diff options
-rw-r--r-- | graphics/sprites/npcs/xml/lumberjack.xml | 11 | ||||
-rw-r--r-- | items.xml | 24 |
2 files changed, 5 insertions, 30 deletions
diff --git a/graphics/sprites/npcs/xml/lumberjack.xml b/graphics/sprites/npcs/xml/lumberjack.xml index d4cb81ae..2d6867d4 100644 --- a/graphics/sprites/npcs/xml/lumberjack.xml +++ b/graphics/sprites/npcs/xml/lumberjack.xml @@ -1,16 +1,15 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/lumberjack.png" width="42" height="63"/> - <action name="stand" imageset="npc"> - <animation direction="default"> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2018 Evol Online --> - <!-- eyes movements --> <sprite> <imageset name="base" src="graphics/sprites/npcs/sprite/lumberjack.png" width="42" height="63"/> + <!-- eyes movements --> + <action name="stand" imageset="base"> <animation direction="default"> <frame index="0" delay="3000"/> @@ -1984,28 +1984,4 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. attack="100" weight="1"/> - <!-- namespace Legacy --> - <!-- Legacy: Generic --> - <item id="731" - image="generic/__LEGACY__rawlog.png" - name="Raw Log" - description="A raw log." - type="generic" - weight="10"/> - - <!-- Legacy: Bows --> - <item id="6001" - image="equipment/weapons/__LEGACY__forestbow.png" - name="Forest Bow" - description="A bow usually used for hunting." - attack="70" - attack-range="5" - missile-particle="graphics/particles/training-arrow.xml" - level="25" - type="equip-2hand" - attack-action="attack_bow" - weight="1200"> - <sprite>equipment/weapons/woodenbow.xml</sprite> - </item> - <!-- / Legacy --> </items> |