diff options
129 files changed, 3211 insertions, 2800 deletions
diff --git a/charcreation.xml b/charcreation.xml index 93e9ef08..7f4c8fcd 100644 --- a/charcreation.xml +++ b/charcreation.xml @@ -1,9 +1,10 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : 4144 -(C) ManaPlus Developers 2011. --> + +<!-- Author: 4144. +(C) ManaPlus Developers 2011 --> <chars> - <haircolor min="0" max="30" /> - <hairstyle min="0" max="30" /> - <stat min="1" max="9" sum="30" /> + <haircolor min="0" max="30"/> + <hairstyle min="0" max="30"/> + <stat min="1" max="9" sum="30"/> </chars> diff --git a/ea-skills.xml b/ea-skills.xml index c7257d2a..594c48bd 100644 --- a/ea-skills.xml +++ b/ea-skills.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : Reid -(C) Evol Online 2010-2012. --> + +<!-- Author: Reid. +(C) Evol Online 2010-2012 --> + <skills> <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> <its:translateRule selector="//set/@name" translate="yes"/> @@ -18,7 +20,7 @@ </set> <set name="Magic"> - <skill id="19" name="Fire Ball" shortName="FB" particle="graphics/particles/fire-explosion.xml" /> + <skill id="19" name="Fire Ball" shortName="FB" particle="graphics/particles/fire-explosion.xml"/> <skill id="340" name="Magic"/> <skill id="341" name="Life Magic"/> <skill id="342" name="War Magic"/> diff --git a/effects.xml b/effects.xml index 8efbef0f..dc2e8133 100644 --- a/effects.xml +++ b/effects.xml @@ -1,41 +1,44 @@ <?xml version="1.0" encoding="utf-8"?> + +<!-- Authors: The Mana World & Evol Online. --> + <being-effects> -<!-- Normal effects --> - <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml" /> - <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml" /> - <effect id="2" particle="graphics/particles/magic.generic.xml"/> - <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- life --> - <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- war --> - <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- transmute --> - <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- nature --> - <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- astral --> - <effect id="10" particle="graphics/particles/magic.default.xml"/> - <effect id="11" particle="graphics/particles/magic.shield.xml"/> - <effect id="12" particle="graphics/particles/magic.haste.xml"/> - <effect id="13" particle="graphics/particles/magic.hit.xml"/> - <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/> - <effect id="15" particle="graphics/particles/fire-burst.xml"/> - <effect id="16" particle="graphics/particles/fire-explosion.xml"/> - <effect id="17" particle="graphics/particles/lightning1.xml"/> - <effect id="18" particle="graphics/particles/lightning2.xml"/> - <effect id="19" particle="graphics/particles/lightning3.xml"/> - <effect id="20" particle="graphics/particles/magic.teleport.xml"/> - <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/> - <effect id="22" particle="graphics/particles/pentagram-burst.xml"/> - <effect id="24" particle="graphics/particles/magic.teleport.xml"/> - <effect id="25" particle="graphics/particles/rain.xml"/> - <effect id="26" particle="graphics/particles/hit.particle.xml" /> - <effect id="27" particle="graphics/particles/arrow-hail.xml" /> - <effect id="28" particle="graphics/particles/crit.particle.xml" /> - <effect id="30" particle="graphics/particles/large-explosion.xml"/> - <effect id="31" particle="graphics/particles/medium-explosion.xml"/> - <effect id="32" particle="graphics/particles/medium-smoke.xml"/> - <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/> + <!-- Normal Effects --> + <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/> + <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/> + <effect id="2" particle="graphics/particles/magic.generic.xml"/> <!-- General Magic --> + <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- Life Magic --> + <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- War Magic --> + <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- Transmutation Magic --> + <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- Nature Magic --> + <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- Astral Magic --> + <effect id="10" particle="graphics/particles/magic.default.xml"/> + <effect id="11" particle="graphics/particles/magic.shield.xml"/> + <effect id="12" particle="graphics/particles/magic.haste.xml"/> + <effect id="13" particle="graphics/particles/magic.hit.xml"/> + <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/> + <effect id="15" particle="graphics/particles/fire-burst.xml"/> + <effect id="16" particle="graphics/particles/fire-explosion.xml"/> + <effect id="17" particle="graphics/particles/lightning1.xml"/> + <effect id="18" particle="graphics/particles/lightning2.xml"/> + <effect id="19" particle="graphics/particles/lightning3.xml"/> + <effect id="20" particle="graphics/particles/magic.teleport.xml"/> + <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/> + <effect id="22" particle="graphics/particles/pentagram-burst.xml"/> + <effect id="24" particle="graphics/particles/magic.teleport.xml"/> + <effect id="25" particle="graphics/particles/rain.xml"/> + <effect id="26" particle="graphics/particles/hit.particle.xml"/> + <effect id="27" particle="graphics/particles/arrow-hail.xml"/> + <effect id="28" particle="graphics/particles/crit.particle.xml"/> + <effect id="30" particle="graphics/particles/large-explosion.xml"/> + <effect id="31" particle="graphics/particles/medium-explosion.xml"/> + <effect id="32" particle="graphics/particles/medium-smoke.xml"/> + <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/> -<!-- Second time effects, used for ending an action. --> - <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> - <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/> - <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/> + <!-- Second time Effects, used for ending an action. --> + <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> + <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/> + <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/> </being-effects> @@ -1,4 +1,8 @@ <?xml version="1.0"?> + +<!-- Authors: The Mana World & Evol Online. +Copyright (C) 2010-2012 Evol Online --> + <emotes> <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> <its:translateRule selector="//emote/@name" translate="yes"/> @@ -6,8 +10,7 @@ <its:translateRule selector="//*" translate="no"/> </its:rules> - <!-- Important note that the sprite tags are purely for - backwards compatibility --> + <!-- The sprite tags are purely for backwards compatibility --> <emote id="0" name="Disgust" diff --git a/equipmentwindow.xml b/equipmentwindow.xml index c1f300e8..c1fe7f4b 100644 --- a/equipmentwindow.xml +++ b/equipmentwindow.xml @@ -1,21 +1,21 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : 4144 -(C) Evol Online 2011. --> +<!-- Author: 4144. +(C) Evol Online 2011 --> <equipment> - <window width="180" height="345" /> - <playerbox x="50" y="80" width="74" height="168" /> - <slot name="torso" x="90" y="40" image="0" /> - <slot name="gloves" x="8" y="78" image="1" /> - <slot name="hat" x="70" y="0" image="2" /> - <slot name="pants" x="50" y="253" /> - <slot name="boots" x="90" y="253" /> - <slot name="" x="8" y="213" /> - <slot name="wings" x="129" y="213" /> - <slot name="scarf" x="50" y="40" /> - <slot name="weapon" x="8" y="168" /> - <slot name="shield" x="129" y="168" /> - <slot name="ammo" x="129" y="78" /> - <slot name="amulet" x="8" y="123" /> - <slot name="ring" x="129" y="123" /> + <window width="180" height="345"/> + <playerbox x="50" y="80" width="74" height="168"/> + <slot name="torso" x="90" y="40" image="0"/> + <slot name="gloves" x="8" y="78" image="1"/> + <slot name="hat" x="70" y="0" image="2"/> + <slot name="pants" x="50" y="253"/> + <slot name="boots" x="90" y="253"/> + <slot name="" x="8" y="213"/> + <slot name="wings" x="129" y="213"/> + <slot name="scarf" x="50" y="40"/> + <slot name="weapon" x="8" y="168"/> + <slot name="shield" x="129" y="168"/> + <slot name="ammo" x="129" y="78"/> + <slot name="amulet" x="8" y="123"/> + <slot name="ring" x="129" y="123"/> </equipment> diff --git a/evol.manaplus b/evol.manaplus index 3044522f..79b37401 100644 --- a/evol.manaplus +++ b/evol.manaplus @@ -1,4 +1,4 @@ <?xml version="1.0"?>
<configuration>
- <option name="dataPath" value="." />
+ <option name="dataPath" value="."/>
</configuration>
diff --git a/graphics/emotes/angel.xml b/graphics/emotes/angel.xml index 36fe27c0..05931a14 100644 --- a/graphics/emotes/angel.xml +++ b/graphics/emotes/angel.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/blah.xml b/graphics/emotes/blah.xml index 528c004b..0b1b2a37 100644 --- a/graphics/emotes/blah.xml +++ b/graphics/emotes/blah.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/blush.xml b/graphics/emotes/blush.xml index cd9d0d0e..26e89473 100644 --- a/graphics/emotes/blush.xml +++ b/graphics/emotes/blush.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/disgust.xml b/graphics/emotes/disgust.xml index 6133bb7c..af5709ec 100644 --- a/graphics/emotes/disgust.xml +++ b/graphics/emotes/disgust.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/evil.xml b/graphics/emotes/evil.xml index 79c98812..c651f7e9 100644 --- a/graphics/emotes/evil.xml +++ b/graphics/emotes/evil.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/grin.xml b/graphics/emotes/grin.xml index 852ae751..d783fa35 100644 --- a/graphics/emotes/grin.xml +++ b/graphics/emotes/grin.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/happy.xml b/graphics/emotes/happy.xml index 42256bcd..d2e0c8dd 100644 --- a/graphics/emotes/happy.xml +++ b/graphics/emotes/happy.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/perturbed.xml b/graphics/emotes/perturbed.xml index d15fd5a0..c7260385 100644 --- a/graphics/emotes/perturbed.xml +++ b/graphics/emotes/perturbed.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/sad.xml b/graphics/emotes/sad.xml index ef27a06d..67e5fa43 100644 --- a/graphics/emotes/sad.xml +++ b/graphics/emotes/sad.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/speech.xml b/graphics/emotes/speech.xml index 569c10fd..df008f7d 100644 --- a/graphics/emotes/speech.xml +++ b/graphics/emotes/speech.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/surprise.xml b/graphics/emotes/surprise.xml index 7c1162d7..002a0d57 100644 --- a/graphics/emotes/surprise.xml +++ b/graphics/emotes/surprise.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/tongue.xml b/graphics/emotes/tongue.xml index 8b4fb498..2acf1836 100644 --- a/graphics/emotes/tongue.xml +++ b/graphics/emotes/tongue.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/upset.xml b/graphics/emotes/upset.xml index be88a9dd..2d8d8955 100644 --- a/graphics/emotes/upset.xml +++ b/graphics/emotes/upset.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/wink.xml b/graphics/emotes/wink.xml index 9c5b0007..24add2e6 100644 --- a/graphics/emotes/wink.xml +++ b/graphics/emotes/wink.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+ +<!-- Author: The Mana World. +Copyright (C) 2010-2011 Evol Online --> +
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/sprites/accessories/croconut.xml b/graphics/sprites/accessories/croconut.xml index 46009f14..0704a277 100644 --- a/graphics/sprites/accessories/croconut.xml +++ b/graphics/sprites/accessories/croconut.xml @@ -1,69 +1,67 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2012 Evol Online --> -<sprite> - <imageset name="croconut" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetY="-61"/> - <action name="stand" imageset="croconut"> +<!-- Author: Reid. +Copyright (C) 2012 Evol Online --> - <animation direction="default"> - <frame index="1" delay="4211"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="1381"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="1" delay="90" offsetY="2"/> - <frame index="1" delay="80" offsetY="4"/> - <frame index="1" delay="70" offsetY="6"/> - <frame index="1" delay="50" offsetY="9"/> - <frame index="3" delay="60" offsetY="11"/> - <frame index="4" delay="55" offsetY="12"/> - <frame index="5" delay="50" offsetY="12"/> - <frame index="6" delay="10720"/> - <frame index="1" delay="3670"/> - <!-- Animation is too long. --> - </animation> +<sprite> + <imageset name="acc" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetY="-61"/> + <action name="stand" imageset="acc"> + <animation direction="default"> + <frame index="1" delay="4211"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="1381"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="1" delay="90" offsetY="2"/> + <frame index="1" delay="80" offsetY="4"/> + <frame index="1" delay="70" offsetY="6"/> + <frame index="1" delay="50" offsetY="9"/> + <frame index="3" delay="60" offsetY="11"/> + <frame index="4" delay="55" offsetY="12"/> + <frame index="5" delay="50" offsetY="12"/> + <frame index="6" delay="10720"/> + <frame index="1" delay="3670"/> + </animation> </action> - </sprite>
\ No newline at end of file diff --git a/graphics/sprites/accessories/eye-right-blink.xml b/graphics/sprites/accessories/eye-right-blink.xml index ad6b4f3f..92f4c24c 100644 --- a/graphics/sprites/accessories/eye-right-blink.xml +++ b/graphics/sprites/accessories/eye-right-blink.xml @@ -1,20 +1,19 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2011-2012 Evol Online --> -<sprite> - <imageset name="eye" src="graphics/sprites/accessories/eye-right-blink.png" width="5" height="5" offsetX="4" offsetY="-45"/> - <action name="stand" imageset="eye"> +<!-- Author: Reid. +Copyright (C) 2011-2012 Evol Online --> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> +<sprite> + <imageset name="acc" src="graphics/sprites/accessories/eye-right-blink.png" width="5" height="5" offsetX="4" offsetY="-45"/> + <action name="stand" imageset="acc"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/accessories/littleblub-tentacle.xml b/graphics/sprites/accessories/littleblub-tentacle.xml index d37b031e..05e2b03a 100644 --- a/graphics/sprites/accessories/littleblub-tentacle.xml +++ b/graphics/sprites/accessories/littleblub-tentacle.xml @@ -1,474 +1,480 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> + <sprite> - <imageset name="octopus" src="graphics/sprites/accessories/littleblub-tentacle.png" width="15" height="14" offsetY="-8"/> + <imageset name="acc" src="graphics/sprites/accessories/littleblub-tentacle.png" width="15" height="14" offsetY="-8"/> - <action name="spawn" imageset="octopus"> + <action name="spawn" imageset="acc"> <animation> - <!-- octopus unhidding from the ground --> - <frame index="10" delay="1430"/> - <frame index="9" delay="360"/> - <frame index="8" delay="140"/> - <jump action="stand" /> + <!-- Unhidding from the ground. --> + <frame index="10" delay="1430"/> + <frame index="9" delay="360"/> + <frame index="8" delay="140"/> + <jump action="stand"/> </animation> </action> - <action name="stand" imageset="octopus"> + + <action name="stand" imageset="acc"> <animation direction="down"> - <!-- static --> - <frame index="0" delay="5430"/> - <!-- looking around --> - <frame index="1" delay="150"/> - <frame index="2" delay="250"/> - <frame index="1" delay="150"/> - <frame index="0" delay="130"/> - <frame index="7" delay="150"/> - <frame index="6" delay="250"/> - <frame index="5" delay="150"/> - <frame index="0" delay="200"/> + <!-- Static --> + <frame index="0" delay="5430"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="7" delay="150"/> + <frame index="6" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> </animation> <animation direction="downleft"> - <!-- static --> - <frame index="1" delay="4000"/> - <!-- looking around --> - <frame index="0" delay="150"/> - <frame index="7" delay="250"/> - <frame index="0" delay="150"/> - <frame index="1" delay="130"/> - <frame index="2" delay="150"/> - <frame index="3" delay="250"/> - <frame index="2" delay="150"/> - <frame index="1" delay="200"/> + <!-- Static --> + <frame index="1" delay="4000"/> + <!-- Looking Around --> + <frame index="0" delay="150"/> + <frame index="7" delay="250"/> + <frame index="0" delay="150"/> + <frame index="1" delay="130"/> + <frame index="2" delay="150"/> + <frame index="3" delay="250"/> + <frame index="2" delay="150"/> + <frame index="1" delay="200"/> </animation> <animation direction="left"> - <!-- static --> - <frame index="2" delay="4000"/> - <!-- looking around --> - <frame index="1" delay="150"/> - <frame index="0" delay="250"/> - <frame index="1" delay="150"/> - <frame index="2" delay="130"/> - <frame index="3" delay="150"/> - <frame index="4" delay="250"/> - <frame index="3" delay="150"/> + <!-- Static --> + <frame index="2" delay="4000"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="130"/> + <frame index="3" delay="150"/> + <frame index="4" delay="250"/> + <frame index="3" delay="150"/> </animation> <animation direction="upleft"> - 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<!-- static --> - <frame index="5" delay="5000"/> - <!-- looking around --> - <frame index="4" delay="150"/> - <frame index="3" delay="250"/> - <frame index="4" delay="150"/> - <frame index="5" delay="130"/> - <frame index="6" delay="150"/> - <frame index="7" delay="250"/> - <frame index="6" delay="150"/> + <!-- Static --> + <frame index="5" delay="5000"/> + <!-- Looking Around --> + <frame index="4" delay="150"/> + <frame index="3" delay="250"/> + <frame index="4" delay="150"/> + <frame index="5" delay="130"/> + <frame index="6" delay="150"/> + <frame index="7" delay="250"/> + <frame index="6" delay="150"/> </animation> <animation direction="right"> - <!-- static --> - <frame index="6" delay="5000"/> - <!-- looking around --> - <frame index="5" delay="150"/> - <frame index="4" delay="250"/> - <frame index="5" delay="150"/> - <frame index="6" delay="130"/> - <frame index="7" delay="150"/> - <frame index="0" delay="250"/> - <frame index="7" delay="150"/> + <!-- Static --> + <frame index="6" delay="5000"/> + <!-- Looking Around --> + <frame index="5" delay="150"/> + <frame index="4" delay="250"/> + <frame index="5" delay="150"/> + <frame index="6" delay="130"/> + <frame index="7" delay="150"/> + <frame index="0" delay="250"/> + <frame index="7" delay="150"/> </animation> <animation direction="downright"> - 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<action name="dead" imageset="octopus"> + + <action name="dead" imageset="acc"> <animation direction="down"> - <frame index="0" delay="80"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="0" delay="80"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="downleft"> - <frame index="1" delay="80"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="1" delay="80"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="left"> - <frame index="2" delay="80"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="2" delay="80"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="upleft"> - <frame index="3" delay="80"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="3" delay="80"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="up"> - <frame index="4" delay="80"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="4" delay="80"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="upright"> - <frame index="5" delay="80"/> - <frame index="6" delay="70"/> - <frame index="7" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="80"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="5" delay="80"/> + <frame index="6" delay="70"/> + <frame index="7" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="right"> - <frame index="6" delay="80"/> - <frame index="7" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="80"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="6" delay="80"/> + <frame index="7" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="downright"> - <frame index="7" delay="80"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="80"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="7" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> </action> diff --git a/graphics/sprites/accessories/piousse-egg.xml b/graphics/sprites/accessories/piousse-egg.xml index a4aa69a8..eac70ca6 100644 --- a/graphics/sprites/accessories/piousse-egg.xml +++ b/graphics/sprites/accessories/piousse-egg.xml @@ -1,11 +1,12 @@ <?xml version="1.0"?> -<!-- Original Author : Reid -Copyright (C) 2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="egg" src="graphics/sprites/accessories/piousse-egg.png" width="11" height="11" offsetY="-12"/> + <imageset name="acc" src="graphics/sprites/accessories/piousse-egg.png" width="11" height="11" offsetY="-12"/> - <action name="spawn" imageset="egg"> + <action name="spawn" imageset="acc"> <animation> <frame index="9" delay="20" offsetY="-86"/> @@ -32,17 +33,17 @@ Copyright (C) 2011 Evol Online --> <frame index="9" delay="55" offsetY="-6"/> <frame index="9" delay="55" offsetY="-3"/> <frame index="9" delay="60" offsetY="-1"/> - <jump action="stand" /> + <jump action="stand"/> </animation> </action> - <action name="stand" imageset="egg"> + <action name="stand" imageset="acc"> <animation direction="down"> - <!-- static --> + <!-- Static --> <frame index="0" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <frame index="0" delay="130" offsetY="-1"/> <frame index="0" delay="130"/> <frame index="0" delay="130" offsetY="-1"/> @@ -50,15 +51,15 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="130" offsetY="-1"/> <frame index="0" delay="130"/> <frame index="0" delay="130" offsetY="-1"/> - <!-- static --> + <!-- Static --> <frame index="0" delay="2130"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="6" delay="350"/> <frame index="0" delay="500"/> <frame index="7" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="0" delay="3260"/> - <!-- jumping and turning on hiself--> + <!-- Jumping and Turning --> <frame index="0" delay="50" offsetY="-1"/> <frame index="0" delay="50" offsetY="-2"/> <frame index="0" delay="50" offsetX="1" offsetY="-4"/> @@ -77,48 +78,38 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="100" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- static --> - <frame index="1" delay="1300"/> - <!-- eating animation --> - <frame index="1" delay="130" offsetY="-1"/> - <frame index="1" delay="130"/> - <frame index="1" delay="130" offsetY="-1"/> - <frame index="1" delay="130"/> - <frame index="1" delay="130" offsetY="-1"/> - <frame index="1" delay="130"/> - <frame index="1" delay="130" offsetY="-1"/> - <!-- static --> - <frame index="1" delay="2130"/> - <!-- looking around --> - <frame index="4" delay="350"/> - <frame index="1" delay="500"/> - <frame index="7" delay="400"/> - <!-- static --> - <frame index="1" delay="3260"/> - <!-- jumping and turning on hiself--> - <frame index="1" delay="50" offsetY="-1"/> - <frame index="1" delay="50" offsetY="-2"/> - <frame index="1" delay="50" offsetX="1" offsetY="-4"/> - <frame index="1" delay="60" offsetX="2" offsetY="-8"/> - <frame index="1" delay="60" offsetX="3" offsetY="-11"/> - <frame index="1" delay="70" offsetX="2" offsetY="-15"/> - <frame index="4" delay="80" offsetX="1" offsetY="-18"/> - <frame index="3" delay="90" offsetX="1" offsetY="-22"/> - <frame index="5" delay="100" offsetY="-25"/> - <frame index="2" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="6" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="7" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="1" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="1" delay="90" offsetY="-4"/> - <frame index="1" delay="100" offsetY="-1"/> + <animation direction="downleft"> + <!-- Static --> + <frame index="6" delay="4340"/> + <!-- Looking Around --> + <frame index="2" delay="350"/> + <frame index="6" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="6" delay="3260"/> + <!-- Jumping and Turning --> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetX="1" offsetY="-4"/> + <frame index="6" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="6" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="7" delay="90" offsetX="1" offsetY="-22"/> + <frame index="1" delay="100" offsetY="-25"/> + <frame index="4" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="3" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="2" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="6" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-4"/> + <frame index="6" delay="100" offsetY="-1"/> </animation> <animation direction="left"> - <!-- static --> + <!-- Static --> <frame index="2" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <frame index="2" delay="130" offsetY="-1"/> <frame index="2" delay="130"/> <frame index="2" delay="130" offsetY="-1"/> @@ -126,15 +117,15 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="130" offsetY="-1"/> <frame index="2" delay="130"/> <frame index="2" delay="130" offsetY="-1"/> - <!-- static --> + <!-- Static --> <frame index="2" delay="2130"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="5" delay="350"/> <frame index="2" delay="500"/> <frame index="6" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="2" delay="3260"/> - <!-- jumping and turning on hiself--> + <!-- Jumping and Turning --> <frame index="2" delay="50" offsetY="-1"/> <frame index="2" delay="50" offsetY="-2"/> <frame index="2" delay="50" offsetX="1" offsetY="-4"/> @@ -153,10 +144,48 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="100" offsetY="-1"/> </animation> + <animation direction="upleft"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating Animation --> + <frame index="5" delay="130" offsetY="-1"/> + <frame index="5" delay="130"/> + <frame index="5" delay="130" offsetY="-1"/> + <frame index="5" delay="130"/> + <frame index="5" delay="130" offsetY="-1"/> + <frame index="5" delay="130"/> + <frame index="5" delay="130" offsetY="-1"/> + <!-- Static --> + <frame index="5" delay="2130"/> + <!-- Looking Around --> + <frame index="2" delay="350"/> + <frame index="5" delay="500"/> + <frame index="3" delay="400"/> + <!-- Static --> + <frame index="5" delay="3260"/> + <!-- Jumping and Turning --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="5" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetX="1" offsetY="-4"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="5" delay="60" offsetX="3" offsetY="-11"/> + <frame index="5" delay="70" offsetX="2" offsetY="-15"/> + <frame index="2" delay="80" offsetX="1" offsetY="-18"/> + <frame index="6" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="1" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="4" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="3" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="5" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="5" delay="90" offsetY="-4"/> + <frame index="5" delay="100" offsetY="-1"/> + </animation> + <animation direction="up"> - <!-- static --> + <!-- Static --> <frame index="3" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <frame index="3" delay="130" offsetY="-1"/> <frame index="3" delay="130"/> <frame index="3" delay="130" offsetY="-1"/> @@ -164,15 +193,15 @@ Copyright (C) 2011 Evol Online --> <frame index="3" delay="130" offsetY="-1"/> <frame index="3" delay="130"/> <frame index="3" delay="130" offsetY="-1"/> - <!-- static --> + <!-- Static --> <frame index="3" delay="2130"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="4" delay="350"/> <frame index="3" delay="500"/> <frame index="5" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="3" delay="3260"/> - <!-- jumping and turning on hiself--> + <!-- Jumping and Turning --> <frame index="3" delay="50" offsetY="-1"/> <frame index="3" delay="50" offsetY="-2"/> <frame index="3" delay="50" offsetX="1" offsetY="-4"/> @@ -192,9 +221,9 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- static --> + <!-- Static --> <frame index="4" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <frame index="4" delay="130" offsetY="-1"/> <frame index="4" delay="130"/> <frame index="4" delay="130" offsetY="-1"/> @@ -202,15 +231,15 @@ Copyright (C) 2011 Evol Online --> <frame index="4" delay="130" offsetY="-1"/> <frame index="4" delay="130"/> <frame index="4" delay="130" offsetY="-1"/> - <!-- static --> + <!-- Static --> <frame index="4" delay="2130"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="1" delay="350"/> <frame index="4" delay="500"/> <frame index="3" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="4" delay="3260"/> - <!-- jumping and turning on hiself--> + <!-- Jumping and Turning --> <frame index="4" delay="50" offsetY="-1"/> <frame index="4" delay="50" offsetY="-2"/> <frame index="4" delay="50" offsetX="1" offsetY="-4"/> @@ -229,82 +258,54 @@ Copyright (C) 2011 Evol Online --> <frame index="4" delay="100" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- static --> - <frame index="5" delay="1300"/> - <!-- eating animation --> - <frame index="5" delay="130" offsetY="-1"/> - <frame index="5" delay="130"/> - <frame index="5" delay="130" offsetY="-1"/> - <frame index="5" delay="130"/> - <frame index="5" delay="130" offsetY="-1"/> - <frame index="5" delay="130"/> - <frame index="5" delay="130" offsetY="-1"/> - <!-- static --> - <frame index="5" delay="2130"/> - <!-- looking around --> - <frame index="2" delay="350"/> - <frame index="5" delay="500"/> - <frame index="3" delay="400"/> - <!-- static --> - <frame index="5" delay="3260"/> - <!-- jumping and turning on hiself--> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="5" delay="50" offsetY="-2"/> - <frame index="5" delay="50" offsetX="1" offsetY="-4"/> - <frame index="5" delay="60" offsetX="2" offsetY="-8"/> - <frame index="5" delay="60" offsetX="3" offsetY="-11"/> - <frame index="5" delay="70" offsetX="2" offsetY="-15"/> - <frame index="2" delay="80" offsetX="1" offsetY="-18"/> - <frame index="6" delay="90" offsetX="1" offsetY="-22"/> - <frame index="0" delay="100" offsetY="-25"/> - <frame index="7" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="1" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="4" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="3" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="5" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="5" delay="90" offsetY="-4"/> - <frame index="5" delay="100" offsetY="-1"/> - </animation> - - <animation direction="downleft"> - <!-- static --> - <frame index="6" delay="4340"/> - <!-- looking around --> - <frame index="2" delay="350"/> - <frame index="6" delay="500"/> - <frame index="0" delay="400"/> - <!-- static --> - <frame index="6" delay="3260"/> - <!-- jumping and turning on hiself--> - <frame index="6" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="6" delay="50" offsetX="1" offsetY="-4"/> - <frame index="6" delay="60" offsetX="2" offsetY="-8"/> - <frame index="6" delay="60" offsetX="3" offsetY="-11"/> - <frame index="6" delay="70" offsetX="2" offsetY="-15"/> - <frame index="0" delay="80" offsetX="1" offsetY="-18"/> - <frame index="7" delay="90" offsetX="1" offsetY="-22"/> - <frame index="1" delay="100" offsetY="-25"/> - <frame index="4" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="3" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="2" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="6" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="6" delay="90" offsetY="-4"/> - <frame index="6" delay="100" offsetY="-1"/> + <animation direction="right"> + <!-- Static --> + <frame index="1" delay="1300"/> + <!-- Eating Animation --> + <frame index="1" delay="130" offsetY="-1"/> + <frame index="1" delay="130"/> + <frame index="1" delay="130" offsetY="-1"/> + <frame index="1" delay="130"/> + <frame index="1" delay="130" offsetY="-1"/> + <frame index="1" delay="130"/> + <frame index="1" delay="130" offsetY="-1"/> + <!-- Static --> + <frame index="1" delay="2130"/> + <!-- Looking Around --> + <frame index="4" delay="350"/> + <frame index="1" delay="500"/> + <frame index="7" delay="400"/> + <!-- Static --> + <frame index="1" delay="3260"/> + <!-- Jumping and Turning --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetX="1" offsetY="-4"/> + <frame index="1" delay="60" offsetX="2" offsetY="-8"/> + <frame index="1" delay="60" offsetX="3" offsetY="-11"/> + <frame index="1" delay="70" offsetX="2" offsetY="-15"/> + <frame index="4" delay="80" offsetX="1" offsetY="-18"/> + <frame index="3" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="2" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="6" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="7" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="1" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="1" delay="90" offsetY="-4"/> + <frame index="1" delay="100" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- static --> + <!-- Static --> <frame index="7" delay="4340"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="1" delay="350"/> <frame index="7" delay="500"/> <frame index="0" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="7" delay="3260"/> - <!-- jumping and turning on hiself--> + <!-- Jumping and Turning --> <frame index="7" delay="50" offsetY="-1"/> <frame index="7" delay="50" offsetY="-2"/> <frame index="7" delay="50" offsetX="1" offsetY="-4"/> @@ -325,10 +326,10 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="walk" imageset="egg"> + <action name="walk" imageset="acc"> <animation direction="down"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="0" delay="45" offsetY="-1"/> <frame index="0" delay="90" offsetY="-2"/> <frame index="0" delay="135" offsetY="-4"/> @@ -338,7 +339,7 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="45" offsetY="-3"/> <frame index="0" delay="45" offsetY="-1"/> <frame index="0" delay="45" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="0" delay="95" offsetY="-2"/> <frame index="0" delay="90" offsetY="-4"/> @@ -352,11 +353,11 @@ Copyright (C) 2011 Evol Online --> <frame index="6" delay="80" offsetY="-4"/> <frame index="0" delay="110" offsetY="-3"/> <frame index="0" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump x1 --> <frame index="0" delay="90" offsetY="-2"/> <frame index="0" delay="135" offsetY="-4"/> <frame index="0" delay="90" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="0" delay="95" offsetY="-2"/> <frame index="0" delay="90" offsetY="-4"/> @@ -372,53 +373,60 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="50" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- Normal jump x2--> - <frame index="1" delay="45" offsetY="-1"/> - <frame index="1" delay="90" offsetY="-2"/> - <frame index="1" delay="135" offsetY="-4"/> - <frame index="1" delay="45" offsetY="-2"/> - <frame index="1" delay="135" offsetY="-4"/> - <frame index="1" delay="45" offsetY="-2"/> - <frame index="1" delay="45" offsetY="-3"/> - <frame index="1" delay="45" offsetY="-1"/> - <frame index="1" delay="45" offsetY="-2"/> - <!-- Turning jump --> - <frame index="1" delay="50" offsetY="-1"/> - <frame index="1" delay="95" offsetY="-2"/> - <frame index="1" delay="90" offsetY="-4"/> - <frame index="1" delay="60" offsetY="-6"/> + <animation direction="downleft"> + <!-- Normal Jump x2 --> + <frame index="6" delay="90" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="90" offsetY="-2"/> + <!-- Turning Jump --> + <frame index="6" delay="190" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="0" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="5" delay="80" offsetY="-6"/> <frame index="4" delay="80" offsetY="-6"/> <frame index="3" delay="80" offsetY="-6"/> - <frame index="5" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="6" delay="80" offsetY="-6"/> - <frame index="0" delay="80" offsetY="-5"/> - <frame index="7" delay="80" offsetY="-4"/> - <frame index="1" delay="110" offsetY="-3"/> - <frame index="1" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="1" delay="90" offsetY="-2"/> - <frame index="1" delay="135" offsetY="-4"/> - <frame index="1" delay="90" offsetY="-2"/> - <!-- Back turning jump --> - <frame index="1" delay="50" offsetY="-1"/> - <frame index="1" delay="95" offsetY="-2"/> - <frame index="1" delay="90" offsetY="-4"/> - <frame index="1" delay="60" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="0" delay="80" offsetY="-6"/> - <frame index="6" delay="80" offsetY="-6"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <!-- Normal Jump x1 --> + <frame index="6" delay="95" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-2"/> + <!-- Back Turning Jump --> + <frame index="6" delay="140" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> <frame index="2" delay="80" offsetY="-6"/> <frame index="5" delay="80" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-5"/> - <frame index="4" delay="80" offsetY="-4"/> - <frame index="1" delay="110" offsetY="-3"/> - <frame index="1" delay="50" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-6"/> + <frame index="1" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="0" delay="80" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-1"/> </animation> <animation direction="left"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="2" delay="45" offsetY="-1"/> <frame index="2" delay="90" offsetY="-2"/> <frame index="2" delay="135" offsetY="-4"/> @@ -428,7 +436,7 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="45" offsetY="-3"/> <frame index="2" delay="45" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="2" delay="50" offsetY="-1"/> <frame index="2" delay="95" offsetY="-2"/> <frame index="2" delay="90" offsetY="-4"/> @@ -442,11 +450,11 @@ Copyright (C) 2011 Evol Online --> <frame index="5" delay="80" offsetY="-4"/> <frame index="2" delay="110" offsetY="-3"/> <frame index="2" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump x1 --> <frame index="2" delay="90" offsetY="-2"/> <frame index="2" delay="135" offsetY="-4"/> <frame index="2" delay="90" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="2" delay="50" offsetY="-1"/> <frame index="2" delay="95" offsetY="-2"/> <frame index="2" delay="90" offsetY="-4"/> @@ -462,8 +470,53 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="50" offsetY="-1"/> </animation> + <animation direction="upleft"> + <!-- Normal Jump x2 --> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="5" delay="90" offsetY="-2"/> + <frame index="5" delay="135" offsetY="-4"/> + <frame index="5" delay="45" offsetY="-2"/> + <frame index="5" delay="135" offsetY="-4"/> + <frame index="5" delay="45" offsetY="-2"/> + <frame index="5" delay="45" offsetY="-3"/> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="5" delay="45" offsetY="-2"/> + <!-- Turning Jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="5" delay="95" offsetY="-2"/> + <frame index="5" delay="90" offsetY="-4"/> + <frame index="5" delay="60" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="6" delay="80" offsetY="-6"/> + <frame index="0" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="1" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="3" delay="80" offsetY="-4"/> + <frame index="5" delay="110" offsetY="-3"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal Jump x1 --> + <frame index="5" delay="90" offsetY="-2"/> + <frame index="5" delay="135" offsetY="-4"/> + <frame index="5" delay="90" offsetY="-2"/> + <!-- Back Turning Jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="5" delay="95" offsetY="-2"/> + <frame index="5" delay="90" offsetY="-4"/> + <frame index="5" delay="60" offsetY="-6"/> + <frame index="3" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-6"/> + <frame index="1" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="0" delay="80" offsetY="-6"/> + <frame index="6" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="5" delay="110" offsetY="-3"/> + <frame index="5" delay="50" offsetY="-1"/> + </animation> + <animation direction="up"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="3" delay="45" offsetY="-1"/> <frame index="3" delay="90" offsetY="-2"/> <frame index="3" delay="135" offsetY="-4"/> @@ -473,7 +526,7 @@ Copyright (C) 2011 Evol Online --> <frame index="3" delay="45" offsetY="-3"/> <frame index="3" delay="45" offsetY="-1"/> <frame index="3" delay="45" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="3" delay="50" offsetY="-1"/> <frame index="3" delay="95" offsetY="-2"/> <frame index="3" delay="90" offsetY="-4"/> @@ -487,11 +540,11 @@ Copyright (C) 2011 Evol Online --> <frame index="4" delay="80" offsetY="-4"/> <frame index="3" delay="110" offsetY="-3"/> <frame index="3" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump x1 --> <frame index="3" delay="90" offsetY="-2"/> <frame index="3" delay="135" offsetY="-4"/> <frame index="3" delay="90" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="3" delay="50" offsetY="-1"/> <frame index="3" delay="95" offsetY="-2"/> <frame index="3" delay="90" offsetY="-4"/> @@ -508,7 +561,7 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="4" delay="45" offsetY="-1"/> <frame index="4" delay="90" offsetY="-2"/> <frame index="4" delay="135" offsetY="-4"/> @@ -518,7 +571,7 @@ Copyright (C) 2011 Evol Online --> <frame index="4" delay="45" offsetY="-3"/> <frame index="4" delay="45" offsetY="-1"/> <frame index="4" delay="45" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="4" delay="50" offsetY="-1"/> <frame index="4" delay="95" offsetY="-2"/> <frame index="4" delay="90" offsetY="-4"/> @@ -532,11 +585,11 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="80" offsetY="-4"/> <frame index="4" delay="110" offsetY="-3"/> <frame index="4" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump x1 --> <frame index="4" delay="90" offsetY="-2"/> <frame index="4" delay="135" offsetY="-4"/> <frame index="4" delay="90" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="4" delay="50" offsetY="-1"/> <frame index="4" delay="95" offsetY="-2"/> <frame index="4" delay="90" offsetY="-4"/> @@ -552,105 +605,53 @@ Copyright (C) 2011 Evol Online --> <frame index="4" delay="50" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- Normal jump x2--> - <frame index="5" delay="45" offsetY="-1"/> - <frame index="5" delay="90" offsetY="-2"/> - <frame index="5" delay="135" offsetY="-4"/> - <frame index="5" delay="45" offsetY="-2"/> - <frame index="5" delay="135" offsetY="-4"/> - <frame index="5" delay="45" offsetY="-2"/> - <frame index="5" delay="45" offsetY="-3"/> - <frame index="5" delay="45" offsetY="-1"/> - <frame index="5" delay="45" offsetY="-2"/> - <!-- Turning jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="5" delay="95" offsetY="-2"/> - <frame index="5" delay="90" offsetY="-4"/> - <frame index="5" delay="60" offsetY="-6"/> + <animation direction="right"> + <!-- Normal Jump x2 --> + <frame index="1" delay="45" offsetY="-1"/> + <frame index="1" delay="90" offsetY="-2"/> + <frame index="1" delay="135" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-2"/> + <frame index="1" delay="135" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="1" delay="45" offsetY="-1"/> + <frame index="1" delay="45" offsetY="-2"/> + <!-- Turning Jump --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="1" delay="95" offsetY="-2"/> + <frame index="1" delay="90" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-6"/> + <frame index="3" delay="80" offsetY="-6"/> + <frame index="5" delay="80" offsetY="-6"/> <frame index="2" delay="80" offsetY="-6"/> <frame index="6" delay="80" offsetY="-6"/> - <frame index="0" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="1" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-5"/> - <frame index="3" delay="80" offsetY="-4"/> - <frame index="5" delay="110" offsetY="-3"/> - <frame index="5" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="5" delay="90" offsetY="-2"/> - <frame index="5" delay="135" offsetY="-4"/> - <frame index="5" delay="90" offsetY="-2"/> - <!-- Back turning jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="5" delay="95" offsetY="-2"/> - <frame index="5" delay="90" offsetY="-4"/> - <frame index="5" delay="60" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-6"/> - <frame index="1" delay="80" offsetY="-6"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="1" delay="110" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-1"/> + <!-- Normal Jump x1 --> + <frame index="1" delay="90" offsetY="-2"/> + <frame index="1" delay="135" offsetY="-4"/> + <frame index="1" delay="90" offsetY="-2"/> + <!-- Back Turning Jump --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="1" delay="95" offsetY="-2"/> + <frame index="1" delay="90" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-6"/> <frame index="7" delay="80" offsetY="-6"/> <frame index="0" delay="80" offsetY="-6"/> - <frame index="6" delay="80" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-4"/> - <frame index="5" delay="110" offsetY="-3"/> - <frame index="5" delay="50" offsetY="-1"/> - </animation> - - <animation direction="downleft"> - <!-- Normal jump x2--> - <frame index="6" delay="90" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="90" offsetY="-2"/> - <!-- Turning jump --> - <frame index="6" delay="190" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> - <frame index="0" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="5" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-6"/> - <frame index="5" delay="80" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <!-- Normal jump x1--> - <frame index="6" delay="95" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-2"/> - <!-- Back turning jump --> - <frame index="6" delay="140" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> + <frame index="6" delay="80" offsetY="-6"/> <frame index="2" delay="80" offsetY="-6"/> <frame index="5" delay="80" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-6"/> - <frame index="1" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-5"/> - <frame index="0" delay="80" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="6" delay="50" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="80" offsetY="-4"/> + <frame index="1" delay="110" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="7" delay="90" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> @@ -661,7 +662,7 @@ Copyright (C) 2011 Evol Online --> <frame index="7" delay="45" offsetY="-4"/> <frame index="7" delay="45" offsetY="-3"/> <frame index="7" delay="90" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="7" delay="190" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> @@ -676,14 +677,14 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="80" offsetY="-4"/> <frame index="7" delay="60" offsetY="-3"/> <frame index="7" delay="50" offsetY="-2"/> - <!-- Normal jump x1--> + <!-- Normal Jump x1 --> <frame index="7" delay="95" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> <frame index="7" delay="45" offsetY="-4"/> <frame index="7" delay="45" offsetY="-3"/> <frame index="7" delay="45" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="7" delay="140" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> @@ -703,10 +704,10 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="attack" imageset="egg"> + <action name="attack" imageset="acc"> <animation direction="down"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to his place. --> <frame index="0" delay="60" offsetY="2"/> <frame index="0" delay="60" offsetY="4"/> <frame index="0" delay="60" offsetY="6"/> @@ -717,20 +718,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="right"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="1" delay="60" offsetX="2"/> - <frame index="1" delay="60" offsetX="4"/> - <frame index="1" delay="60" offsetX="6"/> - <frame index="1" delay="60" offsetX="8"/> - <frame index="1" delay="40" offsetX="6"/> - <frame index="1" delay="40" offsetX="4"/> - <frame index="1" delay="40" offsetX="2"/> + <animation direction="downleft"> + <!-- Runs to the player, bits him and goes back to his place. --> + <frame index="6" delay="60" offsetX="-2" offsetY="2"/> + <frame index="6" delay="60" offsetX="-4" offsetY="4"/> + <frame index="6" delay="60" offsetX="-6" offsetY="6"/> + <frame index="6" delay="60" offsetX="-8" offsetY="8"/> + <frame index="6" delay="40" offsetX="-6" offsetY="6"/> + <frame index="6" delay="40" offsetX="-4" offsetY="4"/> + <frame index="6" delay="40" offsetX="-2" offsetY="2"/> <end /> </animation> <animation direction="left"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to his place. --> <frame index="2" delay="60" offsetX="-2"/> <frame index="2" delay="60" offsetX="-4"/> <frame index="2" delay="60" offsetX="-6"/> @@ -741,8 +742,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> + <animation direction="upleft"> + <!-- Runs to the player, bits him and goes back to his place. --> + <frame index="5" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="5" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="5" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="5" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="5" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="5" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="5" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + <animation direction="up"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to his place. --> <frame index="3" delay="60" offsetY="-2"/> <frame index="3" delay="60" offsetY="-4"/> <frame index="3" delay="60" offsetY="-6"/> @@ -754,7 +767,7 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to his place. --> <frame index="4" delay="60" offsetX="2" offsetY="-2"/> <frame index="4" delay="60" offsetX="4" offsetY="-4"/> <frame index="4" delay="60" offsetX="6" offsetY="-6"/> @@ -765,32 +778,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="upleft"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="5" delay="60" offsetX="-2" offsetY="-2"/> - <frame index="5" delay="60" offsetX="-4" offsetY="-4"/> - <frame index="5" delay="60" offsetX="-6" offsetY="-6"/> - <frame index="5" delay="60" offsetX="-8" offsetY="-8"/> - <frame index="5" delay="40" offsetX="-6" offsetY="-6"/> - <frame index="5" delay="40" offsetX="-4" offsetY="-4"/> - <frame index="5" delay="40" offsetX="-2" offsetY="-2"/> - <end /> - </animation> - - <animation direction="downleft"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="6" delay="60" offsetX="-2" offsetY="2"/> - <frame index="6" delay="60" offsetX="-4" offsetY="4"/> - <frame index="6" delay="60" offsetX="-6" offsetY="6"/> - <frame index="6" delay="60" offsetX="-8" offsetY="8"/> - <frame index="6" delay="40" offsetX="-6" offsetY="6"/> - <frame index="6" delay="40" offsetX="-4" offsetY="4"/> - <frame index="6" delay="40" offsetX="-2" offsetY="2"/> + <animation direction="right"> + <!-- Runs to the player, bits him and goes back to his place. --> + <frame index="1" delay="60" offsetX="2"/> + <frame index="1" delay="60" offsetX="4"/> + <frame index="1" delay="60" offsetX="6"/> + <frame index="1" delay="60" offsetX="8"/> + <frame index="1" delay="40" offsetX="6"/> + <frame index="1" delay="40" offsetX="4"/> + <frame index="1" delay="40" offsetX="2"/> <end /> </animation> <animation direction="downright"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to his place. --> <frame index="7" delay="60" offsetX="2" offsetY="2"/> <frame index="7" delay="60" offsetX="4" offsetY="4"/> <frame index="7" delay="60" offsetX="6" offsetY="6"/> @@ -803,7 +804,7 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="dead" imageset="egg"> + <action name="dead" imageset="acc"> <animation> <frame index="8"/> diff --git a/graphics/sprites/accessories/ratto-tail.xml b/graphics/sprites/accessories/ratto-tail.xml index f3a66feb..7c3568df 100644 --- a/graphics/sprites/accessories/ratto-tail.xml +++ b/graphics/sprites/accessories/ratto-tail.xml @@ -1,12 +1,14 @@ -<?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +acc<?xml version="1.0"?> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> + <sprite> + <imageset name="acc" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> + <imageset name="acc-acc" src="graphics/sprites/accessories/ratto-tail.png" width="32" height="32"/> - <imageset name="tail" src="graphics/sprites/accessories/ratto-tail.png" width="32" height="32"/> - <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> + <action name="spawn" imageset="acc"> - <action name="spawn" imageset="rat"> <animation> <frame index="0" delay="250"/> <frame index="1" delay="150"/> @@ -16,177 +18,210 @@ Copyright (C) 2011 Evol Online --> <frame index="5" delay="160"/> <frame index="6" delay="145"/> <frame index="7" delay="250"/> - <jump action="stand" /> + <jump action="stand"/> </animation> + </action> - <action name="stand" imageset="tail"> + <action name="stand" imageset="acc-acc"> + <animation direction="down"> <frame index="0" delay="120"/> <frame index="1" delay="100"/> <frame index="2" delay="120"/> <frame index="1" delay="100"/> </animation> - <animation direction="downright"> - <frame index="4" delay="120"/> - <frame index="5" delay="100"/> - <frame index="6" delay="120"/> - <frame index="5" delay="100"/> + + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> </animation> - <animation direction="right"> - <frame index="8" delay="120"/> - <frame index="9" delay="100"/> - <frame index="10" delay="120"/> - <frame index="9" delay="100"/> + + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> </animation> - <animation direction="upright"> - <frame index="12" delay="120"/> - <frame index="13" delay="100"/> - <frame index="14" delay="120"/> - <frame index="13" delay="100"/> + + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> </animation> + <animation direction="up"> <frame index="16" delay="120"/> <frame index="17" delay="100"/> <frame index="18" delay="120"/> <frame index="17" delay="100"/> </animation> - <animation direction="upleft"> - <frame index="20" delay="120"/> - <frame index="21" delay="100"/> - <frame index="22" delay="120"/> - <frame index="21" delay="100"/> + + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> </animation> - <animation direction="left"> - <frame index="24" delay="120"/> - <frame index="25" delay="100"/> - <frame index="26" delay="120"/> - <frame index="25" delay="100"/> + + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> </animation> - <animation direction="downleft"> - <frame index="28" delay="120"/> - <frame index="29" delay="100"/> - <frame index="30" delay="120"/> - <frame index="29" delay="100"/> + + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> </animation> + </action> - <action name="walk" imageset="tail"> + <action name="walk" imageset="acc-acc"> + <animation direction="down"> <frame index="0" delay="120"/> <frame index="1" delay="100"/> <frame index="2" delay="120"/> <frame index="1" delay="100"/> </animation> - <animation direction="downright"> - <frame index="4" delay="120"/> - <frame index="5" delay="100"/> - <frame index="6" delay="120"/> - <frame index="5" delay="100"/> + + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> </animation> - <animation direction="right"> - <frame index="8" delay="120"/> - <frame index="9" delay="100"/> - <frame index="10" delay="120"/> - <frame index="9" delay="100"/> + + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> </animation> - <animation direction="upright"> - <frame index="12" delay="120"/> - <frame index="13" delay="100"/> - <frame index="14" delay="120"/> - <frame index="13" delay="100"/> + + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> </animation> + <animation direction="up"> <frame index="16" delay="120"/> <frame index="17" delay="100"/> <frame index="18" delay="120"/> <frame index="17" delay="100"/> </animation> - <animation direction="upleft"> - <frame index="20" delay="120"/> - <frame index="21" delay="100"/> - <frame index="22" delay="120"/> - <frame index="21" delay="100"/> + + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> </animation> - <animation direction="left"> - <frame index="24" delay="120"/> - <frame index="25" delay="100"/> - <frame index="26" delay="120"/> - <frame index="25" delay="100"/> + + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> </animation> - <animation direction="downleft"> - <frame index="28" delay="120"/> - <frame index="29" delay="100"/> - <frame index="30" delay="120"/> - <frame index="29" delay="100"/> + + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> </animation> + </action> - <action name="attack" imageset="tail"> + <action name="attack" imageset="acc-acc"> + <animation direction="down"> <frame index="0" delay="120"/> <frame index="1" delay="100"/> <frame index="2" delay="120"/> <frame index="1" delay="100"/> </animation> - <animation direction="downright"> - <frame index="4" delay="120"/> - <frame index="5" delay="100"/> - <frame index="6" delay="120"/> - <frame index="5" delay="100"/> + + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> </animation> - <animation direction="right"> - <frame index="8" delay="120"/> - <frame index="9" delay="100"/> - <frame index="10" delay="120"/> - <frame index="9" delay="100"/> + + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> </animation> - <animation direction="upright"> - <frame index="12" delay="120"/> - <frame index="13" delay="100"/> - <frame index="14" delay="120"/> - <frame index="13" delay="100"/> + + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> </animation> + <animation direction="up"> <frame index="16" delay="120"/> <frame index="17" delay="100"/> <frame index="18" delay="120"/> <frame index="17" delay="100"/> </animation> - <animation direction="upleft"> - <frame index="20" delay="120"/> - <frame index="21" delay="100"/> - <frame index="22" delay="120"/> - <frame index="21" delay="100"/> + + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> </animation> - <animation direction="left"> - <frame index="24" delay="120"/> - <frame index="25" delay="100"/> - <frame index="26" delay="120"/> - <frame index="25" delay="100"/> + + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> </animation> - <animation direction="downleft"> - <frame index="28" delay="120"/> - <frame index="29" delay="100"/> - <frame index="30" delay="120"/> - <frame index="29" delay="100"/> + + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> </animation> + </action> - <action name="dead" imageset="tail"> + <action name="dead" imageset="acc-acc"> + <animation direction="down"> <frame index="0"/> </animation> + + <animation direction="left"> + <frame index="16"/> + </animation> + <animation direction="up"> <frame index="12"/> </animation> + <animation direction="right"> <frame index="8"/> </animation> - <animation direction="left"> - <frame index="16"/> - </animation> + </action> </sprite>
\ No newline at end of file diff --git a/graphics/sprites/emote.xml b/graphics/sprites/emote.xml index c2b42ed1..faaee739 100644 --- a/graphics/sprites/emote.xml +++ b/graphics/sprites/emote.xml @@ -1,12 +1,14 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2012 Evol Online --> + +<!-- Author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2012 Evol Online --> + <sprite variants="15" variant_offset="1"> - <imageset name="base" src="graphics/sprites/emote.png" width="30" height="32" /> + <imageset name="emote" src="graphics/sprites/emote.png" width="30" height="32"/> - <action name="stand" imageset="base"> + <action name="stand" imageset="emote"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> </sprite> diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.xml b/graphics/sprites/equipment/chest/cottonshirt-female.xml index ab9c7108..20440e8f 100644 --- a/graphics/sprites/equipment/chest/cottonshirt-female.xml +++ b/graphics/sprites/equipment/chest/cottonshirt-female.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.xml b/graphics/sprites/equipment/chest/cottonshirt-male.xml index 7b45834a..859311d3 100644 --- a/graphics/sprites/equipment/chest/cottonshirt-male.xml +++ b/graphics/sprites/equipment/chest/cottonshirt-male.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shirt-female.xml b/graphics/sprites/equipment/chest/shirt-female.xml index 7b077c93..ae9ffdd6 100644 --- a/graphics/sprites/equipment/chest/shirt-female.xml +++ b/graphics/sprites/equipment/chest/shirt-female.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/shirt-female.png|W;R" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shirt-male.xml b/graphics/sprites/equipment/chest/shirt-male.xml index 68c57ff5..c40eed7a 100644 --- a/graphics/sprites/equipment/chest/shirt-male.xml +++ b/graphics/sprites/equipment/chest/shirt-male.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/shirt-male.png|W;R" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml index d7470562..96c451e2 100644 --- a/graphics/sprites/equipment/chest/tanktop-female.xml +++ b/graphics/sprites/equipment/chest/tanktop-female.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-male.xml b/graphics/sprites/equipment/chest/tanktop-male.xml index 4dadac3e..5cb17c35 100644 --- a/graphics/sprites/equipment/chest/tanktop-male.xml +++ b/graphics/sprites/equipment/chest/tanktop-male.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml index a92cd270..fccad413 100644 --- a/graphics/sprites/equipment/feet/boots-female.xml +++ b/graphics/sprites/equipment/feet/boots-female.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml index a4d7f937..872897d3 100644 --- a/graphics/sprites/equipment/feet/boots-male.xml +++ b/graphics/sprites/equipment/feet/boots-male.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml index c7fed88f..014cd35a 100644 --- a/graphics/sprites/equipment/head/bandana.xml +++ b/graphics/sprites/equipment/head/bandana.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/equipment/head/bandana.png" width="29" height="21"/> @@ -19,6 +21,36 @@ Copyright (C) 2010-2011 Evol Online --> </animation> </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-31"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-30"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-29"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-30"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> <animation direction="down"> <frame index="0" offsetY="-37" delay="75"/> @@ -103,36 +135,6 @@ Copyright (C) 2010-2011 Evol Online --> </animation> </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-31"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-30"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-29"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-26"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-30"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-29"/> - </animation> - </action> - <action name="dead" imageset="base"> <animation direction="default"> <frame index="4" offsetX="19" offsetY="-17"/> diff --git a/graphics/sprites/equipment/leg/shorts-female.xml b/graphics/sprites/equipment/leg/shorts-female.xml index 347b864e..49df23fe 100644 --- a/graphics/sprites/equipment/leg/shorts-female.xml +++ b/graphics/sprites/equipment/leg/shorts-female.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/leg/shorts-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/leg/shorts-male.xml b/graphics/sprites/equipment/leg/shorts-male.xml index acb13a36..d60651fb 100644 --- a/graphics/sprites/equipment/leg/shorts-male.xml +++ b/graphics/sprites/equipment/leg/shorts-male.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/leg/shorts-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/aurisghard.xml b/graphics/sprites/equipment/weapons/aurisghard.xml index 992cb742..a7cbafd1 100644 --- a/graphics/sprites/equipment/weapons/aurisghard.xml +++ b/graphics/sprites/equipment/weapons/aurisghard.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml index a0ba46b1..04d28b5f 100644 --- a/graphics/sprites/equipment/weapons/axe.xml +++ b/graphics/sprites/equipment/weapons/axe.xml @@ -1,8 +1,9 @@ <?xml version="1.0"?> -<!-- Original author: TMW & Reid. + +<!-- Author: The Mana World & Reid. Copyright (C) 2011 Evol Online --> -<sprite name="player" action="stand"> +<sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/> <action name="default" imageset="base"> diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml index 70a78359..37a82d84 100644 --- a/graphics/sprites/equipment/weapons/bow.xml +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -1,8 +1,9 @@ <?xml version="1.0"?> -<!-- Original author: TMW & Reid. + +<!-- Original author: The Mana World & Reid. Copyright (C) 2011 Evol Online --> -<sprite name="player" action="stand"> +<sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64"/> <action name="default" imageset="base"> diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml index d89c62cc..93bd7ac6 100644 --- a/graphics/sprites/equipment/weapons/dagger.xml +++ b/graphics/sprites/equipment/weapons/dagger.xml @@ -1,8 +1,9 @@ <?xml version="1.0"?> -<!-- Original author: TMW & Reid. + +<!-- Authors: The Mana World & Reid. Copyright (C) 2011 Evol Online --> -<sprite name="player" action="stand"> +<sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64"/> <action name="default" imageset="base"> diff --git a/graphics/sprites/equipment/weapons/mining-pick.xml b/graphics/sprites/equipment/weapons/mining-pick.xml index c95d4f10..c08f73bf 100644 --- a/graphics/sprites/equipment/weapons/mining-pick.xml +++ b/graphics/sprites/equipment/weapons/mining-pick.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/scythe-death.xml b/graphics/sprites/equipment/weapons/scythe-death.xml index a27992db..49fb14ac 100644 --- a/graphics/sprites/equipment/weapons/scythe-death.xml +++ b/graphics/sprites/equipment/weapons/scythe-death.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/scythe-death.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml index c33afca2..d5df85fe 100644 --- a/graphics/sprites/equipment/weapons/scythe.xml +++ b/graphics/sprites/equipment/weapons/scythe.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml index 80fa405e..43528d0d 100644 --- a/graphics/sprites/equipment/weapons/staff.xml +++ b/graphics/sprites/equipment/weapons/staff.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/staff.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/whip.xml b/graphics/sprites/equipment/weapons/whip.xml index 60ae4951..d4a24123 100644 --- a/graphics/sprites/equipment/weapons/whip.xml +++ b/graphics/sprites/equipment/weapons/whip.xml @@ -1,8 +1,9 @@ <?xml version="1.0"?> -<!-- Original author: TMW & Reid. + +<!-- Authors: The Mana World & Reid. Copyright (C) 2011 Evol Online --> -<sprite name="player" action="stand"> +<sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128"/> <action name="default" imageset="base"> diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml index 6f799493..5315286c 100644 --- a/graphics/sprites/error.xml +++ b/graphics/sprites/error.xml @@ -1,12 +1,14 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> + +<!-- Author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/error.png" width="29" height="9" /> + <imageset name="error" src="graphics/sprites/error.png" width="29" height="9"/> - <action name="default" imageset="base"> + <action name="default" imageset="error"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle01.xml b/graphics/sprites/hairstyles/hairstyle01.xml index aa0c1e36..28d09f9b 100644 --- a/graphics/sprites/hairstyles/hairstyle01.xml +++ b/graphics/sprites/hairstyles/hairstyle01.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2012 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle01.png|W" width="40" height="40"/> diff --git a/graphics/sprites/hairstyles/hairstyle02.xml b/graphics/sprites/hairstyles/hairstyle02.xml index 9f356652..0a8f0fa2 100644 --- a/graphics/sprites/hairstyles/hairstyle02.xml +++ b/graphics/sprites/hairstyles/hairstyle02.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle03.xml b/graphics/sprites/hairstyles/hairstyle03.xml index d4229774..4001a840 100644 --- a/graphics/sprites/hairstyles/hairstyle03.xml +++ b/graphics/sprites/hairstyles/hairstyle03.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle03.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle04.xml b/graphics/sprites/hairstyles/hairstyle04.xml index 5c4a7566..ed329574 100644 --- a/graphics/sprites/hairstyles/hairstyle04.xml +++ b/graphics/sprites/hairstyles/hairstyle04.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle04.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle05.xml b/graphics/sprites/hairstyles/hairstyle05.xml index 7f86005e..101c8657 100644 --- a/graphics/sprites/hairstyles/hairstyle05.xml +++ b/graphics/sprites/hairstyles/hairstyle05.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle05.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle06.xml b/graphics/sprites/hairstyles/hairstyle06.xml index f3f32fe0..6f22e708 100644 --- a/graphics/sprites/hairstyles/hairstyle06.xml +++ b/graphics/sprites/hairstyles/hairstyle06.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle06.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle07.xml b/graphics/sprites/hairstyles/hairstyle07.xml index 2930a9ba..4e86bcea 100644 --- a/graphics/sprites/hairstyles/hairstyle07.xml +++ b/graphics/sprites/hairstyles/hairstyle07.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle08.xml b/graphics/sprites/hairstyles/hairstyle08.xml index 5d594b8a..d60b0349 100644 --- a/graphics/sprites/hairstyles/hairstyle08.xml +++ b/graphics/sprites/hairstyles/hairstyle08.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle08.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle09.xml b/graphics/sprites/hairstyles/hairstyle09.xml index c7710ab0..e66b92e5 100644 --- a/graphics/sprites/hairstyles/hairstyle09.xml +++ b/graphics/sprites/hairstyles/hairstyle09.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle09.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle10.xml b/graphics/sprites/hairstyles/hairstyle10.xml index f03887e8..63abd593 100644 --- a/graphics/sprites/hairstyles/hairstyle10.xml +++ b/graphics/sprites/hairstyles/hairstyle10.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle11.xml b/graphics/sprites/hairstyles/hairstyle11.xml index 8b8ba49d..ec8538a3 100644 --- a/graphics/sprites/hairstyles/hairstyle11.xml +++ b/graphics/sprites/hairstyles/hairstyle11.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle12.xml b/graphics/sprites/hairstyles/hairstyle12.xml index 2b4bebc1..9ead9d5b 100644 --- a/graphics/sprites/hairstyles/hairstyle12.xml +++ b/graphics/sprites/hairstyles/hairstyle12.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle13.xml b/graphics/sprites/hairstyles/hairstyle13.xml index 4d2b8c3a..0406521b 100644 --- a/graphics/sprites/hairstyles/hairstyle13.xml +++ b/graphics/sprites/hairstyles/hairstyle13.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13.png|W" width="32" height="32"/> diff --git a/graphics/sprites/hairstyles/hairstyle14.xml b/graphics/sprites/hairstyles/hairstyle14.xml index db20fd9f..c5720796 100644 --- a/graphics/sprites/hairstyles/hairstyle14.xml +++ b/graphics/sprites/hairstyles/hairstyle14.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14.png|W" width="40" height="42"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle15.xml b/graphics/sprites/hairstyles/hairstyle15.xml index ce1c858d..4ed60d8d 100644 --- a/graphics/sprites/hairstyles/hairstyle15.xml +++ b/graphics/sprites/hairstyles/hairstyle15.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle16.xml b/graphics/sprites/hairstyles/hairstyle16.xml index e190e0d5..0ce953f0 100644 --- a/graphics/sprites/hairstyles/hairstyle16.xml +++ b/graphics/sprites/hairstyles/hairstyle16.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle17.xml b/graphics/sprites/hairstyles/hairstyle17.xml index 121cf5df..d76f2d03 100644 --- a/graphics/sprites/hairstyles/hairstyle17.xml +++ b/graphics/sprites/hairstyles/hairstyle17.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle18.xml b/graphics/sprites/hairstyles/hairstyle18.xml index b36db62f..bc6b1700 100644 --- a/graphics/sprites/hairstyles/hairstyle18.xml +++ b/graphics/sprites/hairstyles/hairstyle18.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle19.xml b/graphics/sprites/hairstyles/hairstyle19.xml index 8a95df65..f6a999ed 100644 --- a/graphics/sprites/hairstyles/hairstyle19.xml +++ b/graphics/sprites/hairstyles/hairstyle19.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle20.xml b/graphics/sprites/hairstyles/hairstyle20.xml index 9615d915..e1195ee2 100644 --- a/graphics/sprites/hairstyles/hairstyle20.xml +++ b/graphics/sprites/hairstyles/hairstyle20.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle21.xml b/graphics/sprites/hairstyles/hairstyle21.xml index 5adc9a1c..5a0eea6e 100644 --- a/graphics/sprites/hairstyles/hairstyle21.xml +++ b/graphics/sprites/hairstyles/hairstyle21.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle21.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle22.xml b/graphics/sprites/hairstyles/hairstyle22.xml index 54472f83..d5326f11 100644 --- a/graphics/sprites/hairstyles/hairstyle22.xml +++ b/graphics/sprites/hairstyles/hairstyle22.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle23.xml b/graphics/sprites/hairstyles/hairstyle23.xml index e9af082f..3fdac126 100644 --- a/graphics/sprites/hairstyles/hairstyle23.xml +++ b/graphics/sprites/hairstyles/hairstyle23.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Author: Reid + +<!-- Author: Reid. Copyright (C) 2010-2012 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle23.png|W" width="32" height="32"/> + <include file="hairstyles/hairstyle13.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle24.xml b/graphics/sprites/hairstyles/hairstyle24.xml index 3297acd4..f54bb07f 100644 --- a/graphics/sprites/hairstyles/hairstyle24.xml +++ b/graphics/sprites/hairstyles/hairstyle24.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle24.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle25.xml b/graphics/sprites/hairstyles/hairstyle25.xml index ca90d43e..f58b5817 100644 --- a/graphics/sprites/hairstyles/hairstyle25.xml +++ b/graphics/sprites/hairstyles/hairstyle25.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle25.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle26.xml b/graphics/sprites/hairstyles/hairstyle26.xml index 9275dfb1..11309755 100644 --- a/graphics/sprites/hairstyles/hairstyle26.xml +++ b/graphics/sprites/hairstyles/hairstyle26.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Author: Tayoko + +<!-- Author: Tayoko. Copyright (C) 2010-2012 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle27.xml b/graphics/sprites/hairstyles/hairstyle27.xml index f2a9b3d1..ad93f25e 100644 --- a/graphics/sprites/hairstyles/hairstyle27.xml +++ b/graphics/sprites/hairstyles/hairstyle27.xml @@ -1,7 +1,10 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> + <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle27.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/icons/healing.xml b/graphics/sprites/icons/healing.xml index 83229ce8..ce325e06 100644 --- a/graphics/sprites/icons/healing.xml +++ b/graphics/sprites/icons/healing.xml @@ -1,10 +1,12 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> + <sprite> - <imageset name="heal" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/> + <imageset name="icon" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/> - <action name="default" imageset="heal"> + <action name="default" imageset="icon"> <animation direction="default"> <sequence start="0" end="2" delay="100"/> <frame index="1" delay="100"/> diff --git a/graphics/sprites/icons/hidden.png b/graphics/sprites/icons/hidden.png Binary files differindex c326d0ad..d2417669 100644..100755 --- a/graphics/sprites/icons/hidden.png +++ b/graphics/sprites/icons/hidden.png diff --git a/graphics/sprites/icons/hidden.xml b/graphics/sprites/icons/hidden.xml index 04f77265..8d5bb9e7 100644 --- a/graphics/sprites/icons/hidden.xml +++ b/graphics/sprites/icons/hidden.xml @@ -1,12 +1,20 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> + +<!-- Author: Alige +Copyright (C) 2010-2011 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/icons/hidden.png" width="12" height="12" /> - - <action name="default" imageset="base"> + <imageset name="icon" src="graphics/sprites/icons/hidden.png" width="10" height="9" offsetX="-10"/> + <action name="default" imageset="icon"> <animation direction="default"> - <frame index="0" offsetY="-15" delay="0"/> + <frame index="0" delay="2000"/> + <frame index="1" delay="150"/> + <frame index="2" delay="300"/> + <frame index="1" delay="200"/> + <frame index="0" delay="1500"/> + <frame index="1" delay="100"/> + <frame index="2" delay="100"/> + <frame index="1" delay="100"/> </animation> </action> </sprite> diff --git a/graphics/sprites/icons/invisible.xml b/graphics/sprites/icons/invisible.xml index d88693c0..c30250db 100644 --- a/graphics/sprites/icons/invisible.xml +++ b/graphics/sprites/icons/invisible.xml @@ -1,10 +1,12 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2010-2011 Evol Online --> + <sprite> - <imageset name="tinychar" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/> + <imageset name="icon" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/> - <action name="default" imageset="tinychar"> + <action name="default" imageset="icon"> <animation direction="default"> <frame index="0" delay="2000"/> <sequence start="1" end="4" delay="100"/> diff --git a/graphics/sprites/icons/poison.xml b/graphics/sprites/icons/poison.xml index 5d51de8c..e5fb6f3b 100644 --- a/graphics/sprites/icons/poison.xml +++ b/graphics/sprites/icons/poison.xml @@ -1,10 +1,12 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> + +<!-- Author: Reid +Copyright (C) 2010-2011 Evol Online --> + <sprite> - <imageset name="poisonskull" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/> + <imageset name="icon" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/> - <action name="default" imageset="poisonskull"> + <action name="default" imageset="icon"> <animation direction="default"> <sequence start="0" end="8" delay="80"/> </animation> diff --git a/graphics/sprites/monsters/blub-little.xml b/graphics/sprites/monsters/blub-little.xml index 31ef6525..63457ea6 100644 --- a/graphics/sprites/monsters/blub-little.xml +++ b/graphics/sprites/monsters/blub-little.xml @@ -1,486 +1,492 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> + <sprite> - <imageset name="octopus" src="graphics/sprites/monsters/blub-little.png" width="9" height="9" offsetY="-11"/> + <imageset name="mob" src="graphics/sprites/monsters/blub-little.png" width="9" height="9" offsetY="-11"/> - <action name="spawn" imageset="octopus"> + <action name="spawn" imageset="mob"> <animation> - <!-- octopus unhidding from the ground --> - <frame index="0" delay="200" offsetY="2"/> - <frame index="1" delay="150" offsetY="2"/> - <frame index="2" delay="250" offsetY="2"/> - <frame index="1" delay="150" offsetY="2"/> - <frame index="0" delay="130" offsetY="2"/> - <frame index="5" delay="150" offsetY="2"/> - <frame index="4" delay="250" offsetY="2"/> - <frame index="5" delay="150" offsetY="2"/> - <frame index="0" delay="200" offsetY="2"/> - <frame index="0" delay="160" offsetY="1"/> - <frame index="0" delay="140"/> - <jump action="stand" /> + <!-- Unhidding from the ground. --> + <frame index="0" delay="200" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="2" delay="250" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="0" delay="130" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="4" delay="250" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="0" delay="200" offsetY="2"/> + <frame index="0" delay="160" offsetY="1"/> + <frame index="0" delay="140"/> + <jump action="stand"/> </animation> </action> - <action name="stand" imageset="octopus"> + + <action name="stand" imageset="mob"> <animation direction="down"> - <!-- static --> - <frame index="0" delay="4000"/> - <!-- looking around --> - <frame index="1" delay="150"/> - <frame index="2" delay="250"/> - <frame index="1" delay="150"/> - <frame index="0" delay="130"/> - <frame index="5" delay="150"/> - <frame index="4" delay="250"/> - <frame index="5" delay="150"/> - <frame index="0" delay="200"/> + <!-- Static --> + <frame index="0" delay="4000"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="5" delay="150"/> + <frame index="4" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> </animation> <animation direction="downleft"> - <!-- static --> - <frame index="1" delay="4000"/> - <!-- looking around --> - <frame index="0" delay="150"/> - <frame index="5" delay="250"/> - <frame index="0" delay="150"/> - <frame index="1" delay="130"/> - <frame index="2" delay="150"/> - <frame index="3" delay="250"/> - <frame index="2" delay="150"/> - <frame index="1" delay="200"/> + <!-- Static --> + <frame index="1" delay="4000"/> + <!-- Looking Around --> + <frame index="0" delay="150"/> + <frame index="5" delay="250"/> + <frame index="0" delay="150"/> + <frame index="1" delay="130"/> + <frame index="2" delay="150"/> + <frame index="3" delay="250"/> + <frame index="2" delay="150"/> + <frame index="1" delay="200"/> </animation> <animation direction="left"> - <!-- static --> - <frame index="2" delay="4000"/> - <!-- looking around --> - <frame index="1" delay="150"/> - <frame index="0" delay="250"/> - <frame index="1" delay="150"/> - <frame index="2" delay="130"/> - <frame index="3" delay="700"/> + <!-- Static --> + <frame index="2" delay="4000"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="130"/> + <frame index="3" delay="700"/> </animation> <animation direction="upleft"> - <!-- static --> - <frame index="3" delay="5000"/> - <!-- looking around --> - <frame index="2" delay="150"/> - <frame index="1" delay="250"/> - <frame index="2" delay="150"/> - <frame index="3" delay="680"/> + <!-- Static --> + <frame index="3" delay="5000"/> + <!-- Looking Around --> + <frame index="2" delay="150"/> + <frame index="1" delay="250"/> + <frame index="2" delay="150"/> + <frame index="3" delay="680"/> </animation> <animation direction="up"> - <!-- static --> - <frame index="3" delay="5300"/> - <!-- looking around --> - <frame index="2" delay="250"/> - <frame index="3" delay="430"/> - <frame index="4" delay="250"/> + <!-- Static --> + <frame index="3" delay="5300"/> + <!-- Looking Around --> + <frame index="2" delay="250"/> + <frame index="3" delay="430"/> + <frame index="4" delay="250"/> </animation> <animation direction="upright"> - <!-- static --> - <frame index="3" delay="5680"/> - <!-- looking around --> - <frame index="4" delay="150"/> - <frame index="5" delay="250"/> - <frame index="4" delay="150"/> + <!-- Static --> + <frame index="3" delay="5680"/> + <!-- Looking Around --> + <frame index="4" delay="150"/> + <frame index="5" delay="250"/> + <frame index="4" delay="150"/> </animation> <animation direction="right"> - <!-- static --> - <frame index="4" delay="5000"/> - <!-- looking around --> - <frame index="3" delay="550"/> - <frame index="4" delay="130"/> - <frame index="5" delay="150"/> - <frame index="0" delay="250"/> - <frame index="5" delay="150"/> + <!-- Static --> + <frame index="4" delay="5000"/> + <!-- Looking Around --> + <frame index="3" delay="550"/> + <frame index="4" delay="130"/> + <frame index="5" delay="150"/> + <frame index="0" delay="250"/> + <frame index="5" delay="150"/> </animation> <animation direction="downright"> - <!-- static --> - <frame index="5" delay="5000"/> - <!-- looking around --> - <frame index="4" delay="150"/> - <frame index="3" delay="250"/> - <frame index="4" delay="150"/> - <frame index="5" delay="130"/> - <frame index="0" delay="150"/> - <frame index="1" delay="250"/> - <frame index="0" delay="150"/> + <!-- Static --> + <frame index="5" delay="5000"/> + <!-- Looking Around --> + <frame index="4" delay="150"/> + <frame index="3" delay="250"/> + <frame index="4" delay="150"/> + <frame index="5" delay="130"/> + <frame index="0" delay="150"/> + <frame index="1" delay="250"/> + <frame index="0" delay="150"/> </animation> </action> - <action name="walk" imageset="octopus"> + + <action name="walk" imageset="mob"> <animation direction="down"> - <!-- static head --> - <frame index="0" delay="2080"/> - <!-- turning head--> - <sequence start="0" end="3" delay="130"/> - <frame index="3" delay="260"/> - <sequence start="4" end="5" delay="130"/> + <!-- Static Head --> + <frame index="0" delay="2080"/> + <!-- Turning Head --> + <sequence start="0" end="3" delay="130"/> + <frame index="3" delay="260"/> + <sequence start="4" end="5" delay="130"/> </animation> <animation direction="downleft"> - <!-- static head --> - <frame index="1" delay="2080"/> - <!-- turning head--> - <sequence start="1" end="3" delay="130"/> - <frame index="3" delay="260"/> - <sequence start="4" end="5" delay="130"/> - <frame index="0" delay="130"/> + <!-- Static Head --> + <frame index="1" delay="2080"/> + <!-- Turning Head --> + <sequence start="1" end="3" delay="130"/> + <frame index="3" delay="260"/> + <sequence start="4" end="5" delay="130"/> + <frame index="0" delay="130"/> </animation> <animation direction="left"> - <!-- static head --> - <frame index="2" delay="2210"/> - <!-- turning head--> - <frame index="3" delay="390"/> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="1" delay="130"/> + <!-- Static Head --> + <frame index="2" delay="2210"/> + <!-- Turning Head --> + <frame index="3" delay="390"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="1" delay="130"/> </animation> <animation direction="upleft"> - <!-- static head --> - <frame index="3" delay="2470"/> - <!-- turning head--> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="2" delay="130"/> + <!-- Static Head --> + <frame index="3" delay="2470"/> + <!-- Turning Head --> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> </animation> <animation direction="up"> - <!-- static head --> - <frame index="3" delay="2340"/> - <!-- turning head--> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="3" delay="130"/> + <!-- Static Head --> + <frame index="3" delay="2340"/> + <!-- Turning Head --> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="3" delay="130"/> </animation> <animation direction="upright"> - <!-- static head --> - <frame index="3" delay="2210"/> - <!-- turning head--> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="2" delay="130"/> - <frame index="3" delay="260"/> + <!-- Static Head --> + <frame index="3" delay="2210"/> + <!-- Turning Head --> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + <frame index="3" delay="260"/> </animation> <animation direction="right"> - <!-- static head --> - <frame index="4" delay="2210"/> - <!-- turning head--> - <frame index="5" delay="130"/> - <sequence start="0" end="2" delay="130"/> - <frame index="5" delay="390"/> + <!-- Static Head --> + <frame index="4" delay="2210"/> + <!-- Turning Head --> + <frame index="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + <frame index="5" delay="390"/> </animation> <animation direction="downright"> - <!-- static head --> - <frame index="5" delay="2210"/> - <!-- turning head--> - <sequence start="0" end="2" delay="130"/> - <frame index="3" delay="390"/> - <frame index="4" delay="130"/> + <!-- Static Head --> + <frame index="5" delay="2210"/> + <!-- Turning Head --> + <sequence start="0" end="2" delay="130"/> + <frame index="3" delay="390"/> + <frame index="4" delay="130"/> </animation> </action> - <action name="attack" imageset="octopus"> + + <action name="attack" imageset="mob"> <animation direction="down"> - <frame index="0" delay="140" offsetY="1"/> - <frame index="0" delay="280" offsetY="2"/> - 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<frame index="4" delay="140" offsetY="1"/> - <frame index="4" delay="280" offsetY="2"/> - <frame index="4" delay="90" offsetY="1"/> - <frame index="4" delay="90" offsetY="-1"/> - <frame index="5" delay="80" offsetY="-3"/> - <frame index="0" delay="80" offsetY="-5"/> - <frame index="1" delay="90" offsetY="-8"/> - <frame index="2" delay="90" offsetY="-11"/> - <frame index="3" delay="100" offsetY="-14"/> - <frame index="3" delay="100" offsetY="-17"/> - <frame index="3" delay="110" offsetY="-18"/> - <frame index="4" delay="120" offsetY="-16"/> - <frame index="5" delay="110" offsetY="-13"/> - <frame index="0" delay="100" offsetY="-11"/> - <frame index="1" delay="80" offsetY="-9"/> - <frame index="2" delay="70" offsetY="-7"/> - <frame index="3" delay="80" offsetY="-5"/> - <frame index="3" delay="90" offsetY="-3"/> - <frame index="3" delay="100" offsetY="-1"/> + <frame index="4" delay="140" offsetY="1"/> + <frame index="4" delay="280" offsetY="2"/> + <frame index="4" delay="90" offsetY="1"/> + <frame index="4" delay="90" offsetY="-1"/> + <frame index="5" delay="80" offsetY="-3"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="1" delay="90" offsetY="-8"/> + <frame index="2" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="4" delay="120" offsetY="-16"/> + <frame index="5" delay="110" offsetY="-13"/> + <frame index="0" delay="100" offsetY="-11"/> + <frame index="1" delay="80" offsetY="-9"/> + <frame index="2" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> <end /> </animation> <animation direction="downright"> - <frame index="5" delay="140" offsetY="1"/> - <frame index="5" delay="280" offsetY="2"/> - <frame index="5" delay="90" offsetY="1"/> - <frame index="5" delay="90" offsetY="-1"/> - <frame index="0" delay="80" offsetY="-3"/> - <frame index="1" delay="80" offsetY="-5"/> - <frame index="2" delay="90" offsetY="-8"/> - <frame index="3" delay="90" offsetY="-11"/> - <frame index="3" delay="100" offsetY="-14"/> - <frame index="3" delay="100" offsetY="-17"/> - <frame index="4" delay="110" offsetY="-18"/> - <frame index="5" delay="120" offsetY="-16"/> - <frame index="0" delay="110" offsetY="-13"/> - <frame index="1" delay="100" offsetY="-11"/> - <frame index="2" delay="80" offsetY="-9"/> - <frame index="3" delay="70" offsetY="-7"/> - <frame index="3" delay="80" offsetY="-5"/> - <frame index="3" delay="90" offsetY="-3"/> - <frame index="4" delay="100" offsetY="-1"/> + <frame index="5" delay="140" offsetY="1"/> + <frame index="5" delay="280" offsetY="2"/> + <frame index="5" delay="90" offsetY="1"/> + <frame index="5" delay="90" offsetY="-1"/> + <frame index="0" delay="80" offsetY="-3"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="4" delay="110" offsetY="-18"/> + <frame index="5" delay="120" offsetY="-16"/> + <frame index="0" delay="110" offsetY="-13"/> + <frame index="1" delay="100" offsetY="-11"/> + <frame index="2" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="4" delay="100" offsetY="-1"/> <end /> </animation> </action> - <action name="dead" imageset="octopus"> + + <action name="dead" imageset="mob"> <animation direction="down"> - <frame index="0" delay="80"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="0" delay="80"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="downleft"> - <frame index="1" delay="80"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="1" delay="80"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="left"> - <frame index="2" delay="80"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="2" delay="80"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="upleft"> - <frame index="3" delay="220"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="3" delay="220"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="up"> - <frame index="3" delay="150"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="3" delay="150"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="upright"> - <frame index="3" delay="80"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="3" delay="80"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="right"> - <frame index="4" delay="80"/> - <frame index="5" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="4" delay="80"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="downright"> - <frame index="5" delay="80"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2" /> + <frame index="5" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> </action> diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml index b8ea2aa6..67145691 100644 --- a/graphics/sprites/monsters/croc.xml +++ b/graphics/sprites/monsters/croc.xml @@ -1,11 +1,13 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> + <sprite> + <imageset name="mob" src="graphics/sprites/monsters/croc.png" width="30" height="22"/> - <imageset name="croc" src="graphics/sprites/monsters/croc.png" width="30" height="22"/> + <action name="spawn" imageset="mob"> - <action name="spawn" imageset="croc"> <animation> <frame index="32" delay="350"/> <frame index="33" delay="70"/> @@ -17,53 +19,65 @@ Copyright (C) 2011 Evol Online --> <frame index="39" delay="90"/> <frame index="40" delay="80"/> <frame index="41" delay="70"/> - <jump action="stand" /> + <jump action="stand"/> </animation> + </action> - <action name="stand" imageset="croc"> + <action name="stand" imageset="mob"> + <animation direction="down"> <frame index="0"/> </animation> + + <animation direction="left"> + <frame index="24"/> + </animation> + <animation direction="up"> <frame index="8"/> </animation> + <animation direction="right"> <frame index="16"/> </animation> - <animation direction="left"> - <frame index="24"/> - </animation> + </action> - <action name="walk" imageset="croc"> + <action name="walk" imageset="mob"> + <animation direction="down"> <frame index="1" delay="84"/> <frame index="0" delay="65"/> <frame index="2" delay="84"/> <frame index="0" delay="65"/> </animation> + + <animation direction="left"> + <frame index="25" delay="84"/> + <frame index="24" delay="65"/> + <frame index="26" delay="84"/> + <frame index="24" delay="65"/> + </animation> + <animation direction="up"> <frame index="9" delay="84"/> <frame index="8" delay="65"/> <frame index="10" delay="84"/> <frame index="8" delay="65"/> </animation> + <animation direction="right"> <frame index="17" delay="84"/> <frame index="16" delay="65"/> <frame index="18" delay="84"/> <frame index="16" delay="65"/> </animation> - <animation direction="left"> - <frame index="25" delay="84"/> - <frame index="24" delay="65"/> - <frame index="26" delay="84"/> - <frame index="24" delay="65"/> - </animation> + </action> - <action name="attack" imageset="croc"> + <action name="attack" imageset="mob"> + <animation direction="down"> <frame index="3" delay="90"/> <frame index="4" delay="130"/> @@ -74,6 +88,18 @@ Copyright (C) 2011 Evol Online --> <frame index="5" delay="100"/> <end/> </animation> + + <animation direction="left"> + <frame index="27" delay="90"/> + <frame index="28" delay="130"/> + <frame index="27" delay="100"/> + <frame index="24" delay="50"/> + <frame index="29" delay="90"/> + <frame index="30" delay="130"/> + <frame index="29" delay="100"/> + <end/> + </animation> + <animation direction="up"> <frame index="11" delay="90"/> <frame index="12" delay="130"/> @@ -84,6 +110,7 @@ Copyright (C) 2011 Evol Online --> <frame index="13" delay="100"/> <end/> </animation> + <animation direction="right"> <frame index="19" delay="90"/> <frame index="20" delay="130"/> @@ -94,31 +121,26 @@ Copyright (C) 2011 Evol Online --> <frame index="21" delay="100"/> <end/> </animation> - <animation direction="left"> - <frame index="27" delay="90"/> - <frame index="28" delay="130"/> - <frame index="27" delay="100"/> - <frame index="24" delay="50"/> - <frame index="29" delay="90"/> - <frame index="30" delay="130"/> - <frame index="29" delay="100"/> - <end/> - </animation> + </action> - <action name="dead" imageset="croc"> + <action name="dead" imageset="mob"> + <animation direction="down"> <frame index="7"/> </animation> + + <animation direction="left"> + <frame index="31"/> + </animation> + <animation direction="up"> <frame index="15"/> </animation> <animation direction="right"> <frame index="23"/> </animation> - <animation direction="left"> - <frame index="31"/> - </animation> + </action> </sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/croconut.xml b/graphics/sprites/monsters/croconut.xml index 3416c808..10c471f9 100644 --- a/graphics/sprites/monsters/croconut.xml +++ b/graphics/sprites/monsters/croconut.xml @@ -1,81 +1,98 @@ <?xml version="1.0"?> -<!-- Author: Reid -Copyright (C) 2010-2012 Evol Online -5% used on "mooving" label. -50% from the 95% unused percent from "mooving" label are used on "moovinglong" label. -100% from the 47,5% unused percent from "moovinglong" label are used on "static" label.--> + +<!-- Author: Reid. +Copyright (C) 2010-2012 Evol Online --> + +<!-- +5% used on "moving" label. +50% from the 95% unused percent from "moving" label are used on "movinglong" label. +100% from the 47,5% unused percent from "movinglong" label are used on "static" label. +--> + <sprite> - <imageset name="base" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/> - - <action name="stand" imageset="base"> - <animation direction="default"> - <label name="start"/> - <goto label="static" rand="95"/> - <goto label="moovinglong" rand="50"/> - <goto label="mooving" rand="100"/> - <label name="mooving"/> - <!-- Simple move animation. --> - <frame index="1" delay="105"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <goto label="start"/> - <label name="static"/> - <!-- Static animation. --> - <frame index="1" delay="240"/> - <goto label="start"/> - <label name="moovinglong"/> - <!-- Long move animation. --> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <goto label="start"/> - </animation> - </action> - - <action name="hurt" imageset="base"> - <animation direction="default"> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <end /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation> - <!-- Croconut is falling --> - <frame index="1" delay="80" offsetY="1"/> - <frame index="1" delay="60" offsetY="2"/> - <frame index="1" delay="50" offsetY="4"/> - <frame index="1" delay="50" offsetY="6"/> - <frame index="1" delay="50" offsetY="8"/> - <frame index="1" delay="40" offsetY="11"/> - <frame index="1" delay="40" offsetY="14"/> - <frame index="1" delay="40" offsetY="17"/> - <frame index="1" delay="40" offsetY="20"/> - <frame index="1" delay="40" offsetY="24"/> - <frame index="1" delay="40" offsetY="28"/> - <frame index="1" delay="30" offsetY="32"/> - <frame index="1" delay="30" offsetY="36"/> - <frame index="1" delay="30" offsetY="41"/> - <frame index="1" delay="30" offsetY="46"/> - <frame index="1" delay="30" offsetY="51"/> - <frame index="1" delay="30" offsetY="57"/> - <frame index="3" delay="60" offsetY="58"/> - <frame index="4" delay="70" offsetY="58"/> - <frame index="5" delay="0" offsetY="59"/> - </animation> - </action> + <imageset name="mob" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/> + + <action name="stand" imageset="mob"> + + <animation direction="default"> + + <!-- Start --> + <label name="start"/> + <goto label="static" rand="95"/> + <goto label="movinglong" rand="50"/> + <goto label="moving" rand="100"/> + <label name="moving"/> + + <!-- Short Move Animation --> + <frame index="1" delay="105"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <goto label="start"/> + <label name="static"/> + + <!-- Static Animation --> + <frame index="1" delay="240"/> + <goto label="start"/> + <label name="movinglong"/> + + <!-- Long Move Animation --> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <goto label="start"/> + </animation> + + </action> + + <action name="hurt" imageset="mob"> + + <animation direction="default"> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <end /> + </animation> + + </action> + + <action name="dead" imageset="mob"> + + <animation> + <!-- Croconut Falls --> + <frame index="1" delay="80" offsetY="1"/> + <frame index="1" delay="60" offsetY="2"/> + <frame index="1" delay="50" offsetY="4"/> + <frame index="1" delay="50" offsetY="6"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="1" delay="40" offsetY="11"/> + <frame index="1" delay="40" offsetY="14"/> + <frame index="1" delay="40" offsetY="17"/> + <frame index="1" delay="40" offsetY="20"/> + <frame index="1" delay="40" offsetY="24"/> + <frame index="1" delay="40" offsetY="28"/> + <frame index="1" delay="30" offsetY="32"/> + <frame index="1" delay="30" offsetY="36"/> + <frame index="1" delay="30" offsetY="41"/> + <frame index="1" delay="30" offsetY="46"/> + <frame index="1" delay="30" offsetY="51"/> + <frame index="1" delay="30" offsetY="57"/> + <frame index="3" delay="60" offsetY="58"/> + <frame index="4" delay="70" offsetY="58"/> + <frame index="5" delay="0" offsetY="59"/> + </animation> + + </action> + </sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/piou.xml b/graphics/sprites/monsters/piou.xml index 73a01dc7..7f2b9cc7 100644 --- a/graphics/sprites/monsters/piou.xml +++ b/graphics/sprites/monsters/piou.xml @@ -1,12 +1,13 @@ <?xml version="1.0"?> -<!-- Original Author : Reid -Copyright (C) 2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="piou" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/> - <imageset name="egg" src="graphics/sprites/accessories/acc-piousse-egg.png" width="11" height="11" offsetY="-12"/> + <imageset name="mob" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/> + <imageset name="mob-acc" src="graphics/sprites/accessories/acc-mobsse-egg.png" width="11" height="11" offsetY="-12"/> - <action name="spawn" imageset="egg"> + <action name="spawn" imageset="mob-acc"> <animation> <frame index="9" delay="20" offsetY="-86"/> @@ -33,31 +34,31 @@ Copyright (C) 2011 Evol Online --> <frame index="9" delay="55" offsetY="-6"/> <frame index="9" delay="55" offsetY="-3"/> <frame index="9" delay="60" offsetY="-1"/> - <jump action="stand" /> + <jump action="stand"/> </animation> </action> - <action name="stand" imageset="piou"> + <action name="stand" imageset="mob"> <animation direction="down"> - <!-- static --> + <!-- Static --> <frame index="0" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="2" end="3" delay="130" repeat="4"/> <frame index="2" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="0" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="30" delay="350"/> <frame index="0" delay="500"/> <frame index="35" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="0" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="2" end="3" delay="130" repeat="6"/> <frame index="2" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping and Turning --> <sequence start="1" end="2" delay="50" offsetY="-1"/> <frame index="1" delay="50" offsetX="1" offsetY="-3"/> <frame index="0" delay="60" offsetX="2" offsetY="-8"/> @@ -75,59 +76,59 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="100" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- static --> - <frame index="5" delay="1300"/> - <!-- eating animation --> - <sequence start="7" end="8" delay="130" repeat="4"/> - <frame index="7" delay="100"/> - <!-- static --> - <frame index="5" delay="1900"/> - <!-- looking around --> - <frame index="20" delay="350"/> - <frame index="5" delay="500"/> - <frame index="35" delay="400"/> - <!-- static --> - <frame index="5" delay="1600"/> - <!-- eating animation x6--> - <sequence start="7" end="8" delay="130" repeat="6"/> - <frame index="7" delay="100"/> - <!-- jumping and turning on hiself--> - <sequence start="6" end="7" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetX="1" offsetY="-3"/> - <frame index="5" delay="60" offsetX="2" offsetY="-8"/> - <frame index="6" delay="60" offsetX="3" offsetY="-11"/> - <frame index="7" delay="70" offsetX="2" offsetY="-15"/> - <frame index="20" delay="80" offsetX="1" offsetY="-18"/> - <frame index="15" delay="90" offsetX="1" offsetY="-22"/> - <frame index="25" delay="100" offsetY="-25"/> - <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="6" delay="90" offsetY="-3"/> - <frame index="5" delay="100" offsetY="-1"/> + <animation direction="downleft"> + <!-- Static --> + <frame index="30" delay="1300"/> + <!-- Eating Animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- Static --> + <frame index="30" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="30" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + <!-- Jumping and Turning --> + <sequence start="31" end="32" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetX="1" offsetY="-3"/> + <frame index="30" delay="60" offsetX="2" offsetY="-8"/> + <frame index="31" delay="60" offsetX="3" offsetY="-11"/> + <frame index="32" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="35" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="31" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> </animation> <animation direction="left"> - <!-- static --> + <!-- Static --> <frame index="10" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="12" end="13" delay="130" repeat="4"/> <frame index="12" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="10" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="25" delay="350"/> <frame index="10" delay="500"/> <frame index="30" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="10" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="12" end="13" delay="130" repeat="6"/> <frame index="12" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping and Turning --> <sequence start="11" end="12" delay="50" offsetY="-1"/> <frame index="11" delay="50" offsetX="1" offsetY="-3"/> <frame index="10" delay="60" offsetX="2" offsetY="-8"/> @@ -145,24 +146,59 @@ Copyright (C) 2011 Evol Online --> <frame index="10" delay="100" offsetY="-1"/> </animation> + <animation direction="upleft"> + <!-- Static --> + <frame index="25" delay="1300"/> + <!-- Eating Animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- Static --> + <frame index="25" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="25" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + <!-- Jumping and Turning --> + <sequence start="26" end="27" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetX="1" offsetY="-3"/> + <frame index="25" delay="60" offsetX="2" offsetY="-8"/> + <frame index="26" delay="60" offsetX="3" offsetY="-11"/> + <frame index="27" delay="70" offsetX="2" offsetY="-15"/> + <frame index="10" delay="80" offsetX="1" offsetY="-18"/> + <frame index="30" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="26" delay="90" offsetY="-3"/> + <frame index="25" delay="100" offsetY="-1"/> + </animation> + <animation direction="up"> - <!-- static --> + <!-- Static --> <frame index="15" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="17" end="18" delay="130" repeat="4"/> <frame index="17" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="15" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="20" delay="350"/> <frame index="15" delay="500"/> <frame index="25" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="15" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="17" end="18" delay="130" repeat="6"/> <frame index="17" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping and Turning --> <sequence start="16" end="17" delay="50" offsetY="-1"/> <frame index="16" delay="50" offsetX="1" offsetY="-3"/> <frame index="15" delay="60" offsetX="2" offsetY="-8"/> @@ -181,23 +217,23 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- static --> + <!-- Static --> <frame index="20" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="22" end="23" delay="130" repeat="4"/> <frame index="22" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="20" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="5" delay="350"/> <frame index="20" delay="500"/> <frame index="15" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="20" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="22" end="23" delay="130" repeat="6"/> <frame index="22" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping and Turning --> <sequence start="21" end="22" delay="50" offsetY="-1"/> <frame index="21" delay="50" offsetX="1" offsetY="-3"/> <frame index="20" delay="60" offsetX="2" offsetY="-8"/> @@ -215,94 +251,59 @@ Copyright (C) 2011 Evol Online --> <frame index="20" delay="100" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- static --> - <frame index="25" delay="1300"/> - <!-- eating animation --> - <sequence start="27" end="28" delay="130" repeat="4"/> - <frame index="27" delay="100"/> - <!-- static --> - <frame index="25" delay="1900"/> - <!-- looking around --> - <frame index="10" delay="350"/> - <frame index="25" delay="500"/> - <frame index="15" delay="400"/> - <!-- static --> - <frame index="25" delay="1600"/> - <!-- eating animation x6--> - <sequence start="27" end="28" delay="130" repeat="6"/> - <frame index="27" delay="100"/> - <!-- jumping and turning on hiself--> - <sequence start="26" end="27" delay="50" offsetY="-1"/> - <frame index="26" delay="50" offsetX="1" offsetY="-3"/> - <frame index="25" delay="60" offsetX="2" offsetY="-8"/> - <frame index="26" delay="60" offsetX="3" offsetY="-11"/> - <frame index="27" delay="70" offsetX="2" offsetY="-15"/> - <frame index="10" delay="80" offsetX="1" offsetY="-18"/> - <frame index="30" delay="90" offsetX="1" offsetY="-22"/> - <frame index="0" delay="100" offsetY="-25"/> - <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="26" delay="90" offsetY="-3"/> - <frame index="25" delay="100" offsetY="-1"/> - </animation> - - <animation direction="downleft"> - <!-- static --> - <frame index="30" delay="1300"/> - <!-- eating animation --> - <sequence start="32" end="33" delay="130" repeat="4"/> - <frame index="32" delay="100"/> - <!-- static --> - <frame index="30" delay="1900"/> - <!-- looking around --> - <frame index="10" delay="350"/> - <frame index="30" delay="500"/> - <frame index="0" delay="400"/> - <!-- static --> - <frame index="30" delay="1600"/> - <!-- eating animation x6--> - <sequence start="32" end="33" delay="130" repeat="6"/> - <frame index="32" delay="100"/> - <!-- jumping and turning on hiself--> - <sequence start="31" end="32" delay="50" offsetY="-1"/> - <frame index="31" delay="50" offsetX="1" offsetY="-3"/> - <frame index="30" delay="60" offsetX="2" offsetY="-8"/> - <frame index="31" delay="60" offsetX="3" offsetY="-11"/> - <frame index="32" delay="70" offsetX="2" offsetY="-15"/> - <frame index="0" delay="80" offsetX="1" offsetY="-18"/> - <frame index="35" delay="90" offsetX="1" offsetY="-22"/> - <frame index="5" delay="100" offsetY="-25"/> - <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="31" delay="90" offsetY="-3"/> - <frame index="30" delay="100" offsetY="-1"/> + <animation direction="right"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating Animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- Static --> + <frame index="5" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="5" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + <!-- Jumping and Turning --> + <sequence start="6" end="7" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetX="1" offsetY="-3"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="7" delay="70" offsetX="2" offsetY="-15"/> + <frame index="20" delay="80" offsetX="1" offsetY="-18"/> + <frame index="15" delay="90" offsetX="1" offsetY="-22"/> + <frame index="25" delay="100" offsetY="-25"/> + <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- static --> + <!-- Static --> <frame index="35" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="37" end="38" delay="130" repeat="4"/> <frame index="37" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="35" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="5" delay="350"/> <frame index="35" delay="500"/> <frame index="0" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="35" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="37" end="38" delay="130" repeat="6"/> <frame index="37" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping and Turning --> <sequence start="36" end="37" delay="50" offsetY="-1"/> <frame index="36" delay="50" offsetX="1" offsetY="-3"/> <frame index="35" delay="60" offsetX="2" offsetY="-8"/> @@ -321,10 +322,10 @@ Copyright (C) 2011 Evol Online --> </animation> </action> - <action name="walk" imageset="piou"> + <action name="walk" imageset="mob"> <animation direction="down"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="0" delay="45" offsetY="-1"/> <frame index="1" delay="45" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> @@ -339,7 +340,7 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="45" offsetY="-2"/> <frame index="2" delay="45" offsetY="-1"/> <frame index="1" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="1" delay="50" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> @@ -356,7 +357,7 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="60" offsetY="-3"/> <frame index="1" delay="50" offsetY="-2"/> <frame index="0" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump x1 --> <frame index="1" delay="45" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> <frame index="1" delay="45" offsetY="-3"/> @@ -364,7 +365,7 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="45" offsetY="-3"/> <frame index="2" delay="45" offsetY="-2"/> <frame index="1" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="1" delay="50" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> @@ -383,68 +384,68 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="50" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- Normal jump x2--> - <frame index="5" delay="45" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="7" delay="45" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-1"/> - <!-- Turning jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> + <animation direction="downleft"> + <!-- Normal Jump x2 --> + <frame index="30" delay="45" offsetY="-1"/> + <frame index="31" delay="45" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-2"/> + <frame index="32" delay="45" offsetY="-1"/> + <frame index="31" delay="45" offsetY="-1"/> + <!-- Turning Jump --> + <frame index="30" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> <frame index="22" delay="80" offsetY="-6"/> <frame index="17" delay="80" offsetY="-6"/> - <frame index="27" delay="80" offsetY="-6"/> - <frame index="12" delay="80" offsetY="-6"/> - <frame index="32" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-5"/> - <frame index="37" delay="80" offsetY="-4"/> - <frame index="7" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="5" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="6" delay="45" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-1"/> - <!-- Back turning jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> - <frame index="37" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="32" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + <!-- Normal Jump x1 --> + <frame index="31" delay="45" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-1"/> + <!-- Back Turning Jump --> + <frame index="30" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> <frame index="12" delay="80" offsetY="-6"/> <frame index="27" delay="80" offsetY="-6"/> - <frame index="17" delay="80" offsetY="-5"/> - <frame index="22" delay="80" offsetY="-4"/> - <frame index="7" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="5" delay="50" offsetY="-1"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> </animation> <animation direction="left"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="10" delay="45" offsetY="-1"/> <frame index="11" delay="45" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> @@ -459,7 +460,7 @@ Copyright (C) 2011 Evol Online --> <frame index="11" delay="45" offsetY="-2"/> <frame index="12" delay="45" offsetY="-1"/> <frame index="11" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="10" delay="50" offsetY="-1"/> <frame index="11" delay="50" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> @@ -476,7 +477,7 @@ Copyright (C) 2011 Evol Online --> <frame index="12" delay="60" offsetY="-3"/> <frame index="11" delay="50" offsetY="-2"/> <frame index="10" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump x1 --> <frame index="11" delay="45" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> <frame index="11" delay="45" offsetY="-3"/> @@ -484,7 +485,7 @@ Copyright (C) 2011 Evol Online --> <frame index="11" delay="45" offsetY="-3"/> <frame index="12" delay="45" offsetY="-2"/> <frame index="11" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="10" delay="50" offsetY="-1"/> <frame index="11" delay="50" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> @@ -503,8 +504,68 @@ Copyright (C) 2011 Evol Online --> <frame index="10" delay="50" offsetY="-1"/> </animation> + <animation direction="upleft"> + <!-- Normal Jump x2 --> + <frame index="25" delay="45" offsetY="-1"/> + <frame index="26" delay="45" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-2"/> + <frame index="27" delay="45" offsetY="-1"/> + <frame index="26" delay="45" offsetY="-1"/> + <!-- Turning Jump --> + <frame index="25" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + <!-- Normal Jump x1 --> + <frame index="26" delay="45" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-1"/> + <!-- Back Turning Jump --> + <frame index="25" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + </animation> + <animation direction="up"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="15" delay="45" offsetY="-1"/> <frame index="16" delay="45" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> @@ -519,7 +580,7 @@ Copyright (C) 2011 Evol Online --> <frame index="16" delay="45" offsetY="-2"/> <frame index="17" delay="45" offsetY="-1"/> <frame index="16" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="15" delay="50" offsetY="-1"/> <frame index="16" delay="50" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> @@ -536,7 +597,7 @@ Copyright (C) 2011 Evol Online --> <frame index="17" delay="60" offsetY="-3"/> <frame index="16" delay="50" offsetY="-2"/> <frame index="15" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump x1 --> <frame index="16" delay="45" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> <frame index="16" delay="45" offsetY="-3"/> @@ -544,7 +605,7 @@ Copyright (C) 2011 Evol Online --> <frame index="16" delay="45" offsetY="-3"/> <frame index="17" delay="45" offsetY="-2"/> <frame index="16" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="15" delay="50" offsetY="-1"/> <frame index="16" delay="50" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> @@ -564,7 +625,7 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="20" delay="45" offsetY="-1"/> <frame index="21" delay="45" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> @@ -579,7 +640,7 @@ Copyright (C) 2011 Evol Online --> <frame index="21" delay="45" offsetY="-2"/> <frame index="22" delay="45" offsetY="-1"/> <frame index="21" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="20" delay="50" offsetY="-1"/> <frame index="21" delay="50" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> @@ -596,7 +657,7 @@ Copyright (C) 2011 Evol Online --> <frame index="22" delay="60" offsetY="-3"/> <frame index="21" delay="50" offsetY="-2"/> <frame index="20" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump x1 --> <frame index="21" delay="45" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> <frame index="21" delay="45" offsetY="-3"/> @@ -604,7 +665,7 @@ Copyright (C) 2011 Evol Online --> <frame index="21" delay="45" offsetY="-3"/> <frame index="22" delay="45" offsetY="-2"/> <frame index="21" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="20" delay="50" offsetY="-1"/> <frame index="21" delay="50" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> @@ -623,128 +684,68 @@ Copyright (C) 2011 Evol Online --> <frame index="20" delay="50" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- Normal jump x2--> - <frame index="25" delay="45" offsetY="-1"/> - <frame index="26" delay="45" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-2"/> - <frame index="27" delay="45" offsetY="-1"/> - <frame index="26" delay="45" offsetY="-1"/> - <!-- Turning jump --> - <frame index="25" delay="50" offsetY="-1"/> - <frame index="26" delay="50" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="60" offsetY="-5"/> + <animation direction="right"> + <!-- Normal Jump x2 --> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="7" delay="45" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-1"/> + <!-- Turning Jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> <frame index="12" delay="80" offsetY="-6"/> <frame index="32" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-5"/> - <frame index="17" delay="80" offsetY="-4"/> - <frame index="27" delay="60" offsetY="-3"/> - <frame index="26" delay="50" offsetY="-2"/> - <frame index="25" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="26" delay="45" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-1"/> - <!-- Back turning jump --> - <frame index="25" delay="50" offsetY="-1"/> - <frame index="26" delay="50" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="60" offsetY="-5"/> - <frame index="17" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal Jump x1 --> + <frame index="6" delay="45" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-1"/> + <!-- Back Turning Jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> <frame index="37" delay="80" offsetY="-6"/> <frame index="2" delay="80" offsetY="-6"/> - <frame index="32" delay="80" offsetY="-5"/> - <frame index="12" delay="80" offsetY="-4"/> - <frame index="27" delay="60" offsetY="-3"/> - <frame index="26" delay="50" offsetY="-2"/> - <frame index="25" delay="50" offsetY="-1"/> - </animation> - - <animation direction="downleft"> - <!-- Normal jump x2--> - <frame index="30" delay="45" offsetY="-1"/> - <frame index="31" delay="45" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-2"/> - <frame index="32" delay="45" offsetY="-1"/> - <frame index="31" delay="45" offsetY="-1"/> - <!-- Turning jump --> - <frame index="30" delay="50" offsetY="-1"/> - <frame index="31" delay="50" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="60" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-6"/> - <frame index="17" delay="80" offsetY="-6"/> - <frame index="27" delay="80" offsetY="-5"/> - <frame index="12" delay="80" offsetY="-4"/> - <frame index="32" delay="60" offsetY="-3"/> - <frame index="31" delay="50" offsetY="-2"/> - <frame index="30" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="31" delay="45" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-1"/> - <!-- Back turning jump --> - <frame index="30" delay="50" offsetY="-1"/> - <frame index="31" delay="50" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="60" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-6"/> <frame index="12" delay="80" offsetY="-6"/> <frame index="27" delay="80" offsetY="-6"/> - <frame index="17" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-4"/> - <frame index="32" delay="60" offsetY="-3"/> - <frame index="31" delay="50" offsetY="-2"/> - <frame index="30" delay="50" offsetY="-1"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="35" delay="45" offsetY="-1"/> <frame index="36" delay="45" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> @@ -759,7 +760,7 @@ Copyright (C) 2011 Evol Online --> <frame index="36" delay="45" offsetY="-2"/> <frame index="37" delay="45" offsetY="-1"/> <frame index="36" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="35" delay="50" offsetY="-1"/> <frame index="36" delay="50" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> @@ -776,7 +777,7 @@ Copyright (C) 2011 Evol Online --> <frame index="37" delay="60" offsetY="-3"/> <frame index="36" delay="50" offsetY="-2"/> <frame index="35" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump x1 --> <frame index="36" delay="45" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> <frame index="36" delay="45" offsetY="-3"/> @@ -784,7 +785,7 @@ Copyright (C) 2011 Evol Online --> <frame index="36" delay="45" offsetY="-3"/> <frame index="37" delay="45" offsetY="-2"/> <frame index="36" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="35" delay="50" offsetY="-1"/> <frame index="36" delay="50" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> @@ -805,10 +806,10 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="attack" imageset="piou"> + <action name="attack" imageset="mob"> <animation direction="down"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to his place. --> <frame index="0" delay="60" offsetY="2"/> <frame index="1" delay="60" offsetY="4"/> <frame index="2" delay="60" offsetY="6"/> @@ -819,20 +820,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="right"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="5" delay="60" offsetX="2"/> - <frame index="6" delay="60" offsetX="4"/> - <frame index="7" delay="60" offsetX="6"/> - <frame index="8" delay="60" offsetX="8"/> - <frame index="6" delay="40" offsetX="6"/> - <frame index="6" delay="40" offsetX="4"/> - <frame index="5" delay="40" offsetX="2"/> + <animation direction="downleft"> + <!-- Runs to the player, bits him and goes back to his place. --> + <frame index="30" delay="60" offsetX="-2" offsetY="2"/> + <frame index="31" delay="60" offsetX="-4" offsetY="4"/> + <frame index="32" delay="60" offsetX="-6" offsetY="6"/> + <frame index="33" delay="60" offsetX="-8" offsetY="8"/> + <frame index="31" delay="40" offsetX="-6" offsetY="6"/> + <frame index="31" delay="40" offsetX="-4" offsetY="4"/> + <frame index="30" delay="40" offsetX="-2" offsetY="2"/> <end /> </animation> <animation direction="left"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to his place. --> <frame index="10" delay="60" offsetX="-2"/> <frame index="11" delay="60" offsetX="-4"/> <frame index="12" delay="60" offsetX="-6"/> @@ -843,8 +844,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> + <animation direction="upleft"> + <!-- Runs to the player, bits him and goes back to his place. --> + <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + <animation direction="up"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to his place. --> <frame index="15" delay="60" offsetY="-2"/> <frame index="16" delay="60" offsetY="-4"/> <frame index="17" delay="60" offsetY="-6"/> @@ -856,7 +869,7 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to his place. --> <frame index="20" delay="60" offsetX="2" offsetY="-2"/> <frame index="21" delay="60" offsetX="4" offsetY="-4"/> <frame index="22" delay="60" offsetX="6" offsetY="-6"/> @@ -867,32 +880,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="upleft"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> - <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> - <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> - <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> - <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> - <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> - <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> - <end /> - </animation> - - <animation direction="downleft"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="30" delay="60" offsetX="-2" offsetY="2"/> - <frame index="31" delay="60" offsetX="-4" offsetY="4"/> - <frame index="32" delay="60" offsetX="-6" offsetY="6"/> - <frame index="33" delay="60" offsetX="-8" offsetY="8"/> - <frame index="31" delay="40" offsetX="-6" offsetY="6"/> - <frame index="31" delay="40" offsetX="-4" offsetY="4"/> - <frame index="30" delay="40" offsetX="-2" offsetY="2"/> + <animation direction="right"> + <!-- Runs to the player, bits him and goes back to his place. --> + <frame index="5" delay="60" offsetX="2"/> + <frame index="6" delay="60" offsetX="4"/> + <frame index="7" delay="60" offsetX="6"/> + <frame index="8" delay="60" offsetX="8"/> + <frame index="6" delay="40" offsetX="6"/> + <frame index="6" delay="40" offsetX="4"/> + <frame index="5" delay="40" offsetX="2"/> <end /> </animation> <animation direction="downright"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to his place. --> <frame index="35" delay="60" offsetX="2" offsetY="2"/> <frame index="36" delay="60" offsetX="4" offsetY="4"/> <frame index="37" delay="60" offsetX="6" offsetY="6"/> @@ -905,20 +906,24 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="dead" imageset="piou"> + <action name="dead" imageset="mob"> <animation direction="down"> <frame index="4"/> </animation> - <animation direction="right"> - <frame index="9"/> + <animation direction="downleft"> + <frame index="34"/> </animation> <animation direction="left"> <frame index="14"/> </animation> + <animation direction="upleft"> + <frame index="29"/> + </animation> + <animation direction="up"> <frame index="19"/> </animation> @@ -927,12 +932,8 @@ Copyright (C) 2011 Evol Online --> <frame index="24"/> </animation> - <animation direction="upleft"> - <frame index="29"/> - </animation> - - <animation direction="downleft"> - <frame index="34"/> + <animation direction="right"> + <frame index="9"/> </animation> <animation direction="downright"> diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml index a0d84a86..da3ebff1 100644 --- a/graphics/sprites/monsters/ratto.xml +++ b/graphics/sprites/monsters/ratto.xml @@ -1,11 +1,13 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> + <sprite> + <imageset name="mob" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> - <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> + <action name="spawn" imageset="mob"> - <action name="spawn" imageset="rat"> <animation> <frame index="0" delay="250"/> <frame index="1" delay="150"/> @@ -15,38 +17,49 @@ Copyright (C) 2011 Evol Online --> <frame index="5" delay="160"/> <frame index="6" delay="145"/> <frame index="7" delay="250"/> - <jump action="stand" /> + <jump action="stand"/> </animation> + </action> - <action name="stand" imageset="rat"> + <action name="stand" imageset="mob"> + <animation direction="down"> <frame index="7"/> </animation> - <animation direction="downright"> - <frame index="14"/> + + <animation direction="downleft"> + <frame index="56"/> </animation> - <animation direction="right"> - <frame index="21"/> + + <animation direction="left"> + <frame index="49"/> </animation> - <animation direction="upright"> - <frame index="28"/> + + <animation direction="upleft"> + <frame index="42"/> </animation> + <animation direction="up"> <frame index="35"/> </animation> - <animation direction="upleft"> - <frame index="42"/> + + <animation direction="upright"> + <frame index="28"/> </animation> - <animation direction="left"> - <frame index="49"/> + + <animation direction="right"> + <frame index="21"/> </animation> - <animation direction="downleft"> - <frame index="56"/> + + <animation direction="downright"> + <frame index="14"/> </animation> + </action> - <action name="walk" imageset="rat"> + <action name="walk" imageset="mob"> + <animation direction="down"> <frame index="8" delay="80"/> <frame index="9" delay="70"/> @@ -54,27 +67,31 @@ Copyright (C) 2011 Evol Online --> <frame index="7" delay="75"/> <end /> </animation> - <animation direction="downright"> - <frame index="15" delay="120"/> - <frame index="16" delay="100"/> - <frame index="17" delay="120"/> - <frame index="14" delay="90"/> + + <animation direction="downleft"> + <frame index="57" delay="120"/> + <frame index="58" delay="100"/> + <frame index="59" delay="120"/> + <frame index="56" delay="90"/> <end /> </animation> - <animation direction="right"> - <frame index="22" delay="120"/> - <frame index="23" delay="100"/> - <frame index="24" delay="120"/> - <frame index="21" delay="90"/> + + <animation direction="left"> + <frame index="50" delay="120"/> + <frame index="51" delay="100"/> + <frame index="52" delay="120"/> + <frame index="49" delay="90"/> <end /> </animation> - <animation direction="upright"> - <frame index="29" delay="120"/> - <frame index="30" delay="100"/> - <frame index="31" delay="120"/> - <frame index="28" delay="90"/> + + <animation direction="upleft"> + <frame index="43" delay="120"/> + <frame index="44" delay="100"/> + <frame index="45" delay="120"/> + <frame index="42" delay="90"/> <end /> </animation> + <animation direction="up"> <frame index="36" delay="120"/> <frame index="37" delay="100"/> @@ -82,94 +99,112 @@ Copyright (C) 2011 Evol Online --> <frame index="35" delay="90"/> <end /> </animation> - <animation direction="upleft"> - <frame index="43" delay="120"/> - <frame index="44" delay="100"/> - <frame index="45" delay="120"/> - <frame index="42" delay="90"/> + + <animation direction="upright"> + <frame index="29" delay="120"/> + <frame index="30" delay="100"/> + <frame index="31" delay="120"/> + <frame index="28" delay="90"/> <end /> </animation> - <animation direction="left"> - <frame index="50" delay="120"/> - <frame index="51" delay="100"/> - <frame index="52" delay="120"/> - <frame index="49" delay="90"/> + + <animation direction="right"> + <frame index="22" delay="120"/> + <frame index="23" delay="100"/> + <frame index="24" delay="120"/> + <frame index="21" delay="90"/> <end /> </animation> - <animation direction="downleft"> - <frame index="57" delay="120"/> - <frame index="58" delay="100"/> - <frame index="59" delay="120"/> - <frame index="56" delay="90"/> + + <animation direction="downright"> + <frame index="15" delay="120"/> + <frame index="16" delay="100"/> + <frame index="17" delay="120"/> + <frame index="14" delay="90"/> <end /> </animation> + </action> - <action name="attack" imageset="rat"> + <action name="attack" imageset="mob"> + <animation direction="down"> <frame index="11" delay="90"/> <frame index="12" delay="120"/> <frame index="13" delay="130"/> <end/> </animation> - <animation direction="downright"> - <frame index="18" delay="90"/> - <frame index="19" delay="120"/> - <frame index="20" delay="130"/> + + <animation direction="downleft"> + <frame index="60" delay="90"/> + <frame index="61" delay="120"/> + <frame index="62" delay="130"/> <end/> </animation> - <animation direction="right"> - <frame index="25" delay="90"/> - <frame index="26" delay="120"/> - <frame index="27" delay="130"/> + + <animation direction="left"> + <frame index="53" delay="90"/> + <frame index="54" delay="120"/> + <frame index="55" delay="130"/> <end/> </animation> - <animation direction="upright"> - <frame index="32" delay="90"/> - <frame index="33" delay="120"/> - <frame index="34" delay="130"/> + + <animation direction="upleft"> + <frame index="46" delay="90"/> + <frame index="47" delay="120"/> + <frame index="48" delay="130"/> <end/> </animation> + <animation direction="up"> <frame index="39" delay="90"/> <frame index="40" delay="120"/> <frame index="41" delay="130"/> <end/> </animation> - <animation direction="upleft"> - <frame index="46" delay="90"/> - <frame index="47" delay="120"/> - <frame index="48" delay="130"/> + + <animation direction="upright"> + <frame index="32" delay="90"/> + <frame index="33" delay="120"/> + <frame index="34" delay="130"/> <end/> </animation> - <animation direction="left"> - <frame index="53" delay="90"/> - <frame index="54" delay="120"/> - <frame index="55" delay="130"/> + + <animation direction="right"> + <frame index="25" delay="90"/> + <frame index="26" delay="120"/> + <frame index="27" delay="130"/> <end/> </animation> - <animation direction="downleft"> - <frame index="60" delay="90"/> - <frame index="61" delay="120"/> - <frame index="62" delay="130"/> + + <animation direction="downright"> + <frame index="18" delay="90"/> + <frame index="19" delay="120"/> + <frame index="20" delay="130"/> <end/> </animation> + </action> - <action name="dead" imageset="rat"> + <action name="dead" imageset="mob"> + <animation direction="down"> <frame index="63"/> </animation> + + <animation direction="left"> + <frame index="66"/> + </animation> + <animation direction="up"> <frame index="64"/> </animation> + <animation direction="right"> <frame index="65"/> </animation> - <animation direction="left"> - <frame index="66"/> - </animation> + </action> </sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/tortuga.xml b/graphics/sprites/monsters/tortuga.xml index 04383b94..87a8e69f 100644 --- a/graphics/sprites/monsters/tortuga.xml +++ b/graphics/sprites/monsters/tortuga.xml @@ -1,10 +1,12 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/monsters/tortuga.png" width="32" height="32"/> + <imageset name="mob" src="graphics/sprites/monsters/tortuga.png" width="32" height="32"/> - <action name="spawn" imageset="base"> + <action name="spawn" imageset="mob"> <animation> <frame index="32" delay="70" offsetY="-86"/> @@ -34,152 +36,146 @@ Copyright (C) 2011 Evol Online --> </animation> </action> - <action name="stand" imageset="base"> + + <action name="stand" imageset="mob"> <animation direction="down"> - <!-- static --> + <!-- Static --> <frame index="0" delay="4000"/> - <!-- mooving hands animation --> + <!-- Mooving Feet --> <frame index="1" delay="120"/> <frame index="0" delay="120"/> <frame index="2" delay="120"/> </animation> - <animation direction="up"> - <!-- static --> - <frame index="4" delay="4000"/> - <!-- mooving hands animation --> - <frame index="5" delay="120"/> - <frame index="4" delay="120"/> - <frame index="6" delay="120"/> - </animation> - - <animation direction="right"> - <!-- static --> - <frame index="8" delay="4000"/> - <!-- mooving hands animation --> - <frame index="9" delay="120"/> - <frame index="8" delay="120"/> - <frame index="10" delay="120"/> + <animation direction="downleft"> + <!-- Static --> + <frame index="20" delay="4000"/> + <!-- Mooving Feet --> + <frame index="21" delay="120"/> + <frame index="20" delay="120"/> + <frame index="22" delay="120"/> </animation> <animation direction="left"> - <!-- static --> + <!-- Static --> <frame index="12" delay="4000"/> - <!-- mooving hands animation --> + <!-- Mooving Feet --> <frame index="13" delay="120"/> <frame index="12" delay="120"/> <frame index="14" delay="120"/> </animation> - <animation direction="downright"> - <!-- static --> - <frame index="16" delay="4000"/> - <!-- mooving hands animation --> - <frame index="17" delay="120"/> - <frame index="16" delay="120"/> - <frame index="18" delay="120"/> - </animation> - - <animation direction="downleft"> - <!-- static --> - <frame index="20" delay="4000"/> - <!-- mooving hands animation --> - <frame index="21" delay="120"/> - <frame index="20" delay="120"/> - <frame index="22" delay="120"/> - </animation> - <animation direction="upleft"> - <!-- static --> + <!-- Static --> <frame index="24" delay="4000"/> - <!-- mooving hands animation --> + <!-- Mooving Feet --> <frame index="25" delay="120"/> <frame index="24" delay="120"/> <frame index="26" delay="120"/> </animation> + <animation direction="up"> + <!-- Static --> + <frame index="4" delay="4000"/> + <!-- Mooving Feet --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + </animation> + <animation direction="upright"> - <!-- static --> + <!-- Static --> <frame index="28" delay="4000"/> - <!-- mooving hands animation --> + <!-- Mooving Feet --> <frame index="29" delay="120"/> <frame index="28" delay="120"/> <frame index="30" delay="120"/> </animation> - </action> - <action name="walk" imageset="base"> - - <animation direction="down"> - <!-- normal moove --> - <frame index="1" delay="120"/> - <frame index="0" delay="120"/> - <frame index="2" delay="120"/> - <frame index="0" delay="120"/> - </animation> - - <animation direction="up"> - <!-- normal moove --> - <frame index="5" delay="120"/> - <frame index="4" delay="120"/> - <frame index="6" delay="120"/> - <frame index="4" delay="120"/> - </animation> - <animation direction="right"> - <!-- normal moove --> + <!-- Static --> + <frame index="8" delay="4000"/> + <!-- Mooving Feet --> <frame index="9" delay="120"/> <frame index="8" delay="120"/> <frame index="10" delay="120"/> - <frame index="8" delay="120"/> - </animation> - - <animation direction="left"> - <!-- normal moove --> - <frame index="13" delay="120"/> - <frame index="12" delay="120"/> - <frame index="14" delay="120"/> - <frame index="12" delay="120"/> </animation> <animation direction="downright"> - <!-- normal moove --> + <!-- Static --> + <frame index="16" delay="4000"/> + <!-- Mooving Feet --> <frame index="17" delay="120"/> <frame index="16" delay="120"/> <frame index="18" delay="120"/> - <frame index="16" delay="120"/> + </animation> + + </action> + + <action name="walk" imageset="mob"> + + <animation direction="down"> + <frame index="1" delay="120"/> + <frame index="0" delay="120"/> + <frame index="2" delay="120"/> + <frame index="0" delay="120"/> </animation> <animation direction="downleft"> - <!-- normal moove --> <frame index="21" delay="120"/> <frame index="20" delay="120"/> <frame index="22" delay="120"/> <frame index="20" delay="120"/> </animation> + <animation direction="left"> + <frame index="13" delay="120"/> + <frame index="12" delay="120"/> + <frame index="14" delay="120"/> + <frame index="12" delay="120"/> + </animation> + <animation direction="upleft"> - <!-- normal moove --> <frame index="25" delay="120"/> <frame index="24" delay="120"/> <frame index="26" delay="120"/> <frame index="24" delay="120"/> </animation> + <animation direction="up"> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + <frame index="4" delay="120"/> + </animation> + <animation direction="upright"> - <!-- normal moove --> <frame index="29" delay="120"/> <frame index="28" delay="120"/> <frame index="30" delay="120"/> <frame index="28" delay="120"/> </animation> + <animation direction="right"> + <frame index="9" delay="120"/> + <frame index="8" delay="120"/> + <frame index="10" delay="120"/> + <frame index="8" delay="120"/> + </animation> + + <animation direction="downright"> + <frame index="17" delay="120"/> + <frame index="16" delay="120"/> + <frame index="18" delay="120"/> + <frame index="16" delay="120"/> + </animation> + </action> - <action name="attack" imageset="base"> + + <action name="attack" imageset="mob"> <animation direction="down"> - <!-- normal attack --> <frame index="0" delay="60" offsetY="2"/> <frame index="1" delay="60" offsetY="4"/> <frame index="0" delay="60" offsetY="6"/> @@ -190,32 +186,18 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="up"> - <!-- normal attack --> - <frame index="4" delay="60" offsetY="-2"/> - <frame index="5" delay="60" offsetY="-4"/> - <frame index="4" delay="60" offsetY="-6"/> - <frame index="6" delay="60" offsetY="-8"/> - <frame index="4" delay="40" offsetY="-6"/> - <frame index="5" delay="40" offsetY="-4"/> - <frame index="5" delay="40" offsetY="-2"/> - <end /> - </animation> - - <animation direction="right"> - <!-- normal attack --> - <frame index="8" delay="60" offsetX="2"/> - <frame index="9" delay="60" offsetX="4"/> - <frame index="8" delay="60" offsetX="6"/> - <frame index="10" delay="60" offsetX="8"/> - <frame index="8" delay="40" offsetX="6"/> - <frame index="9" delay="40" offsetX="4"/> - <frame index="9" delay="40" offsetX="2"/> + <animation direction="downleft"> + <frame index="20" delay="60" offsetY="2" offsetX="-2"/> + <frame index="21" delay="60" offsetY="4" offsetX="-4"/> + <frame index="20" delay="60" offsetY="6" offsetX="-6"/> + <frame index="22" delay="60" offsetY="8" offsetX="-8"/> + <frame index="20" delay="40" offsetY="6" offsetX="-6"/> + <frame index="21" delay="40" offsetY="4" offsetX="-4"/> + <frame index="21" delay="40" offsetY="2" offsetX="-2"/> <end /> </animation> <animation direction="left"> - <!-- normal attack --> <frame index="12" delay="60" offsetX="-2"/> <frame index="13" delay="60" offsetX="-4"/> <frame index="12" delay="60" offsetX="-6"/> @@ -226,32 +208,7 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="downright"> - <!-- normal attack --> - <frame index="16" delay="60" offsetY="2" offsetX="2"/> - <frame index="17" delay="60" offsetY="4" offsetX="4"/> - <frame index="16" delay="60" offsetY="6" offsetX="6"/> - <frame index="18" delay="60" offsetY="8" offsetX="8"/> - <frame index="16" delay="40" offsetY="6" offsetX="6"/> - <frame index="17" delay="40" offsetY="4" offsetX="4"/> - <frame index="17" delay="40" offsetY="2" offsetX="2"/> - <end /> - </animation> - - <animation direction="downleft"> - <!-- normal attack --> - <frame index="20" delay="60" offsetY="2" offsetX="-2"/> - <frame index="21" delay="60" offsetY="4" offsetX="-4"/> - <frame index="20" delay="60" offsetY="6" offsetX="-6"/> - <frame index="22" delay="60" offsetY="8" offsetX="-8"/> - <frame index="20" delay="40" offsetY="6" offsetX="-6"/> - <frame index="21" delay="40" offsetY="4" offsetX="-4"/> - <frame index="21" delay="40" offsetY="2" offsetX="-2"/> - <end /> - </animation> - <animation direction="upleft"> - <!-- normal attack --> <frame index="24" delay="60" offsetY="-2" offsetX="-2"/> <frame index="25" delay="60" offsetY="-4" offsetX="-4"/> <frame index="24" delay="60" offsetY="-6" offsetX="-6"/> @@ -262,8 +219,18 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> + <animation direction="up"> + <frame index="4" delay="60" offsetY="-2"/> + <frame index="5" delay="60" offsetY="-4"/> + <frame index="4" delay="60" offsetY="-6"/> + <frame index="6" delay="60" offsetY="-8"/> + <frame index="4" delay="40" offsetY="-6"/> + <frame index="5" delay="40" offsetY="-4"/> + <frame index="5" delay="40" offsetY="-2"/> + <end /> + </animation> + <animation direction="upright"> - <!-- normal attack --> <frame index="28" delay="60" offsetY="-2" offsetX="2"/> <frame index="29" delay="60" offsetY="-4" offsetX="4"/> <frame index="28" delay="60" offsetY="-6" offsetX="6"/> @@ -274,41 +241,64 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - </action> - <action name="dead" imageset="base"> - - <animation direction="down"> - <frame index="3"/> + <animation direction="right"> + <frame index="8" delay="60" offsetX="2"/> + <frame index="9" delay="60" offsetX="4"/> + <frame index="8" delay="60" offsetX="6"/> + <frame index="10" delay="60" offsetX="8"/> + <frame index="8" delay="40" offsetX="6"/> + <frame index="9" delay="40" offsetX="4"/> + <frame index="9" delay="40" offsetX="2"/> + <end /> </animation> - <animation direction="up"> - <frame index="7"/> + <animation direction="downright"> + <frame index="16" delay="60" offsetY="2" offsetX="2"/> + <frame index="17" delay="60" offsetY="4" offsetX="4"/> + <frame index="16" delay="60" offsetY="6" offsetX="6"/> + <frame index="18" delay="60" offsetY="8" offsetX="8"/> + <frame index="16" delay="40" offsetY="6" offsetX="6"/> + <frame index="17" delay="40" offsetY="4" offsetX="4"/> + <frame index="17" delay="40" offsetY="2" offsetX="2"/> + <end /> </animation> - <animation direction="right"> - <frame index="11"/> - </animation> + </action> - <animation direction="left"> - <frame index="15"/> - </animation> + <action name="dead" imageset="mob"> - <animation direction="downright"> - <frame index="19"/> + <animation direction="down"> + <frame index="3"/> </animation> <animation direction="downleft"> <frame index="23"/> </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="upleft"> <frame index="27"/> </animation> + <animation direction="up"> + <frame index="7"/> + </animation> + <animation direction="upright"> <frame index="31"/> </animation> + <animation direction="right"> + <frame index="11"/> + </animation> + + <animation direction="downright"> + <frame index="19"/> + </animation> + </action> </sprite>
\ No newline at end of file diff --git a/graphics/sprites/npcs/sprite/piousrocket.png b/graphics/sprites/npcs/sprite/piourocket.png Binary files differindex 1dadf40d..1dadf40d 100644 --- a/graphics/sprites/npcs/sprite/piousrocket.png +++ b/graphics/sprites/npcs/sprite/piourocket.png diff --git a/graphics/sprites/npcs/xml/alige.xml b/graphics/sprites/npcs/xml/alige.xml index ca101e2c..3c0a6173 100644 --- a/graphics/sprites/npcs/xml/alige.xml +++ b/graphics/sprites/npcs/xml/alige.xml @@ -1,35 +1,38 @@ <?xml version="1.0"?> -<!-- Author : Reid, Dan + +<!-- Authors: Reid & Dan. Copyright (C) 2011 Evol Online --> + <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetX="0" offsetY="-13"/> + <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetX="0" offsetY="-13"/> + + <action name="stand" imageset="npc"> + <!-- Opening Eyes --> + <animation direction="left"> + <frame index="2" delay="100"/> + <frame index="1" delay="90"/> + </animation> - <action name="stand" imageset="npc"> - <!-- Open eyes animation --> - <animation direction="left"> - <frame index="2" delay="100"/> - <frame index="1" delay="90"/> - </animation> + <!-- Closing Eyes --> + <animation direction="up"> + <frame index="1" delay="100"/> + <frame index="2" delay="90"/> + </animation> - <!-- Close eyes animation --> - <animation direction="up"> - <frame index="1" delay="100"/> - <frame index="2" delay="90"/> - </animation> + <!-- Opened Eyes --> + <animation direction="right"> + <frame index="0" delay="9000"/> + <frame index="1" delay="90"/> + <frame index="2" delay="80"/> + <frame index="3" delay="200"/> + <frame index="2" delay="80"/> + <frame index="1" delay="80"/> + </animation> - <!-- Opened eyes --> - <animation direction="right"> - <frame index="0" delay="9000"/> - <frame index="1" delay="90"/> - <frame index="2" delay="80"/> - <frame index="3" delay="200"/> - <frame index="2" delay="80"/> - <frame index="1" delay="80"/> - </animation> + <!-- Closed Eyes --> + <animation direction="down"> + <frame index="3"/> + </animation> - <!-- Closed eyes --> - <animation direction="down"> - <frame index="3"/> - </animation> - </action> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/animated_hammock1.xml b/graphics/sprites/npcs/xml/animated_hammock1.xml index 7d6a24b4..9d75217a 100644 --- a/graphics/sprites/npcs/xml/animated_hammock1.xml +++ b/graphics/sprites/npcs/xml/animated_hammock1.xml @@ -1,21 +1,27 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011-2012 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011-2012 Evol Online --> + <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/> - <action name="stand" imageset="npc"> - <!-- Mooving hammock. --> - <animation direction="left"> - <frame index="3" delay="300"/> - <frame index="2" delay="180"/> - <frame index="1" delay="150"/> - <frame index="0" delay="400"/> - <frame index="1" delay="180"/> - <frame index="2" delay="150"/> - </animation> - <!-- Static hammock. --> - <animation direction="up"> - <frame index="3"/> - </animation> - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/> + + <action name="stand" imageset="npc"> + + <!-- Mooving hammock. --> + <animation direction="left"> + <frame index="3" delay="300"/> + <frame index="2" delay="180"/> + <frame index="1" delay="150"/> + <frame index="0" delay="400"/> + <frame index="1" delay="180"/> + <frame index="2" delay="150"/> + </animation> + + <!-- Static hammock. --> + <animation direction="up"> + <frame index="3"/> + </animation> + + </action> </sprite>
\ No newline at end of file diff --git a/graphics/sprites/npcs/xml/animated_hammock2.xml b/graphics/sprites/npcs/xml/animated_hammock2.xml index 1853d7cc..230d00da 100644 --- a/graphics/sprites/npcs/xml/animated_hammock2.xml +++ b/graphics/sprites/npcs/xml/animated_hammock2.xml @@ -1,21 +1,27 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011-2012 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011-2012 Evol Online --> + <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/> - <action name="stand" imageset="npc"> - <!-- Mooving hammock. --> - <animation direction="left"> - <frame index="7" delay="300"/> - <frame index="6" delay="180"/> - <frame index="5" delay="150"/> - <frame index="4" delay="400"/> - <frame index="5" delay="180"/> - <frame index="6" delay="150"/> - </animation> - <!-- Static hammock. --> - <animation direction="up"> - <frame index="7"/> - </animation> - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/> + + <action name="stand" imageset="npc"> + + <!-- Mooving hammock. --> + <animation direction="left"> + <frame index="7" delay="300"/> + <frame index="6" delay="180"/> + <frame index="5" delay="150"/> + <frame index="4" delay="400"/> + <frame index="5" delay="180"/> + <frame index="6" delay="150"/> + </animation> + + <!-- Static hammock. --> + <animation direction="up"> + <frame index="7"/> + </animation> + + </action> </sprite>
\ No newline at end of file diff --git a/graphics/sprites/npcs/xml/billybons.xml b/graphics/sprites/npcs/xml/billybons.xml index 1e89e890..05fed751 100644 --- a/graphics/sprites/npcs/xml/billybons.xml +++ b/graphics/sprites/npcs/xml/billybons.xml @@ -1,16 +1,19 @@ <?xml version="1.0"?> -<!-- Author : Reid + +<!-- Author: Reid. Copyright (C) 2012 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17"/> + + <action name="stand" imageset="npc"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/elmo1.xml b/graphics/sprites/npcs/xml/elmo1.xml index dbade726..95c1bd92 100644 --- a/graphics/sprites/npcs/xml/elmo1.xml +++ b/graphics/sprites/npcs/xml/elmo1.xml @@ -1,16 +1,19 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/elmo1.png" width="19" height="53" offsetX="-5" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/elmo1.png" width="19" height="53" offsetX="-5"/> + + <action name="stand" imageset="npc"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/gugli.xml b/graphics/sprites/npcs/xml/gugli.xml index e0ef20d9..c7d754c4 100644 --- a/graphics/sprites/npcs/xml/gugli.xml +++ b/graphics/sprites/npcs/xml/gugli.xml @@ -1,41 +1,44 @@ <?xml version="1.0"?> -<!-- Author : Reid 4144 -Copyright (C) 2011-2012 Evol Online +<!-- Author: Reid & 4144. +Copyright (C) 2011-2012 Evol Online --> +<!-- Example of the extended animation tags. Allow set in attribute value any frame numbers. Both of these examples show the same thing: - <sequence start="55" end="60" delay="75" /> - <sequence value="55-60" delay="75" /> - <sequence value="55,56,57,58,59,60" delay="75" /> --> + <sequence start="55" end="60" delay="75"/> + <sequence value="55-60" delay="75"/> + <sequence value="55,56,57,58,59,60" delay="75"/> +--> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/> + <imageset name="npc" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/> - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> + <animation direction="default"> - <animation direction="default"> - <label name="start"/> - <!-- 40% used on "long" label. --> - <goto label="long" rand="40"/> - <!-- 100% from the 60% unused percent are used on "simple" label. --> - <goto label="simple" rand="100"/> - <!-- Long move leg animation. --> - <label name="long"/> - <frame index="0" delay="120"/> - <sequence value="1,2" delay="110"/> - <frame index="3" delay="120"/> - <sequence value="2,1" delay="110"/> - <goto label="start"/> - <!-- Simple move leg animation. --> - <label name="simple"/> - <frame index="0" delay="120"/> - <frame index="1" delay="110"/> - <frame index="2" delay="120"/> - <frame index="1" delay="110"/> - <goto label="start"/> - </animation> - </action> + <label name="start"/> + <!-- 40% used on "long" label. --> + <goto label="long" rand="40"/> + <!-- 100% from the 60% unused percent are used on "simple" label. --> + <goto label="simple" rand="100"/> -</sprite>
\ No newline at end of file + <!-- Long move leg animation. --> + <label name="long"/> + <frame index="0" delay="120"/> + <sequence value="1,2" delay="110"/> + <frame index="3" delay="120"/> + <sequence value="2,1" delay="110"/> + <goto label="start"/> + + <!-- Simple move leg animation. --> + <label name="simple"/> + <frame index="0" delay="120"/> + <frame index="1" delay="110"/> + <frame index="2" delay="120"/> + <frame index="1" delay="110"/> + <goto label="start"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/hammock.xml b/graphics/sprites/npcs/xml/hammock.xml index a2065688..ce59bb47 100644 --- a/graphics/sprites/npcs/xml/hammock.xml +++ b/graphics/sprites/npcs/xml/hammock.xml @@ -1,13 +1,15 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> + <sprite variants="2" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/sprite/hammock.png" width="96" height="64" /> + <imageset name="npc" src="graphics/sprites/npcs/sprite/hammock.png" width="96" height="64"/> - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> diff --git a/graphics/sprites/npcs/xml/julia.xml b/graphics/sprites/npcs/xml/julia.xml index f714536a..e5eb436d 100644 --- a/graphics/sprites/npcs/xml/julia.xml +++ b/graphics/sprites/npcs/xml/julia.xml @@ -1,16 +1,19 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2010-2011 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/julia.png" width="22" height="57" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/julia.png" width="22" height="57"/> + + <action name="stand" imageset="npc"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/magic_arpan.xml b/graphics/sprites/npcs/xml/magic_arpan.xml index bd9b3de4..a3001119 100644 --- a/graphics/sprites/npcs/xml/magic_arpan.xml +++ b/graphics/sprites/npcs/xml/magic_arpan.xml @@ -1,24 +1,27 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/magic_arpan.png" width="29" height="62" /> - <action name="stand" imageset="base"> - <animation direction="default"> -<!-- Eye animation --> - <frame index="0" delay="7000"/> - <frame index="3" delay="60"/> - <frame index="4" delay="120"/> - <frame index="3" delay="70"/> -<!-- Mouth animation --> - <frame index="0" delay="6000"/> - <sequence start="1" end="2" delay="130" repeat="4" /> - <frame index="1" delay="90"/> -<!-- Eye animation --> - <frame index="0" delay="3500"/> - <frame index="3" delay="60"/> - <frame index="4" delay="120"/> - <frame index="3" delay="70"/> - </animation> - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/magic_arpan.png" width="29" height="62"/> + + <action name="stand" imageset="npc"> + <animation direction="default"> + <!-- Eyes Animation --> + <frame index="0" delay="7000"/> + <frame index="3" delay="60"/> + <frame index="4" delay="120"/> + <frame index="3" delay="70"/> + <!-- Mouth Animation --> + <frame index="0" delay="6000"/> + <sequence start="1" end="2" delay="130" repeat="4"/> + <frame index="1" delay="90"/> + <!-- Eyes Animation --> + <frame index="0" delay="3500"/> + <frame index="3" delay="60"/> + <frame index="4" delay="120"/> + <frame index="3" delay="70"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/nard.xml b/graphics/sprites/npcs/xml/nard.xml index 7bf901b4..0cb0963a 100644 --- a/graphics/sprites/npcs/xml/nard.xml +++ b/graphics/sprites/npcs/xml/nard.xml @@ -1,16 +1,19 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2012 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/nard.png" width="64" height="64" offsetX="16" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" delay="10000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/nard.png" width="64" height="64" offsetX="16"/> + + <action name="stand" imageset="npc"> + <animation direction="default"> + <frame index="0" delay="10000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/npc.xml b/graphics/sprites/npcs/xml/npc.xml index 347d0ec0..00182d73 100644 --- a/graphics/sprites/npcs/xml/npc.xml +++ b/graphics/sprites/npcs/xml/npc.xml @@ -1,14 +1,15 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> -<sprite variants="5" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/sprite/npc.png|S" width="64" height="64" /> +<!-- Author: Reid. +Copyright (C) 2012 Evol Online --> + +<sprite variants="5" variant_offset="1"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/npc.png|S" width="64" height="64"/> - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/npcs/xml/piourocket.xml b/graphics/sprites/npcs/xml/piourocket.xml new file mode 100644 index 00000000..8d01973f --- /dev/null +++ b/graphics/sprites/npcs/xml/piourocket.xml @@ -0,0 +1,34 @@ +<?xml version="1.0"?> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> + +<sprite> + <imageset name="npc" src="graphics/sprites/npcs/sprite/piourocket.png" width="13" height="50" offsetX="-2"/> + + <action name="stand" imageset="npc"> + + <!-- Piou Rocket --> + <animation direction="left"> + <frame index="1" delay="90"/> + <frame index="2" delay="80"/> + <frame index="3" delay="70"/> + <frame index="11" delay="100"/> + <frame index="0" delay="80"/> + <frame index="1" delay="90"/> + <frame index="2" delay="80"/> + <frame index="3" delay="70"/> + <frame index="4" delay="100"/> + <sequence start="5" end="6" delay="90"/> + <frame index="7" delay="110"/> + <sequence start="8" end="10" delay="90"/> + <frame index="11" delay="100"/> + </animation> + + <!-- Static Piou --> + <animation direction="up"> + <frame index="0"/> + </animation> + + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/piousrocket.xml b/graphics/sprites/npcs/xml/piousrocket.xml deleted file mode 100644 index cde4eb57..00000000 --- a/graphics/sprites/npcs/xml/piousrocket.xml +++ /dev/null @@ -1,29 +0,0 @@ -<?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> -<sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/piousrocket.png" width="13" height="50" offsetX="-2"/> - - <action name="stand" imageset="npc"> - <!-- Jump piousrocket --> - <animation direction="left"> - <frame index="1" delay="90"/> - <frame index="2" delay="80"/> - <frame index="3" delay="70"/> - <frame index="11" delay="100"/> - <frame index="0" delay="80"/> - <frame index="1" delay="90"/> - <frame index="2" delay="80"/> - <frame index="3" delay="70"/> - <frame index="4" delay="100"/> - <sequence start="5" end="6" delay="90" /> - <frame index="7" delay="110"/> - <sequence start="8" end="10" delay="90" /> - <frame index="11" delay="100"/> - </animation> - <!-- Static piou --> - <animation direction="up"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/xml/rattosailor.xml b/graphics/sprites/npcs/xml/rattosailor.xml index f255e301..4f507d99 100644 --- a/graphics/sprites/npcs/xml/rattosailor.xml +++ b/graphics/sprites/npcs/xml/rattosailor.xml @@ -1,16 +1,19 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2010-2011 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/rattosailor.png" width="31" height="58" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/rattosailor.png" width="31" height="58"/> + + <action name="stand" imageset="npc"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/sailors.xml b/graphics/sprites/npcs/xml/sailors.xml index 6e0fb6bb..72f7e2c9 100644 --- a/graphics/sprites/npcs/xml/sailors.xml +++ b/graphics/sprites/npcs/xml/sailors.xml @@ -1,11 +1,14 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2012 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/sailors.png" width="278" height="149"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="19" offsetX="19"/> - </animation> - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/sailors.png" width="278" height="149"/> + + <action name="stand" imageset="npc"> + <animation direction="default"> + <frame index="0" offsetY="19" offsetX="19"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/sapartan.xml b/graphics/sprites/npcs/xml/sapartan.xml index 8f74b08a..5c495695 100644 --- a/graphics/sprites/npcs/xml/sapartan.xml +++ b/graphics/sprites/npcs/xml/sapartan.xml @@ -1,16 +1,19 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2012 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/sapartan.png" width="32" height="57" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/sapartan.png" width="32" height="57"/> + + <action name="stand" imageset="npc"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/silvio.xml b/graphics/sprites/npcs/xml/silvio.xml index 6014ab93..06b1515f 100644 --- a/graphics/sprites/npcs/xml/silvio.xml +++ b/graphics/sprites/npcs/xml/silvio.xml @@ -1,18 +1,21 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2011 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/silvio.png" width="36" height="49" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="120"/> - <frame index="1" delay="70"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="120"/> - <frame index="1" delay="70"/> - </animation> - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/silvio.png" width="36" height="49"/> + + <action name="stand" imageset="npc"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="120"/> + <frame index="1" delay="70"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="120"/> + <frame index="1" delay="70"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/sleepingorc.xml b/graphics/sprites/npcs/xml/sleepingorc.xml index cf361a3b..0210f362 100644 --- a/graphics/sprites/npcs/xml/sleepingorc.xml +++ b/graphics/sprites/npcs/xml/sleepingorc.xml @@ -1,14 +1,16 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2012 Evol Online --> + +<!-- Author: Reid. +Copyright (C) 2010-2012 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64" /> + <imageset name="npc" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64"/> - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> <animation direction="default"> - <sequence start="0" end="2" delay="380" /> - <frame index="1" delay="380" /> - <frame index="0" delay="500" /> + <sequence start="0" end="2" delay="380"/> + <frame index="1" delay="380"/> + <frame index="0" delay="500"/> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/xml/smallnpc.xml b/graphics/sprites/npcs/xml/smallnpc.xml index c2b1565f..4398e052 100644 --- a/graphics/sprites/npcs/xml/smallnpc.xml +++ b/graphics/sprites/npcs/xml/smallnpc.xml @@ -1,13 +1,14 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> -<sprite variants="2" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/sprite/smallnpc.png" width="32" height="32" /> +<!-- Author: Reid. +Copyright (C) 2012 Evol Online --> + +<sprite variants="2" variant_offset="1"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/smallnpc.png" width="32" height="32"/> - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> diff --git a/graphics/sprites/npcs/xml/tarlan.xml b/graphics/sprites/npcs/xml/tarlan.xml index a3dd8b28..7f50c5dc 100644 --- a/graphics/sprites/npcs/xml/tarlan.xml +++ b/graphics/sprites/npcs/xml/tarlan.xml @@ -1,78 +1,79 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> -<sprite> - <imageset name="tarlan" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/> +<!-- Author: Reid. +Copyright (C) 2012 Evol Online --> + +<sprite> + <imageset name="npc" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/> - <action name="stand" imageset="tarlan"> - <animation direction="default"> - <!-- Getting ready to fight --> - <frame index="0" delay="3141" offsetX="8"/> - <frame index="1" delay="100" offsetX="5"/> - <frame index="2" delay="220" offsetX="4"/> - <!-- Fight --> - <frame index="3" delay="110"/> - <frame index="4" delay="140"/> + <action name="stand" imageset="npc"> + <animation direction="default"> + <!-- Getting Ready To Fight --> + <frame index="0" delay="3141" offsetX="8"/> + <frame index="1" delay="100" offsetX="5"/> + <frame index="2" delay="220" offsetX="4"/> + <!-- Fight --> + <frame index="3" delay="110"/> + <frame index="4" delay="140"/> <sequence start="5" end="6" delay="120"/> - <frame index="5" delay="90"/> - <frame index="4" delay="140"/> - <frame index="3" delay="110"/> - <frame index="4" delay="130"/> + <frame index="5" delay="90"/> + <frame index="4" delay="140"/> + <frame index="3" delay="110"/> + <frame index="4" delay="130"/> <sequence start="5" end="6" delay="120"/> - <frame index="5" delay="90"/> - <frame index="4" delay="140"/> - <frame index="3" delay="110"/> - <!-- Stop --> - <frame index="7" delay="110" offsetX="5"/> - <frame index="0" delay="100" offsetX="8"/> - <frame index="8" delay="800" offsetX="10"/> - <frame index="0" delay="120" offsetX="8"/> - <frame index="1" delay="100" offsetX="5"/> - <frame index="2" delay="210" offsetX="4"/> - <!-- Fight again longer and faster --> - <frame index="3" delay="100"/> - <frame index="4" delay="130"/> + <frame index="5" delay="90"/> + <frame index="4" delay="140"/> + <frame index="3" delay="110"/> + <!-- Stop --> + <frame index="7" delay="110" offsetX="5"/> + <frame index="0" delay="100" offsetX="8"/> + <frame index="8" delay="800" offsetX="10"/> + <frame index="0" delay="120" offsetX="8"/> + <frame index="1" delay="100" offsetX="5"/> + <frame index="2" delay="210" offsetX="4"/> + <!-- Fight Again Longer And Faster --> + <frame index="3" delay="100"/> + <frame index="4" delay="130"/> <sequence start="5" end="6" delay="110"/> - <frame index="5" delay="85"/> - <frame index="4" delay="120"/> - <frame index="3" delay="95"/> - <frame index="4" delay="130"/> + <frame index="5" delay="85"/> + <frame index="4" delay="120"/> + <frame index="3" delay="95"/> + <frame index="4" delay="130"/> <sequence start="5" end="6" delay="105"/> - <frame index="5" delay="80"/> - <frame index="4" delay="115"/> - <frame index="3" delay="95"/> - <frame index="4" delay="115"/> + <frame index="5" delay="80"/> + <frame index="4" delay="115"/> + <frame index="3" delay="95"/> + <frame index="4" delay="115"/> <sequence start="5" end="6" delay="105"/> - <frame index="5" delay="80"/> - <frame index="4" delay="115"/> - <frame index="3" delay="95"/> - <frame index="4" delay="115"/> + <frame index="5" delay="80"/> + <frame index="4" delay="115"/> + <frame index="3" delay="95"/> + <frame index="4" delay="115"/> <sequence start="5" end="6" delay="105"/> - <frame index="5" delay="80"/> - <frame index="4" delay="115"/> - <frame index="3" delay="100"/> - <frame index="4" delay="130"/> + <frame index="5" delay="80"/> + <frame index="4" delay="115"/> + <frame index="3" delay="100"/> + <frame index="4" delay="130"/> <sequence start="5" end="6" delay="110"/> - <frame index="5" delay="90"/> - <frame index="4" delay="130"/> - <frame index="3" delay="105"/> - <!-- Get hitted --> - <frame index="7" delay="110" offsetX="5"/> - <frame index="0" delay="100" offsetX="8"/> - <frame index="8" delay="900" offsetX="10"/> - <frame index="9" delay="140" offsetX="11"/> - <!-- Down --> - <frame index="10" delay="110" offsetX="8" offsetY="2"/> - <!-- Bird --> + <frame index="5" delay="90"/> + <frame index="4" delay="130"/> + <frame index="3" delay="105"/> + <!-- Get hit --> + <frame index="7" delay="110" offsetX="5"/> + <frame index="0" delay="100" offsetX="8"/> + <frame index="8" delay="900" offsetX="10"/> + <frame index="9" delay="140" offsetX="11"/> + <!-- Down --> + <frame index="10" delay="110" offsetX="8" offsetY="2"/> + <!-- Bird --> <sequence start="11" end="12" delay="105" repeat="9" offsetY="5" offsetX="8"/> - <!-- Sit --> - <frame index="13" delay="90" offsetY="5" offsetX="8"/> - <frame index="14" delay="8926" offsetY="5" offsetX="8"/> - <!-- Get back --> - <frame index="15" delay="130" offsetX="8"/> - <frame index="0" delay="3141" offsetX="8"/> - </animation> - </action> + <!-- Sit --> + <frame index="13" delay="90" offsetY="5" offsetX="8"/> + <frame index="14" delay="8926" offsetY="5" offsetX="8"/> + <!-- Get Back --> + <frame index="15" delay="130" offsetX="8"/> + <frame index="0" delay="3141" offsetX="8"/> + </animation> + </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/players/demon-female.xml b/graphics/sprites/players/demon-female.xml index e514d034..ee491eaf 100644 --- a/graphics/sprites/players/demon-female.xml +++ b/graphics/sprites/players/demon-female.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/demon-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/demon-male.xml b/graphics/sprites/players/demon-male.xml index 7f001880..60be1254 100644 --- a/graphics/sprites/players/demon-male.xml +++ b/graphics/sprites/players/demon-male.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/demon-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/elven-female.xml b/graphics/sprites/players/elven-female.xml index 4545f0ad..45daa674 100644 --- a/graphics/sprites/players/elven-female.xml +++ b/graphics/sprites/players/elven-female.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/elven-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/elven-male.xml b/graphics/sprites/players/elven-male.xml index 7a6d4471..da4604aa 100644 --- a/graphics/sprites/players/elven-male.xml +++ b/graphics/sprites/players/elven-male.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/elven-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/human-female.xml b/graphics/sprites/players/human-female.xml index 0032b614..cc2ebd53 100644 --- a/graphics/sprites/players/human-female.xml +++ b/graphics/sprites/players/human-female.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/human-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/human-male.xml b/graphics/sprites/players/human-male.xml index 77761062..1ad2576d 100644 --- a/graphics/sprites/players/human-male.xml +++ b/graphics/sprites/players/human-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects + +<!-- Author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/human-male.png" width="64" height="64"/> @@ -20,21 +22,6 @@ Copyright (C) 2010-2012 Evol Online --> </animation> </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> <animation direction="down"> <frame index="7"/> @@ -65,18 +52,18 @@ Copyright (C) 2010-2012 Evol Online --> </animation> </action> - <action name="dead" imageset="base"> + <action name="walk" imageset="base"> <animation direction="down"> - <frame index="8"/> + <sequence start="1" end="6" delay="75"/> </animation> <animation direction="left"> - <frame index="26"/> + <sequence start="19" end="24" delay="75"/> </animation> <animation direction="up"> - <frame index="44"/> + <sequence start="37" end="42" delay="75"/> </animation> <animation direction="right"> - <frame index="62"/> + <sequence start="55" end="60" delay="75"/> </animation> </action> @@ -118,4 +105,19 @@ Copyright (C) 2010-2012 Evol Online --> </animation> </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + </sprite>
\ No newline at end of file diff --git a/graphics/sprites/players/orc-female.xml b/graphics/sprites/players/orc-female.xml index 8369bcdf..7a33ecc7 100644 --- a/graphics/sprites/players/orc-female.xml +++ b/graphics/sprites/players/orc-female.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/orc-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/orc-male.xml b/graphics/sprites/players/orc-male.xml index 0a38cdec..b1c452ce 100644 --- a/graphics/sprites/players/orc-male.xml +++ b/graphics/sprites/players/orc-male.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/orc-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/raijin-female.xml b/graphics/sprites/players/raijin-female.xml index f8d94b8c..ed6adfc2 100644 --- a/graphics/sprites/players/raijin-female.xml +++ b/graphics/sprites/players/raijin-female.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/raijin-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/raijin-male.xml b/graphics/sprites/players/raijin-male.xml index 643f507c..b4c2260a 100644 --- a/graphics/sprites/players/raijin-male.xml +++ b/graphics/sprites/players/raijin-male.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/raijin-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/tritan-female.xml b/graphics/sprites/players/tritan-female.xml index 2a365643..3ee4e0d0 100644 --- a/graphics/sprites/players/tritan-female.xml +++ b/graphics/sprites/players/tritan-female.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/tritan-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/tritan-male.xml b/graphics/sprites/players/tritan-male.xml index e2f86dee..37191fdb 100644 --- a/graphics/sprites/players/tritan-male.xml +++ b/graphics/sprites/players/tritan-male.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/tritan-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/ukar-female.xml b/graphics/sprites/players/ukar-female.xml index 6fdf2a84..7e37f25c 100644 --- a/graphics/sprites/players/ukar-female.xml +++ b/graphics/sprites/players/ukar-female.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/ukar-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/ukar-male.xml b/graphics/sprites/players/ukar-male.xml index 00d173a9..edcf33d7 100644 --- a/graphics/sprites/players/ukar-male.xml +++ b/graphics/sprites/players/ukar-male.xml @@ -1,6 +1,9 @@ <?xml version="1.0"?> + <!-- Copyright (C) 2010-2012 Evol Online --> + <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/ukar-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> @@ -1,28 +1,27 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : Reid -(C) Evol Online 2010-2011. +<!-- Author: Reid. +(C) Evol Online 2010-2011 --> -This file here only for compotability with old clients. Can be removed safely. ---> +<!-- This file is only for compatibility with old clients. Can be removed safely. --> <colors> - <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2" /> - <color id="1" name="off black" value="#000000,202020,404040,dddddd" /> - <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e" /> - <color id="3" name="copper" value="#613915,B87333,fcd2c4" /> - <color id="4" name="orange" value="#831f2d,f07401,f8cc8b" /> - <color id="5" name="brunette" value="#613915,B87333,fcd2c4" /> - <color id="6" name="blonde" value="#8c6625,dab425,ffffff" /> - <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81" /> - <color id="8" name="red" value="#580000,C02020,ff6060" /> - <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7" /> - <color id="10" name="pink" value="#a92d42,f67189,ffbac7" /> - <color id="11" name="mauve" value="#640088,b350e0,ecb7ff" /> - <color id="12" name="purple" value="#460850,611967,e7b4ae" /> - <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6" /> - <color id="14" name="blue" value="#16486e,498ec5,e4f2fc" /> - <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9" /> - <color id="16" name="green" value="#115511,22aa22,99dd99" /> - <color id="17" name="lime" value="#547000,a5dc00,d1ff46" /> - <color id="18" name="khaki" value="#06372b,489e25,fdedcc" /> -</colors>
\ No newline at end of file + <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2"/> + <color id="1" name="off black" value="#000000,202020,404040,dddddd"/> + <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e"/> + <color id="3" name="copper" value="#613915,B87333,fcd2c4"/> + <color id="4" name="orange" value="#831f2d,f07401,f8cc8b"/> + <color id="5" name="brunette" value="#613915,B87333,fcd2c4"/> + <color id="6" name="blonde" value="#8c6625,dab425,ffffff"/> + <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81"/> + <color id="8" name="red" value="#580000,C02020,ff6060"/> + <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7"/> + <color id="10" name="pink" value="#a92d42,f67189,ffbac7"/> + <color id="11" name="mauve" value="#640088,b350e0,ecb7ff"/> + <color id="12" name="purple" value="#460850,611967,e7b4ae"/> + <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6"/> + <color id="14" name="blue" value="#16486e,498ec5,e4f2fc"/> + <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9"/> + <color id="16" name="green" value="#115511,22aa22,99dd99"/> + <color id="17" name="lime" value="#547000,a5dc00,d1ff46"/> + <color id="18" name="khaki" value="#06372b,489e25,fdedcc"/> +</colors> @@ -1,26 +1,28 @@ <?xml version="1.0" encoding="utf-8"?> <?xml-stylesheet type="text/xsl" href="items.xsl"?> -<!-- Copyright (C) 2010-2012 Evol Online -Author : Reid, Piman, 4144. +<!-- Authors: Reid, Piman, 4144. +Copyright (C) 2010-2012 Evol Online --> + +<!-- New management (04/12/11). --0 -99 = Hairstyles --100 -infiny = Races -30 500 = Weapons animation -501 699 = Usable items -700 999 = Common items -1000 1299 = Necklaces -1300 1799 = Chests -1800 1999 = Boots -2000 2199 = Gloves -2200 2499 = Pants -2500 2699 = Wings -2700 2899 = Shields -2900 3199 = Heads -3200 3499 = Neck -3500 + = Weapons - -Multiple's colors dye is now setted up by itemcolors.xml. +-0 -99 Hairstyles +-100 -200 Races +30 500 Weapons animation +501 699 Usable items +700 999 Common items +1000 1299 Necklaces +1300 1799 Chests +1800 1999 Boots +2000 2199 Gloves +2200 2499 Pants +2500 2699 Wings +2700 2899 Shields +2900 3199 Heads +3200 3499 Neck +3500 3700 Weapons + +Dyable equipment colors are now setted up by itemcolors.xml. --> <items> diff --git a/monsters.xml b/monsters.xml index 756f965d..1c47fb93 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1,99 +1,101 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Copyright 2010-2011 Evol Online -Author : Reid +<!-- Author: Reid. +Copyright 2010-2011 Evol Online --> +<!-- monsters.xml parameters explanation: -<monsters> Parent of the monster strings. - <monster> Monster tag, every new tag contain some specific attribute of the monster, here the list of them : - id="" ID of the monster, it's different for every monsters, it starts from 0. - name="" Name of the monster which will be displayed in game, it's also used by the server. - targetCursor="" Cursor size used by the client, different size are : small, medium and large. - walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. different walktype are : walk walkswim and fly. By default, walk option is used, and if the monster is static, this tag can be removed. - <sprite> This tag show the path to the xml of the monster. - <sound> Sound tag, contain an event which display the sound effects for the corresponding action, here the list of them : - event="" Link the sfx to an action, like die, hit, hurt, miss, move and spawn. -</monsters> Close monster configuration. +<monsters> Parent of the monster strings. +<monster> Monster tag. Every new tag contain some specific attribute of the monster, the following parameters is the list of them: +id="" ID of the monster. It is different for every monsters and it starts from 0. +name="" Name of the monster which will be displayed in game, it is also used by the server. +targetCursor="" Cursor size used by the client. The different sizes are: small, medium and large. +walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea or fly over it. The different walktypes are: walk walkswim and fly. By default, walk option is used, and if the monster is static, this tag can be removed. +<sprite> This tag show the path to the xml of the monster. +<sound> Sound tag, contain an event which display the sound effects for the corresponding action. The following parameter lists of them all: +event="" Link the sfx to an action like die, hit, hurt, miss, move or spawn. -exemple : - <monster id="0" name="Reid" targetCursor="big" walkType="fly"> - <sprite>monsters/reid.xml</sprite> - <sound event="die">monsters/reid/reid-die-1.ogg</sound> - </monster> +example: + <monster id="0" name="Reid" targetCursor="big" walkType="fly"> + <sprite>monsters/reid.xml</sprite> + <sound event="die">monsters/reid/reid-die-1.ogg</sound> + </monster> --> <monsters> - <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> - <its:translateRule selector="//monster/@name" translate="yes"/> - <its:translateRule selector="//*" translate="no"/> - </its:rules> - <monster id="0" name="Piou" targetCursor="small" walkType="walk"> - <sprite>monsters/piou.xml</sprite> - <sound event="die">monsters/piou/die1.ogg</sound> - <sound event="hit">monsters/piou/hit1.ogg</sound> - <sound event="hurt">monsters/piou/hurt1.ogg</sound> - <sound event="hurt">monsters/piou/hurt2.ogg</sound> - <sound event="miss">monsters/piou/miss1.ogg</sound> - <sound event="spawn">monsters/piou/spawn1.ogg</sound> - </monster> - <monster id="1" name="Piousse" targetCursor="small" walkType="walk"> - <sprite>monsters/piou.xml</sprite> - <sprite>accessories/piousse-egg.xml</sprite> - <sound event="die">monsters/piou/die1.ogg</sound> - <sound event="hit">monsters/piou/hit1.ogg</sound> - <sound event="hurt">monsters/piou/hurt1.ogg</sound> - <sound event="hurt">monsters/piou/hurt2.ogg</sound> - <sound event="miss">monsters/piou/miss1.ogg</sound> - <sound event="spawn">monsters/piou/spawn1.ogg</sound> - </monster> - <monster id="2" name="Tortuga" targetCursor="small" walkType="walkswim"> - <sound event="die">monsters/tortuga/die1.ogg</sound> - <sound event="hit">monsters/tortuga/hit1.ogg</sound> - <sound event="hit">monsters/tortuga/hit2.ogg</sound> - <sound event="hurt">monsters/tortuga/hurt1.ogg</sound> - <sound event="miss">monsters/tortuga/miss1.ogg</sound> - <sound event="spawn">monsters/tortuga/spawn1.ogg</sound> - <sprite>monsters/tortuga.xml</sprite> - </monster> - <monster id="3" name="Ratto" targetCursor="small" walkType="walk"> - <sprite>monsters/ratto.xml</sprite> - <sprite>accessories/ratto-tail.xml</sprite> - <sound event="die">monsters/ratto/die1.ogg</sound> - <sound event="hit">monsters/ratto/hit1.ogg</sound> - <sound event="hit">monsters/ratto/hit2.ogg</sound> - <sound event="hurt">monsters/ratto/hurt1.ogg</sound> - <sound event="spawn">monsters/ratto/spawn1.ogg</sound> - </monster> - <monster id="4" name="Croc" targetCursor="small" walkType="walk"> - <sound event="hit">monsters/croc/hit1.ogg</sound> - <sound event="hit">monsters/croc/hit2.ogg</sound> - <sound event="hurt">monsters/croc/hurt1.ogg</sound> - <sound event="hurt">monsters/croc/hurt2.ogg</sound> - <sound event="hurt">monsters/croc/hurt3.ogg</sound> - <sound event="miss">monsters/croc/miss1.ogg</sound> - <sound event="spawn">monsters/croc/spawn1.ogg</sound> - <sprite>monsters/croc.xml</sprite> - </monster> - <monster id="5" name="Little Blub" targetCursor="small" walkType="walkswim"> - <sprite>monsters/blub-little.xml</sprite> - <sprite>accessories/littleblub-tentacle.xml</sprite> - <sound event="hit">monsters/blub/hit1.ogg</sound> - </monster> -<!--<monster id="6" name="Blub" targetCursor="medium" walkType="walkswim"> - <sprite>monsters/blub.xml</sprite> - <sprite>accessories/blub-tentacle.xml</sprite> - </monster> - <monster id="7" name="Top Blub" targetCursor="medium" walkType="walkswim"> - <sprite>monsters/blub.xml</sprite> - <sprite>accessories/blub-tentacle.xml</sprite> - <sprite>accessories/blub-tophat.xml</sprite> - </monster> --> - <monster id="8" name="Croco Tree" targetCursor="large"> - <sprite>monsters/croconut.xml</sprite> - <sound event="die">monsters/croconut/die1.ogg</sound> - <sound event="hurt">monsters/croconut/hurt1.ogg</sound> - <sound event="hurt">monsters/croconut/hurt2.ogg</sound> - <sound event="hurt">monsters/croconut/hurt3.ogg</sound> - </monster> + <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> + <its:translateRule selector="//monster/@name" translate="yes"/> + <its:translateRule selector="//*" translate="no"/> + </its:rules> + + <monster id="0" name="Piou" targetCursor="small" walkType="walk"> + <sprite>monsters/piou.xml</sprite> + <sound event="die">monsters/piou/die1.ogg</sound> + <sound event="hit">monsters/piou/hit1.ogg</sound> + <sound event="hurt">monsters/piou/hurt1.ogg</sound> + <sound event="hurt">monsters/piou/hurt2.ogg</sound> + <sound event="miss">monsters/piou/miss1.ogg</sound> + <sound event="spawn">monsters/piou/spawn1.ogg</sound> + </monster> + <monster id="1" name="Piousse" targetCursor="small" walkType="walk"> + <sprite>monsters/piou.xml</sprite> + <sprite>accessories/piousse-egg.xml</sprite> + <sound event="die">monsters/piou/die1.ogg</sound> + <sound event="hit">monsters/piou/hit1.ogg</sound> + <sound event="hurt">monsters/piou/hurt1.ogg</sound> + <sound event="hurt">monsters/piou/hurt2.ogg</sound> + <sound event="miss">monsters/piou/miss1.ogg</sound> + <sound event="spawn">monsters/piou/spawn1.ogg</sound> + </monster> + <monster id="2" name="Tortuga" targetCursor="small" walkType="walkswim"> + <sound event="die">monsters/tortuga/die1.ogg</sound> + <sound event="hit">monsters/tortuga/hit1.ogg</sound> + <sound event="hit">monsters/tortuga/hit2.ogg</sound> + <sound event="hurt">monsters/tortuga/hurt1.ogg</sound> + <sound event="miss">monsters/tortuga/miss1.ogg</sound> + <sound event="spawn">monsters/tortuga/spawn1.ogg</sound> + <sprite>monsters/tortuga.xml</sprite> + </monster> + <monster id="3" name="Ratto" targetCursor="small" walkType="walk"> + <sprite>monsters/ratto.xml</sprite> + <sprite>accessories/ratto-tail.xml</sprite> + <sound event="die">monsters/ratto/die1.ogg</sound> + <sound event="hit">monsters/ratto/hit1.ogg</sound> + <sound event="hit">monsters/ratto/hit2.ogg</sound> + <sound event="hurt">monsters/ratto/hurt1.ogg</sound> + <sound event="spawn">monsters/ratto/spawn1.ogg</sound> + </monster> + <monster id="4" name="Croc" targetCursor="small" walkType="walk"> + <sound event="hit">monsters/croc/hit1.ogg</sound> + <sound event="hit">monsters/croc/hit2.ogg</sound> + <sound event="hurt">monsters/croc/hurt1.ogg</sound> + <sound event="hurt">monsters/croc/hurt2.ogg</sound> + <sound event="hurt">monsters/croc/hurt3.ogg</sound> + <sound event="miss">monsters/croc/miss1.ogg</sound> + <sound event="spawn">monsters/croc/spawn1.ogg</sound> + <sprite>monsters/croc.xml</sprite> + </monster> + <monster id="5" name="Little Blub" targetCursor="small" walkType="walkswim"> + <sprite>monsters/blub-little.xml</sprite> + <sprite>accessories/littleblub-tentacle.xml</sprite> + <sound event="hit">monsters/blub/hit1.ogg</sound> + </monster> +<!-- <monster id="6" name="Blub" targetCursor="medium" walkType="walkswim"> + <sprite>monsters/blub.xml</sprite> + <sprite>accessories/blub-tentacle.xml</sprite> + </monster> + <monster id="7" name="Top Blub" targetCursor="medium" walkType="walkswim"> + <sprite>monsters/blub.xml</sprite> + <sprite>accessories/blub-tentacle.xml</sprite> + <sprite>accessories/blub-tophat.xml</sprite> + </monster> --> + <monster id="8" name="Croco Tree" targetCursor="large"> + <sprite>monsters/croconut.xml</sprite> + <sound event="die">monsters/croconut/die1.ogg</sound> + <sound event="hurt">monsters/croconut/hurt1.ogg</sound> + <sound event="hurt">monsters/croconut/hurt2.ogg</sound> + <sound event="hurt">monsters/croconut/hurt3.ogg</sound> + </monster> + </monsters> @@ -1,152 +1,156 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : Reid, Pad +<!-- Authors: Reid & Pad. --> (C) Evol Online 2010-2012. +<!-- IDs 100-300 = Unanimated IDs 301-900 = Animated IDs 990-999 = Special --> <npcs> -<!-- Unanimated NPCs --> - <npc id="100"> - <!-- Knife-pit. --> - <sprite variant="0">npcs/xml/smallnpc.xml</sprite> - </npc> - <npc id="101"> - <!-- Demon-Man, siting on a chair... --> - <sprite variant="0">npcs/xml/npc.xml</sprite> - </npc> - <npc id="102"> - <!-- Hat-box. --> - <sprite variant="1">npcs/xml/smallnpc.xml</sprite> - </npc> - <npc id="103"> - <!-- Raijin-Man, standing on a mat. --> - <sprite variant="1">npcs/xml/npc.xml</sprite> - </npc> - <npc id="104"> - <!-- Orc-Man, standing with a box on his hand. --> - <sprite variant="2">npcs/xml/npc.xml</sprite> - </npc> - <npc id="105"> - <!-- Demon-Man, sitting sailor. --> - <sprite variant="3">npcs/xml/npc.xml</sprite> - </npc> - <npc id="106"> - <!-- Elven-Man, strong, standing sailor with blonde hair. --> - <sprite variant="4">npcs/xml/npc.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite> - </npc> - <npc id="107"> - <!-- Elven-Man, strong, standing sailor with red hair. --> - <sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite> - </npc> -<!-- Animated NPCs --> - <npc id="301"> - <!-- Eye animation. --> - <sprite>npcs/xml/alige.xml</sprite> - </npc> - <npc id="302"> - <!-- Orc-Sailor, sleeping. --> - <sprite>npcs/xml/sleepingorc.xml</sprite> - </npc> - <npc id="303"> - <!-- Human-Man, sailor with a ratto on his hand. --> - <sprite>npcs/xml/rattosailor.xml</sprite> - </npc> - <npc id="304"> - <!-- Demon-Woman, take care about the ship. --> - <sprite>npcs/xml/julia.xml</sprite> - </npc> - <npc id="305"> - <!-- Sailors group. --> - <sprite>npcs/xml/sailors.xml</sprite> - </npc> - <npc id="306"> - <!-- Present to an Evol's friend. --> - <sprite>npcs/xml/nard.xml</sprite> - </npc> - <npc id="307"> - <!-- Tritan-Man, sitting on a barrel. --> - <sprite>npcs/xml/magic_arpan.xml</sprite> - </npc> - <npc id="308"> - <!-- Piousrocket, sitting on his iron bar. --> - <sprite>npcs/xml/piousrocket.xml</sprite> - </npc> - <npc id="309"> - <!-- Human-Man, standing elmo. --> - <sprite>npcs/xml/elmo1.xml</sprite> - </npc> - <npc id="310"> - <!-- Ukar-Man, sleeping sailor. --> - <sprite variant="0">npcs/xml/hammock.xml</sprite> - </npc> - <npc id="311"> - <!-- Elf-Man, drunken sailor. --> - <sprite>npcs/xml/billybons.xml</sprite> - </npc> - <npc id="312"> - <!-- Mudget-Man, small and not smart at all... --> - <sprite>npcs/xml/silvio.xml</sprite> - </npc> - <npc id="313"> - <!-- Human-Man, sitting on a box with purple hair. --> - <sprite>npcs/xml/gugli.xml</sprite> - <sprite>accessories/eye-right-blink.xml</sprite> - </npc> - <npc id="314"> - <!-- Human-Small-Man, standing with a bottle of wine at his hand. --> - <sprite>npcs/xml/silvio.xml</sprite> - </npc> - <npc id="315"> - <!-- Tritan-Man, standing around a barrel. --> - <sprite>npcs/xml/sapartan.xml</sprite> - </npc> - <npc id="316"> - <!-- Tritan-Man, hitting a palm tree. --> - <sprite>npcs/xml/tarlan.xml</sprite> - <sprite>accessories/croconut.xml</sprite> - </npc> + <!-- Unanimated NPCs --> + <npc id="100"> + <!-- Knife-pit. --> + <sprite variant="0">npcs/xml/smallnpc.xml</sprite> + </npc> + <npc id="101"> + <!-- Demon-Man, siting on a chair... --> + <sprite variant="0">npcs/xml/npc.xml</sprite> + </npc> + <npc id="102"> + <!-- Hat-box. --> + <sprite variant="1">npcs/xml/smallnpc.xml</sprite> + </npc> + <npc id="103"> + <!-- Raijin-Man, standing on a mat. --> + <sprite variant="1">npcs/xml/npc.xml</sprite> + </npc> + <npc id="104"> + <!-- Orc-Man, standing with a box on his hand. --> + <sprite variant="2">npcs/xml/npc.xml</sprite> + </npc> + <npc id="105"> + <!-- Demon-Man, sitting sailor. --> + <sprite variant="3">npcs/xml/npc.xml</sprite> + </npc> + <npc id="106"> + <!-- Elven-Man, strong, standing sailor with blonde hair. --> + <sprite variant="4">npcs/xml/npc.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite> + </npc> + <npc id="107"> + <!-- Elven-Man, strong, standing sailor with red hair. --> + <sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite> + </npc> + <!-- Animated NPCs --> + <npc id="301"> + <!-- Awesome eyes animation. --> + <sprite>npcs/xml/alige.xml</sprite> + </npc> + <npc id="302"> + <!-- Orc-Sailor, sleeping. --> + <sprite>npcs/xml/sleepingorc.xml</sprite> + </npc> + <npc id="303"> + <!-- Human-Man, sailor with a ratto on his hand. --> + <sprite>npcs/xml/rattosailor.xml</sprite> + </npc> + <npc id="304"> + <!-- Demon-Woman, take care about the ship. --> + <sprite>npcs/xml/julia.xml</sprite> + </npc> + <npc id="305"> + <!-- Sailors group. --> + <sprite>npcs/xml/sailors.xml</sprite> + </npc> + <npc id="306"> + <!-- Present to an Evol's friend. --> + <sprite>npcs/xml/nard.xml</sprite> + </npc> + <npc id="307"> + <!-- Tritan-Man, sitting on a barrel. --> + <sprite>npcs/xml/magic_arpan.xml</sprite> + </npc> + <npc id="308"> + <!-- Piousrocket, sitting on his iron bar. --> + <sprite>npcs/xml/piousrocket.xml</sprite> + </npc> + <npc id="309"> + <!-- Human-Man, standing elmo. --> + <sprite>npcs/xml/elmo1.xml</sprite> + </npc> + <npc id="310"> + <!-- Ukar-Man, sleeping sailor. --> + <sprite variant="0">npcs/xml/hammock.xml</sprite> + </npc> + <npc id="311"> + <!-- Elf-Man, drunken sailor. --> + <sprite>npcs/xml/billybons.xml</sprite> + </npc> + <npc id="312"> + <!-- Mudget-Man, small and not smart at all... --> + <sprite>npcs/xml/silvio.xml</sprite> + </npc> + <npc id="313"> + <!-- Human-Man, sitting on a box with purple hair. --> + <sprite>npcs/xml/gugli.xml</sprite> + <sprite>accessories/eye-right-blink.xml</sprite> + </npc> + <npc id="314"> + <!-- Human-Small-Man, standing with a bottle of wine at his hand. --> + <sprite>npcs/xml/silvio.xml</sprite> + </npc> + <npc id="315"> + <!-- Tritan-Man, standing around a barrel. --> + <sprite>npcs/xml/sapartan.xml</sprite> + </npc> + <npc id="316"> + <!-- Tritan-Man, hitting a palm tree. --> + <sprite>npcs/xml/tarlan.xml</sprite> + <sprite>accessories/croconut.xml</sprite> + </npc> -<!-- Special NPCs --> - <npc id="900"> - <!-- Savepoint, 32x32. --> - <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> - </npc> -<!-- WIP <npc id="901"> - Savepoint, 32x64. - <particlefx>graphics/particles/savepoint/savepoint-32x64.xml</particlefx> - </npc>--> -<!-- WIP <npc id="902"> - Savepoint, 64x32. - <particlefx>graphics/particles/savepoint/savepoint-64x32.xml</particlefx> - </npc>--> -<!-- WIP <npc id="903"> - Savepoint, 64x64. - <particlefx>graphics/particles/savepoint/savepoint-64x64.xml</particlefx> - </npc> --> - <npc id="904"> - <!-- Left hammock. --> - <sprite>npcs/xml/animated_hammock1.xml</sprite> - </npc> - <npc id="905"> - <!-- Right hammock. --> - <sprite>npcs/xml/animated_hammock2.xml</sprite> - </npc> - <npc id="906"> - <!-- Left hammock with particle. --> - <sprite>npcs/xml/animated_hammock1.xml</sprite> - <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> - </npc> - <npc id="999"> - <!-- blank NPC --> - </npc> + + <!-- Special NPCs --> + <npc id="900"> + <!-- Savepoint (32x32) --> + <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> + </npc> +<!-- WIP <npc id="901"> + Savepoint (32x64) + <particlefx>graphics/particles/savepoint/savepoint-32x64.xml</particlefx> + </npc> --> +<!-- WIP <npc id="902"> + Savepoint (64x32) + <particlefx>graphics/particles/savepoint/savepoint-64x32.xml</particlefx> + </npc> --> +<!-- WIP <npc id="903"> + Savepoint (64x64) + <particlefx>graphics/particles/savepoint/savepoint-64x64.xml</particlefx> + </npc> --> + <npc id="904"> + <!-- Left Hammock --> + <sprite>npcs/xml/animated_hammock1.xml</sprite> + </npc> + <npc id="905"> + <!-- Right Hammock --> + <sprite>npcs/xml/animated_hammock2.xml</sprite> + </npc> + <npc id="906"> + <!-- Left Hammock With Particles --> + <sprite>npcs/xml/animated_hammock1.xml</sprite> + <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> + </npc> + <npc id="999"> + <!-- Blank NPC --> + </npc> </npcs> -<!-- Pad & Reid's work .. November 2010 --> -<!-- Reid's wipe and redo .. April 2011 --> -<!-- Reid's re-management of the shape .. May 2011 --> -<!-- Reid's wipe .. November 2011 --> -<!-- Reid's ship release .. December 2011 --> + +<!-- Pad & Reid's work - November 2010 --> +<!-- Reid's wipe and redo - April 2011 --> +<!-- Reid's re-management of the shape - May 2011 --> +<!-- Reid's wipe - November 2011 --> +<!-- Reid's Beta 1 release - December 2011 --> +<!-- Reid's Beta 2 release - May 2012 --> @@ -1,5 +1,9 @@ <?xml version="1.0"?> -<!-- Use this file to override default data paths used by the system + +<!-- Authors: The Mana World & Evol Online. --> + +<!-- +Use this file to override default data paths used by the system. If this file is not used, the hard-coded defaults are the following: Files: Default paths: @@ -14,9 +18,9 @@ Default minimaps path: graphics/minimaps/ Default particles path: graphics/particles/ Default sprite path: graphics/sprites/ Default maps path: maps/ -Default sfx path: sfx/ +Default sfx path: sfx/ -Hard-coded reference files (Some could be handled differently later): +Hard-coded reference files (some could be handled differently later): Files: Default paths: ============= =============== @@ -42,7 +46,7 @@ Also, don't forget to add the '/' path separator at the end of folder values. <option name="minimaps" value="graphics/minimaps/"/> <option name="maps" value="maps/"/> <option name="sfx" value="sfx/"/> - <option name="attackSfxFile" value="weapons/fist/hit-1.ogg"/> + <option name="attackSfxFile" value="weapons/fist/hit1.ogg"/> <option name="music" value="music/"/> <option name="wallpapers" value="graphics/images/"/> <option name="wallpaperFile" value="login_wallpaper.png"/> diff --git a/sfx/fist-swish.ogg b/sfx/fist-swish.ogg Binary files differdeleted file mode 100644 index 1c5ddb25..00000000 --- a/sfx/fist-swish.ogg +++ /dev/null diff --git a/sfx/weapons/fist/hit-1.ogg b/sfx/weapons/fist/hit1.ogg Binary files differindex 79a4a272..79a4a272 100755 --- a/sfx/weapons/fist/hit-1.ogg +++ b/sfx/weapons/fist/hit1.ogg diff --git a/status-effects.xml b/status-effects.xml index 1a2ccad1..5f05b51b 100644 --- a/status-effects.xml +++ b/status-effects.xml @@ -1,38 +1,42 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : Themanaworld and EvolOnline teams -Help : -name : Name of the status effect. -id : ID of the status effect. -block-id : Group of different IDs.(maybe) -persistent-particle-effect : Display if the effect is present during all of the timer.(maybe) -start-particle : Particles used for the effect, showed when the effect is enable. -icon : Icon used in the top bar, showed when the effect is enable. -start-message : Display a message when you launch the effect. -end-message : Display a message when the effect end. + +<!-- Authors: The Mana World & Evol Online. --> + +<!-- +Help: + name: Name of the status effect. + id: ID of the status effect. + block-id: Group of different IDs(?). + persistent-particle-effect: Display if the effect is present during all of the timer(?). + start-particle: Particles used for the effect, showed when the effect is enable. + icon: Icon used in the top bar, showed when the effect is enable. + start-message : Display a message when you launch the effect. + end-message : Display a message when the effect end. --> <status-effects> - <status-effect name="item-healing" id="70" block-id="24" - persistent-particle-effect="true" - start-particle="graphics/particles/circle.particle.xml" - /> - <status-effect name="magnificat" id="20" block-id="24" - icon="icons/healing.xml" - persistent-particle-effect="true" - start-particle="graphics/particles/circle.particle.xml" - /> - <status-effect name="invisibility" id="4096" block-id="12" - icon="icons/invisible.xml" - start-message="You are now invisible." - end-message="You are no longer invisible." - persistent-particle-effect="true" - start-particle="graphics/particles/sphere-white.particle.xml" - /> - <status-effect name="poison" id="132" block-id="16" - icon="icons/poison.xml" - persistent-particle-effect="true" - start-particle="graphics/particles/green-bubbles.particle.xml" - /> - <status-effect name="hide" id="194" - icon="icons/hidden.xml" - /> + + <status-effect name="item-healing" id="70" block-id="24" + persistent-particle-effect="true" + start-particle="graphics/particles/circle.particle.xml"/> + + <status-effect name="magnificat" id="20" block-id="24" + icon="icons/healing.xml" + persistent-particle-effect="true" + start-particle="graphics/particles/circle.particle.xml"/> + + <status-effect name="invisibility" id="4096" block-id="12" + icon="icons/invisible.xml" + start-message="You are now invisible." + end-message="You are no longer invisible." + persistent-particle-effect="true" + start-particle="graphics/particles/sphere-white.particle.xml"/> + + <status-effect name="poison" id="132" block-id="16" + icon="icons/poison.xml" + persistent-particle-effect="true" + start-particle="graphics/particles/green-bubbles.particle.xml"/> + + <status-effect name="hide" id="194" + icon="icons/hidden.xml"/> + </status-effects> @@ -1,4 +1,7 @@ <?xml version="1.0" encoding="utf-8"?> + +<!-- Authors: The Mana World & Evol Online. --> + <units> <unit type="currency" base=" GP" round="0"/> <unit type="weight" base=" g" round="0"> |