diff options
25 files changed, 574 insertions, 775 deletions
diff --git a/graphics/sprites/equipment/head/axehat.xml b/graphics/sprites/equipment/head/axehat.xml index ff9bcaf3..d7cc31ab 100644 --- a/graphics/sprites/equipment/head/axehat.xml +++ b/graphics/sprites/equipment/head/axehat.xml @@ -4,8 +4,8 @@ Copyright (C) 2018 TMW2 --> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/axehat.png" - width="22" - height="22" + width="32" + height="64" offsetY="1"/> <include file="equipment/head/headmodel-male.xml"/> diff --git a/graphics/sprites/equipment/head/bandana-female.png b/graphics/sprites/equipment/head/bandana-female.png Binary files differindex c70073da..3bd49370 100644 --- a/graphics/sprites/equipment/head/bandana-female.png +++ b/graphics/sprites/equipment/head/bandana-female.png diff --git a/graphics/sprites/equipment/head/bandana-female.xml b/graphics/sprites/equipment/head/bandana-female.xml index a52fedd1..927a65ec 100644 --- a/graphics/sprites/equipment/head/bandana-female.xml +++ b/graphics/sprites/equipment/head/bandana-female.xml @@ -4,186 +4,8 @@ Copyright (C) 2012-2014 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/bandana-female.png" - width="20" - height="21"/> + width="32" + height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-38"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-41" delay="80"/> - <frame index="0" offsetX="2" offsetY="-42" delay="160"/> - <frame index="0" offsetX="2" offsetY="-41" delay="80"/> - <frame index="0" offsetX="2" offsetY="-42" delay="160"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-38" delay="80"/> - <frame index="1" offsetX="1" offsetY="-37" delay="80"/> - <frame index="1" offsetX="1" offsetY="-38" delay="160"/> - <frame index="1" offsetX="1" offsetY="-37" delay="80"/> - <frame index="1" offsetX="1" offsetY="-38" delay="80"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="2" offsetX="-1" offsetY="-38" delay="160"/> - <frame index="2" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="2" offsetX="-1" offsetY="-38" delay="160"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-38" delay="80"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="3" offsetX="-1" offsetY="-38" delay="160"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="3" offsetX="-1" offsetY="-38" delay="80"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-40" delay="80"/> - <frame index="0" offsetX="2" offsetY="-41" delay="80"/> - <frame index="0" offsetX="2" offsetY="-38" delay="80"/> - <frame index="0" offsetX="2" offsetY="-37" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-39" delay="80"/> - <frame index="1" offsetX="5" offsetY="-40" delay="80"/> - <frame index="1" offsetX="1" offsetY="-37" delay="80"/> - <frame index="1" offsetY="-36" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-37" delay="240"/> - <frame index="2" offsetX="-2" offsetY="-35" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-39" delay="80"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="80"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="3" offsetY="-36" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-41" delay="240"/> - <frame index="0" offsetX="2" offsetY="-40" delay="80"/> - <frame index="0" offsetX="2" offsetY="-41" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-38" delay="240"/> - <frame index="1" offsetX="6" offsetY="-39" delay="160"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37" delay="160"/> - <frame index="2" offsetX="-2" offsetY="-37" delay="80"/> - <frame index="2" offsetX="-2" offsetY="-36" delay="80"/> - <frame index="2" offsetX="-2" offsetY="-37" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-38" delay="240"/> - <frame index="3" offsetX="-6" offsetY="-39" delay="160"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-35"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-30"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - - <action name="standride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-30"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - - <action name="spawnride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-30"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - - <action name="ride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-30"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="23" offsetY="-3"/> - </animation> - </action> + <include file="equipment/head/headmodel-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/bandana-male.png b/graphics/sprites/equipment/head/bandana-male.png Binary files differindex 2553aa05..980f873f 100644 --- a/graphics/sprites/equipment/head/bandana-male.png +++ b/graphics/sprites/equipment/head/bandana-male.png diff --git a/graphics/sprites/equipment/head/bandana-male.xml b/graphics/sprites/equipment/head/bandana-male.xml index db221fd1..43ce0f72 100644 --- a/graphics/sprites/equipment/head/bandana-male.xml +++ b/graphics/sprites/equipment/head/bandana-male.xml @@ -4,186 +4,8 @@ Copyright (C) 2012-2014 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/bandana-male.png" - width="20" - height="21"/> + width="32" + height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-38"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-41" delay="80"/> - <frame index="0" offsetX="-3" offsetY="-42" delay="160"/> - <frame index="0" offsetX="-3" offsetY="-41" delay="80"/> - <frame index="0" offsetX="-3" offsetY="-42" delay="160"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-38" delay="80"/> - <frame index="1" offsetX="1" offsetY="-37" delay="80"/> - <frame index="1" offsetX="1" offsetY="-38" delay="160"/> - <frame index="1" offsetX="1" offsetY="-37" delay="80"/> - <frame index="1" offsetX="1" offsetY="-38" delay="80"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="2" offsetX="-1" offsetY="-38" delay="160"/> - <frame index="2" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="2" offsetX="-1" offsetY="-38" delay="160"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-38" delay="80"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="3" offsetX="-1" offsetY="-38" delay="160"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="3" offsetX="-1" offsetY="-38" delay="80"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-40" delay="80"/> - <frame index="0" offsetX="-3" offsetY="-41" delay="80"/> - <frame index="0" offsetX="-3" offsetY="-38" delay="80"/> - <frame index="0" offsetX="-3" offsetY="-37" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-39" delay="80"/> - <frame index="1" offsetX="5" offsetY="-40" delay="80"/> - <frame index="1" offsetX="1" offsetY="-37" delay="80"/> - <frame index="1" offsetY="-36" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-37" delay="240"/> - <frame index="2" offsetX="-2" offsetY="-35" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-39" delay="80"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="80"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="3" offsetY="-36" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-41" delay="240"/> - <frame index="0" offsetX="-3" offsetY="-40" delay="80"/> - <frame index="0" offsetX="-3" offsetY="-41" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-38" delay="240"/> - <frame index="1" offsetX="6" offsetY="-39" delay="160"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37" delay="160"/> - <frame index="2" offsetX="-2" offsetY="-37" delay="80"/> - <frame index="2" offsetX="-2" offsetY="-36" delay="80"/> - <frame index="2" offsetX="-2" offsetY="-37" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-38" delay="240"/> - <frame index="3" offsetX="-6" offsetY="-39" delay="160"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-35"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-30"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - - <action name="standride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-30"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - - <action name="spawnride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-30"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - - <action name="ride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-30"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="23" offsetY="-7"/> - </animation> - </action> + <include file="equipment/head/headmodel-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/bowlerhat.xml b/graphics/sprites/equipment/head/bowlerhat.xml index 2124aafe..2dc2fcf6 100644 --- a/graphics/sprites/equipment/head/bowlerhat.xml +++ b/graphics/sprites/equipment/head/bowlerhat.xml @@ -6,7 +6,7 @@ Copyright (C) 2018 TMW2 --> src="graphics/sprites/equipment/head/bowlerhat.png|W" width="32" height="64" - offsetY="1"/> + /> <include file="equipment/head/headmodel-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/brimmedfeatherhat.png b/graphics/sprites/equipment/head/brimmedfeatherhat.png Binary files differindex 6a3b42a8..0637c226 100644 --- a/graphics/sprites/equipment/head/brimmedfeatherhat.png +++ b/graphics/sprites/equipment/head/brimmedfeatherhat.png diff --git a/graphics/sprites/equipment/head/brimmedfeatherhat.xml b/graphics/sprites/equipment/head/brimmedfeatherhat.xml index 6ed953da..c668e85c 100644 --- a/graphics/sprites/equipment/head/brimmedfeatherhat.xml +++ b/graphics/sprites/equipment/head/brimmedfeatherhat.xml @@ -4,9 +4,9 @@ Copyright (C) 2014 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/brimmedfeatherhat.png" - width="27" - height="20" - offsetY="-10"/> + width="32" + height="64" + /> - <include file="equipment/head/pumpkinhat.xml"/> + <include file="equipment/head/headmodel-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/brimmedflowerhat.png b/graphics/sprites/equipment/head/brimmedflowerhat.png Binary files differindex 56824fc4..27dd6e82 100644 --- a/graphics/sprites/equipment/head/brimmedflowerhat.png +++ b/graphics/sprites/equipment/head/brimmedflowerhat.png diff --git a/graphics/sprites/equipment/head/brimmedflowerhat.xml b/graphics/sprites/equipment/head/brimmedflowerhat.xml index 49d94d74..0a15f29d 100644 --- a/graphics/sprites/equipment/head/brimmedflowerhat.xml +++ b/graphics/sprites/equipment/head/brimmedflowerhat.xml @@ -4,9 +4,9 @@ Copyright (C) 2014 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/brimmedflowerhat.png" - width="27" - height="20" - offsetY="-10"/> + width="32" + height="64" + /> - <include file="equipment/head/pumpkinhat.xml"/> + <include file="equipment/head/headmodel-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/brimmedhat.png b/graphics/sprites/equipment/head/brimmedhat.png Binary files differindex 39437014..d1d9c52c 100644 --- a/graphics/sprites/equipment/head/brimmedhat.png +++ b/graphics/sprites/equipment/head/brimmedhat.png diff --git a/graphics/sprites/equipment/head/brimmedhat.xml b/graphics/sprites/equipment/head/brimmedhat.xml index 3bce3a6e..8afeca2b 100644 --- a/graphics/sprites/equipment/head/brimmedhat.xml +++ b/graphics/sprites/equipment/head/brimmedhat.xml @@ -4,9 +4,8 @@ Copyright (C) 2014 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/brimmedhat.png" - width="27" - height="20" - offsetY="-10"/> + width="32" + height="64"/> - <include file="equipment/head/pumpkinhat.xml"/> + <include file="equipment/head/headmodel-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/candlehelmet.xml b/graphics/sprites/equipment/head/candlehelmet.xml index 15694b7b..fc982566 100644 --- a/graphics/sprites/equipment/head/candlehelmet.xml +++ b/graphics/sprites/equipment/head/candlehelmet.xml @@ -38,261 +38,387 @@ </action> <action name="walk" imageset="base"> <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-38" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-39" delay="80"/> - <frame index="2" offsetX="-1" offsetY="-39" delay="80"/> - <frame index="3" offsetX="-1" offsetY="-38" delay="80"/> - <frame index="4" offsetX="-1" offsetY="-39" delay="80"/> - <frame index="5" offsetX="-1" offsetY="-39" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="40"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="40"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="40"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="40"/> + <frame index="4" offsetX="-1" offsetY="-39" delay="40"/> + <frame index="5" offsetX="-1" offsetY="-39" delay="40"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="40"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="40"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="40"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="40"/> + <frame index="4" offsetX="-1" offsetY="-39" delay="40"/> + <frame index="5" offsetX="-1" offsetY="-39" delay="40"/> </animation> <animation direction="left"> - <frame index="6" offsetX="-2" offsetY="-38" delay="80"/> - <frame index="7" offsetX="-2" offsetY="-37" delay="80"/> - <frame index="8" offsetX="-2" offsetY="-38" delay="80"/> - <frame index="9" offsetX="-2" offsetY="-38" delay="80"/> - <frame index="10" offsetX="-2" offsetY="-37" delay="80"/> - <frame index="11" offsetX="-2" offsetY="-38" delay="80"/> + <frame index="6" offsetX="-2" offsetY="-38" delay="40"/> + <frame index="7" offsetX="-2" offsetY="-38" delay="40"/> + <frame index="8" offsetX="-2" offsetY="-37" delay="40"/> + <frame index="9" offsetX="-2" offsetY="-37" delay="40"/> + <frame index="10" offsetX="-2" offsetY="-38" delay="40"/> + <frame index="11" offsetX="-2" offsetY="-38" delay="40"/> + <frame index="6" offsetX="-2" offsetY="-38" delay="40"/> + <frame index="7" offsetX="-2" offsetY="-38" delay="40"/> + <frame index="8" offsetX="-2" offsetY="-37" delay="40"/> + <frame index="9" offsetX="-2" offsetY="-37" delay="40"/> + <frame index="10" offsetX="-2" offsetY="-38" delay="40"/> + <frame index="11" offsetX="-2" offsetY="-38" delay="40"/> </animation> <animation direction="up"> - <frame index="12" offsetX="-2" offsetY="-38" delay="80"/> - <frame index="13" offsetX="-2" offsetY="-39" delay="80"/> - <frame index="14" offsetX="-2" offsetY="-39" delay="80"/> - <frame index="15" offsetX="-2" offsetY="-38" delay="80"/> - <frame index="16" offsetX="-2" offsetY="-39" delay="80"/> - <frame index="17" offsetX="-2" offsetY="-39" delay="80"/> + <frame index="12" offsetX="-2" offsetY="-38" delay="40"/> + <frame index="13" offsetX="-2" offsetY="-38" delay="40"/> + <frame index="14" offsetX="-2" offsetY="-39" delay="40"/> + <frame index="15" offsetX="-2" offsetY="-39" delay="40"/> + <frame index="16" offsetX="-2" offsetY="-39" delay="40"/> + <frame index="17" offsetX="-2" offsetY="-39" delay="40"/> + <frame index="12" offsetX="-2" offsetY="-38" delay="40"/> + <frame index="13" offsetX="-2" offsetY="-38" delay="40"/> + <frame index="14" offsetX="-2" offsetY="-39" delay="40"/> + <frame index="15" offsetX="-2" offsetY="-39" delay="40"/> + <frame index="16" offsetX="-2" offsetY="-39" delay="40"/> + <frame index="17" offsetX="-2" offsetY="-39" delay="40"/> </animation> <animation direction="right"> - <frame index="18" offsetX="1" offsetY="-40" delay="80"/> - <frame index="19" offsetX="1" offsetY="-39" delay="80"/> - <frame index="20" offsetX="1" offsetY="-40" delay="80"/> - <frame index="21" offsetX="1" offsetY="-40" delay="80"/> - <frame index="22" offsetX="1" offsetY="-39" delay="80"/> - <frame index="23" offsetX="1" offsetY="-40" delay="80"/> + <frame index="18" offsetX="1" offsetY="-40" delay="40"/> + <frame index="19" offsetX="1" offsetY="-40" delay="40"/> + <frame index="20" offsetX="1" offsetY="-39" delay="40"/> + <frame index="21" offsetX="1" offsetY="-39" delay="40"/> + <frame index="22" offsetX="1" offsetY="-40" delay="40"/> + <frame index="23" offsetX="1" offsetY="-40" delay="40"/> + <frame index="18" offsetX="1" offsetY="-40" delay="40"/> + <frame index="19" offsetX="1" offsetY="-40" delay="40"/> + <frame index="20" offsetX="1" offsetY="-39" delay="40"/> + <frame index="21" offsetX="1" offsetY="-39" delay="40"/> + <frame index="22" offsetX="1" offsetY="-40" delay="40"/> + <frame index="23" offsetX="1" offsetY="-40" delay="40"/> </animation> </action> <action name="attack" imageset="base"> <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-38" delay="80"/> - <frame index="2" offsetX="-1" offsetY="-35" delay="80"/> - <frame index="3" offsetX="-1" offsetY="-34" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="40"/> + <frame index="1" offsetX="-1" offsetY="-36" delay="40"/> + <frame index="2" offsetX="-1" offsetY="-38" delay="40"/> + <frame index="3" offsetX="-1" offsetY="-38" delay="40"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="40"/> + <frame index="1" offsetX="-1" offsetY="-35" delay="40"/> + <frame index="2" offsetX="-1" offsetY="-34" delay="40"/> + <frame index="3" offsetX="-1" offsetY="-34" delay="40"/> <end/> </animation> <animation direction="left"> - <frame index="6" offsetX="2" offsetY="-39" delay="80"/> - <frame index="7" offsetX="2" offsetY="-40" delay="80"/> - <frame index="8" offsetX="-2" offsetY="-37" delay="80"/> - <frame index="9" offsetX="-3" offsetY="-36" delay="80"/> + <frame index="6" offsetX="3" offsetY="-38" delay="40"/> + <frame index="7" offsetX="3" offsetY="-38" delay="40"/> + <frame index="8" offsetX="3" offsetY="-40" delay="40"/> + <frame index="9" offsetX="3" offsetY="-40" delay="40"/> + <frame index="6" offsetX="-1" offsetY="-37" delay="40"/> + <frame index="7" offsetX="-1" offsetY="-37" delay="40"/> + <frame index="8" offsetX="-2" offsetY="-36" delay="40"/> + <frame index="9" offsetX="-2" offsetY="-36" delay="40"/> <end/> </animation> <animation direction="up"> - <frame index="12" offsetX="-3" offsetY="-38" delay="80"/> - <frame index="13" offsetX="-3" offsetY="-38" delay="80"/> - <frame index="14" offsetX="-3" offsetY="-38" delay="80"/> - <frame index="15" offsetX="-3" offsetY="-35" delay="80"/> + <frame index="12" offsetX="-3" offsetY="-38" delay="40"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="40"/> + <frame index="14" offsetX="-3" 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delay="50"/> + <frame index="18" offsetX="-2" offsetY="-40" delay="45"/> + <frame index="19" offsetX="-2" offsetY="-40" delay="45"/> + <frame index="18" offsetX="1" offsetY="-39" delay="40"/> + <frame index="19" offsetX="1" offsetY="-39" delay="40"/> + <frame index="20" offsetX="2" offsetY="-38" delay="40"/> + <frame index="21" offsetX="2" offsetY="-38" delay="40"/> <end/> </animation> - </action> - <action name="attack_chop" imageset="base"> + </action> + <action name="sit" imageset="base"> <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-38" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-40" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-35" delay="140"/> - <end/> + <frame index="0" offsetX="-1" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-33" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-33" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-33" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-33" delay="75"/> + <frame index="5" offsetX="-1" offsetY="-33" delay="75"/> </animation> <animation direction="left"> - <frame index="6" offsetX="2" offsetY="-41" delay="140"/> - <frame index="7" offsetX="2" offsetY="-40" delay="140"/> - <frame index="8" offsetX="2" offsetY="-41" delay="140"/> - <frame index="9" offsetX="-3" offsetY="-37" delay="140"/> - <end/> + <frame index="6" offsetX="2" offsetY="-30" delay="75"/> + <frame index="7" offsetX="2" offsetY="-30" delay="75"/> + <frame index="8" offsetX="2" offsetY="-30" delay="75"/> + <frame index="9" offsetX="2" offsetY="-30" delay="75"/> + <frame index="10" offsetX="2" offsetY="-30" delay="75"/> + <frame index="11" offsetX="2" offsetY="-30" delay="75"/> </animation> <animation direction="up"> - <frame index="12" offsetX="-3" offsetY="-38" delay="140"/> - <frame index="13" offsetX="-3" offsetY="-38" delay="140"/> - <frame index="14" offsetX="-3" offsetY="-36" delay="140"/> - <frame index="15" offsetX="-3" offsetY="-35" delay="140"/> - <end/> + <frame index="12" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="13" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="14" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="15" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="16" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="17" offsetX="-1" offsetY="-31" delay="75"/> </animation> <animation direction="right"> - <frame index="18" offsetX="-1" offsetY="-43" delay="140"/> - <frame index="19" offsetX="-1" offsetY="-42" delay="140"/> - <frame index="20" offsetX="0" offsetY="-43" delay="140"/> - <frame index="21" offsetX="4" offsetY="-39" delay="140"/> - <end/> + <frame index="18" offsetX="-6" offsetY="-31" delay="75"/> + <frame index="19" offsetX="-6" offsetY="-31" delay="75"/> + <frame index="20" offsetX="-6" offsetY="-31" delay="75"/> + <frame index="21" offsetX="-6" offsetY="-31" delay="75"/> + <frame index="22" offsetX="-6" offsetY="-31" delay="75"/> + <frame index="23" offsetX="-6" offsetY="-31" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base_dead"> + <animation direction="default"> + <frame index="12" offsetX="53" offsetY="7" delay="140"/> + <frame index="13" offsetX="53" offsetY="7" delay="140"/> + <frame index="14" offsetX="53" offsetY="7" delay="5000"/> </animation> </action> </sprite> diff --git a/graphics/sprites/equipment/head/headmodel-male.xml b/graphics/sprites/equipment/head/headmodel-male.xml index b9a9a5a1..144ac8dd 100644 --- a/graphics/sprites/equipment/head/headmodel-male.xml +++ b/graphics/sprites/equipment/head/headmodel-male.xml @@ -106,6 +106,115 @@ Copyright (C) 2018 TMW2 --> </animation> </action> + <action name="attack_wand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="240"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="70"/> + <frame index="0" offsetX="-1" offsetY="-21" delay="70"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-27" delay="80"/> + <frame index="1" offsetX="2" offsetY="-26" delay="240"/> + <frame index="1" offsetX="3" offsetY="-28" delay="70"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="70"/> + <frame index="1" offsetX="-2" offsetY="-24" delay="70"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-26" delay="90"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="90"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="160"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-27" delay="80"/> + <frame index="3" offsetX="-2" offsetY="-26" delay="160"/> + <frame index="3" offsetX="-2" offsetY="-25" delay="80"/> + <frame index="3" offsetX="-2" offsetY="-29" delay="70"/> + <frame index="3" offsetX="2" offsetY="-25" delay="70"/> + <frame index="3" offsetX="3" offsetY="-24" delay="70"/> + <end /> + </animation> + </action> + + <action name="attack_scythe" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="200"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-21" delay="85"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="100"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-26" delay="100"/> + <frame index="1" offsetX="3" offsetY="-27" delay="90"/> + <frame index="1" offsetX="3" offsetY="-28" delay="90"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-24" delay="90"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="90"/> + <frame index="1" offsetX="3" offsetY="-28" delay="100"/> + <frame index="1" offsetX="3" offsetY="-27" delay="90"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="100"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="90"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="450"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="90"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-26" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-27" delay="90"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="90"/> + <frame index="3" offsetX="0" offsetY="-25" delay="80"/> + <frame index="3" offsetX="0" offsetY="-24" delay="90"/> + <frame index="3" offsetX="0" offsetY="-25" delay="90"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-27" delay="90"/> + <end /> + </animation> + </action> + +<action name="attack_axe" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="190"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-21" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-27" delay="100"/> + <frame index="1" offsetX="3" offsetY="-28" delay="100"/> + <frame index="1" offsetX="2" offsetY="-26" delay="90"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="200"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="130"/> + + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-26" delay="90"/> + <frame index="3" offsetX="0" offsetY="-25" delay="80"/> + <frame index="3" offsetX="0" offsetY="-24" delay="80"/> + <end /> + </animation> + </action> + <action name="sit" imageset="base"> <animation direction="down"> <frame index="0" offsetX="-1" offsetY="-19"/> diff --git a/graphics/sprites/equipment/head/pumpkinhat.png b/graphics/sprites/equipment/head/pumpkinhat.png Binary files differindex 13106506..0c9e1c46 100644 --- a/graphics/sprites/equipment/head/pumpkinhat.png +++ b/graphics/sprites/equipment/head/pumpkinhat.png diff --git a/graphics/sprites/equipment/head/pumpkinhat.xml b/graphics/sprites/equipment/head/pumpkinhat.xml index 8f9e0871..a80db196 100644 --- a/graphics/sprites/equipment/head/pumpkinhat.xml +++ b/graphics/sprites/equipment/head/pumpkinhat.xml @@ -4,186 +4,8 @@ Copyright (C) 2012-2013 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/pumpkinhat.png" - width="23" - height="24"/> + width="32" + height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-36"/> - </animation> - <animation direction="right"> - <frame index="3" offsetY="-37"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="160"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="160"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-36" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-37" delay="160"/> - <frame index="1" offsetX="-1" offsetY="-36" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-37" delay="80"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-36" delay="80"/> - <frame index="2" offsetX="-2" offsetY="-37" delay="160"/> - <frame index="2" offsetX="-2" offsetY="-36" delay="80"/> - <frame index="2" offsetX="-2" offsetY="-37" delay="160"/> - </animation> - <animation direction="right"> - <frame index="3" offsetY="-37" delay="80"/> - <frame index="3" offsetY="-36" delay="80"/> - <frame index="3" offsetY="-37" delay="160"/> - <frame index="3" offsetY="-36" delay="80"/> - <frame index="3" offsetY="-37" delay="80"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-35" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="80"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-38" delay="80"/> - <frame index="1" offsetX="3" offsetY="-39" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-36" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-35" delay="80"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-36" delay="240"/> - <frame index="2" offsetX="-3" offsetY="-34" delay="80"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-38" delay="80"/> - <frame index="3" offsetX="-3" offsetY="-39" delay="80"/> - <frame index="3" offsetY="-36" delay="80"/> - <frame index="3" offsetX="1" offsetY="-35" delay="80"/> - <end/> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="240"/> - <frame index="0" offsetX="-1" offsetY="-35" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="80"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-37" delay="240"/> - <frame index="1" offsetX="4" offsetY="-38" delay="160"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-36" delay="160"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="80"/> - <frame index="2" offsetX="-3" offsetY="-35" delay="80"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="80"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-37" delay="240"/> - <frame index="3" offsetX="-5" offsetY="-38" delay="160"/> - <end/> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-28"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-28"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-28"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-28"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-28"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-28"/> - </animation> - </action> - - <action name="standride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-28"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-28"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-28"/> - </animation> - </action> - - <action name="spawnride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-28"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-28"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-28"/> - </animation> - </action> - - <action name="ride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-28"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-28"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-28"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="22" offsetY="-4"/> - </animation> - </action> + <include file="equipment/head/headmodel-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/knife.xml b/graphics/sprites/equipment/weapons/knife.xml index 0d7f023d..65852d3c 100644 --- a/graphics/sprites/equipment/weapons/knife.xml +++ b/graphics/sprites/equipment/weapons/knife.xml @@ -78,22 +78,31 @@ Copyright (C) 2012-2013 Evol Online --> <action name="attack_wand" imageset="base"> <animation direction="down"> <frame index="7" delay="80"/> - <sequence start="7" end="10" delay="80"/> + <frame index="8" delay="80"/> + <frame index="11" delay="90"/> + <sequence start="8" end="10" delay="70"/> <end /> </animation> <animation direction="left"> - <frame index="23" delay="100"/> - <sequence start="23" end="26" delay="80"/> + <frame index="23" delay="80"/> + <frame index="28" delay="80"/> + <frame index="27" delay="90"/> + <frame index="28" delay="70"/> + <sequence start="24" end="26" delay="70"/> <end /> </animation> <animation direction="up"> - <frame index="39" delay="100"/> - <sequence start="39" end="42" delay="80"/> + <frame index="39" delay="90"/> + <frame index="43" delay="90"/> + <sequence start="40" end="42" delay="80"/> <end /> </animation> <animation direction="right"> - <frame index="55" delay="100"/> - <sequence start="55" end="58" delay="80"/> + <frame index="55" delay="80"/> + <frame index="60" delay="80"/> + <frame index="59" delay="90"/> + <frame index="60" delay="70"/> + <sequence start="56" end="58" delay="70"/> <end /> </animation> </action> @@ -145,6 +154,42 @@ Copyright (C) 2012-2013 Evol Online --> </animation> </action> + <action name="attack_axe" imageset="base"> + <animation direction="down"> + <frame index="7" delay="100"/> + <frame index="8" delay="100"/> + <frame index="11" delay="90"/> + <frame index="9" delay="80"/> + <frame index="10" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="23" delay="100"/> + <frame index="24" delay="100"/> + <frame index="27" delay="90"/> + <frame index="25" delay="80"/> + <frame index="26" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="44" delay="120"/> + <frame index="43" delay="80"/> + <frame index="42" delay="80"/> + <frame index="41" delay="80"/> + <frame index="40" delay="50"/> + + <end /> + </animation> + <animation direction="right"> + <frame index="55" delay="100"/> + <frame index="56" delay="100"/> + <frame index="59" delay="90"/> + <frame index="57" delay="80"/> + <frame index="58" delay="80"/> + <end /> + </animation> + </action> + <action name="sit" imageset="base"> <animation direction="down"> <frame index="68"/> diff --git a/graphics/sprites/equipment/weapons/pickaxe.png b/graphics/sprites/equipment/weapons/pickaxe.png Binary files differindex 9a61c8f8..8e7dbc62 100644 --- a/graphics/sprites/equipment/weapons/pickaxe.png +++ b/graphics/sprites/equipment/weapons/pickaxe.png diff --git a/graphics/sprites/equipment/weapons/torch.xml b/graphics/sprites/equipment/weapons/torch.xml index 8bdf853b..6eb61a18 100644 --- a/graphics/sprites/equipment/weapons/torch.xml +++ b/graphics/sprites/equipment/weapons/torch.xml @@ -2,6 +2,7 @@ <!-- Author: Micksha, Reid Copyright (C) 2011-2018 Evol Online --> <sprite> + <imageset name="base" src="graphics/sprites/equipment/weapons/torch.png|W" width="64" diff --git a/graphics/sprites/equipment/weapons/trainingwand.png b/graphics/sprites/equipment/weapons/trainingwand.png Binary files differindex dd58ad42..70f55459 100644 --- a/graphics/sprites/equipment/weapons/trainingwand.png +++ b/graphics/sprites/equipment/weapons/trainingwand.png diff --git a/graphics/sprites/npcs/sprite/rowboat.png b/graphics/sprites/npcs/sprite/rowboat.png Binary files differindex bf85c20d..ef2da6a7 100644 --- a/graphics/sprites/npcs/sprite/rowboat.png +++ b/graphics/sprites/npcs/sprite/rowboat.png diff --git a/graphics/sprites/npcs/xml/rowboat.xml b/graphics/sprites/npcs/xml/rowboat.xml index ec3c0d28..a3a35447 100644 --- a/graphics/sprites/npcs/xml/rowboat.xml +++ b/graphics/sprites/npcs/xml/rowboat.xml @@ -15,13 +15,13 @@ Copyright (C) 2018 Evol Online --> <frame index="6"/> </animation> <animation direction="left"> - <frame index="6"/> + <frame index="13"/> </animation> <animation direction="up"> - <frame index="13"/> + <frame index="20"/> </animation> <animation direction="down"> - <frame index="13"/> + <frame index="27"/> </animation> </action> <!-- Rowing --> @@ -50,20 +50,20 @@ Copyright (C) 2018 Evol Online --> <action name="dead" imageset="npc"> <!-- Dead --> <animation direction="right"> - <sequence start="20" end="27" delay="250" repeat="100"/> - <frame index="27" delay="10000"/> + <sequence start="28" end="29" delay="250" repeat="100"/> + <frame index="29" delay="10000"/> </animation> <animation direction="left"> - <sequence start="20" end="27" delay="250" repeat="100"/> - <frame index="27" delay="10000"/> + <sequence start="28" end="29" delay="250" repeat="100"/> + <frame index="29" delay="10000"/> </animation> <animation direction="up"> - <sequence start="20" end="27" delay="250" repeat="100"/> - <frame index="27" delay="10000"/> + <sequence start="28" end="29" delay="250" repeat="100"/> + <frame index="29" delay="10000"/> </animation> <animation direction="down"> - <sequence start="20" end="27" delay="250" repeat="100"/> - <frame index="27" delay="10000"/> + <sequence start="28" end="29" delay="250" repeat="100"/> + <frame index="29" delay="10000"/> </animation> </action> </sprite> diff --git a/graphics/sprites/races/human-male.xml b/graphics/sprites/races/human-male.xml index 2cb735f6..b0170df6 100644 --- a/graphics/sprites/races/human-male.xml +++ b/graphics/sprites/races/human-male.xml @@ -78,61 +78,114 @@ Copyright (C) 2012-2013 Evol Online --> <action name="attack_wand" imageset="base"> <animation direction="down"> <frame index="7" delay="80"/> - <sequence start="7" end="10" delay="80"/> + <frame index="8" delay="80"/> + <frame index="11" delay="90"/> + <sequence start="8" end="10" delay="70"/> <end /> </animation> <animation direction="left"> - <frame index="23" delay="100"/> - <sequence start="23" end="26" delay="80"/> + <frame index="23" delay="80"/> + <frame index="28" delay="80"/> + <frame index="27" delay="90"/> + <frame index="28" delay="70"/> + <sequence start="24" end="26" delay="70"/> <end /> </animation> <animation direction="up"> - <frame index="39" delay="100"/> - <sequence start="39" end="42" delay="80"/> + <frame index="39" delay="90"/> + <frame index="43" delay="90"/> + <sequence start="40" end="42" delay="80"/> <end /> </animation> <animation direction="right"> - <frame index="55" delay="100"/> - <sequence start="55" end="58" delay="80"/> + <frame index="55" delay="80"/> + <frame index="60" delay="80"/> + <frame index="59" delay="90"/> + <frame index="60" delay="70"/> + <sequence start="56" end="58" delay="70"/> <end /> </animation> </action> - <action name="attack_scythe" imageset="base"> + <action name="attack_scythe" imageset="base"> <animation direction="down"> <frame index="11" delay="100"/> - <frame index="8" delay="90"/> - <frame index="9" delay="80"/> - <frame index="10" delay="100"/> + <frame index="8" delay="100"/> <frame index="9" delay="90"/> - <frame index="8" delay="90"/> + <frame index="7" delay="90"/> + <frame index="10" delay="80"/> + <frame index="7" delay="90"/> + <frame index="9" delay="90"/> + <frame index="8" delay="100"/> <end /> </animation> <animation direction="left"> <frame index="27" delay="100"/> + <frame index="23" delay="90"/> <frame index="24" delay="90"/> <frame index="25" delay="80"/> <frame index="26" delay="90"/> <frame index="25" delay="90"/> <frame index="24" delay="100"/> + <frame index="23" delay="90"/> <end /> </animation> <animation direction="up"> - <frame index="47" delay="100"/> - <frame index="40" delay="90"/> - <frame index="41" delay="80"/> + <frame index="43" delay="100"/> <frame index="42" delay="90"/> <frame index="41" delay="90"/> - <frame index="40" delay="100"/> + <frame index="40" delay="80"/> + <frame index="39" delay="90"/> + <frame index="40" delay="90"/> + <frame index="41" delay="100"/> + <frame index="42" delay="90"/> <end /> </animation> <animation direction="right"> <frame index="59" delay="100"/> + <frame index="55" delay="90"/> <frame index="56" delay="90"/> <frame index="57" delay="80"/> <frame index="58" delay="90"/> - <frame index="57" delay="100"/> + <frame index="57" delay="90"/> <frame index="56" delay="100"/> + <frame index="55" delay="90"/> + <end /> + </animation> + </action> + +<action name="attack_axe" imageset="base"> + <animation direction="down"> + <frame index="7" delay="100"/> + <frame index="8" delay="100"/> + <frame index="11" delay="90"/> + <frame index="9" delay="80"/> + <frame index="10" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="23" delay="100"/> + <frame index="24" delay="100"/> + <frame index="27" delay="90"/> + <frame index="25" delay="80"/> + <frame index="26" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="44" delay="120"/> + <frame index="43" delay="80"/> + <frame index="42" delay="80"/> + <frame index="41" delay="80"/> + <frame index="40" delay="50"/> + + <end /> + </animation> + <animation direction="right"> + <frame index="55" delay="100"/> + <frame index="56" delay="100"/> + <frame index="59" delay="90"/> + <frame index="57" delay="80"/> + <frame index="58" delay="80"/> <end /> </animation> </action> @@ -1664,7 +1664,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. type="equip-1hand" attack-action="attack_wand" weight="67"> - <sprite>equipment/weapons/trainingwand.xml</sprite> + <sprite>equipment/weapons/trainingwand.xml|#ece96e</sprite> </item> <item id="3507" image="equipment/weapons/scythe.png" @@ -1716,7 +1716,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. attack-range="1" level="15" type="equip-2hand" - attack-action="attack" + attack-action="attack_axe" weight="250"> <sprite>equipment/weapons/pickaxe.xml</sprite> </item> @@ -460,8 +460,8 @@ Copyright (C) 2012-2017 Evol Online --> </atlas> <atlas name="legacy-woodland-cave"> <file name="graphics/tilesets/artis-sewer-sunlight-x1x5.png"/> - <file name="graphics/tilesets/hurns-accessory.png"/> <file name="graphics/tilesets/hurns-cave.png"/> + <file name="graphics/tilesets/hurns-accessory.png"/> <file name="graphics/tilesets/hurns-accessory-x1x2.png"/> <file name="graphics/tilesets/hurns-cave-accessory.png"/> <file name="graphics/tilesets/lava.png"/> |