction="upright">
- <!-- static head -->
- <frame index="3" delay="2210"/>
- <!-- turning head-->
- <sequence start="4" end="5" delay="130"/>
- <sequence start="0" end="2" delay="130"/>
- <frame index="3" delay="260"/>
+ <!-- Static Head -->
+ <frame index="3" delay="2210"/>
+ <!-- Turning Head -->
+ <sequence start="4" end="5" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
+ <frame index="3" delay="260"/>
</animation>
<animation direction="right">
- <!-- static head -->
- <frame index="4" delay="2210"/>
- <!-- turning head-->
- <frame index="5" delay="130"/>
- <sequence start="0" end="2" delay="130"/>
- <frame index="5" delay="390"/>
+ <!-- Static Head -->
+ <frame index="4" delay="2210"/>
+ <!-- Turning Head -->
+ <frame index="5" delay="130"/>
+ <sequence start="0" end="2" delay="130"/>
+ <frame index="5" delay="390"/>
</animation>
<animation direction="downright">
- <!-- static head -->
- <frame index="5" delay="2210"/>
- <!-- turning head-->
- <sequence start="0" end="2" delay="130"/>
- <frame index="3" delay="390"/>
- <frame index="4" delay="130"/>
+ <!-- Static Head -->
+ <frame index="5" delay="2210"/>
+ <!-- Turning Head -->
+ <sequence start="0" end="2" delay="130"/>
+ <frame index="3" delay="390"/>
+ <frame index="4" delay="130"/>
</animation>
</action>
- <action name="attack" imageset="octopus">
+
+ <action name="attack" imageset="mob">
<animation direction="down">
- <frame index="0" delay="140" offsetY="1"/>
- <frame index="0" delay="280" offsetY="2"/>
- <frame index="0" delay="90" offsetY="1"/>
- <frame index="0" delay="90" offsetY="-1"/>
- <frame index="1" delay="80" offsetY="-3"/>
- <frame index="2" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-8"/>
- <frame index="3" delay="90" offsetY="-11"/>
- <frame index="3" delay="100" offsetY="-14"/>
- <frame index="4" delay="100" offsetY="-17"/>
- <frame index="5" delay="110" offsetY="-18"/>
- <frame index="0" delay="120" offsetY="-16"/>
- <frame index="1" delay="110" offsetY="-13"/>
- <frame index="2" delay="100" offsetY="-11"/>
- <frame index="3" delay="80" offsetY="-9"/>
- <frame index="3" delay="70" offsetY="-7"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="4" delay="90" offsetY="-3"/>
- <frame index="5" delay="100" offsetY="-1"/>
+ <frame index="0" delay="140" offsetY="1"/>
+ <frame index="0" delay="280" offsetY="2"/>
+ <frame index="0" delay="90" offsetY="1"/>
+ <frame index="0" delay="90" offsetY="-1"/>
+ <frame index="1" delay="80" offsetY="-3"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="4" delay="100" offsetY="-17"/>
+ <frame index="5" delay="110" offsetY="-18"/>
+ <frame index="0" delay="120" offsetY="-16"/>
+ <frame index="1" delay="110" offsetY="-13"/>
+ <frame index="2" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
<end />
</animation>
<animation direction="downleft">
- <frame index="1" delay="140" offsetY="1"/>
- <frame index="1" delay="280" offsetY="2"/>
- <frame index="1" delay="90" offsetY="1"/>
- <frame index="1" delay="90" offsetY="-1"/>
- <frame index="2" delay="80" offsetY="-3"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-8"/>
- <frame index="3" delay="90" offsetY="-11"/>
- <frame index="4" delay="100" offsetY="-14"/>
- <frame index="5" delay="100" offsetY="-17"/>
- <frame index="0" delay="110" offsetY="-18"/>
- <frame index="1" delay="120" offsetY="-16"/>
- <frame index="2" delay="110" offsetY="-13"/>
- <frame index="3" delay="100" offsetY="-11"/>
- <frame index="3" delay="80" offsetY="-9"/>
- <frame index="3" delay="70" offsetY="-7"/>
- <frame index="4" delay="80" offsetY="-5"/>
- <frame index="5" delay="90" offsetY="-3"/>
- <frame index="0" delay="100" offsetY="-1"/>
+ <frame index="1" delay="140" offsetY="1"/>
+ <frame index="1" delay="280" offsetY="2"/>
+ <frame index="1" delay="90" offsetY="1"/>
+ <frame index="1" delay="90" offsetY="-1"/>
+ <frame index="2" delay="80" offsetY="-3"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="4" delay="100" offsetY="-14"/>
+ <frame index="5" delay="100" offsetY="-17"/>
+ <frame index="0" delay="110" offsetY="-18"/>
+ <frame index="1" delay="120" offsetY="-16"/>
+ <frame index="2" delay="110" offsetY="-13"/>
+ <frame index="3" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="5" delay="90" offsetY="-3"/>
+ <frame index="0" delay="100" offsetY="-1"/>
<end />
</animation>
<animation direction="left">
- <frame index="2" delay="140" offsetY="1"/>
- <frame index="2" delay="280" offsetY="2"/>
- <frame index="2" delay="90" offsetY="1"/>
- <frame index="2" delay="90" offsetY="-1"/>
- <frame index="3" delay="80" offsetY="-3"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-8"/>
- <frame index="4" delay="90" offsetY="-11"/>
- <frame index="5" delay="100" offsetY="-14"/>
- <frame index="0" delay="100" offsetY="-17"/>
- <frame index="1" delay="110" offsetY="-18"/>
- <frame index="2" delay="120" offsetY="-16"/>
- <frame index="3" delay="110" offsetY="-13"/>
- <frame index="3" delay="100" offsetY="-11"/>
- <frame index="3" delay="80" offsetY="-9"/>
- <frame index="4" delay="70" offsetY="-7"/>
- <frame index="5" delay="80" offsetY="-5"/>
- <frame index="0" delay="90" offsetY="-3"/>
- <frame index="1" delay="100" offsetY="-1"/>
+ <frame index="2" delay="140" offsetY="1"/>
+ <frame index="2" delay="280" offsetY="2"/>
+ <frame index="2" delay="90" offsetY="1"/>
+ <frame index="2" delay="90" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-3"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-8"/>
+ <frame index="4" delay="90" offsetY="-11"/>
+ <frame index="5" delay="100" offsetY="-14"/>
+ <frame index="0" delay="100" offsetY="-17"/>
+ <frame index="1" delay="110" offsetY="-18"/>
+ <frame index="2" delay="120" offsetY="-16"/>
+ <frame index="3" delay="110" offsetY="-13"/>
+ <frame index="3" delay="100" offsetY="-11"/>
+ <frame index="3" delay="80" offsetY="-9"/>
+ <frame index="4" delay="70" offsetY="-7"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="0" delay="90" offsetY="-3"/>
+ <frame index="1" delay="100" offsetY="-1"/>
<end />
</animation>
<animation direction="upleft">
- <frame index="3" delay="140" offsetY="1"/>
- <frame index="3" delay="280" offsetY="2"/>
- <frame index="3" delay="90" offsetY="1"/>
- <frame index="3" delay="90" offsetY="-1"/>
- <frame index="3" delay="80" offsetY="-3"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="4" delay="90" offsetY="-8"/>
- <frame index="5" delay="90" offsetY="-11"/>
- <frame index="0" delay="100" offsetY="-14"/>
- <frame index="1" delay="100" offsetY="-17"/>
- <frame index="2" delay="110" offsetY="-18"/>
- <frame index="3" delay="120" offsetY="-16"/>
- <frame index="3" delay="110" offsetY="-13"/>
- <frame index="3" delay="100" offsetY="-11"/>
- <frame index="4" delay="80" offsetY="-9"/>
- <frame index="5" delay="70" offsetY="-7"/>
- <frame index="0" delay="80" offsetY="-5"/>
- <frame index="1" delay="90" offsetY="-3"/>
- <frame index="2" delay="100" offsetY="-1"/>
+ <frame index="3" delay="140" offsetY="1"/>
+ <frame index="3" delay="280" offsetY="2"/>
+ <frame index="3" delay="90" offsetY="1"/>
+ <frame index="3" delay="90" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-3"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="4" delay="90" offsetY="-8"/>
+ <frame index="5" delay="90" offsetY="-11"/>
+ <frame index="0" delay="100" offsetY="-14"/>
+ <frame index="1" delay="100" offsetY="-17"/>
+ <frame index="2" delay="110" offsetY="-18"/>
+ <frame index="3" delay="120" offsetY="-16"/>
+ <frame index="3" delay="110" offsetY="-13"/>
+ <frame index="3" delay="100" offsetY="-11"/>
+ <frame index="4" delay="80" offsetY="-9"/>
+ <frame index="5" delay="70" offsetY="-7"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="1" delay="90" offsetY="-3"/>
+ <frame index="2" delay="100" offsetY="-1"/>
<end />
</animation>
<animation direction="up">
- <frame index="3" delay="140" offsetY="1"/>
- <frame index="3" delay="280" offsetY="2"/>
- <frame index="3" delay="90" offsetY="1"/>
- <frame index="3" delay="90" offsetY="-1"/>
- <frame index="3" delay="80" offsetY="-3"/>
- <frame index="4" delay="80" offsetY="-5"/>
- <frame index="5" delay="90" offsetY="-8"/>
- <frame index="0" delay="90" offsetY="-11"/>
- <frame index="1" delay="100" offsetY="-14"/>
- <frame index="2" delay="100" offsetY="-17"/>
- <frame index="3" delay="110" offsetY="-18"/>
- <frame index="3" delay="120" offsetY="-16"/>
- <frame index="3" delay="110" offsetY="-13"/>
- <frame index="4" delay="100" offsetY="-11"/>
- <frame index="5" delay="80" offsetY="-9"/>
- <frame index="0" delay="70" offsetY="-7"/>
- <frame index="1" delay="80" offsetY="-5"/>
- <frame index="2" delay="90" offsetY="-3"/>
- <frame index="3" delay="100" offsetY="-1"/>
+ <frame index="3" delay="140" offsetY="1"/>
+ <frame index="3" delay="280" offsetY="2"/>
+ <frame index="3" delay="90" offsetY="1"/>
+ <frame index="3" delay="90" offsetY="-1"/>
+ <frame index="3" delay="80" offsetY="-3"/>
+ <frame index="4" delay="80" offsetY="-5"/>
+ <frame index="5" delay="90" offsetY="-8"/>
+ <frame index="0" delay="90" offsetY="-11"/>
+ <frame index="1" delay="100" offsetY="-14"/>
+ <frame index="2" delay="100" offsetY="-17"/>
+ <frame index="3" delay="110" offsetY="-18"/>
+ <frame index="3" delay="120" offsetY="-16"/>
+ <frame index="3" delay="110" offsetY="-13"/>
+ <frame index="4" delay="100" offsetY="-11"/>
+ <frame index="5" delay="80" offsetY="-9"/>
+ <frame index="0" delay="70" offsetY="-7"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ <frame index="2" delay="90" offsetY="-3"/>
+ <frame index="3" delay="100" offsetY="-1"/>
<end />
</animation>
<animation direction="upright">
- <frame index="3" delay="140" offsetY="1"/>
- <frame index="3" delay="280" offsetY="2"/>
- <frame index="3" delay="90" offsetY="1"/>
- <frame index="3" delay="90" offsetY="-1"/>
- <frame index="4" delay="80" offsetY="-3"/>
- <frame index="5" delay="80" offsetY="-5"/>
- <frame index="0" delay="90" offsetY="-8"/>
- <frame index="1" delay="90" offsetY="-11"/>
- <frame index="2" delay="100" offsetY="-14"/>
- <frame index="3" delay="100" offsetY="-17"/>
- <frame index="3" delay="110" offsetY="-18"/>
- <frame index="3" delay="120" offsetY="-16"/>
- <frame index="4" delay="110" offsetY="-13"/>
- <frame index="5" delay="100" offsetY="-11"/>
- <frame index="0" delay="80" offsetY="-9"/>
- <frame index="1" delay="70" offsetY="-7"/>
- <frame index="2" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-3"/>
- <frame index="3" delay="100" offsetY="-1"/>
+ <frame index="3" delay="140" offsetY="1"/>
+ <frame index="3" delay="280" offsetY="2"/>
+ <frame index="3" delay="90" offsetY="1"/>
+ <frame index="3" delay="90" offsetY="-1"/>
+ <frame index="4" delay="80" offsetY="-3"/>
+ <frame index="5" delay="80" offsetY="-5"/>
+ <frame index="0" delay="90" offsetY="-8"/>
+ <frame index="1" delay="90" offsetY="-11"/>
+ <frame index="2" delay="100" offsetY="-14"/>
+ <frame index="3" delay="100" offsetY="-17"/>
+ <frame index="3" delay="110" offsetY="-18"/>
+ <frame index="3" delay="120" offsetY="-16"/>
+ <frame index="4" delay="110" offsetY="-13"/>
+ <frame index="5" delay="100" offsetY="-11"/>
+ <frame index="0" delay="80" offsetY="-9"/>
+ <frame index="1" delay="70" offsetY="-7"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-3"/>
+ <frame index="3" delay="100" offsetY="-1"/>
<end />
</animation>
<animation direction="right">
- <frame index="4" delay="140" offsetY="1"/>
- <frame index="4" delay="280" offsetY="2"/>
- <frame index="4" delay="90" offsetY="1"/>
- <frame index="4" delay="90" offsetY="-1"/>
- <frame index="5" delay="80" offsetY="-3"/>
- <frame index="0" delay="80" offsetY="-5"/>
- <frame index="1" delay="90" offsetY="-8"/>
- <frame index="2" delay="90" offsetY="-11"/>
- <frame index="3" delay="100" offsetY="-14"/>
- <frame index="3" delay="100" offsetY="-17"/>
- <frame index="3" delay="110" offsetY="-18"/>
- <frame index="4" delay="120" offsetY="-16"/>
- <frame index="5" delay="110" offsetY="-13"/>
- <frame index="0" delay="100" offsetY="-11"/>
- <frame index="1" delay="80" offsetY="-9"/>
- <frame index="2" delay="70" offsetY="-7"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-3"/>
- <frame index="3" delay="100" offsetY="-1"/>
+ <frame index="4" delay="140" offsetY="1"/>
+ <frame index="4" delay="280" offsetY="2"/>
+ <frame index="4" delay="90" offsetY="1"/>
+ <frame index="4" delay="90" offsetY="-1"/>
+ <frame index="5" delay="80" offsetY="-3"/>
+ <frame index="0" delay="80" offsetY="-5"/>
+ <frame index="1" delay="90" offsetY="-8"/>
+ <frame index="2" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="3" delay="100" offsetY="-17"/>
+ <frame index="3" delay="110" offsetY="-18"/>
+ <frame index="4" delay="120" offsetY="-16"/>
+ <frame index="5" delay="110" offsetY="-13"/>
+ <frame index="0" delay="100" offsetY="-11"/>
+ <frame index="1" delay="80" offsetY="-9"/>
+ <frame index="2" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-3"/>
+ <frame index="3" delay="100" offsetY="-1"/>
<end />
</animation>
<animation direction="downright">
- <frame index="5" delay="140" offsetY="1"/>
- <frame index="5" delay="280" offsetY="2"/>
- <frame index="5" delay="90" offsetY="1"/>
- <frame index="5" delay="90" offsetY="-1"/>
- <frame index="0" delay="80" offsetY="-3"/>
- <frame index="1" delay="80" offsetY="-5"/>
- <frame index="2" delay="90" offsetY="-8"/>
- <frame index="3" delay="90" offsetY="-11"/>
- <frame index="3" delay="100" offsetY="-14"/>
- <frame index="3" delay="100" offsetY="-17"/>
- <frame index="4" delay="110" offsetY="-18"/>
- <frame index="5" delay="120" offsetY="-16"/>
- <frame index="0" delay="110" offsetY="-13"/>
- <frame index="1" delay="100" offsetY="-11"/>
- <frame index="2" delay="80" offsetY="-9"/>
- <frame index="3" delay="70" offsetY="-7"/>
- <frame index="3" delay="80" offsetY="-5"/>
- <frame index="3" delay="90" offsetY="-3"/>
- <frame index="4" delay="100" offsetY="-1"/>
+ <frame index="5" delay="140" offsetY="1"/>
+ <frame index="5" delay="280" offsetY="2"/>
+ <frame index="5" delay="90" offsetY="1"/>
+ <frame index="5" delay="90" offsetY="-1"/>
+ <frame index="0" delay="80" offsetY="-3"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ <frame index="2" delay="90" offsetY="-8"/>
+ <frame index="3" delay="90" offsetY="-11"/>
+ <frame index="3" delay="100" offsetY="-14"/>
+ <frame index="3" delay="100" offsetY="-17"/>
+ <frame index="4" delay="110" offsetY="-18"/>
+ <frame index="5" delay="120" offsetY="-16"/>
+ <frame index="0" delay="110" offsetY="-13"/>
+ <frame index="1" delay="100" offsetY="-11"/>
+ <frame index="2" delay="80" offsetY="-9"/>
+ <frame index="3" delay="70" offsetY="-7"/>
+ <frame index="3" delay="80" offsetY="-5"/>
+ <frame index="3" delay="90" offsetY="-3"/>
+ <frame index="4" delay="100" offsetY="-1"/>
<end />
</animation>
</action>
- <action name="dead" imageset="octopus">
+
+ <action name="dead" imageset="mob">
<animation direction="down">
- <frame index="0" delay="80"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="210"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="downleft">
- <frame index="1" delay="80"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="210"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="left">
- <frame index="2" delay="80"/>
- <frame index="3" delay="210"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="upleft">
- <frame index="3" delay="220"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="3" delay="220"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="up">
- <frame index="3" delay="150"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="3" delay="150"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="upright">
- <frame index="3" delay="80"/>
- <frame index="4" delay="70"/>
- <frame index="5" delay="70"/>
- <frame index="0" delay="70"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="210"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="80"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="right">
- <frame index="4" delay="80"/>
- <frame index="5" delay="70"/>
- <frame index="0" delay="70"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="210"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="80"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="70"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
<animation direction="downright">
- <frame index="5" delay="80"/>
- <frame index="0" delay="70"/>
- <frame index="1" delay="70"/>
- <frame index="2" delay="70"/>
- <frame index="3" delay="210"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="80"/>
- <frame index="6" delay="90"/>
- <frame index="6" delay="130" offsetY="1"/>
- <frame index="6" delay="150" offsetY="2"/>
- <frame index="7" offset="2" />
+ <frame index="5" delay="80"/>
+ <frame index="0" delay="70"/>
+ <frame index="1" delay="70"/>
+ <frame index="2" delay="70"/>
+ <frame index="3" delay="210"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="90"/>
+ <frame index="6" delay="130" offsetY="1"/>
+ <frame index="6" delay="150" offsetY="2"/>
+ <frame index="7" offset="2"/>
</animation>
</action>
diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml
index b8ea2aa6..67145691 100644
--- a/graphics/sprites/monsters/croc.xml
+++ b/graphics/sprites/monsters/croc.xml
@@ -1,11 +1,13 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
+
<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/croc.png" width="30" height="22"/>
- <imageset name="croc" src="graphics/sprites/monsters/croc.png" width="30" height="22"/>
+ <action name="spawn" imageset="mob">
- <action name="spawn" imageset="croc">
<animation>
<frame index="32" delay="350"/>
<frame index="33" delay="70"/>
@@ -17,53 +19,65 @@ Copyright (C) 2011 Evol Online -->
<frame index="39" delay="90"/>
<frame index="40" delay="80"/>
<frame index="41" delay="70"/>
- <jump action="stand" />
+ <jump action="stand"/>
</animation>
+
</action>
- <action name="stand" imageset="croc">
+ <action name="stand" imageset="mob">
+
<animation direction="down">
<frame index="0"/>
</animation>
+
+ <animation direction="left">
+ <frame index="24"/>
+ </animation>
+
<animation direction="up">
<frame index="8"/>
</animation>
+
<animation direction="right">
<frame index="16"/>
</animation>
- <animation direction="left">
- <frame index="24"/>
- </animation>
+
</action>
- <action name="walk" imageset="croc">
+ <action name="walk" imageset="mob">
+
<animation direction="down">
<frame index="1" delay="84"/>
<frame index="0" delay="65"/>
<frame index="2" delay="84"/>
<frame index="0" delay="65"/>
</animation>
+
+ <animation direction="left">
+ <frame index="25" delay="84"/>
+ <frame index="24" delay="65"/>
+ <frame index="26" delay="84"/>
+ <frame index="24" delay="65"/>
+ </animation>
+
<animation direction="up">
<frame index="9" delay="84"/>
<frame index="8" delay="65"/>
<frame index="10" delay="84"/>
<frame index="8" delay="65"/>
</animation>
+
<animation direction="right">
<frame index="17" delay="84"/>
<frame index="16" delay="65"/>
<frame index="18" delay="84"/>
<frame index="16" delay="65"/>
</animation>
- <animation direction="left">
- <frame index="25" delay="84"/>
- <frame index="24" delay="65"/>
- <frame index="26" delay="84"/>
- <frame index="24" delay="65"/>
- </animation>
+
</action>
- <action name="attack" imageset="croc">
+ <action name="attack" imageset="mob">
+
<animation direction="down">
<frame index="3" delay="90"/>
<frame index="4" delay="130"/>
@@ -74,6 +88,18 @@ Copyright (C) 2011 Evol Online -->
<frame index="5" delay="100"/>
<end/>
</animation>
+
+ <animation direction="left">
+ <frame index="27" delay="90"/>
+ <frame index="28" delay="130"/>
+ <frame index="27" delay="100"/>
+ <frame index="24" delay="50"/>
+ <frame index="29" delay="90"/>
+ <frame index="30" delay="130"/>
+ <frame index="29" delay="100"/>
+ <end/>
+ </animation>
+
<animation direction="up">
<frame index="11" delay="90"/>
<frame index="12" delay="130"/>
@@ -84,6 +110,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="13" delay="100"/>
<end/>
</animation>
+
<animation direction="right">
<frame index="19" delay="90"/>
<frame index="20" delay="130"/>
@@ -94,31 +121,26 @@ Copyright (C) 2011 Evol Online -->
<frame index="21" delay="100"/>
<end/>
</animation>
- <animation direction="left">
- <frame index="27" delay="90"/>
- <frame index="28" delay="130"/>
- <frame index="27" delay="100"/>
- <frame index="24" delay="50"/>
- <frame index="29" delay="90"/>
- <frame index="30" delay="130"/>
- <frame index="29" delay="100"/>
- <end/>
- </animation>
+
</action>
- <action name="dead" imageset="croc">
+ <action name="dead" imageset="mob">
+
<animation direction="down">
<frame index="7"/>
</animation>
+
+ <animation direction="left">
+ <frame index="31"/>
+ </animation>
+
<animation direction="up">
<frame index="15"/>
</animation>
<animation direction="right">
<frame index="23"/>
</animation>
- <animation direction="left">
- <frame index="31"/>
- </animation>
+
</action>
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/monsters/croconut.xml b/graphics/sprites/monsters/croconut.xml
index 3416c808..10c471f9 100644
--- a/graphics/sprites/monsters/croconut.xml
+++ b/graphics/sprites/monsters/croconut.xml
@@ -1,81 +1,98 @@
<?xml version="1.0"?>
-<!-- Author: Reid
-Copyright (C) 2010-2012 Evol Online
-5% used on "mooving" label.
-50% from the 95% unused percent from "mooving" label are used on "moovinglong" label.
-100% from the 47,5% unused percent from "moovinglong" label are used on "static" label.-->
+
+<!-- Author: Reid.
+Copyright (C) 2010-2012 Evol Online -->
+
+<!--
+5% used on "moving" label.
+50% from the 95% unused percent from "moving" label are used on "movinglong" label.
+100% from the 47,5% unused percent from "movinglong" label are used on "static" label.
+-->
+
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/>
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <label name="start"/>
- <goto label="static" rand="95"/>
- <goto label="moovinglong" rand="50"/>
- <goto label="mooving" rand="100"/>
- <label name="mooving"/>
- <!-- Simple move animation. -->
- <frame index="1" delay="105"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <goto label="start"/>
- <label name="static"/>
- <!-- Static animation. -->
- <frame index="1" delay="240"/>
- <goto label="start"/>
- <label name="moovinglong"/>
- <!-- Long move animation. -->
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <goto label="start"/>
- </animation>
- </action>
-
- <action name="hurt" imageset="base">
- <animation direction="default">
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <end />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation>
- <!-- Croconut is falling -->
- <frame index="1" delay="80" offsetY="1"/>
- <frame index="1" delay="60" offsetY="2"/>
- <frame index="1" delay="50" offsetY="4"/>
- <frame index="1" delay="50" offsetY="6"/>
- <frame index="1" delay="50" offsetY="8"/>
- <frame index="1" delay="40" offsetY="11"/>
- <frame index="1" delay="40" offsetY="14"/>
- <frame index="1" delay="40" offsetY="17"/>
- <frame index="1" delay="40" offsetY="20"/>
- <frame index="1" delay="40" offsetY="24"/>
- <frame index="1" delay="40" offsetY="28"/>
- <frame index="1" delay="30" offsetY="32"/>
- <frame index="1" delay="30" offsetY="36"/>
- <frame index="1" delay="30" offsetY="41"/>
- <frame index="1" delay="30" offsetY="46"/>
- <frame index="1" delay="30" offsetY="51"/>
- <frame index="1" delay="30" offsetY="57"/>
- <frame index="3" delay="60" offsetY="58"/>
- <frame index="4" delay="70" offsetY="58"/>
- <frame index="5" delay="0" offsetY="59"/>
- </animation>
- </action>
+ <imageset name="mob" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/>
+
+ <action name="stand" imageset="mob">
+
+ <animation direction="default">
+
+ <!-- Start -->
+ <label name="start"/>
+ <goto label="static" rand="95"/>
+ <goto label="movinglong" rand="50"/>
+ <goto label="moving" rand="100"/>
+ <label name="moving"/>
+
+ <!-- Short Move Animation -->
+ <frame index="1" delay="105"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <goto label="start"/>
+ <label name="static"/>
+
+ <!-- Static Animation -->
+ <frame index="1" delay="240"/>
+ <goto label="start"/>
+ <label name="movinglong"/>
+
+ <!-- Long Move Animation -->
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <goto label="start"/>
+ </animation>
+
+ </action>
+
+ <action name="hurt" imageset="mob">
+
+ <animation direction="default">
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <end />
+ </animation>
+
+ </action>
+
+ <action name="dead" imageset="mob">
+
+ <animation>
+ <!-- Croconut Falls -->
+ <frame index="1" delay="80" offsetY="1"/>
+ <frame index="1" delay="60" offsetY="2"/>
+ <frame index="1" delay="50" offsetY="4"/>
+ <frame index="1" delay="50" offsetY="6"/>
+ <frame index="1" delay="50" offsetY="8"/>
+ <frame index="1" delay="40" offsetY="11"/>
+ <frame index="1" delay="40" offsetY="14"/>
+ <frame index="1" delay="40" offsetY="17"/>
+ <frame index="1" delay="40" offsetY="20"/>
+ <frame index="1" delay="40" offsetY="24"/>
+ <frame index="1" delay="40" offsetY="28"/>
+ <frame index="1" delay="30" offsetY="32"/>
+ <frame index="1" delay="30" offsetY="36"/>
+ <frame index="1" delay="30" offsetY="41"/>
+ <frame index="1" delay="30" offsetY="46"/>
+ <frame index="1" delay="30" offsetY="51"/>
+ <frame index="1" delay="30" offsetY="57"/>
+ <frame index="3" delay="60" offsetY="58"/>
+ <frame index="4" delay="70" offsetY="58"/>
+ <frame index="5" delay="0" offsetY="59"/>
+ </animation>
+
+ </action>
+
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/monsters/piou.xml b/graphics/sprites/monsters/piou.xml
index 73a01dc7..7f2b9cc7 100644
--- a/graphics/sprites/monsters/piou.xml
+++ b/graphics/sprites/monsters/piou.xml
@@ -1,12 +1,13 @@
<?xml version="1.0"?>
-<!-- Original Author : Reid
-Copyright (C) 2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
<sprite>
- <imageset name="piou" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/>
- <imageset name="egg" src="graphics/sprites/accessories/acc-piousse-egg.png" width="11" height="11" offsetY="-12"/>
+ <imageset name="mob" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/>
+ <imageset name="mob-acc" src="graphics/sprites/accessories/acc-mobsse-egg.png" width="11" height="11" offsetY="-12"/>
- <action name="spawn" imageset="egg">
+ <action name="spawn" imageset="mob-acc">
<animation>
<frame index="9" delay="20" offsetY="-86"/>
@@ -33,31 +34,31 @@ Copyright (C) 2011 Evol Online -->
<frame index="9" delay="55" offsetY="-6"/>
<frame index="9" delay="55" offsetY="-3"/>
<frame index="9" delay="60" offsetY="-1"/>
- <jump action="stand" />
+ <jump action="stand"/>
</animation>
</action>
- <action name="stand" imageset="piou">
+ <action name="stand" imageset="mob">
<animation direction="down">
- <!-- static -->
+ <!-- Static -->
<frame index="0" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<sequence start="2" end="3" delay="130" repeat="4"/>
<frame index="2" delay="100"/>
- <!-- static -->
+ <!-- Static -->
<frame index="0" delay="1900"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="30" delay="350"/>
<frame index="0" delay="500"/>
<frame index="35" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="0" delay="1600"/>
- <!-- eating animation x6-->
+ <!-- Eating Animation x6 -->
<sequence start="2" end="3" delay="130" repeat="6"/>
<frame index="2" delay="100"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping and Turning -->
<sequence start="1" end="2" delay="50" offsetY="-1"/>
<frame index="1" delay="50" offsetX="1" offsetY="-3"/>
<frame index="0" delay="60" offsetX="2" offsetY="-8"/>
@@ -75,59 +76,59 @@ Copyright (C) 2011 Evol Online -->
<frame index="0" delay="100" offsetY="-1"/>
</animation>
- <animation direction="right">
- <!-- static -->
- <frame index="5" delay="1300"/>
- <!-- eating animation -->
- <sequence start="7" end="8" delay="130" repeat="4"/>
- <frame index="7" delay="100"/>
- <!-- static -->
- <frame index="5" delay="1900"/>
- <!-- looking around -->
- <frame index="20" delay="350"/>
- <frame index="5" delay="500"/>
- <frame index="35" delay="400"/>
- <!-- static -->
- <frame index="5" delay="1600"/>
- <!-- eating animation x6-->
- <sequence start="7" end="8" delay="130" repeat="6"/>
- <frame index="7" delay="100"/>
- <!-- jumping and turning on hiself-->
- <sequence start="6" end="7" delay="50" offsetY="-1"/>
- <frame index="6" delay="50" offsetX="1" offsetY="-3"/>
- <frame index="5" delay="60" offsetX="2" offsetY="-8"/>
- <frame index="6" delay="60" offsetX="3" offsetY="-11"/>
- <frame index="7" delay="70" offsetX="2" offsetY="-15"/>
- <frame index="20" delay="80" offsetX="1" offsetY="-18"/>
- <frame index="15" delay="90" offsetX="1" offsetY="-22"/>
- <frame index="25" delay="100" offsetY="-25"/>
- <frame index="10" delay="90" offsetX="-1" offsetY="-22"/>
- <frame index="30" delay="90" offsetX="-2" offsetY="-18"/>
- <frame index="0" delay="90" offsetX="-3" offsetY="-14"/>
- <frame index="35" delay="90" offsetX="-2" offsetY="-10"/>
- <frame index="7" delay="90" offsetX="-1" offsetY="-7"/>
- <frame index="6" delay="90" offsetY="-3"/>
- <frame index="5" delay="100" offsetY="-1"/>
+ <animation direction="downleft">
+ <!-- Static -->
+ <frame index="30" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="32" end="33" delay="130" repeat="4"/>
+ <frame index="32" delay="100"/>
+ <!-- Static -->
+ <frame index="30" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="10" delay="350"/>
+ <frame index="30" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- Static -->
+ <frame index="30" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="32" end="33" delay="130" repeat="6"/>
+ <frame index="32" delay="100"/>
+ <!-- Jumping and Turning -->
+ <sequence start="31" end="32" delay="50" offsetY="-1"/>
+ <frame index="31" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="30" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="31" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="32" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="0" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="35" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="5" delay="100" offsetY="-25"/>
+ <frame index="20" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="15" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="25" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="10" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="32" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="31" delay="90" offsetY="-3"/>
+ <frame index="30" delay="100" offsetY="-1"/>
</animation>
<animation direction="left">
- <!-- static -->
+ <!-- Static -->
<frame index="10" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<sequence start="12" end="13" delay="130" repeat="4"/>
<frame index="12" delay="100"/>
- <!-- static -->
+ <!-- Static -->
<frame index="10" delay="1900"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="25" delay="350"/>
<frame index="10" delay="500"/>
<frame index="30" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="10" delay="1600"/>
- <!-- eating animation x6-->
+ <!-- Eating Animation x6 -->
<sequence start="12" end="13" delay="130" repeat="6"/>
<frame index="12" delay="100"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping and Turning -->
<sequence start="11" end="12" delay="50" offsetY="-1"/>
<frame index="11" delay="50" offsetX="1" offsetY="-3"/>
<frame index="10" delay="60" offsetX="2" offsetY="-8"/>
@@ -145,24 +146,59 @@ Copyright (C) 2011 Evol Online -->
<frame index="10" delay="100" offsetY="-1"/>
</animation>
+ <animation direction="upleft">
+ <!-- Static -->
+ <frame index="25" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="27" end="28" delay="130" repeat="4"/>
+ <frame index="27" delay="100"/>
+ <!-- Static -->
+ <frame index="25" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="10" delay="350"/>
+ <frame index="25" delay="500"/>
+ <frame index="15" delay="400"/>
+ <!-- Static -->
+ <frame index="25" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="27" end="28" delay="130" repeat="6"/>
+ <frame index="27" delay="100"/>
+ <!-- Jumping and Turning -->
+ <sequence start="26" end="27" delay="50" offsetY="-1"/>
+ <frame index="26" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="25" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="26" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="27" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="10" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="30" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="0" delay="100" offsetY="-25"/>
+ <frame index="35" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="5" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="20" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="15" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="27" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="26" delay="90" offsetY="-3"/>
+ <frame index="25" delay="100" offsetY="-1"/>
+ </animation>
+
<animation direction="up">
- <!-- static -->
+ <!-- Static -->
<frame index="15" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<sequence start="17" end="18" delay="130" repeat="4"/>
<frame index="17" delay="100"/>
- <!-- static -->
+ <!-- Static -->
<frame index="15" delay="1900"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="20" delay="350"/>
<frame index="15" delay="500"/>
<frame index="25" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="15" delay="1600"/>
- <!-- eating animation x6-->
+ <!-- Eating Animation x6 -->
<sequence start="17" end="18" delay="130" repeat="6"/>
<frame index="17" delay="100"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping and Turning -->
<sequence start="16" end="17" delay="50" offsetY="-1"/>
<frame index="16" delay="50" offsetX="1" offsetY="-3"/>
<frame index="15" delay="60" offsetX="2" offsetY="-8"/>
@@ -181,23 +217,23 @@ Copyright (C) 2011 Evol Online -->
</animation>
<animation direction="upright">
- <!-- static -->
+ <!-- Static -->
<frame index="20" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<sequence start="22" end="23" delay="130" repeat="4"/>
<frame index="22" delay="100"/>
- <!-- static -->
+ <!-- Static -->
<frame index="20" delay="1900"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="5" delay="350"/>
<frame index="20" delay="500"/>
<frame index="15" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="20" delay="1600"/>
- <!-- eating animation x6-->
+ <!-- Eating Animation x6 -->
<sequence start="22" end="23" delay="130" repeat="6"/>
<frame index="22" delay="100"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping and Turning -->
<sequence start="21" end="22" delay="50" offsetY="-1"/>
<frame index="21" delay="50" offsetX="1" offsetY="-3"/>
<frame index="20" delay="60" offsetX="2" offsetY="-8"/>
@@ -215,94 +251,59 @@ Copyright (C) 2011 Evol Online -->
<frame index="20" delay="100" offsetY="-1"/>
</animation>
- <animation direction="upleft">
- <!-- static -->
- <frame index="25" delay="1300"/>
- <!-- eating animation -->
- <sequence start="27" end="28" delay="130" repeat="4"/>
- <frame index="27" delay="100"/>
- <!-- static -->
- <frame index="25" delay="1900"/>
- <!-- looking around -->
- <frame index="10" delay="350"/>
- <frame index="25" delay="500"/>
- <frame index="15" delay="400"/>
- <!-- static -->
- <frame index="25" delay="1600"/>
- <!-- eating animation x6-->
- <sequence start="27" end="28" delay="130" repeat="6"/>
- <frame index="27" delay="100"/>
- <!-- jumping and turning on hiself-->
- <sequence start="26" end="27" delay="50" offsetY="-1"/>
- <frame index="26" delay="50" offsetX="1" offsetY="-3"/>
- <frame index="25" delay="60" offsetX="2" offsetY="-8"/>
- <frame index="26" delay="60" offsetX="3" offsetY="-11"/>
- <frame index="27" delay="70" offsetX="2" offsetY="-15"/>
- <frame index="10" delay="80" offsetX="1" offsetY="-18"/>
- <frame index="30" delay="90" offsetX="1" offsetY="-22"/>
- <frame index="0" delay="100" offsetY="-25"/>
- <frame index="35" delay="90" offsetX="-1" offsetY="-22"/>
- <frame index="5" delay="90" offsetX="-2" offsetY="-18"/>
- <frame index="20" delay="90" offsetX="-3" offsetY="-14"/>
- <frame index="15" delay="90" offsetX="-2" offsetY="-10"/>
- <frame index="27" delay="90" offsetX="-1" offsetY="-7"/>
- <frame index="26" delay="90" offsetY="-3"/>
- <frame index="25" delay="100" offsetY="-1"/>
- </animation>
-
- <animation direction="downleft">
- <!-- static -->
- <frame index="30" delay="1300"/>
- <!-- eating animation -->
- <sequence start="32" end="33" delay="130" repeat="4"/>
- <frame index="32" delay="100"/>
- <!-- static -->
- <frame index="30" delay="1900"/>
- <!-- looking around -->
- <frame index="10" delay="350"/>
- <frame index="30" delay="500"/>
- <frame index="0" delay="400"/>
- <!-- static -->
- <frame index="30" delay="1600"/>
- <!-- eating animation x6-->
- <sequence start="32" end="33" delay="130" repeat="6"/>
- <frame index="32" delay="100"/>
- <!-- jumping and turning on hiself-->
- <sequence start="31" end="32" delay="50" offsetY="-1"/>
- <frame index="31" delay="50" offsetX="1" offsetY="-3"/>
- <frame index="30" delay="60" offsetX="2" offsetY="-8"/>
- <frame index="31" delay="60" offsetX="3" offsetY="-11"/>
- <frame index="32" delay="70" offsetX="2" offsetY="-15"/>
- <frame index="0" delay="80" offsetX="1" offsetY="-18"/>
- <frame index="35" delay="90" offsetX="1" offsetY="-22"/>
- <frame index="5" delay="100" offsetY="-25"/>
- <frame index="20" delay="90" offsetX="-1" offsetY="-22"/>
- <frame index="15" delay="90" offsetX="-2" offsetY="-18"/>
- <frame index="25" delay="90" offsetX="-3" offsetY="-14"/>
- <frame index="10" delay="90" offsetX="-2" offsetY="-10"/>
- <frame index="32" delay="90" offsetX="-1" offsetY="-7"/>
- <frame index="31" delay="90" offsetY="-3"/>
- <frame index="30" delay="100" offsetY="-1"/>
+ <animation direction="right">
+ <!-- Static -->
+ <frame index="5" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="7" end="8" delay="130" repeat="4"/>
+ <frame index="7" delay="100"/>
+ <!-- Static -->
+ <frame index="5" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="20" delay="350"/>
+ <frame index="5" delay="500"/>
+ <frame index="35" delay="400"/>
+ <!-- Static -->
+ <frame index="5" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="7" end="8" delay="130" repeat="6"/>
+ <frame index="7" delay="100"/>
+ <!-- Jumping and Turning -->
+ <sequence start="6" end="7" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="5" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="6" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="7" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="20" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="15" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="25" delay="100" offsetY="-25"/>
+ <frame index="10" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="30" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="0" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="35" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="7" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="6" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
</animation>
<animation direction="downright">
- <!-- static -->
+ <!-- Static -->
<frame index="35" delay="1300"/>
- <!-- eating animation -->
+ <!-- Eating Animation -->
<sequence start="37" end="38" delay="130" repeat="4"/>
<frame index="37" delay="100"/>
- <!-- static -->
+ <!-- Static -->
<frame index="35" delay="1900"/>
- <!-- looking around -->
+ <!-- Looking Around -->
<frame index="5" delay="350"/>
<frame index="35" delay="500"/>
<frame index="0" delay="400"/>
- <!-- static -->
+ <!-- Static -->
<frame index="35" delay="1600"/>
- <!-- eating animation x6-->
+ <!-- Eating Animation x6 -->
<sequence start="37" end="38" delay="130" repeat="6"/>
<frame index="37" delay="100"/>
- <!-- jumping and turning on hiself-->
+ <!-- Jumping and Turning -->
<sequence start="36" end="37" delay="50" offsetY="-1"/>
<frame index="36" delay="50" offsetX="1" offsetY="-3"/>
<frame index="35" delay="60" offsetX="2" offsetY="-8"/>
@@ -321,10 +322,10 @@ Copyright (C) 2011 Evol Online -->
</animation>
</action>
- <action name="walk" imageset="piou">
+ <action name="walk" imageset="mob">
<animation direction="down">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="0" delay="45" offsetY="-1"/>
<frame index="1" delay="45" offsetY="-1"/>
<frame index="2" delay="45" offsetY="-2"/>
@@ -339,7 +340,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="1" delay="45" offsetY="-2"/>
<frame index="2" delay="45" offsetY="-1"/>
<frame index="1" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="0" delay="50" offsetY="-1"/>
<frame index="1" delay="50" offsetY="-1"/>
<frame index="2" delay="45" offsetY="-2"/>
@@ -356,7 +357,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="2" delay="60" offsetY="-3"/>
<frame index="1" delay="50" offsetY="-2"/>
<frame index="0" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump x1 -->
<frame index="1" delay="45" offsetY="-1"/>
<frame index="2" delay="45" offsetY="-2"/>
<frame index="1" delay="45" offsetY="-3"/>
@@ -364,7 +365,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="1" delay="45" offsetY="-3"/>
<frame index="2" delay="45" offsetY="-2"/>
<frame index="1" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="0" delay="50" offsetY="-1"/>
<frame index="1" delay="50" offsetY="-1"/>
<frame index="2" delay="45" offsetY="-2"/>
@@ -383,68 +384,68 @@ Copyright (C) 2011 Evol Online -->
<frame index="0" delay="50" offsetY="-1"/>
</animation>
- <animation direction="right">
- <!-- Normal jump x2-->
- <frame index="5" delay="45" offsetY="-1"/>
- <frame index="6" delay="45" offsetY="-1"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-4"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-4"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-2"/>
- <frame index="7" delay="45" offsetY="-1"/>
- <frame index="6" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
- <frame index="5" delay="50" offsetY="-1"/>
- <frame index="6" delay="50" offsetY="-1"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-4"/>
- <frame index="6" delay="60" offsetY="-5"/>
+ <animation direction="downleft">
+ <!-- Normal Jump x2 -->
+ <frame index="30" delay="45" offsetY="-1"/>
+ <frame index="31" delay="45" offsetY="-1"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-2"/>
+ <frame index="32" delay="45" offsetY="-1"/>
+ <frame index="31" delay="45" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <frame index="30" delay="50" offsetY="-1"/>
+ <frame index="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="60" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
<frame index="22" delay="80" offsetY="-6"/>
<frame index="17" delay="80" offsetY="-6"/>
- <frame index="27" delay="80" offsetY="-6"/>
- <frame index="12" delay="80" offsetY="-6"/>
- <frame index="32" delay="80" offsetY="-6"/>
- <frame index="2" delay="80" offsetY="-5"/>
- <frame index="37" delay="80" offsetY="-4"/>
- <frame index="7" delay="60" offsetY="-3"/>
- <frame index="6" delay="50" offsetY="-2"/>
- <frame index="5" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
- <frame index="6" delay="45" offsetY="-1"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-4"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
- <frame index="5" delay="50" offsetY="-1"/>
- <frame index="6" delay="50" offsetY="-1"/>
- <frame index="7" delay="45" offsetY="-2"/>
- <frame index="6" delay="45" offsetY="-3"/>
- <frame index="7" delay="45" offsetY="-4"/>
- <frame index="6" delay="60" offsetY="-5"/>
- <frame index="37" delay="80" offsetY="-6"/>
- <frame index="2" delay="80" offsetY="-6"/>
- <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-4"/>
+ <frame index="32" delay="60" offsetY="-3"/>
+ <frame index="31" delay="50" offsetY="-2"/>
+ <frame index="30" delay="50" offsetY="-1"/>
+ <!-- Normal Jump x1 -->
+ <frame index="31" delay="45" offsetY="-1"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <frame index="30" delay="50" offsetY="-1"/>
+ <frame index="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="45" offsetY="-2"/>
+ <frame index="31" delay="45" offsetY="-3"/>
+ <frame index="32" delay="45" offsetY="-4"/>
+ <frame index="31" delay="60" offsetY="-5"/>
<frame index="12" delay="80" offsetY="-6"/>
<frame index="27" delay="80" offsetY="-6"/>
- <frame index="17" delay="80" offsetY="-5"/>
- <frame index="22" delay="80" offsetY="-4"/>
- <frame index="7" delay="60" offsetY="-3"/>
- <frame index="6" delay="50" offsetY="-2"/>
- <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-4"/>
+ <frame index="32" delay="60" offsetY="-3"/>
+ <frame index="31" delay="50" offsetY="-2"/>
+ <frame index="30" delay="50" offsetY="-1"/>
</animation>
<animation direction="left">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="10" delay="45" offsetY="-1"/>
<frame index="11" delay="45" offsetY="-1"/>
<frame index="12" delay="45" offsetY="-2"/>
@@ -459,7 +460,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="11" delay="45" offsetY="-2"/>
<frame index="12" delay="45" offsetY="-1"/>
<frame index="11" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="10" delay="50" offsetY="-1"/>
<frame index="11" delay="50" offsetY="-1"/>
<frame index="12" delay="45" offsetY="-2"/>
@@ -476,7 +477,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="12" delay="60" offsetY="-3"/>
<frame index="11" delay="50" offsetY="-2"/>
<frame index="10" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump x1 -->
<frame index="11" delay="45" offsetY="-1"/>
<frame index="12" delay="45" offsetY="-2"/>
<frame index="11" delay="45" offsetY="-3"/>
@@ -484,7 +485,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="11" delay="45" offsetY="-3"/>
<frame index="12" delay="45" offsetY="-2"/>
<frame index="11" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="10" delay="50" offsetY="-1"/>
<frame index="11" delay="50" offsetY="-1"/>
<frame index="12" delay="45" offsetY="-2"/>
@@ -503,8 +504,68 @@ Copyright (C) 2011 Evol Online -->
<frame index="10" delay="50" offsetY="-1"/>
</animation>
+ <animation direction="upleft">
+ <!-- Normal Jump x2 -->
+ <frame index="25" delay="45" offsetY="-1"/>
+ <frame index="26" delay="45" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-2"/>
+ <frame index="27" delay="45" offsetY="-1"/>
+ <frame index="26" delay="45" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <frame index="25" delay="50" offsetY="-1"/>
+ <frame index="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="60" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-5"/>
+ <frame index="17" delay="80" offsetY="-4"/>
+ <frame index="27" delay="60" offsetY="-3"/>
+ <frame index="26" delay="50" offsetY="-2"/>
+ <frame index="25" delay="50" offsetY="-1"/>
+ <!-- Normal Jump x1 -->
+ <frame index="26" delay="45" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <frame index="25" delay="50" offsetY="-1"/>
+ <frame index="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="60" offsetY="-5"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-4"/>
+ <frame index="27" delay="60" offsetY="-3"/>
+ <frame index="26" delay="50" offsetY="-2"/>
+ <frame index="25" delay="50" offsetY="-1"/>
+ </animation>
+
<animation direction="up">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="15" delay="45" offsetY="-1"/>
<frame index="16" delay="45" offsetY="-1"/>
<frame index="17" delay="45" offsetY="-2"/>
@@ -519,7 +580,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="16" delay="45" offsetY="-2"/>
<frame index="17" delay="45" offsetY="-1"/>
<frame index="16" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="15" delay="50" offsetY="-1"/>
<frame index="16" delay="50" offsetY="-1"/>
<frame index="17" delay="45" offsetY="-2"/>
@@ -536,7 +597,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="17" delay="60" offsetY="-3"/>
<frame index="16" delay="50" offsetY="-2"/>
<frame index="15" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump x1 -->
<frame index="16" delay="45" offsetY="-1"/>
<frame index="17" delay="45" offsetY="-2"/>
<frame index="16" delay="45" offsetY="-3"/>
@@ -544,7 +605,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="16" delay="45" offsetY="-3"/>
<frame index="17" delay="45" offsetY="-2"/>
<frame index="16" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="15" delay="50" offsetY="-1"/>
<frame index="16" delay="50" offsetY="-1"/>
<frame index="17" delay="45" offsetY="-2"/>
@@ -564,7 +625,7 @@ Copyright (C) 2011 Evol Online -->
</animation>
<animation direction="upright">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="20" delay="45" offsetY="-1"/>
<frame index="21" delay="45" offsetY="-1"/>
<frame index="22" delay="45" offsetY="-2"/>
@@ -579,7 +640,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="21" delay="45" offsetY="-2"/>
<frame index="22" delay="45" offsetY="-1"/>
<frame index="21" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="20" delay="50" offsetY="-1"/>
<frame index="21" delay="50" offsetY="-1"/>
<frame index="22" delay="45" offsetY="-2"/>
@@ -596,7 +657,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="22" delay="60" offsetY="-3"/>
<frame index="21" delay="50" offsetY="-2"/>
<frame index="20" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump x1 -->
<frame index="21" delay="45" offsetY="-1"/>
<frame index="22" delay="45" offsetY="-2"/>
<frame index="21" delay="45" offsetY="-3"/>
@@ -604,7 +665,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="21" delay="45" offsetY="-3"/>
<frame index="22" delay="45" offsetY="-2"/>
<frame index="21" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="20" delay="50" offsetY="-1"/>
<frame index="21" delay="50" offsetY="-1"/>
<frame index="22" delay="45" offsetY="-2"/>
@@ -623,128 +684,68 @@ Copyright (C) 2011 Evol Online -->
<frame index="20" delay="50" offsetY="-1"/>
</animation>
- <animation direction="upleft">
- <!-- Normal jump x2-->
- <frame index="25" delay="45" offsetY="-1"/>
- <frame index="26" delay="45" offsetY="-1"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-4"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-4"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-2"/>
- <frame index="27" delay="45" offsetY="-1"/>
- <frame index="26" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
- <frame index="25" delay="50" offsetY="-1"/>
- <frame index="26" delay="50" offsetY="-1"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-4"/>
- <frame index="26" delay="60" offsetY="-5"/>
+ <animation direction="right">
+ <!-- Normal Jump x2 -->
+ <frame index="5" delay="45" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-1"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-2"/>
+ <frame index="7" delay="45" offsetY="-1"/>
+ <frame index="6" delay="45" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
+ <frame index="22" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-6"/>
<frame index="12" delay="80" offsetY="-6"/>
<frame index="32" delay="80" offsetY="-6"/>
- <frame index="2" delay="80" offsetY="-6"/>
- <frame index="37" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
- <frame index="22" delay="80" offsetY="-5"/>
- <frame index="17" delay="80" offsetY="-4"/>
- <frame index="27" delay="60" offsetY="-3"/>
- <frame index="26" delay="50" offsetY="-2"/>
- <frame index="25" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
- <frame index="26" delay="45" offsetY="-1"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-4"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
- <frame index="25" delay="50" offsetY="-1"/>
- <frame index="26" delay="50" offsetY="-1"/>
- <frame index="27" delay="45" offsetY="-2"/>
- <frame index="26" delay="45" offsetY="-3"/>
- <frame index="27" delay="45" offsetY="-4"/>
- <frame index="26" delay="60" offsetY="-5"/>
- <frame index="17" delay="80" offsetY="-6"/>
- <frame index="22" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="37" delay="80" offsetY="-4"/>
+ <frame index="7" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="5" delay="50" offsetY="-1"/>
+ <!-- Normal Jump x1 -->
+ <frame index="6" delay="45" offsetY="-1"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <frame index="5" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="45" offsetY="-2"/>
+ <frame index="6" delay="45" offsetY="-3"/>
+ <frame index="7" delay="45" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
<frame index="37" delay="80" offsetY="-6"/>
<frame index="2" delay="80" offsetY="-6"/>
- <frame index="32" delay="80" offsetY="-5"/>
- <frame index="12" delay="80" offsetY="-4"/>
- <frame index="27" delay="60" offsetY="-3"/>
- <frame index="26" delay="50" offsetY="-2"/>
- <frame index="25" delay="50" offsetY="-1"/>
- </animation>
-
- <animation direction="downleft">
- <!-- Normal jump x2-->
- <frame index="30" delay="45" offsetY="-1"/>
- <frame index="31" delay="45" offsetY="-1"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-4"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-4"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-2"/>
- <frame index="32" delay="45" offsetY="-1"/>
- <frame index="31" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
- <frame index="30" delay="50" offsetY="-1"/>
- <frame index="31" delay="50" offsetY="-1"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-4"/>
- <frame index="31" delay="60" offsetY="-5"/>
- <frame index="2" delay="80" offsetY="-6"/>
- <frame index="37" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
- <frame index="22" delay="80" offsetY="-6"/>
- <frame index="17" delay="80" offsetY="-6"/>
- <frame index="27" delay="80" offsetY="-5"/>
- <frame index="12" delay="80" offsetY="-4"/>
- <frame index="32" delay="60" offsetY="-3"/>
- <frame index="31" delay="50" offsetY="-2"/>
- <frame index="30" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
- <frame index="31" delay="45" offsetY="-1"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-4"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
- <frame index="30" delay="50" offsetY="-1"/>
- <frame index="31" delay="50" offsetY="-1"/>
- <frame index="32" delay="45" offsetY="-2"/>
- <frame index="31" delay="45" offsetY="-3"/>
- <frame index="32" delay="45" offsetY="-4"/>
- <frame index="31" delay="60" offsetY="-5"/>
+ <frame index="32" delay="80" offsetY="-6"/>
<frame index="12" delay="80" offsetY="-6"/>
<frame index="27" delay="80" offsetY="-6"/>
- <frame index="17" delay="80" offsetY="-6"/>
- <frame index="22" delay="80" offsetY="-6"/>
- <frame index="7" delay="80" offsetY="-6"/>
- <frame index="37" delay="80" offsetY="-5"/>
- <frame index="2" delay="80" offsetY="-4"/>
- <frame index="32" delay="60" offsetY="-3"/>
- <frame index="31" delay="50" offsetY="-2"/>
- <frame index="30" delay="50" offsetY="-1"/>
+ <frame index="17" delay="80" offsetY="-5"/>
+ <frame index="22" delay="80" offsetY="-4"/>
+ <frame index="7" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="5" delay="50" offsetY="-1"/>
</animation>
<animation direction="downright">
- <!-- Normal jump x2-->
+ <!-- Normal Jump x2 -->
<frame index="35" delay="45" offsetY="-1"/>
<frame index="36" delay="45" offsetY="-1"/>
<frame index="37" delay="45" offsetY="-2"/>
@@ -759,7 +760,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="36" delay="45" offsetY="-2"/>
<frame index="37" delay="45" offsetY="-1"/>
<frame index="36" delay="45" offsetY="-1"/>
- <!-- Turning jump -->
+ <!-- Turning Jump -->
<frame index="35" delay="50" offsetY="-1"/>
<frame index="36" delay="50" offsetY="-1"/>
<frame index="37" delay="45" offsetY="-2"/>
@@ -776,7 +777,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="37" delay="60" offsetY="-3"/>
<frame index="36" delay="50" offsetY="-2"/>
<frame index="35" delay="50" offsetY="-1"/>
- <!-- Normal jump x1-->
+ <!-- Normal Jump x1 -->
<frame index="36" delay="45" offsetY="-1"/>
<frame index="37" delay="45" offsetY="-2"/>
<frame index="36" delay="45" offsetY="-3"/>
@@ -784,7 +785,7 @@ Copyright (C) 2011 Evol Online -->
<frame index="36" delay="45" offsetY="-3"/>
<frame index="37" delay="45" offsetY="-2"/>
<frame index="36" delay="45" offsetY="-1"/>
- <!-- Back turning jump -->
+ <!-- Back Turning Jump -->
<frame index="35" delay="50" offsetY="-1"/>
<frame index="36" delay="50" offsetY="-1"/>
<frame index="37" delay="45" offsetY="-2"/>
@@ -805,10 +806,10 @@ Copyright (C) 2011 Evol Online -->
</action>
- <action name="attack" imageset="piou">
+ <action name="attack" imageset="mob">
<animation direction="down">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to his place. -->
<frame index="0" delay="60" offsetY="2"/>
<frame index="1" delay="60" offsetY="4"/>
<frame index="2" delay="60" offsetY="6"/>
@@ -819,20 +820,20 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
- <animation direction="right">
- <!-- Running to the player, bitting and goes back to his place -->
- <frame index="5" delay="60" offsetX="2"/>
- <frame index="6" delay="60" offsetX="4"/>
- <frame index="7" delay="60" offsetX="6"/>
- <frame index="8" delay="60" offsetX="8"/>
- <frame index="6" delay="40" offsetX="6"/>
- <frame index="6" delay="40" offsetX="4"/>
- <frame index="5" delay="40" offsetX="2"/>
+ <animation direction="downleft">
+ <!-- Runs to the player, bits him and goes back to his place. -->
+ <frame index="30" delay="60" offsetX="-2" offsetY="2"/>
+ <frame index="31" delay="60" offsetX="-4" offsetY="4"/>
+ <frame index="32" delay="60" offsetX="-6" offsetY="6"/>
+ <frame index="33" delay="60" offsetX="-8" offsetY="8"/>
+ <frame index="31" delay="40" offsetX="-6" offsetY="6"/>
+ <frame index="31" delay="40" offsetX="-4" offsetY="4"/>
+ <frame index="30" delay="40" offsetX="-2" offsetY="2"/>
<end />
</animation>
<animation direction="left">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to his place. -->
<frame index="10" delay="60" offsetX="-2"/>
<frame index="11" delay="60" offsetX="-4"/>
<frame index="12" delay="60" offsetX="-6"/>
@@ -843,8 +844,20 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
+ <animation direction="upleft">
+ <!-- Runs to the player, bits him and goes back to his place. -->
+ <frame index="25" delay="60" offsetX="-2" offsetY="-2"/>
+ <frame index="26" delay="60" offsetX="-4" offsetY="-4"/>
+ <frame index="27" delay="60" offsetX="-6" offsetY="-6"/>
+ <frame index="28" delay="60" offsetX="-8" offsetY="-8"/>
+ <frame index="26" delay="40" offsetX="-6" offsetY="-6"/>
+ <frame index="26" delay="40" offsetX="-4" offsetY="-4"/>
+ <frame index="25" delay="40" offsetX="-2" offsetY="-2"/>
+ <end />
+ </animation>
+
<animation direction="up">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to his place. -->
<frame index="15" delay="60" offsetY="-2"/>
<frame index="16" delay="60" offsetY="-4"/>
<frame index="17" delay="60" offsetY="-6"/>
@@ -856,7 +869,7 @@ Copyright (C) 2011 Evol Online -->
</animation>
<animation direction="upright">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to his place. -->
<frame index="20" delay="60" offsetX="2" offsetY="-2"/>
<frame index="21" delay="60" offsetX="4" offsetY="-4"/>
<frame index="22" delay="60" offsetX="6" offsetY="-6"/>
@@ -867,32 +880,20 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
- <animation direction="upleft">
- <!-- Running to the player, bitting and goes back to his place -->
- <frame index="25" delay="60" offsetX="-2" offsetY="-2"/>
- <frame index="26" delay="60" offsetX="-4" offsetY="-4"/>
- <frame index="27" delay="60" offsetX="-6" offsetY="-6"/>
- <frame index="28" delay="60" offsetX="-8" offsetY="-8"/>
- <frame index="26" delay="40" offsetX="-6" offsetY="-6"/>
- <frame index="26" delay="40" offsetX="-4" offsetY="-4"/>
- <frame index="25" delay="40" offsetX="-2" offsetY="-2"/>
- <end />
- </animation>
-
- <animation direction="downleft">
- <!-- Running to the player, bitting and goes back to his place -->
- <frame index="30" delay="60" offsetX="-2" offsetY="2"/>
- <frame index="31" delay="60" offsetX="-4" offsetY="4"/>
- <frame index="32" delay="60" offsetX="-6" offsetY="6"/>
- <frame index="33" delay="60" offsetX="-8" offsetY="8"/>
- <frame index="31" delay="40" offsetX="-6" offsetY="6"/>
- <frame index="31" delay="40" offsetX="-4" offsetY="4"/>
- <frame index="30" delay="40" offsetX="-2" offsetY="2"/>
+ <animation direction="right">
+ <!-- Runs to the player, bits him and goes back to his place. -->
+ <frame index="5" delay="60" offsetX="2"/>
+ <frame index="6" delay="60" offsetX="4"/>
+ <frame index="7" delay="60" offsetX="6"/>
+ <frame index="8" delay="60" offsetX="8"/>
+ <frame index="6" delay="40" offsetX="6"/>
+ <frame index="6" delay="40" offsetX="4"/>
+ <frame index="5" delay="40" offsetX="2"/>
<end />
</animation>
<animation direction="downright">
- <!-- Running to the player, bitting and goes back to his place -->
+ <!-- Runs to the player, bits him and goes back to his place. -->
<frame index="35" delay="60" offsetX="2" offsetY="2"/>
<frame index="36" delay="60" offsetX="4" offsetY="4"/>
<frame index="37" delay="60" offsetX="6" offsetY="6"/>
@@ -905,20 +906,24 @@ Copyright (C) 2011 Evol Online -->
</action>
- <action name="dead" imageset="piou">
+ <action name="dead" imageset="mob">
<animation direction="down">
<frame index="4"/>
</animation>
- <animation direction="right">
- <frame index="9"/>
+ <animation direction="downleft">
+ <frame index="34"/>
</animation>
<animation direction="left">
<frame index="14"/>
</animation>
+ <animation direction="upleft">
+ <frame index="29"/>
+ </animation>
+
<animation direction="up">
<frame index="19"/>
</animation>
@@ -927,12 +932,8 @@ Copyright (C) 2011 Evol Online -->
<frame index="24"/>
</animation>
- <animation direction="upleft">
- <frame index="29"/>
- </animation>
-
- <animation direction="downleft">
- <frame index="34"/>
+ <animation direction="right">
+ <frame index="9"/>
</animation>
<animation direction="downright">
diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml
index a0d84a86..da3ebff1 100644
--- a/graphics/sprites/monsters/ratto.xml
+++ b/graphics/sprites/monsters/ratto.xml
@@ -1,11 +1,13 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
+
<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/>
- <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/>
+ <action name="spawn" imageset="mob">
- <action name="spawn" imageset="rat">
<animation>
<frame index="0" delay="250"/>
<frame index="1" delay="150"/>
@@ -15,38 +17,49 @@ Copyright (C) 2011 Evol Online -->
<frame index="5" delay="160"/>
<frame index="6" delay="145"/>
<frame index="7" delay="250"/>
- <jump action="stand" />
+ <jump action="stand"/>
</animation>
+
</action>
- <action name="stand" imageset="rat">
+ <action name="stand" imageset="mob">
+
<animation direction="down">
<frame index="7"/>
</animation>
- <animation direction="downright">
- <frame index="14"/>
+
+ <animation direction="downleft">
+ <frame index="56"/>
</animation>
- <animation direction="right">
- <frame index="21"/>
+
+ <animation direction="left">
+ <frame index="49"/>
</animation>
- <animation direction="upright">
- <frame index="28"/>
+
+ <animation direction="upleft">
+ <frame index="42"/>
</animation>
+
<animation direction="up">
<frame index="35"/>
</animation>
- <animation direction="upleft">
- <frame index="42"/>
+
+ <animation direction="upright">
+ <frame index="28"/>
</animation>
- <animation direction="left">
- <frame index="49"/>
+
+ <animation direction="right">
+ <frame index="21"/>
</animation>
- <animation direction="downleft">
- <frame index="56"/>
+
+ <animation direction="downright">
+ <frame index="14"/>
</animation>
+
</action>
- <action name="walk" imageset="rat">
+ <action name="walk" imageset="mob">
+
<animation direction="down">
<frame index="8" delay="80"/>
<frame index="9" delay="70"/>
@@ -54,27 +67,31 @@ Copyright (C) 2011 Evol Online -->
<frame index="7" delay="75"/>
<end />
</animation>
- <animation direction="downright">
- <frame index="15" delay="120"/>
- <frame index="16" delay="100"/>
- <frame index="17" delay="120"/>
- <frame index="14" delay="90"/>
+
+ <animation direction="downleft">
+ <frame index="57" delay="120"/>
+ <frame index="58" delay="100"/>
+ <frame index="59" delay="120"/>
+ <frame index="56" delay="90"/>
<end />
</animation>
- <animation direction="right">
- <frame index="22" delay="120"/>
- <frame index="23" delay="100"/>
- <frame index="24" delay="120"/>
- <frame index="21" delay="90"/>
+
+ <animation direction="left">
+ <frame index="50" delay="120"/>
+ <frame index="51" delay="100"/>
+ <frame index="52" delay="120"/>
+ <frame index="49" delay="90"/>
<end />
</animation>
- <animation direction="upright">
- <frame index="29" delay="120"/>
- <frame index="30" delay="100"/>
- <frame index="31" delay="120"/>
- <frame index="28" delay="90"/>
+
+ <animation direction="upleft">
+ <frame index="43" delay="120"/>
+ <frame index="44" delay="100"/>
+ <frame index="45" delay="120"/>
+ <frame index="42" delay="90"/>
<end />
</animation>
+
<animation direction="up">
<frame index="36" delay="120"/>
<frame index="37" delay="100"/>
@@ -82,94 +99,112 @@ Copyright (C) 2011 Evol Online -->
<frame index="35" delay="90"/>
<end />
</animation>
- <animation direction="upleft">
- <frame index="43" delay="120"/>
- <frame index="44" delay="100"/>
- <frame index="45" delay="120"/>
- <frame index="42" delay="90"/>
+
+ <animation direction="upright">
+ <frame index="29" delay="120"/>
+ <frame index="30" delay="100"/>
+ <frame index="31" delay="120"/>
+ <frame index="28" delay="90"/>
<end />
</animation>
- <animation direction="left">
- <frame index="50" delay="120"/>
- <frame index="51" delay="100"/>
- <frame index="52" delay="120"/>
- <frame index="49" delay="90"/>
+
+ <animation direction="right">
+ <frame index="22" delay="120"/>
+ <frame index="23" delay="100"/>
+ <frame index="24" delay="120"/>
+ <frame index="21" delay="90"/>
<end />
</animation>
- <animation direction="downleft">
- <frame index="57" delay="120"/>
- <frame index="58" delay="100"/>
- <frame index="59" delay="120"/>
- <frame index="56" delay="90"/>
+
+ <animation direction="downright">
+ <frame index="15" delay="120"/>
+ <frame index="16" delay="100"/>
+ <frame index="17" delay="120"/>
+ <frame index="14" delay="90"/>
<end />
</animation>
+
</action>
- <action name="attack" imageset="rat">
+ <action name="attack" imageset="mob">
+
<animation direction="down">
<frame index="11" delay="90"/>
<frame index="12" delay="120"/>
<frame index="13" delay="130"/>
<end/>
</animation>
- <animation direction="downright">
- <frame index="18" delay="90"/>
- <frame index="19" delay="120"/>
- <frame index="20" delay="130"/>
+
+ <animation direction="downleft">
+ <frame index="60" delay="90"/>
+ <frame index="61" delay="120"/>
+ <frame index="62" delay="130"/>
<end/>
</animation>
- <animation direction="right">
- <frame index="25" delay="90"/>
- <frame index="26" delay="120"/>
- <frame index="27" delay="130"/>
+
+ <animation direction="left">
+ <frame index="53" delay="90"/>
+ <frame index="54" delay="120"/>
+ <frame index="55" delay="130"/>
<end/>
</animation>
- <animation direction="upright">
- <frame index="32" delay="90"/>
- <frame index="33" delay="120"/>
- <frame index="34" delay="130"/>
+
+ <animation direction="upleft">
+ <frame index="46" delay="90"/>
+ <frame index="47" delay="120"/>
+ <frame index="48" delay="130"/>
<end/>
</animation>
+
<animation direction="up">
<frame index="39" delay="90"/>
<frame index="40" delay="120"/>
<frame index="41" delay="130"/>
<end/>
</animation>
- <animation direction="upleft">
- <frame index="46" delay="90"/>
- <frame index="47" delay="120"/>
- <frame index="48" delay="130"/>
+
+ <animation direction="upright">
+ <frame index="32" delay="90"/>
+ <frame index="33" delay="120"/>
+ <frame index="34" delay="130"/>
<end/>
</animation>
- <animation direction="left">
- <frame index="53" delay="90"/>
- <frame index="54" delay="120"/>
- <frame index="55" delay="130"/>
+
+ <animation direction="right">
+ <frame index="25" delay="90"/>
+ <frame index="26" delay="120"/>
+ <frame index="27" delay="130"/>
<end/>
</animation>
- <animation direction="downleft">
- <frame index="60" delay="90"/>
- <frame index="61" delay="120"/>
- <frame index="62" delay="130"/>
+
+ <animation direction="downright">
+ <frame index="18" delay="90"/>
+ <frame index="19" delay="120"/>
+ <frame index="20" delay="130"/>
<end/>
</animation>
+
</action>
- <action name="dead" imageset="rat">
+ <action name="dead" imageset="mob">
+
<animation direction="down">
<frame index="63"/>
</animation>
+
+ <animation direction="left">
+ <frame index="66"/>
+ </animation>
+
<animation direction="up">
<frame index="64"/>
</animation>
+
<animation direction="right">
<frame index="65"/>
</animation>
- <animation direction="left">
- <frame index="66"/>
- </animation>
+
</action>
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/monsters/tortuga.xml b/graphics/sprites/monsters/tortuga.xml
index 04383b94..87a8e69f 100644
--- a/graphics/sprites/monsters/tortuga.xml
+++ b/graphics/sprites/monsters/tortuga.xml
@@ -1,10 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- Original Author : Reid
-Copyright (C) 2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/tortuga.png" width="32" height="32"/>
+ <imageset name="mob" src="graphics/sprites/monsters/tortuga.png" width="32" height="32"/>
- <action name="spawn" imageset="base">
+ <action name="spawn" imageset="mob">
<animation>
<frame index="32" delay="70" offsetY="-86"/>
@@ -34,152 +36,146 @@ Copyright (C) 2011 Evol Online -->
</animation>
</action>
- <action name="stand" imageset="base">
+
+ <action name="stand" imageset="mob">
<animation direction="down">
- <!-- static -->
+ <!-- Static -->
<frame index="0" delay="4000"/>
- <!-- mooving hands animation -->
+ <!-- Mooving Feet -->
<frame index="1" delay="120"/>
<frame index="0" delay="120"/>
<frame index="2" delay="120"/>
</animation>
- <animation direction="up">
- <!-- static -->
- <frame index="4" delay="4000"/>
- <!-- mooving hands animation -->
- <frame index="5" delay="120"/>
- <frame index="4" delay="120"/>
- <frame index="6" delay="120"/>
- </animation>
-
- <animation direction="right">
- <!-- static -->
- <frame index="8" delay="4000"/>
- <!-- mooving hands animation -->
- <frame index="9" delay="120"/>
- <frame index="8" delay="120"/>
- <frame index="10" delay="120"/>
+ <animation direction="downleft">
+ <!-- Static -->
+ <frame index="20" delay="4000"/>
+ <!-- Mooving Feet -->
+ <frame index="21" delay="120"/>
+ <frame index="20" delay="120"/>
+ <frame index="22" delay="120"/>
</animation>
<animation direction="left">
- <!-- static -->
+ <!-- Static -->
<frame index="12" delay="4000"/>
- <!-- mooving hands animation -->
+ <!-- Mooving Feet -->
<frame index="13" delay="120"/>
<frame index="12" delay="120"/>
<frame index="14" delay="120"/>
</animation>
- <animation direction="downright">
- <!-- static -->
- <frame index="16" delay="4000"/>
- <!-- mooving hands animation -->
- <frame index="17" delay="120"/>
- <frame index="16" delay="120"/>
- <frame index="18" delay="120"/>
- </animation>
-
- <animation direction="downleft">
- <!-- static -->
- <frame index="20" delay="4000"/>
- <!-- mooving hands animation -->
- <frame index="21" delay="120"/>
- <frame index="20" delay="120"/>
- <frame index="22" delay="120"/>
- </animation>
-
<animation direction="upleft">
- <!-- static -->
+ <!-- Static -->
<frame index="24" delay="4000"/>
- <!-- mooving hands animation -->
+ <!-- Mooving Feet -->
<frame index="25" delay="120"/>
<frame index="24" delay="120"/>
<frame index="26" delay="120"/>
</animation>
+ <animation direction="up">
+ <!-- Static -->
+ <frame index="4" delay="4000"/>
+ <!-- Mooving Feet -->
+ <frame index="5" delay="120"/>
+ <frame index="4" delay="120"/>
+ <frame index="6" delay="120"/>
+ </animation>
+
<animation direction="upright">
- <!-- static -->
+ <!-- Static -->
<frame index="28" delay="4000"/>
- <!-- mooving hands animation -->
+ <!-- Mooving Feet -->
<frame index="29" delay="120"/>
<frame index="28" delay="120"/>
<frame index="30" delay="120"/>
</animation>
- </action>
- <action name="walk" imageset="base">
-
- <animation direction="down">
- <!-- normal moove -->
- <frame index="1" delay="120"/>
- <frame index="0" delay="120"/>
- <frame index="2" delay="120"/>
- <frame index="0" delay="120"/>
- </animation>
-
- <animation direction="up">
- <!-- normal moove -->
- <frame index="5" delay="120"/>
- <frame index="4" delay="120"/>
- <frame index="6" delay="120"/>
- <frame index="4" delay="120"/>
- </animation>
-
<animation direction="right">
- <!-- normal moove -->
+ <!-- Static -->
+ <frame index="8" delay="4000"/>
+ <!-- Mooving Feet -->
<frame index="9" delay="120"/>
<frame index="8" delay="120"/>
<frame index="10" delay="120"/>
- <frame index="8" delay="120"/>
- </animation>
-
- <animation direction="left">
- <!-- normal moove -->
- <frame index="13" delay="120"/>
- <frame index="12" delay="120"/>
- <frame index="14" delay="120"/>
- <frame index="12" delay="120"/>
</animation>
<animation direction="downright">
- <!-- normal moove -->
+ <!-- Static -->
+ <frame index="16" delay="4000"/>
+ <!-- Mooving Feet -->
<frame index="17" delay="120"/>
<frame index="16" delay="120"/>
<frame index="18" delay="120"/>
- <frame index="16" delay="120"/>
+ </animation>
+
+ </action>
+
+ <action name="walk" imageset="mob">
+
+ <animation direction="down">
+ <frame index="1" delay="120"/>
+ <frame index="0" delay="120"/>
+ <frame index="2" delay="120"/>
+ <frame index="0" delay="120"/>
</animation>
<animation direction="downleft">
- <!-- normal moove -->
<frame index="21" delay="120"/>
<frame index="20" delay="120"/>
<frame index="22" delay="120"/>
<frame index="20" delay="120"/>
</animation>
+ <animation direction="left">
+ <frame index="13" delay="120"/>
+ <frame index="12" delay="120"/>
+ <frame index="14" delay="120"/>
+ <frame index="12" delay="120"/>
+ </animation>
+
<animation direction="upleft">
- <!-- normal moove -->
<frame index="25" delay="120"/>
<frame index="24" delay="120"/>
<frame index="26" delay="120"/>
<frame index="24" delay="120"/>
</animation>
+ <animation direction="up">
+ <frame index="5" delay="120"/>
+ <frame index="4" delay="120"/>
+ <frame index="6" delay="120"/>
+ <frame index="4" delay="120"/>
+ </animation>
+
<animation direction="upright">
- <!-- normal moove -->
<frame index="29" delay="120"/>
<frame index="28" delay="120"/>
<frame index="30" delay="120"/>
<frame index="28" delay="120"/>
</animation>
+ <animation direction="right">
+ <frame index="9" delay="120"/>
+ <frame index="8" delay="120"/>
+ <frame index="10" delay="120"/>
+ <frame index="8" delay="120"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="17" delay="120"/>
+ <frame index="16" delay="120"/>
+ <frame index="18" delay="120"/>
+ <frame index="16" delay="120"/>
+ </animation>
+
</action>
- <action name="attack" imageset="base">
+
+ <action name="attack" imageset="mob">
<animation direction="down">
- <!-- normal attack -->
<frame index="0" delay="60" offsetY="2"/>
<frame index="1" delay="60" offsetY="4"/>
<frame index="0" delay="60" offsetY="6"/>
@@ -190,32 +186,18 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
- <animation direction="up">
- <!-- normal attack -->
- <frame index="4" delay="60" offsetY="-2"/>
- <frame index="5" delay="60" offsetY="-4"/>
- <frame index="4" delay="60" offsetY="-6"/>
- <frame index="6" delay="60" offsetY="-8"/>
- <frame index="4" delay="40" offsetY="-6"/>
- <frame index="5" delay="40" offsetY="-4"/>
- <frame index="5" delay="40" offsetY="-2"/>
- <end />
- </animation>
-
- <animation direction="right">
- <!-- normal attack -->
- <frame index="8" delay="60" offsetX="2"/>
- <frame index="9" delay="60" offsetX="4"/>
- <frame index="8" delay="60" offsetX="6"/>
- <frame index="10" delay="60" offsetX="8"/>
- <frame index="8" delay="40" offsetX="6"/>
- <frame index="9" delay="40" offsetX="4"/>
- <frame index="9" delay="40" offsetX="2"/>
+ <animation direction="downleft">
+ <frame index="20" delay="60" offsetY="2" offsetX="-2"/>
+ <frame index="21" delay="60" offsetY="4" offsetX="-4"/>
+ <frame index="20" delay="60" offsetY="6" offsetX="-6"/>
+ <frame index="22" delay="60" offsetY="8" offsetX="-8"/>
+ <frame index="20" delay="40" offsetY="6" offsetX="-6"/>
+ <frame index="21" delay="40" offsetY="4" offsetX="-4"/>
+ <frame index="21" delay="40" offsetY="2" offsetX="-2"/>
<end />
</animation>
<animation direction="left">
- <!-- normal attack -->
<frame index="12" delay="60" offsetX="-2"/>
<frame index="13" delay="60" offsetX="-4"/>
<frame index="12" delay="60" offsetX="-6"/>
@@ -226,32 +208,7 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
- <animation direction="downright">
- <!-- normal attack -->
- <frame index="16" delay="60" offsetY="2" offsetX="2"/>
- <frame index="17" delay="60" offsetY="4" offsetX="4"/>
- <frame index="16" delay="60" offsetY="6" offsetX="6"/>
- <frame index="18" delay="60" offsetY="8" offsetX="8"/>
- <frame index="16" delay="40" offsetY="6" offsetX="6"/>
- <frame index="17" delay="40" offsetY="4" offsetX="4"/>
- <frame index="17" delay="40" offsetY="2" offsetX="2"/>
- <end />
- </animation>
-
- <animation direction="downleft">
- <!-- normal attack -->
- <frame index="20" delay="60" offsetY="2" offsetX="-2"/>
- <frame index="21" delay="60" offsetY="4" offsetX="-4"/>
- <frame index="20" delay="60" offsetY="6" offsetX="-6"/>
- <frame index="22" delay="60" offsetY="8" offsetX="-8"/>
- <frame index="20" delay="40" offsetY="6" offsetX="-6"/>
- <frame index="21" delay="40" offsetY="4" offsetX="-4"/>
- <frame index="21" delay="40" offsetY="2" offsetX="-2"/>
- <end />
- </animation>
-
<animation direction="upleft">
- <!-- normal attack -->
<frame index="24" delay="60" offsetY="-2" offsetX="-2"/>
<frame index="25" delay="60" offsetY="-4" offsetX="-4"/>
<frame index="24" delay="60" offsetY="-6" offsetX="-6"/>
@@ -262,8 +219,18 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
+ <animation direction="up">
+ <frame index="4" delay="60" offsetY="-2"/>
+ <frame index="5" delay="60" offsetY="-4"/>
+ <frame index="4" delay="60" offsetY="-6"/>
+ <frame index="6" delay="60" offsetY="-8"/>
+ <frame index="4" delay="40" offsetY="-6"/>
+ <frame index="5" delay="40" offsetY="-4"/>
+ <frame index="5" delay="40" offsetY="-2"/>
+ <end />
+ </animation>
+
<animation direction="upright">
- <!-- normal attack -->
<frame index="28" delay="60" offsetY="-2" offsetX="2"/>
<frame index="29" delay="60" offsetY="-4" offsetX="4"/>
<frame index="28" delay="60" offsetY="-6" offsetX="6"/>
@@ -274,41 +241,64 @@ Copyright (C) 2011 Evol Online -->
<end />
</animation>
- </action>
- <action name="dead" imageset="base">
-
- <animation direction="down">
- <frame index="3"/>
+ <animation direction="right">
+ <frame index="8" delay="60" offsetX="2"/>
+ <frame index="9" delay="60" offsetX="4"/>
+ <frame index="8" delay="60" offsetX="6"/>
+ <frame index="10" delay="60" offsetX="8"/>
+ <frame index="8" delay="40" offsetX="6"/>
+ <frame index="9" delay="40" offsetX="4"/>
+ <frame index="9" delay="40" offsetX="2"/>
+ <end />
</animation>
- <animation direction="up">
- <frame index="7"/>
+ <animation direction="downright">
+ <frame index="16" delay="60" offsetY="2" offsetX="2"/>
+ <frame index="17" delay="60" offsetY="4" offsetX="4"/>
+ <frame index="16" delay="60" offsetY="6" offsetX="6"/>
+ <frame index="18" delay="60" offsetY="8" offsetX="8"/>
+ <frame index="16" delay="40" offsetY="6" offsetX="6"/>
+ <frame index="17" delay="40" offsetY="4" offsetX="4"/>
+ <frame index="17" delay="40" offsetY="2" offsetX="2"/>
+ <end />
</animation>
- <animation direction="right">
- <frame index="11"/>
- </animation>
+ </action>
- <animation direction="left">
- <frame index="15"/>
- </animation>
+ <action name="dead" imageset="mob">
- <animation direction="downright">
- <frame index="19"/>
+ <animation direction="down">
+ <frame index="3"/>
</animation>
<animation direction="downleft">
<frame index="23"/>
</animation>
+ <animation direction="left">
+ <frame index="15"/>
+ </animation>
+
<animation direction="upleft">
<frame index="27"/>
</animation>
+ <animation direction="up">
+ <frame index="7"/>
+ </animation>
+
<animation direction="upright">
<frame index="31"/>
</animation>
+ <animation direction="right">
+ <frame index="11"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="19"/>
+ </animation>
+
</action>
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/npcs/sprite/piousrocket.png b/graphics/sprites/npcs/sprite/piourocket.png
index 1dadf40d..1dadf40d 100644
--- a/graphics/sprites/npcs/sprite/piousrocket.png
+++ b/graphics/sprites/npcs/sprite/piourocket.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/alige.xml b/graphics/sprites/npcs/xml/alige.xml
index ca101e2c..3c0a6173 100644
--- a/graphics/sprites/npcs/xml/alige.xml
+++ b/graphics/sprites/npcs/xml/alige.xml
@@ -1,35 +1,38 @@
<?xml version="1.0"?>
-<!-- Author : Reid, Dan
+
+<!-- Authors: Reid & Dan.
Copyright (C) 2011 Evol Online -->
+
<sprite>
- <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetX="0" offsetY="-13"/>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetX="0" offsetY="-13"/>
+
+ <action name="stand" imageset="npc">
+ <!-- Opening Eyes -->
+ <animation direction="left">
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="90"/>
+ </animation>
- <action name="stand" imageset="npc">
- <!-- Open eyes animation -->
- <animation direction="left">
- <frame index="2" delay="100"/>
- <frame index="1" delay="90"/>
- </animation>
+ <!-- Closing Eyes -->
+ <animation direction="up">
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="90"/>
+ </animation>
- <!-- Close eyes animation -->
- <animation direction="up">
- <frame index="1" delay="100"/>
- <frame index="2" delay="90"/>
- </animation>
+ <!-- Opened Eyes -->
+ <animation direction="right">
+ <frame index="0" delay="9000"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="200"/>
+ <frame index="2" delay="80"/>
+ <frame index="1" delay="80"/>
+ </animation>
- <!-- Opened eyes -->
- <animation direction="right">
- <frame index="0" delay="9000"/>
- <frame index="1" delay="90"/>
- <frame index="2" delay="80"/>
- <frame index="3" delay="200"/>
- <frame index="2" delay="80"/>
- <frame index="1" delay="80"/>
- </animation>
+ <!-- Closed Eyes -->
+ <animation direction="down">
+ <frame index="3"/>
+ </animation>
- <!-- Closed eyes -->
- <animation direction="down">
- <frame index="3"/>
- </animation>
- </action>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/animated_hammock1.xml b/graphics/sprites/npcs/xml/animated_hammock1.xml
index 7d6a24b4..9d75217a 100644
--- a/graphics/sprites/npcs/xml/animated_hammock1.xml
+++ b/graphics/sprites/npcs/xml/animated_hammock1.xml
@@ -1,21 +1,27 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011-2012 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011-2012 Evol Online -->
+
<sprite>
- <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/>
- <action name="stand" imageset="npc">
- <!-- Mooving hammock. -->
- <animation direction="left">
- <frame index="3" delay="300"/>
- <frame index="2" delay="180"/>
- <frame index="1" delay="150"/>
- <frame index="0" delay="400"/>
- <frame index="1" delay="180"/>
- <frame index="2" delay="150"/>
- </animation>
- <!-- Static hammock. -->
- <animation direction="up">
- <frame index="3"/>
- </animation>
- </action>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/>
+
+ <action name="stand" imageset="npc">
+
+ <!-- Mooving hammock. -->
+ <animation direction="left">
+ <frame index="3" delay="300"/>
+ <frame index="2" delay="180"/>
+ <frame index="1" delay="150"/>
+ <frame index="0" delay="400"/>
+ <frame index="1" delay="180"/>
+ <frame index="2" delay="150"/>
+ </animation>
+
+ <!-- Static hammock. -->
+ <animation direction="up">
+ <frame index="3"/>
+ </animation>
+
+ </action>
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/npcs/xml/animated_hammock2.xml b/graphics/sprites/npcs/xml/animated_hammock2.xml
index 1853d7cc..230d00da 100644
--- a/graphics/sprites/npcs/xml/animated_hammock2.xml
+++ b/graphics/sprites/npcs/xml/animated_hammock2.xml
@@ -1,21 +1,27 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011-2012 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011-2012 Evol Online -->
+
<sprite>
- <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/>
- <action name="stand" imageset="npc">
- <!-- Mooving hammock. -->
- <animation direction="left">
- <frame index="7" delay="300"/>
- <frame index="6" delay="180"/>
- <frame index="5" delay="150"/>
- <frame index="4" delay="400"/>
- <frame index="5" delay="180"/>
- <frame index="6" delay="150"/>
- </animation>
- <!-- Static hammock. -->
- <animation direction="up">
- <frame index="7"/>
- </animation>
- </action>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/>
+
+ <action name="stand" imageset="npc">
+
+ <!-- Mooving hammock. -->
+ <animation direction="left">
+ <frame index="7" delay="300"/>
+ <frame index="6" delay="180"/>
+ <frame index="5" delay="150"/>
+ <frame index="4" delay="400"/>
+ <frame index="5" delay="180"/>
+ <frame index="6" delay="150"/>
+ </animation>
+
+ <!-- Static hammock. -->
+ <animation direction="up">
+ <frame index="7"/>
+ </animation>
+
+ </action>
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/npcs/xml/billybons.xml b/graphics/sprites/npcs/xml/billybons.xml
index 1e89e890..05fed751 100644
--- a/graphics/sprites/npcs/xml/billybons.xml
+++ b/graphics/sprites/npcs/xml/billybons.xml
@@ -1,16 +1,19 @@
<?xml version="1.0"?>
-<!-- Author : Reid
+
+<!-- Author: Reid.
Copyright (C) 2012 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" delay="7000"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- <frame index="0" delay="3500"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- </animation>
- </action>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <frame index="0" delay="7000"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ <frame index="0" delay="3500"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/elmo1.xml b/graphics/sprites/npcs/xml/elmo1.xml
index dbade726..95c1bd92 100644
--- a/graphics/sprites/npcs/xml/elmo1.xml
+++ b/graphics/sprites/npcs/xml/elmo1.xml
@@ -1,16 +1,19 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/elmo1.png" width="19" height="53" offsetX="-5" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" delay="7000"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- <frame index="0" delay="3500"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- </animation>
- </action>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/elmo1.png" width="19" height="53" offsetX="-5"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <frame index="0" delay="7000"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ <frame index="0" delay="3500"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/gugli.xml b/graphics/sprites/npcs/xml/gugli.xml
index e0ef20d9..c7d754c4 100644
--- a/graphics/sprites/npcs/xml/gugli.xml
+++ b/graphics/sprites/npcs/xml/gugli.xml
@@ -1,41 +1,44 @@
<?xml version="1.0"?>
-<!-- Author : Reid 4144
-Copyright (C) 2011-2012 Evol Online
+<!-- Author: Reid & 4144.
+Copyright (C) 2011-2012 Evol Online -->
+<!--
Example of the extended animation tags.
Allow set in attribute value any frame numbers.
Both of these examples show the same thing:
- <sequence start="55" end="60" delay="75" />
- <sequence value="55-60" delay="75" />
- <sequence value="55,56,57,58,59,60" delay="75" /> -->
+ <sequence start="55" end="60" delay="75"/>
+ <sequence value="55-60" delay="75"/>
+ <sequence value="55,56,57,58,59,60" delay="75"/>
+-->
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/>
- <action name="stand" imageset="base">
+ <action name="stand" imageset="npc">
+ <animation direction="default">
- <animation direction="default">
- <label name="start"/>
- <!-- 40% used on "long" label. -->
- <goto label="long" rand="40"/>
- <!-- 100% from the 60% unused percent are used on "simple" label. -->
- <goto label="simple" rand="100"/>
- <!-- Long move leg animation. -->
- <label name="long"/>
- <frame index="0" delay="120"/>
- <sequence value="1,2" delay="110"/>
- <frame index="3" delay="120"/>
- <sequence value="2,1" delay="110"/>
- <goto label="start"/>
- <!-- Simple move leg animation. -->
- <label name="simple"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="110"/>
- <frame index="2" delay="120"/>
- <frame index="1" delay="110"/>
- <goto label="start"/>
- </animation>
- </action>
+ <label name="start"/>
+ <!-- 40% used on "long" label. -->
+ <goto label="long" rand="40"/>
+ <!-- 100% from the 60% unused percent are used on "simple" label. -->
+ <goto label="simple" rand="100"/>
-</sprite> \ No newline at end of file
+ <!-- Long move leg animation. -->
+ <label name="long"/>
+ <frame index="0" delay="120"/>
+ <sequence value="1,2" delay="110"/>
+ <frame index="3" delay="120"/>
+ <sequence value="2,1" delay="110"/>
+ <goto label="start"/>
+
+ <!-- Simple move leg animation. -->
+ <label name="simple"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="110"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="110"/>
+ <goto label="start"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/xml/hammock.xml b/graphics/sprites/npcs/xml/hammock.xml
index a2065688..ce59bb47 100644
--- a/graphics/sprites/npcs/xml/hammock.xml
+++ b/graphics/sprites/npcs/xml/hammock.xml
@@ -1,13 +1,15 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
+
<sprite variants="2" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/sprite/hammock.png" width="96" height="64" />
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/hammock.png" width="96" height="64"/>
- <action name="stand" imageset="base">
+ <action name="stand" imageset="npc">
<animation direction="default">
- <frame index="0" />
+ <frame index="0"/>
</animation>
</action>
diff --git a/graphics/sprites/npcs/xml/julia.xml b/graphics/sprites/npcs/xml/julia.xml
index f714536a..e5eb436d 100644
--- a/graphics/sprites/npcs/xml/julia.xml
+++ b/graphics/sprites/npcs/xml/julia.xml
@@ -1,16 +1,19 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/julia.png" width="22" height="57" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" delay="7000"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- <frame index="0" delay="3500"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- </animation>
- </action>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/julia.png" width="22" height="57"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <frame index="0" delay="7000"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ <frame index="0" delay="3500"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/magic_arpan.xml b/graphics/sprites/npcs/xml/magic_arpan.xml
index bd9b3de4..a3001119 100644
--- a/graphics/sprites/npcs/xml/magic_arpan.xml
+++ b/graphics/sprites/npcs/xml/magic_arpan.xml
@@ -1,24 +1,27 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/magic_arpan.png" width="29" height="62" />
- <action name="stand" imageset="base">
- <animation direction="default">
-<!-- Eye animation -->
- <frame index="0" delay="7000"/>
- <frame index="3" delay="60"/>
- <frame index="4" delay="120"/>
- <frame index="3" delay="70"/>
-<!-- Mouth animation -->
- <frame index="0" delay="6000"/>
- <sequence start="1" end="2" delay="130" repeat="4" />
- <frame index="1" delay="90"/>
-<!-- Eye animation -->
- <frame index="0" delay="3500"/>
- <frame index="3" delay="60"/>
- <frame index="4" delay="120"/>
- <frame index="3" delay="70"/>
- </animation>
- </action>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/magic_arpan.png" width="29" height="62"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <!-- Eyes Animation -->
+ <frame index="0" delay="7000"/>
+ <frame index="3" delay="60"/>
+ <frame index="4" delay="120"/>
+ <frame index="3" delay="70"/>
+ <!-- Mouth Animation -->
+ <frame index="0" delay="6000"/>
+ <sequence start="1" end="2" delay="130" repeat="4"/>
+ <frame index="1" delay="90"/>
+ <!-- Eyes Animation -->
+ <frame index="0" delay="3500"/>
+ <frame index="3" delay="60"/>
+ <frame index="4" delay="120"/>
+ <frame index="3" delay="70"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/nard.xml b/graphics/sprites/npcs/xml/nard.xml
index 7bf901b4..0cb0963a 100644
--- a/graphics/sprites/npcs/xml/nard.xml
+++ b/graphics/sprites/npcs/xml/nard.xml
@@ -1,16 +1,19 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2012 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/nard.png" width="64" height="64" offsetX="16" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" delay="10000"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- <frame index="0" delay="3500"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- </animation>
- </action>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/nard.png" width="64" height="64" offsetX="16"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <frame index="0" delay="10000"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ <frame index="0" delay="3500"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/npc.xml b/graphics/sprites/npcs/xml/npc.xml
index 347d0ec0..00182d73 100644
--- a/graphics/sprites/npcs/xml/npc.xml
+++ b/graphics/sprites/npcs/xml/npc.xml
@@ -1,14 +1,15 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
-<sprite variants="5" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/sprite/npc.png|S" width="64" height="64" />
+<!-- Author: Reid.
+Copyright (C) 2012 Evol Online -->
+
+<sprite variants="5" variant_offset="1">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/npc.png|S" width="64" height="64"/>
- <action name="stand" imageset="base">
+ <action name="stand" imageset="npc">
<animation direction="default">
- <frame index="0" />
+ <frame index="0"/>
</animation>
</action>
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/npcs/xml/piourocket.xml b/graphics/sprites/npcs/xml/piourocket.xml
new file mode 100644
index 00000000..8d01973f
--- /dev/null
+++ b/graphics/sprites/npcs/xml/piourocket.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0"?>
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
+
+<sprite>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/piourocket.png" width="13" height="50" offsetX="-2"/>
+
+ <action name="stand" imageset="npc">
+
+ <!-- Piou Rocket -->
+ <animation direction="left">
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="70"/>
+ <frame index="11" delay="100"/>
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="70"/>
+ <frame index="4" delay="100"/>
+ <sequence start="5" end="6" delay="90"/>
+ <frame index="7" delay="110"/>
+ <sequence start="8" end="10" delay="90"/>
+ <frame index="11" delay="100"/>
+ </animation>
+
+ <!-- Static Piou -->
+ <animation direction="up">
+ <frame index="0"/>
+ </animation>
+
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/xml/piousrocket.xml b/graphics/sprites/npcs/xml/piousrocket.xml
deleted file mode 100644
index cde4eb57..00000000
--- a/graphics/sprites/npcs/xml/piousrocket.xml
+++ /dev/null
@@ -1,29 +0,0 @@
-<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
-<sprite>
- <imageset name="npc" src="graphics/sprites/npcs/sprite/piousrocket.png" width="13" height="50" offsetX="-2"/>
-
- <action name="stand" imageset="npc">
- <!-- Jump piousrocket -->
- <animation direction="left">
- <frame index="1" delay="90"/>
- <frame index="2" delay="80"/>
- <frame index="3" delay="70"/>
- <frame index="11" delay="100"/>
- <frame index="0" delay="80"/>
- <frame index="1" delay="90"/>
- <frame index="2" delay="80"/>
- <frame index="3" delay="70"/>
- <frame index="4" delay="100"/>
- <sequence start="5" end="6" delay="90" />
- <frame index="7" delay="110"/>
- <sequence start="8" end="10" delay="90" />
- <frame index="11" delay="100"/>
- </animation>
- <!-- Static piou -->
- <animation direction="up">
- <frame index="0"/>
- </animation>
- </action>
-</sprite>
diff --git a/graphics/sprites/npcs/xml/rattosailor.xml b/graphics/sprites/npcs/xml/rattosailor.xml
index f255e301..4f507d99 100644
--- a/graphics/sprites/npcs/xml/rattosailor.xml
+++ b/graphics/sprites/npcs/xml/rattosailor.xml
@@ -1,16 +1,19 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2010-2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2010-2011 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/rattosailor.png" width="31" height="58" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" delay="7000"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- <frame index="0" delay="3500"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- </animation>
- </action>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/rattosailor.png" width="31" height="58"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <frame index="0" delay="7000"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ <frame index="0" delay="3500"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/sailors.xml b/graphics/sprites/npcs/xml/sailors.xml
index 6e0fb6bb..72f7e2c9 100644
--- a/graphics/sprites/npcs/xml/sailors.xml
+++ b/graphics/sprites/npcs/xml/sailors.xml
@@ -1,11 +1,14 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2012 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/sailors.png" width="278" height="149"/>
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" offsetY="19" offsetX="19"/>
- </animation>
- </action>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/sailors.png" width="278" height="149"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <frame index="0" offsetY="19" offsetX="19"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/sapartan.xml b/graphics/sprites/npcs/xml/sapartan.xml
index 8f74b08a..5c495695 100644
--- a/graphics/sprites/npcs/xml/sapartan.xml
+++ b/graphics/sprites/npcs/xml/sapartan.xml
@@ -1,16 +1,19 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2012 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/sapartan.png" width="32" height="57" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" delay="7000"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- <frame index="0" delay="3500"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="80"/>
- </animation>
- </action>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/sapartan.png" width="32" height="57"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <frame index="0" delay="7000"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ <frame index="0" delay="3500"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/silvio.xml b/graphics/sprites/npcs/xml/silvio.xml
index 6014ab93..06b1515f 100644
--- a/graphics/sprites/npcs/xml/silvio.xml
+++ b/graphics/sprites/npcs/xml/silvio.xml
@@ -1,18 +1,21 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2011 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2011 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/silvio.png" width="36" height="49" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" delay="7000"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="120"/>
- <frame index="1" delay="70"/>
- <frame index="0" delay="3500"/>
- <frame index="1" delay="60"/>
- <frame index="2" delay="120"/>
- <frame index="1" delay="70"/>
- </animation>
- </action>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/silvio.png" width="36" height="49"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <frame index="0" delay="7000"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="70"/>
+ <frame index="0" delay="3500"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="70"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/sleepingorc.xml b/graphics/sprites/npcs/xml/sleepingorc.xml
index cf361a3b..0210f362 100644
--- a/graphics/sprites/npcs/xml/sleepingorc.xml
+++ b/graphics/sprites/npcs/xml/sleepingorc.xml
@@ -1,14 +1,16 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2010-2012 Evol Online -->
+
+<!-- Author: Reid.
+Copyright (C) 2010-2012 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64" />
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64"/>
- <action name="stand" imageset="base">
+ <action name="stand" imageset="npc">
<animation direction="default">
- <sequence start="0" end="2" delay="380" />
- <frame index="1" delay="380" />
- <frame index="0" delay="500" />
+ <sequence start="0" end="2" delay="380"/>
+ <frame index="1" delay="380"/>
+ <frame index="0" delay="500"/>
</animation>
</action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/smallnpc.xml b/graphics/sprites/npcs/xml/smallnpc.xml
index c2b1565f..4398e052 100644
--- a/graphics/sprites/npcs/xml/smallnpc.xml
+++ b/graphics/sprites/npcs/xml/smallnpc.xml
@@ -1,13 +1,14 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
-<sprite variants="2" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/sprite/smallnpc.png" width="32" height="32" />
+<!-- Author: Reid.
+Copyright (C) 2012 Evol Online -->
+
+<sprite variants="2" variant_offset="1">
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/smallnpc.png" width="32" height="32"/>
- <action name="stand" imageset="base">
+ <action name="stand" imageset="npc">
<animation direction="default">
- <frame index="0" />
+ <frame index="0"/>
</animation>
</action>
diff --git a/graphics/sprites/npcs/xml/tarlan.xml b/graphics/sprites/npcs/xml/tarlan.xml
index a3dd8b28..7f50c5dc 100644
--- a/graphics/sprites/npcs/xml/tarlan.xml
+++ b/graphics/sprites/npcs/xml/tarlan.xml
@@ -1,78 +1,79 @@
<?xml version="1.0"?>
-<!-- Author : Reid
-Copyright (C) 2012 Evol Online -->
-<sprite>
- <imageset name="tarlan" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/>
+<!-- Author: Reid.
+Copyright (C) 2012 Evol Online -->
+
+<sprite>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/>
- <action name="stand" imageset="tarlan">
- <animation direction="default">
- <!-- Getting ready to fight -->
- <frame index="0" delay="3141" offsetX="8"/>
- <frame index="1" delay="100" offsetX="5"/>
- <frame index="2" delay="220" offsetX="4"/>
- <!-- Fight -->
- <frame index="3" delay="110"/>
- <frame index="4" delay="140"/>
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <!-- Getting Ready To Fight -->
+ <frame index="0" delay="3141" offsetX="8"/>
+ <frame index="1" delay="100" offsetX="5"/>
+ <frame index="2" delay="220" offsetX="4"/>
+ <!-- Fight -->
+ <frame index="3" delay="110"/>
+ <frame index="4" delay="140"/>
<sequence start="5" end="6" delay="120"/>
- <frame index="5" delay="90"/>
- <frame index="4" delay="140"/>
- <frame index="3" delay="110"/>
- <frame index="4" delay="130"/>
+ <frame index="5" delay="90"/>
+ <frame index="4" delay="140"/>
+ <frame index="3" delay="110"/>
+ <frame index="4" delay="130"/>
<sequence start="5" end="6" delay="120"/>
- <frame index="5" delay="90"/>
- <frame index="4" delay="140"/>
- <frame index="3" delay="110"/>
- <!-- Stop -->
- <frame index="7" delay="110" offsetX="5"/>
- <frame index="0" delay="100" offsetX="8"/>
- <frame index="8" delay="800" offsetX="10"/>
- <frame index="0" delay="120" offsetX="8"/>
- <frame index="1" delay="100" offsetX="5"/>
- <frame index="2" delay="210" offsetX="4"/>
- <!-- Fight again longer and faster -->
- <frame index="3" delay="100"/>
- <frame index="4" delay="130"/>
+ <frame index="5" delay="90"/>
+ <frame index="4" delay="140"/>
+ <frame index="3" delay="110"/>
+ <!-- Stop -->
+ <frame index="7" delay="110" offsetX="5"/>
+ <frame index="0" delay="100" offsetX="8"/>
+ <frame index="8" delay="800" offsetX="10"/>
+ <frame index="0" delay="120" offsetX="8"/>
+ <frame index="1" delay="100" offsetX="5"/>
+ <frame index="2" delay="210" offsetX="4"/>
+ <!-- Fight Again Longer And Faster -->
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="130"/>
<sequence start="5" end="6" delay="110"/>
- <frame index="5" delay="85"/>
- <frame index="4" delay="120"/>
- <frame index="3" delay="95"/>
- <frame index="4" delay="130"/>
+ <frame index="5" delay="85"/>
+ <frame index="4" delay="120"/>
+ <frame index="3" delay="95"/>
+ <frame index="4" delay="130"/>
<sequence start="5" end="6" delay="105"/>
- <frame index="5" delay="80"/>
- <frame index="4" delay="115"/>
- <frame index="3" delay="95"/>
- <frame index="4" delay="115"/>
+ <frame index="5" delay="80"/>
+ <frame index="4" delay="115"/>
+ <frame index="3" delay="95"/>
+ <frame index="4" delay="115"/>
<sequence start="5" end="6" delay="105"/>
- <frame index="5" delay="80"/>
- <frame index="4" delay="115"/>
- <frame index="3" delay="95"/>
- <frame index="4" delay="115"/>
+ <frame index="5" delay="80"/>
+ <frame index="4" delay="115"/>
+ <frame index="3" delay="95"/>
+ <frame index="4" delay="115"/>
<sequence start="5" end="6" delay="105"/>
- <frame index="5" delay="80"/>
- <frame index="4" delay="115"/>
- <frame index="3" delay="100"/>
- <frame index="4" delay="130"/>
+ <frame index="5" delay="80"/>
+ <frame index="4" delay="115"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="130"/>
<sequence start="5" end="6" delay="110"/>
- <frame index="5" delay="90"/>
- <frame index="4" delay="130"/>
- <frame index="3" delay="105"/>
- <!-- Get hitted -->
- <frame index="7" delay="110" offsetX="5"/>
- <frame index="0" delay="100" offsetX="8"/>
- <frame index="8" delay="900" offsetX="10"/>
- <frame index="9" delay="140" offsetX="11"/>
- <!-- Down -->
- <frame index="10" delay="110" offsetX="8" offsetY="2"/>
- <!-- Bird -->
+ <frame index="5" delay="90"/>
+ <frame index="4" delay="130"/>
+ <frame index="3" delay="105"/>
+ <!-- Get hit -->
+ <frame index="7" delay="110" offsetX="5"/>
+ <frame index="0" delay="100" offsetX="8"/>
+ <frame index="8" delay="900" offsetX="10"/>
+ <frame index="9" delay="140" offsetX="11"/>
+ <!-- Down -->
+ <frame index="10" delay="110" offsetX="8" offsetY="2"/>
+ <!-- Bird -->
<sequence start="11" end="12" delay="105" repeat="9" offsetY="5" offsetX="8"/>
- <!-- Sit -->
- <frame index="13" delay="90" offsetY="5" offsetX="8"/>
- <frame index="14" delay="8926" offsetY="5" offsetX="8"/>
- <!-- Get back -->
- <frame index="15" delay="130" offsetX="8"/>
- <frame index="0" delay="3141" offsetX="8"/>
- </animation>
- </action>
+ <!-- Sit -->
+ <frame index="13" delay="90" offsetY="5" offsetX="8"/>
+ <frame index="14" delay="8926" offsetY="5" offsetX="8"/>
+ <!-- Get Back -->
+ <frame index="15" delay="130" offsetX="8"/>
+ <frame index="0" delay="3141" offsetX="8"/>
+ </animation>
+ </action>
-</sprite> \ No newline at end of file
+</sprite>
diff --git a/graphics/sprites/players/demon-female.xml b/graphics/sprites/players/demon-female.xml
index e514d034..ee491eaf 100644
--- a/graphics/sprites/players/demon-female.xml
+++ b/graphics/sprites/players/demon-female.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/demon-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/demon-male.xml b/graphics/sprites/players/demon-male.xml
index 7f001880..60be1254 100644
--- a/graphics/sprites/players/demon-male.xml
+++ b/graphics/sprites/players/demon-male.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/demon-male.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/elven-female.xml b/graphics/sprites/players/elven-female.xml
index 4545f0ad..45daa674 100644
--- a/graphics/sprites/players/elven-female.xml
+++ b/graphics/sprites/players/elven-female.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/elven-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/elven-male.xml b/graphics/sprites/players/elven-male.xml
index 7a6d4471..da4604aa 100644
--- a/graphics/sprites/players/elven-male.xml
+++ b/graphics/sprites/players/elven-male.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/elven-male.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/human-female.xml b/graphics/sprites/players/human-female.xml
index 0032b614..cc2ebd53 100644
--- a/graphics/sprites/players/human-female.xml
+++ b/graphics/sprites/players/human-female.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/human-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/human-male.xml b/graphics/sprites/players/human-male.xml
index 77761062..1ad2576d 100644
--- a/graphics/sprites/players/human-male.xml
+++ b/graphics/sprites/players/human-male.xml
@@ -1,6 +1,8 @@
<?xml version="1.0"?>
-<!-- Original Author possible tmw, tmw br, ufb projects
+
+<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/human-male.png" width="64" height="64"/>
@@ -20,21 +22,6 @@ Copyright (C) 2010-2012 Evol Online -->
</animation>
</action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
-
<action name="sit" imageset="base">
<animation direction="down">
<frame index="7"/>
@@ -65,18 +52,18 @@ Copyright (C) 2010-2012 Evol Online -->
</animation>
</action>
- <action name="dead" imageset="base">
+ <action name="walk" imageset="base">
<animation direction="down">
- <frame index="8"/>
+ <sequence start="1" end="6" delay="75"/>
</animation>
<animation direction="left">
- <frame index="26"/>
+ <sequence start="19" end="24" delay="75"/>
</animation>
<animation direction="up">
- <frame index="44"/>
+ <sequence start="37" end="42" delay="75"/>
</animation>
<animation direction="right">
- <frame index="62"/>
+ <sequence start="55" end="60" delay="75"/>
</animation>
</action>
@@ -118,4 +105,19 @@ Copyright (C) 2010-2012 Evol Online -->
</animation>
</action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/players/orc-female.xml b/graphics/sprites/players/orc-female.xml
index 8369bcdf..7a33ecc7 100644
--- a/graphics/sprites/players/orc-female.xml
+++ b/graphics/sprites/players/orc-female.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/orc-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/orc-male.xml b/graphics/sprites/players/orc-male.xml
index 0a38cdec..b1c452ce 100644
--- a/graphics/sprites/players/orc-male.xml
+++ b/graphics/sprites/players/orc-male.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/orc-male.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/raijin-female.xml b/graphics/sprites/players/raijin-female.xml
index f8d94b8c..ed6adfc2 100644
--- a/graphics/sprites/players/raijin-female.xml
+++ b/graphics/sprites/players/raijin-female.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/raijin-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/raijin-male.xml b/graphics/sprites/players/raijin-male.xml
index 643f507c..b4c2260a 100644
--- a/graphics/sprites/players/raijin-male.xml
+++ b/graphics/sprites/players/raijin-male.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/raijin-male.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/tritan-female.xml b/graphics/sprites/players/tritan-female.xml
index 2a365643..3ee4e0d0 100644
--- a/graphics/sprites/players/tritan-female.xml
+++ b/graphics/sprites/players/tritan-female.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/tritan-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/tritan-male.xml b/graphics/sprites/players/tritan-male.xml
index e2f86dee..37191fdb 100644
--- a/graphics/sprites/players/tritan-male.xml
+++ b/graphics/sprites/players/tritan-male.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/tritan-male.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/ukar-female.xml b/graphics/sprites/players/ukar-female.xml
index 6fdf2a84..7e37f25c 100644
--- a/graphics/sprites/players/ukar-female.xml
+++ b/graphics/sprites/players/ukar-female.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/ukar-female.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/graphics/sprites/players/ukar-male.xml b/graphics/sprites/players/ukar-male.xml
index 00d173a9..edcf33d7 100644
--- a/graphics/sprites/players/ukar-male.xml
+++ b/graphics/sprites/players/ukar-male.xml
@@ -1,6 +1,9 @@
<?xml version="1.0"?>
+
<!-- Copyright (C) 2010-2012 Evol Online -->
+
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/players/ukar-male.png" width="64" height="64"/>
+
<include file="players/human-male.xml"/>
</sprite>
diff --git a/hair.xml b/hair.xml
index 18f3a5c6..cf30fa21 100644
--- a/hair.xml
+++ b/hair.xml
@@ -1,28 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : Reid
-(C) Evol Online 2010-2011.
+<!-- Author: Reid.
+(C) Evol Online 2010-2011 -->
-This file here only for compotability with old clients. Can be removed safely.
--->
+<!-- This file is only for compatibility with old clients. Can be removed safely. -->
<colors>
- <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2" />
- <color id="1" name="off black" value="#000000,202020,404040,dddddd" />
- <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e" />
- <color id="3" name="copper" value="#613915,B87333,fcd2c4" />
- <color id="4" name="orange" value="#831f2d,f07401,f8cc8b" />
- <color id="5" name="brunette" value="#613915,B87333,fcd2c4" />
- <color id="6" name="blonde" value="#8c6625,dab425,ffffff" />
- <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81" />
- <color id="8" name="red" value="#580000,C02020,ff6060" />
- <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7" />
- <color id="10" name="pink" value="#a92d42,f67189,ffbac7" />
- <color id="11" name="mauve" value="#640088,b350e0,ecb7ff" />
- <color id="12" name="purple" value="#460850,611967,e7b4ae" />
- <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6" />
- <color id="14" name="blue" value="#16486e,498ec5,e4f2fc" />
- <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9" />
- <color id="16" name="green" value="#115511,22aa22,99dd99" />
- <color id="17" name="lime" value="#547000,a5dc00,d1ff46" />
- <color id="18" name="khaki" value="#06372b,489e25,fdedcc" />
-</colors> \ No newline at end of file
+ <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2"/>
+ <color id="1" name="off black" value="#000000,202020,404040,dddddd"/>
+ <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e"/>
+ <color id="3" name="copper" value="#613915,B87333,fcd2c4"/>
+ <color id="4" name="orange" value="#831f2d,f07401,f8cc8b"/>
+ <color id="5" name="brunette" value="#613915,B87333,fcd2c4"/>
+ <color id="6" name="blonde" value="#8c6625,dab425,ffffff"/>
+ <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81"/>
+ <color id="8" name="red" value="#580000,C02020,ff6060"/>
+ <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7"/>
+ <color id="10" name="pink" value="#a92d42,f67189,ffbac7"/>
+ <color id="11" name="mauve" value="#640088,b350e0,ecb7ff"/>
+ <color id="12" name="purple" value="#460850,611967,e7b4ae"/>
+ <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6"/>
+ <color id="14" name="blue" value="#16486e,498ec5,e4f2fc"/>
+ <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9"/>
+ <color id="16" name="green" value="#115511,22aa22,99dd99"/>
+ <color id="17" name="lime" value="#547000,a5dc00,d1ff46"/>
+ <color id="18" name="khaki" value="#06372b,489e25,fdedcc"/>
+</colors>
diff --git a/items.xml b/items.xml
index efd03d73..b38836a5 100644
--- a/items.xml
+++ b/items.xml
@@ -1,26 +1,28 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/xsl" href="items.xsl"?>
-<!-- Copyright (C) 2010-2012 Evol Online
-Author : Reid, Piman, 4144.
+<!-- Authors: Reid, Piman, 4144.
+Copyright (C) 2010-2012 Evol Online -->
+
+<!--
New management (04/12/11).
--0 -99 = Hairstyles
--100 -infiny = Races
-30 500 = Weapons animation
-501 699 = Usable items
-700 999 = Common items
-1000 1299 = Necklaces
-1300 1799 = Chests
-1800 1999 = Boots
-2000 2199 = Gloves
-2200 2499 = Pants
-2500 2699 = Wings
-2700 2899 = Shields
-2900 3199 = Heads
-3200 3499 = Neck
-3500 + = Weapons
-
-Multiple's colors dye is now setted up by itemcolors.xml.
+-0 -99 Hairstyles
+-100 -200 Races
+30 500 Weapons animation
+501 699 Usable items
+700 999 Common items
+1000 1299 Necklaces
+1300 1799 Chests
+1800 1999 Boots
+2000 2199 Gloves
+2200 2499 Pants
+2500 2699 Wings
+2700 2899 Shields
+2900 3199 Heads
+3200 3499 Neck
+3500 3700 Weapons
+
+Dyable equipment colors are now setted up by itemcolors.xml.
-->
<items>
diff --git a/monsters.xml b/monsters.xml
index 756f965d..1c47fb93 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1,99 +1,101 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Copyright 2010-2011 Evol Online
-Author : Reid
+<!-- Author: Reid.
+Copyright 2010-2011 Evol Online -->
+<!--
monsters.xml parameters explanation:
-<monsters> Parent of the monster strings.
- <monster> Monster tag, every new tag contain some specific attribute of the monster, here the list of them :
- id="" ID of the monster, it's different for every monsters, it starts from 0.
- name="" Name of the monster which will be displayed in game, it's also used by the server.
- targetCursor="" Cursor size used by the client, different size are : small, medium and large.
- walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. different walktype are : walk walkswim and fly. By default, walk option is used, and if the monster is static, this tag can be removed.
- <sprite> This tag show the path to the xml of the monster.
- <sound> Sound tag, contain an event which display the sound effects for the corresponding action, here the list of them :
- event="" Link the sfx to an action, like die, hit, hurt, miss, move and spawn.
-</monsters> Close monster configuration.
+<monsters> Parent of the monster strings.
+<monster> Monster tag. Every new tag contain some specific attribute of the monster, the following parameters is the list of them:
+id="" ID of the monster. It is different for every monsters and it starts from 0.
+name="" Name of the monster which will be displayed in game, it is also used by the server.
+targetCursor="" Cursor size used by the client. The different sizes are: small, medium and large.
+walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea or fly over it. The different walktypes are: walk walkswim and fly. By default, walk option is used, and if the monster is static, this tag can be removed.
+<sprite> This tag show the path to the xml of the monster.
+<sound> Sound tag, contain an event which display the sound effects for the corresponding action. The following parameter lists of them all:
+event="" Link the sfx to an action like die, hit, hurt, miss, move or spawn.
-exemple :
- <monster id="0" name="Reid" targetCursor="big" walkType="fly">
- <sprite>monsters/reid.xml</sprite>
- <sound event="die">monsters/reid/reid-die-1.ogg</sound>
- </monster>
+example:
+ <monster id="0" name="Reid" targetCursor="big" walkType="fly">
+ <sprite>monsters/reid.xml</sprite>
+ <sound event="die">monsters/reid/reid-die-1.ogg</sound>
+ </monster>
-->
<monsters>
- <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
- <its:translateRule selector="//monster/@name" translate="yes"/>
- <its:translateRule selector="//*" translate="no"/>
- </its:rules>
- <monster id="0" name="Piou" targetCursor="small" walkType="walk">
- <sprite>monsters/piou.xml</sprite>
- <sound event="die">monsters/piou/die1.ogg</sound>
- <sound event="hit">monsters/piou/hit1.ogg</sound>
- <sound event="hurt">monsters/piou/hurt1.ogg</sound>
- <sound event="hurt">monsters/piou/hurt2.ogg</sound>
- <sound event="miss">monsters/piou/miss1.ogg</sound>
- <sound event="spawn">monsters/piou/spawn1.ogg</sound>
- </monster>
- <monster id="1" name="Piousse" targetCursor="small" walkType="walk">
- <sprite>monsters/piou.xml</sprite>
- <sprite>accessories/piousse-egg.xml</sprite>
- <sound event="die">monsters/piou/die1.ogg</sound>
- <sound event="hit">monsters/piou/hit1.ogg</sound>
- <sound event="hurt">monsters/piou/hurt1.ogg</sound>
- <sound event="hurt">monsters/piou/hurt2.ogg</sound>
- <sound event="miss">monsters/piou/miss1.ogg</sound>
- <sound event="spawn">monsters/piou/spawn1.ogg</sound>
- </monster>
- <monster id="2" name="Tortuga" targetCursor="small" walkType="walkswim">
- <sound event="die">monsters/tortuga/die1.ogg</sound>
- <sound event="hit">monsters/tortuga/hit1.ogg</sound>
- <sound event="hit">monsters/tortuga/hit2.ogg</sound>
- <sound event="hurt">monsters/tortuga/hurt1.ogg</sound>
- <sound event="miss">monsters/tortuga/miss1.ogg</sound>
- <sound event="spawn">monsters/tortuga/spawn1.ogg</sound>
- <sprite>monsters/tortuga.xml</sprite>
- </monster>
- <monster id="3" name="Ratto" targetCursor="small" walkType="walk">
- <sprite>monsters/ratto.xml</sprite>
- <sprite>accessories/ratto-tail.xml</sprite>
- <sound event="die">monsters/ratto/die1.ogg</sound>
- <sound event="hit">monsters/ratto/hit1.ogg</sound>
- <sound event="hit">monsters/ratto/hit2.ogg</sound>
- <sound event="hurt">monsters/ratto/hurt1.ogg</sound>
- <sound event="spawn">monsters/ratto/spawn1.ogg</sound>
- </monster>
- <monster id="4" name="Croc" targetCursor="small" walkType="walk">
- <sound event="hit">monsters/croc/hit1.ogg</sound>
- <sound event="hit">monsters/croc/hit2.ogg</sound>
- <sound event="hurt">monsters/croc/hurt1.ogg</sound>
- <sound event="hurt">monsters/croc/hurt2.ogg</sound>
- <sound event="hurt">monsters/croc/hurt3.ogg</sound>
- <sound event="miss">monsters/croc/miss1.ogg</sound>
- <sound event="spawn">monsters/croc/spawn1.ogg</sound>
- <sprite>monsters/croc.xml</sprite>
- </monster>
- <monster id="5" name="Little Blub" targetCursor="small" walkType="walkswim">
- <sprite>monsters/blub-little.xml</sprite>
- <sprite>accessories/littleblub-tentacle.xml</sprite>
- <sound event="hit">monsters/blub/hit1.ogg</sound>
- </monster>
-<!--<monster id="6" name="Blub" targetCursor="medium" walkType="walkswim">
- <sprite>monsters/blub.xml</sprite>
- <sprite>accessories/blub-tentacle.xml</sprite>
- </monster>
- <monster id="7" name="Top Blub" targetCursor="medium" walkType="walkswim">
- <sprite>monsters/blub.xml</sprite>
- <sprite>accessories/blub-tentacle.xml</sprite>
- <sprite>accessories/blub-tophat.xml</sprite>
- </monster> -->
- <monster id="8" name="Croco Tree" targetCursor="large">
- <sprite>monsters/croconut.xml</sprite>
- <sound event="die">monsters/croconut/die1.ogg</sound>
- <sound event="hurt">monsters/croconut/hurt1.ogg</sound>
- <sound event="hurt">monsters/croconut/hurt2.ogg</sound>
- <sound event="hurt">monsters/croconut/hurt3.ogg</sound>
- </monster>
+ <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
+ <its:translateRule selector="//monster/@name" translate="yes"/>
+ <its:translateRule selector="//*" translate="no"/>
+ </its:rules>
+
+ <monster id="0" name="Piou" targetCursor="small" walkType="walk">
+ <sprite>monsters/piou.xml</sprite>
+ <sound event="die">monsters/piou/die1.ogg</sound>
+ <sound event="hit">monsters/piou/hit1.ogg</sound>
+ <sound event="hurt">monsters/piou/hurt1.ogg</sound>
+ <sound event="hurt">monsters/piou/hurt2.ogg</sound>
+ <sound event="miss">monsters/piou/miss1.ogg</sound>
+ <sound event="spawn">monsters/piou/spawn1.ogg</sound>
+ </monster>
+ <monster id="1" name="Piousse" targetCursor="small" walkType="walk">
+ <sprite>monsters/piou.xml</sprite>
+ <sprite>accessories/piousse-egg.xml</sprite>
+ <sound event="die">monsters/piou/die1.ogg</sound>
+ <sound event="hit">monsters/piou/hit1.ogg</sound>
+ <sound event="hurt">monsters/piou/hurt1.ogg</sound>
+ <sound event="hurt">monsters/piou/hurt2.ogg</sound>
+ <sound event="miss">monsters/piou/miss1.ogg</sound>
+ <sound event="spawn">monsters/piou/spawn1.ogg</sound>
+ </monster>
+ <monster id="2" name="Tortuga" targetCursor="small" walkType="walkswim">
+ <sound event="die">monsters/tortuga/die1.ogg</sound>
+ <sound event="hit">monsters/tortuga/hit1.ogg</sound>
+ <sound event="hit">monsters/tortuga/hit2.ogg</sound>
+ <sound event="hurt">monsters/tortuga/hurt1.ogg</sound>
+ <sound event="miss">monsters/tortuga/miss1.ogg</sound>
+ <sound event="spawn">monsters/tortuga/spawn1.ogg</sound>
+ <sprite>monsters/tortuga.xml</sprite>
+ </monster>
+ <monster id="3" name="Ratto" targetCursor="small" walkType="walk">
+ <sprite>monsters/ratto.xml</sprite>
+ <sprite>accessories/ratto-tail.xml</sprite>
+ <sound event="die">monsters/ratto/die1.ogg</sound>
+ <sound event="hit">monsters/ratto/hit1.ogg</sound>
+ <sound event="hit">monsters/ratto/hit2.ogg</sound>
+ <sound event="hurt">monsters/ratto/hurt1.ogg</sound>
+ <sound event="spawn">monsters/ratto/spawn1.ogg</sound>
+ </monster>
+ <monster id="4" name="Croc" targetCursor="small" walkType="walk">
+ <sound event="hit">monsters/croc/hit1.ogg</sound>
+ <sound event="hit">monsters/croc/hit2.ogg</sound>
+ <sound event="hurt">monsters/croc/hurt1.ogg</sound>
+ <sound event="hurt">monsters/croc/hurt2.ogg</sound>
+ <sound event="hurt">monsters/croc/hurt3.ogg</sound>
+ <sound event="miss">monsters/croc/miss1.ogg</sound>
+ <sound event="spawn">monsters/croc/spawn1.ogg</sound>
+ <sprite>monsters/croc.xml</sprite>
+ </monster>
+ <monster id="5" name="Little Blub" targetCursor="small" walkType="walkswim">
+ <sprite>monsters/blub-little.xml</sprite>
+ <sprite>accessories/littleblub-tentacle.xml</sprite>
+ <sound event="hit">monsters/blub/hit1.ogg</sound>
+ </monster>
+<!-- <monster id="6" name="Blub" targetCursor="medium" walkType="walkswim">
+ <sprite>monsters/blub.xml</sprite>
+ <sprite>accessories/blub-tentacle.xml</sprite>
+ </monster>
+ <monster id="7" name="Top Blub" targetCursor="medium" walkType="walkswim">
+ <sprite>monsters/blub.xml</sprite>
+ <sprite>accessories/blub-tentacle.xml</sprite>
+ <sprite>accessories/blub-tophat.xml</sprite>
+ </monster> -->
+ <monster id="8" name="Croco Tree" targetCursor="large">
+ <sprite>monsters/croconut.xml</sprite>
+ <sound event="die">monsters/croconut/die1.ogg</sound>
+ <sound event="hurt">monsters/croconut/hurt1.ogg</sound>
+ <sound event="hurt">monsters/croconut/hurt2.ogg</sound>
+ <sound event="hurt">monsters/croconut/hurt3.ogg</sound>
+ </monster>
+
</monsters>
diff --git a/npcs.xml b/npcs.xml
index 90566dd0..e90cd1fb 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -1,152 +1,156 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : Reid, Pad
+<!-- Authors: Reid & Pad. -->
(C) Evol Online 2010-2012.
+<!--
IDs 100-300 = Unanimated
IDs 301-900 = Animated
IDs 990-999 = Special
-->
<npcs>
-<!-- Unanimated NPCs -->
- <npc id="100">
- <!-- Knife-pit. -->
- <sprite variant="0">npcs/xml/smallnpc.xml</sprite>
- </npc>
- <npc id="101">
- <!-- Demon-Man, siting on a chair... -->
- <sprite variant="0">npcs/xml/npc.xml</sprite>
- </npc>
- <npc id="102">
- <!-- Hat-box. -->
- <sprite variant="1">npcs/xml/smallnpc.xml</sprite>
- </npc>
- <npc id="103">
- <!-- Raijin-Man, standing on a mat. -->
- <sprite variant="1">npcs/xml/npc.xml</sprite>
- </npc>
- <npc id="104">
- <!-- Orc-Man, standing with a box on his hand. -->
- <sprite variant="2">npcs/xml/npc.xml</sprite>
- </npc>
- <npc id="105">
- <!-- Demon-Man, sitting sailor. -->
- <sprite variant="3">npcs/xml/npc.xml</sprite>
- </npc>
- <npc id="106">
- <!-- Elven-Man, strong, standing sailor with blonde hair. -->
- <sprite variant="4">npcs/xml/npc.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite>
- </npc>
- <npc id="107">
- <!-- Elven-Man, strong, standing sailor with red hair. -->
- <sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite>
- </npc>
-<!-- Animated NPCs -->
- <npc id="301">
- <!-- Eye animation. -->
- <sprite>npcs/xml/alige.xml</sprite>
- </npc>
- <npc id="302">
- <!-- Orc-Sailor, sleeping. -->
- <sprite>npcs/xml/sleepingorc.xml</sprite>
- </npc>
- <npc id="303">
- <!-- Human-Man, sailor with a ratto on his hand. -->
- <sprite>npcs/xml/rattosailor.xml</sprite>
- </npc>
- <npc id="304">
- <!-- Demon-Woman, take care about the ship. -->
- <sprite>npcs/xml/julia.xml</sprite>
- </npc>
- <npc id="305">
- <!-- Sailors group. -->
- <sprite>npcs/xml/sailors.xml</sprite>
- </npc>
- <npc id="306">
- <!-- Present to an Evol's friend. -->
- <sprite>npcs/xml/nard.xml</sprite>
- </npc>
- <npc id="307">
- <!-- Tritan-Man, sitting on a barrel. -->
- <sprite>npcs/xml/magic_arpan.xml</sprite>
- </npc>
- <npc id="308">
- <!-- Piousrocket, sitting on his iron bar. -->
- <sprite>npcs/xml/piousrocket.xml</sprite>
- </npc>
- <npc id="309">
- <!-- Human-Man, standing elmo. -->
- <sprite>npcs/xml/elmo1.xml</sprite>
- </npc>
- <npc id="310">
- <!-- Ukar-Man, sleeping sailor. -->
- <sprite variant="0">npcs/xml/hammock.xml</sprite>
- </npc>
- <npc id="311">
- <!-- Elf-Man, drunken sailor. -->
- <sprite>npcs/xml/billybons.xml</sprite>
- </npc>
- <npc id="312">
- <!-- Mudget-Man, small and not smart at all... -->
- <sprite>npcs/xml/silvio.xml</sprite>
- </npc>
- <npc id="313">
- <!-- Human-Man, sitting on a box with purple hair. -->
- <sprite>npcs/xml/gugli.xml</sprite>
- <sprite>accessories/eye-right-blink.xml</sprite>
- </npc>
- <npc id="314">
- <!-- Human-Small-Man, standing with a bottle of wine at his hand. -->
- <sprite>npcs/xml/silvio.xml</sprite>
- </npc>
- <npc id="315">
- <!-- Tritan-Man, standing around a barrel. -->
- <sprite>npcs/xml/sapartan.xml</sprite>
- </npc>
- <npc id="316">
- <!-- Tritan-Man, hitting a palm tree. -->
- <sprite>npcs/xml/tarlan.xml</sprite>
- <sprite>accessories/croconut.xml</sprite>
- </npc>
+ <!-- Unanimated NPCs -->
+ <npc id="100">
+ <!-- Knife-pit. -->
+ <sprite variant="0">npcs/xml/smallnpc.xml</sprite>
+ </npc>
+ <npc id="101">
+ <!-- Demon-Man, siting on a chair... -->
+ <sprite variant="0">npcs/xml/npc.xml</sprite>
+ </npc>
+ <npc id="102">
+ <!-- Hat-box. -->
+ <sprite variant="1">npcs/xml/smallnpc.xml</sprite>
+ </npc>
+ <npc id="103">
+ <!-- Raijin-Man, standing on a mat. -->
+ <sprite variant="1">npcs/xml/npc.xml</sprite>
+ </npc>
+ <npc id="104">
+ <!-- Orc-Man, standing with a box on his hand. -->
+ <sprite variant="2">npcs/xml/npc.xml</sprite>
+ </npc>
+ <npc id="105">
+ <!-- Demon-Man, sitting sailor. -->
+ <sprite variant="3">npcs/xml/npc.xml</sprite>
+ </npc>
+ <npc id="106">
+ <!-- Elven-Man, strong, standing sailor with blonde hair. -->
+ <sprite variant="4">npcs/xml/npc.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite>
+ </npc>
+ <npc id="107">
+ <!-- Elven-Man, strong, standing sailor with red hair. -->
+ <sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite>
+ </npc>
+ <!-- Animated NPCs -->
+ <npc id="301">
+ <!-- Awesome eyes animation. -->
+ <sprite>npcs/xml/alige.xml</sprite>
+ </npc>
+ <npc id="302">
+ <!-- Orc-Sailor, sleeping. -->
+ <sprite>npcs/xml/sleepingorc.xml</sprite>
+ </npc>
+ <npc id="303">
+ <!-- Human-Man, sailor with a ratto on his hand. -->
+ <sprite>npcs/xml/rattosailor.xml</sprite>
+ </npc>
+ <npc id="304">
+ <!-- Demon-Woman, take care about the ship. -->
+ <sprite>npcs/xml/julia.xml</sprite>
+ </npc>
+ <npc id="305">
+ <!-- Sailors group. -->
+ <sprite>npcs/xml/sailors.xml</sprite>
+ </npc>
+ <npc id="306">
+ <!-- Present to an Evol's friend. -->
+ <sprite>npcs/xml/nard.xml</sprite>
+ </npc>
+ <npc id="307">
+ <!-- Tritan-Man, sitting on a barrel. -->
+ <sprite>npcs/xml/magic_arpan.xml</sprite>
+ </npc>
+ <npc id="308">
+ <!-- Piousrocket, sitting on his iron bar. -->
+ <sprite>npcs/xml/piousrocket.xml</sprite>
+ </npc>
+ <npc id="309">
+ <!-- Human-Man, standing elmo. -->
+ <sprite>npcs/xml/elmo1.xml</sprite>
+ </npc>
+ <npc id="310">
+ <!-- Ukar-Man, sleeping sailor. -->
+ <sprite variant="0">npcs/xml/hammock.xml</sprite>
+ </npc>
+ <npc id="311">
+ <!-- Elf-Man, drunken sailor. -->
+ <sprite>npcs/xml/billybons.xml</sprite>
+ </npc>
+ <npc id="312">
+ <!-- Mudget-Man, small and not smart at all... -->
+ <sprite>npcs/xml/silvio.xml</sprite>
+ </npc>
+ <npc id="313">
+ <!-- Human-Man, sitting on a box with purple hair. -->
+ <sprite>npcs/xml/gugli.xml</sprite>
+ <sprite>accessories/eye-right-blink.xml</sprite>
+ </npc>
+ <npc id="314">
+ <!-- Human-Small-Man, standing with a bottle of wine at his hand. -->
+ <sprite>npcs/xml/silvio.xml</sprite>
+ </npc>
+ <npc id="315">
+ <!-- Tritan-Man, standing around a barrel. -->
+ <sprite>npcs/xml/sapartan.xml</sprite>
+ </npc>
+ <npc id="316">
+ <!-- Tritan-Man, hitting a palm tree. -->
+ <sprite>npcs/xml/tarlan.xml</sprite>
+ <sprite>accessories/croconut.xml</sprite>
+ </npc>
-<!-- Special NPCs -->
- <npc id="900">
- <!-- Savepoint, 32x32. -->
- <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx>
- </npc>
-<!-- WIP <npc id="901">
- Savepoint, 32x64.
- <particlefx>graphics/particles/savepoint/savepoint-32x64.xml</particlefx>
- </npc>-->
-<!-- WIP <npc id="902">
- Savepoint, 64x32.
- <particlefx>graphics/particles/savepoint/savepoint-64x32.xml</particlefx>
- </npc>-->
-<!-- WIP <npc id="903">
- Savepoint, 64x64.
- <particlefx>graphics/particles/savepoint/savepoint-64x64.xml</particlefx>
- </npc> -->
- <npc id="904">
- <!-- Left hammock. -->
- <sprite>npcs/xml/animated_hammock1.xml</sprite>
- </npc>
- <npc id="905">
- <!-- Right hammock. -->
- <sprite>npcs/xml/animated_hammock2.xml</sprite>
- </npc>
- <npc id="906">
- <!-- Left hammock with particle. -->
- <sprite>npcs/xml/animated_hammock1.xml</sprite>
- <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx>
- </npc>
- <npc id="999">
- <!-- blank NPC -->
- </npc>
+
+ <!-- Special NPCs -->
+ <npc id="900">
+ <!-- Savepoint (32x32) -->
+ <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx>
+ </npc>
+<!-- WIP <npc id="901">
+ Savepoint (32x64)
+ <particlefx>graphics/particles/savepoint/savepoint-32x64.xml</particlefx>
+ </npc> -->
+<!-- WIP <npc id="902">
+ Savepoint (64x32)
+ <particlefx>graphics/particles/savepoint/savepoint-64x32.xml</particlefx>
+ </npc> -->
+<!-- WIP <npc id="903">
+ Savepoint (64x64)
+ <particlefx>graphics/particles/savepoint/savepoint-64x64.xml</particlefx>
+ </npc> -->
+ <npc id="904">
+ <!-- Left Hammock -->
+ <sprite>npcs/xml/animated_hammock1.xml</sprite>
+ </npc>
+ <npc id="905">
+ <!-- Right Hammock -->
+ <sprite>npcs/xml/animated_hammock2.xml</sprite>
+ </npc>
+ <npc id="906">
+ <!-- Left Hammock With Particles -->
+ <sprite>npcs/xml/animated_hammock1.xml</sprite>
+ <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx>
+ </npc>
+ <npc id="999">
+ <!-- Blank NPC -->
+ </npc>
</npcs>
-<!-- Pad & Reid's work .. November 2010 -->
-<!-- Reid's wipe and redo .. April 2011 -->
-<!-- Reid's re-management of the shape .. May 2011 -->
-<!-- Reid's wipe .. November 2011 -->
-<!-- Reid's ship release .. December 2011 -->
+
+<!-- Pad & Reid's work - November 2010 -->
+<!-- Reid's wipe and redo - April 2011 -->
+<!-- Reid's re-management of the shape - May 2011 -->
+<!-- Reid's wipe - November 2011 -->
+<!-- Reid's Beta 1 release - December 2011 -->
+<!-- Reid's Beta 2 release - May 2012 -->
diff --git a/paths.xml b/paths.xml
index e73f227a..660c20e1 100644
--- a/paths.xml
+++ b/paths.xml
@@ -1,5 +1,9 @@
<?xml version="1.0"?>
-<!-- Use this file to override default data paths used by the system
+
+<!-- Authors: The Mana World & Evol Online. -->
+
+<!--
+Use this file to override default data paths used by the system.
If this file is not used, the hard-coded defaults are the following:
Files: Default paths:
@@ -14,9 +18,9 @@ Default minimaps path: graphics/minimaps/
Default particles path: graphics/particles/
Default sprite path: graphics/sprites/
Default maps path: maps/
-Default sfx path: sfx/
+Default sfx path: sfx/
-Hard-coded reference files (Some could be handled differently later):
+Hard-coded reference files (some could be handled differently later):
Files: Default paths:
============= ===============
@@ -42,7 +46,7 @@ Also, don't forget to add the '/' path separator at the end of folder values.
<option name="minimaps" value="graphics/minimaps/"/>
<option name="maps" value="maps/"/>
<option name="sfx" value="sfx/"/>
- <option name="attackSfxFile" value="weapons/fist/hit-1.ogg"/>
+ <option name="attackSfxFile" value="weapons/fist/hit1.ogg"/>
<option name="music" value="music/"/>
<option name="wallpapers" value="graphics/images/"/>
<option name="wallpaperFile" value="login_wallpaper.png"/>
diff --git a/sfx/fist-swish.ogg b/sfx/fist-swish.ogg
deleted file mode 100644
index 1c5ddb25..00000000
--- a/sfx/fist-swish.ogg
+++ /dev/null
Binary files differ
diff --git a/sfx/weapons/fist/hit-1.ogg b/sfx/weapons/fist/hit1.ogg
index 79a4a272..79a4a272 100755
--- a/sfx/weapons/fist/hit-1.ogg
+++ b/sfx/weapons/fist/hit1.ogg
Binary files differ
diff --git a/status-effects.xml b/status-effects.xml
index 1a2ccad1..5f05b51b 100644
--- a/status-effects.xml
+++ b/status-effects.xml
@@ -1,38 +1,42 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : Themanaworld and EvolOnline teams
-Help :
-name : Name of the status effect.
-id : ID of the status effect.
-block-id : Group of different IDs.(maybe)
-persistent-particle-effect : Display if the effect is present during all of the timer.(maybe)
-start-particle : Particles used for the effect, showed when the effect is enable.
-icon : Icon used in the top bar, showed when the effect is enable.
-start-message : Display a message when you launch the effect.
-end-message : Display a message when the effect end.
+
+<!-- Authors: The Mana World & Evol Online. -->
+
+<!--
+Help:
+ name: Name of the status effect.
+ id: ID of the status effect.
+ block-id: Group of different IDs(?).
+ persistent-particle-effect: Display if the effect is present during all of the timer(?).
+ start-particle: Particles used for the effect, showed when the effect is enable.
+ icon: Icon used in the top bar, showed when the effect is enable.
+ start-message : Display a message when you launch the effect.
+ end-message : Display a message when the effect end.
-->
<status-effects>
- <status-effect name="item-healing" id="70" block-id="24"
- persistent-particle-effect="true"
- start-particle="graphics/particles/circle.particle.xml"
- />
- <status-effect name="magnificat" id="20" block-id="24"
- icon="icons/healing.xml"
- persistent-particle-effect="true"
- start-particle="graphics/particles/circle.particle.xml"
- />
- <status-effect name="invisibility" id="4096" block-id="12"
- icon="icons/invisible.xml"
- start-message="You are now invisible."
- end-message="You are no longer invisible."
- persistent-particle-effect="true"
- start-particle="graphics/particles/sphere-white.particle.xml"
- />
- <status-effect name="poison" id="132" block-id="16"
- icon="icons/poison.xml"
- persistent-particle-effect="true"
- start-particle="graphics/particles/green-bubbles.particle.xml"
- />
- <status-effect name="hide" id="194"
- icon="icons/hidden.xml"
- />
+
+ <status-effect name="item-healing" id="70" block-id="24"
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/circle.particle.xml"/>
+
+ <status-effect name="magnificat" id="20" block-id="24"
+ icon="icons/healing.xml"
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/circle.particle.xml"/>
+
+ <status-effect name="invisibility" id="4096" block-id="12"
+ icon="icons/invisible.xml"
+ start-message="You are now invisible."
+ end-message="You are no longer invisible."
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/sphere-white.particle.xml"/>
+
+ <status-effect name="poison" id="132" block-id="16"
+ icon="icons/poison.xml"
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/green-bubbles.particle.xml"/>
+
+ <status-effect name="hide" id="194"
+ icon="icons/hidden.xml"/>
+
</status-effects>
diff --git a/units.xml b/units.xml
index b114f972..eaba1db8 100644
--- a/units.xml
+++ b/units.xml
@@ -1,4 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
+
+<!-- Authors: The Mana World & Evol Online. -->
+
<units>
<unit type="currency" base=" GP" round="0"/>
<unit type="weight" base=" g" round="0">