diff options
129 files changed, 2800 insertions, 3211 deletions
diff --git a/charcreation.xml b/charcreation.xml index 7f4c8fcd..93e9ef08 100644 --- a/charcreation.xml +++ b/charcreation.xml @@ -1,10 +1,9 @@ <?xml version="1.0" encoding="utf-8"?> - -<!-- Author: 4144. -(C) ManaPlus Developers 2011 --> +<!-- Author : 4144 +(C) ManaPlus Developers 2011. --> <chars> - <haircolor min="0" max="30"/> - <hairstyle min="0" max="30"/> - <stat min="1" max="9" sum="30"/> + <haircolor min="0" max="30" /> + <hairstyle min="0" max="30" /> + <stat min="1" max="9" sum="30" /> </chars> diff --git a/ea-skills.xml b/ea-skills.xml index 594c48bd..c7257d2a 100644 --- a/ea-skills.xml +++ b/ea-skills.xml @@ -1,8 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> - -<!-- Author: Reid. -(C) Evol Online 2010-2012 --> - +<!-- Author : Reid +(C) Evol Online 2010-2012. --> <skills> <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> <its:translateRule selector="//set/@name" translate="yes"/> @@ -20,7 +18,7 @@ </set> <set name="Magic"> - <skill id="19" name="Fire Ball" shortName="FB" particle="graphics/particles/fire-explosion.xml"/> + <skill id="19" name="Fire Ball" shortName="FB" particle="graphics/particles/fire-explosion.xml" /> <skill id="340" name="Magic"/> <skill id="341" name="Life Magic"/> <skill id="342" name="War Magic"/> diff --git a/effects.xml b/effects.xml index dc2e8133..8efbef0f 100644 --- a/effects.xml +++ b/effects.xml @@ -1,44 +1,41 @@ <?xml version="1.0" encoding="utf-8"?> - -<!-- Authors: The Mana World & Evol Online. --> - <being-effects> - <!-- Normal Effects --> - <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/> - <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/> - <effect id="2" particle="graphics/particles/magic.generic.xml"/> <!-- General Magic --> - <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- Life Magic --> - <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- War Magic --> - <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- Transmutation Magic --> - <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- Nature Magic --> - <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- Astral Magic --> - <effect id="10" particle="graphics/particles/magic.default.xml"/> - <effect id="11" particle="graphics/particles/magic.shield.xml"/> - <effect id="12" particle="graphics/particles/magic.haste.xml"/> - <effect id="13" particle="graphics/particles/magic.hit.xml"/> - <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/> - <effect id="15" particle="graphics/particles/fire-burst.xml"/> - <effect id="16" particle="graphics/particles/fire-explosion.xml"/> - <effect id="17" particle="graphics/particles/lightning1.xml"/> - <effect id="18" particle="graphics/particles/lightning2.xml"/> - <effect id="19" particle="graphics/particles/lightning3.xml"/> - <effect id="20" particle="graphics/particles/magic.teleport.xml"/> - <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/> - <effect id="22" particle="graphics/particles/pentagram-burst.xml"/> - <effect id="24" particle="graphics/particles/magic.teleport.xml"/> - <effect id="25" particle="graphics/particles/rain.xml"/> - <effect id="26" particle="graphics/particles/hit.particle.xml"/> - <effect id="27" particle="graphics/particles/arrow-hail.xml"/> - <effect id="28" particle="graphics/particles/crit.particle.xml"/> - <effect id="30" particle="graphics/particles/large-explosion.xml"/> - <effect id="31" particle="graphics/particles/medium-explosion.xml"/> - <effect id="32" particle="graphics/particles/medium-smoke.xml"/> - <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/> +<!-- Normal effects --> + <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml" /> + <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml" /> + <effect id="2" particle="graphics/particles/magic.generic.xml"/> + <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- life --> + <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- war --> + <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- transmute --> + <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- nature --> + <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- astral --> + <effect id="10" particle="graphics/particles/magic.default.xml"/> + <effect id="11" particle="graphics/particles/magic.shield.xml"/> + <effect id="12" particle="graphics/particles/magic.haste.xml"/> + <effect id="13" particle="graphics/particles/magic.hit.xml"/> + <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/> + <effect id="15" particle="graphics/particles/fire-burst.xml"/> + <effect id="16" particle="graphics/particles/fire-explosion.xml"/> + <effect id="17" particle="graphics/particles/lightning1.xml"/> + <effect id="18" particle="graphics/particles/lightning2.xml"/> + <effect id="19" particle="graphics/particles/lightning3.xml"/> + <effect id="20" particle="graphics/particles/magic.teleport.xml"/> + <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/> + <effect id="22" particle="graphics/particles/pentagram-burst.xml"/> + <effect id="24" particle="graphics/particles/magic.teleport.xml"/> + <effect id="25" particle="graphics/particles/rain.xml"/> + <effect id="26" particle="graphics/particles/hit.particle.xml" /> + <effect id="27" particle="graphics/particles/arrow-hail.xml" /> + <effect id="28" particle="graphics/particles/crit.particle.xml" /> + <effect id="30" particle="graphics/particles/large-explosion.xml"/> + <effect id="31" particle="graphics/particles/medium-explosion.xml"/> + <effect id="32" particle="graphics/particles/medium-smoke.xml"/> + <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/> - <!-- Second time Effects, used for ending an action. --> - <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> - <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/> - <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/> +<!-- Second time effects, used for ending an action. --> + <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> + <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/> + <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/> </being-effects> @@ -1,8 +1,4 @@ <?xml version="1.0"?> - -<!-- Authors: The Mana World & Evol Online. -Copyright (C) 2010-2012 Evol Online --> - <emotes> <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> <its:translateRule selector="//emote/@name" translate="yes"/> @@ -10,7 +6,8 @@ Copyright (C) 2010-2012 Evol Online --> <its:translateRule selector="//*" translate="no"/> </its:rules> - <!-- The sprite tags are purely for backwards compatibility --> + <!-- Important note that the sprite tags are purely for + backwards compatibility --> <emote id="0" name="Disgust" diff --git a/equipmentwindow.xml b/equipmentwindow.xml index c1fe7f4b..c1f300e8 100644 --- a/equipmentwindow.xml +++ b/equipmentwindow.xml @@ -1,21 +1,21 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author: 4144. -(C) Evol Online 2011 --> +<!-- Author : 4144 +(C) Evol Online 2011. --> <equipment> - <window width="180" height="345"/> - <playerbox x="50" y="80" width="74" height="168"/> - <slot name="torso" x="90" y="40" image="0"/> - <slot name="gloves" x="8" y="78" image="1"/> - <slot name="hat" x="70" y="0" image="2"/> - <slot name="pants" x="50" y="253"/> - <slot name="boots" x="90" y="253"/> - <slot name="" x="8" y="213"/> - <slot name="wings" x="129" y="213"/> - <slot name="scarf" x="50" y="40"/> - <slot name="weapon" x="8" y="168"/> - <slot name="shield" x="129" y="168"/> - <slot name="ammo" x="129" y="78"/> - <slot name="amulet" x="8" y="123"/> - <slot name="ring" x="129" y="123"/> + <window width="180" height="345" /> + <playerbox x="50" y="80" width="74" height="168" /> + <slot name="torso" x="90" y="40" image="0" /> + <slot name="gloves" x="8" y="78" image="1" /> + <slot name="hat" x="70" y="0" image="2" /> + <slot name="pants" x="50" y="253" /> + <slot name="boots" x="90" y="253" /> + <slot name="" x="8" y="213" /> + <slot name="wings" x="129" y="213" /> + <slot name="scarf" x="50" y="40" /> + <slot name="weapon" x="8" y="168" /> + <slot name="shield" x="129" y="168" /> + <slot name="ammo" x="129" y="78" /> + <slot name="amulet" x="8" y="123" /> + <slot name="ring" x="129" y="123" /> </equipment> diff --git a/evol.manaplus b/evol.manaplus index 79b37401..3044522f 100644 --- a/evol.manaplus +++ b/evol.manaplus @@ -1,4 +1,4 @@ <?xml version="1.0"?>
<configuration>
- <option name="dataPath" value="."/>
+ <option name="dataPath" value="." />
</configuration>
diff --git a/graphics/emotes/angel.xml b/graphics/emotes/angel.xml index 05931a14..36fe27c0 100644 --- a/graphics/emotes/angel.xml +++ b/graphics/emotes/angel.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/blah.xml b/graphics/emotes/blah.xml index 0b1b2a37..528c004b 100644 --- a/graphics/emotes/blah.xml +++ b/graphics/emotes/blah.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/blush.xml b/graphics/emotes/blush.xml index 26e89473..cd9d0d0e 100644 --- a/graphics/emotes/blush.xml +++ b/graphics/emotes/blush.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/disgust.xml b/graphics/emotes/disgust.xml index af5709ec..6133bb7c 100644 --- a/graphics/emotes/disgust.xml +++ b/graphics/emotes/disgust.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/evil.xml b/graphics/emotes/evil.xml index c651f7e9..79c98812 100644 --- a/graphics/emotes/evil.xml +++ b/graphics/emotes/evil.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/grin.xml b/graphics/emotes/grin.xml index d783fa35..852ae751 100644 --- a/graphics/emotes/grin.xml +++ b/graphics/emotes/grin.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/happy.xml b/graphics/emotes/happy.xml index d2e0c8dd..42256bcd 100644 --- a/graphics/emotes/happy.xml +++ b/graphics/emotes/happy.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/perturbed.xml b/graphics/emotes/perturbed.xml index c7260385..d15fd5a0 100644 --- a/graphics/emotes/perturbed.xml +++ b/graphics/emotes/perturbed.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/sad.xml b/graphics/emotes/sad.xml index 67e5fa43..ef27a06d 100644 --- a/graphics/emotes/sad.xml +++ b/graphics/emotes/sad.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/speech.xml b/graphics/emotes/speech.xml index df008f7d..569c10fd 100644 --- a/graphics/emotes/speech.xml +++ b/graphics/emotes/speech.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/surprise.xml b/graphics/emotes/surprise.xml index 002a0d57..7c1162d7 100644 --- a/graphics/emotes/surprise.xml +++ b/graphics/emotes/surprise.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/tongue.xml b/graphics/emotes/tongue.xml index 2acf1836..8b4fb498 100644 --- a/graphics/emotes/tongue.xml +++ b/graphics/emotes/tongue.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/upset.xml b/graphics/emotes/upset.xml index 2d8d8955..be88a9dd 100644 --- a/graphics/emotes/upset.xml +++ b/graphics/emotes/upset.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/wink.xml b/graphics/emotes/wink.xml index 24add2e6..9c5b0007 100644 --- a/graphics/emotes/wink.xml +++ b/graphics/emotes/wink.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World. -Copyright (C) 2010-2011 Evol Online --> -
+<!-- Copyright (C) 2010 The Mana World Development Team +Copyright (C) 2010-2011 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/sprites/accessories/croconut.xml b/graphics/sprites/accessories/croconut.xml index 0704a277..46009f14 100644 --- a/graphics/sprites/accessories/croconut.xml +++ b/graphics/sprites/accessories/croconut.xml @@ -1,67 +1,69 @@ <?xml version="1.0" encoding="UTF-8"?> +<!-- Original Author : Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="croconut" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetY="-61"/> -<!-- Author: Reid. -Copyright (C) 2012 Evol Online --> + <action name="stand" imageset="croconut"> -<sprite> - <imageset name="acc" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetY="-61"/> + <animation direction="default"> + <frame index="1" delay="4211"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="1381"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="1" delay="90" offsetY="2"/> + <frame index="1" delay="80" offsetY="4"/> + <frame index="1" delay="70" offsetY="6"/> + <frame index="1" delay="50" offsetY="9"/> + <frame index="3" delay="60" offsetY="11"/> + <frame index="4" delay="55" offsetY="12"/> + <frame index="5" delay="50" offsetY="12"/> + <frame index="6" delay="10720"/> + <frame index="1" delay="3670"/> + <!-- Animation is too long. --> + </animation> - <action name="stand" imageset="acc"> - <animation direction="default"> - <frame index="1" delay="4211"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="1381"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="1" delay="90" offsetY="2"/> - <frame index="1" delay="80" offsetY="4"/> - <frame index="1" delay="70" offsetY="6"/> - <frame index="1" delay="50" offsetY="9"/> - <frame index="3" delay="60" offsetY="11"/> - <frame index="4" delay="55" offsetY="12"/> - <frame index="5" delay="50" offsetY="12"/> - <frame index="6" delay="10720"/> - <frame index="1" delay="3670"/> - </animation> </action> + </sprite>
\ No newline at end of file diff --git a/graphics/sprites/accessories/eye-right-blink.xml b/graphics/sprites/accessories/eye-right-blink.xml index 92f4c24c..ad6b4f3f 100644 --- a/graphics/sprites/accessories/eye-right-blink.xml +++ b/graphics/sprites/accessories/eye-right-blink.xml @@ -1,19 +1,20 @@ <?xml version="1.0" encoding="UTF-8"?> +<!-- Original Author : Reid +Copyright (C) 2011-2012 Evol Online --> +<sprite> + <imageset name="eye" src="graphics/sprites/accessories/eye-right-blink.png" width="5" height="5" offsetX="4" offsetY="-45"/> -<!-- Author: Reid. -Copyright (C) 2011-2012 Evol Online --> + <action name="stand" imageset="eye"> -<sprite> - <imageset name="acc" src="graphics/sprites/accessories/eye-right-blink.png" width="5" height="5" offsetX="4" offsetY="-45"/> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> - <action name="stand" imageset="acc"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> </action> -</sprite> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/accessories/littleblub-tentacle.xml b/graphics/sprites/accessories/littleblub-tentacle.xml index 05e2b03a..d37b031e 100644 --- a/graphics/sprites/accessories/littleblub-tentacle.xml +++ b/graphics/sprites/accessories/littleblub-tentacle.xml @@ -1,480 +1,474 @@ <?xml version="1.0" encoding="UTF-8"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> - +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="acc" src="graphics/sprites/accessories/littleblub-tentacle.png" width="15" height="14" offsetY="-8"/> + <imageset name="octopus" src="graphics/sprites/accessories/littleblub-tentacle.png" width="15" height="14" offsetY="-8"/> - <action name="spawn" imageset="acc"> + <action name="spawn" imageset="octopus"> <animation> - <!-- Unhidding from the ground. --> - <frame index="10" delay="1430"/> - <frame index="9" delay="360"/> - <frame index="8" delay="140"/> - <jump action="stand"/> + <!-- octopus unhidding from the ground --> + <frame index="10" delay="1430"/> + <frame index="9" delay="360"/> + <frame index="8" delay="140"/> + <jump action="stand" /> </animation> </action> - - <action name="stand" imageset="acc"> + <action name="stand" imageset="octopus"> <animation direction="down"> - <!-- Static --> - <frame index="0" delay="5430"/> - <!-- Looking Around --> - <frame index="1" delay="150"/> - <frame index="2" delay="250"/> - <frame index="1" delay="150"/> - <frame index="0" delay="130"/> - <frame index="7" delay="150"/> - <frame index="6" delay="250"/> - <frame index="5" delay="150"/> - <frame index="0" delay="200"/> + <!-- static --> + <frame index="0" delay="5430"/> + <!-- looking around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="7" delay="150"/> + <frame index="6" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> </animation> <animation direction="downleft"> - <!-- Static --> - <frame index="1" delay="4000"/> - <!-- Looking Around --> - <frame index="0" delay="150"/> - <frame index="7" delay="250"/> - <frame index="0" delay="150"/> - 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- <action name="dead" imageset="acc"> + <action name="dead" imageset="octopus"> <animation direction="down"> - <frame index="0" delay="80"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="0" delay="80"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="downleft"> - <frame index="1" delay="80"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="1" delay="80"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="left"> - <frame index="2" delay="80"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="2" delay="80"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="upleft"> - <frame index="3" delay="80"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="3" delay="80"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="up"> - <frame index="4" delay="80"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="4" delay="80"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="upright"> - <frame index="5" delay="80"/> - <frame index="6" delay="70"/> - <frame index="7" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="80"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="5" delay="80"/> + <frame index="6" delay="70"/> + <frame index="7" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="right"> - <frame index="6" delay="80"/> - <frame index="7" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="80"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="6" delay="80"/> + <frame index="7" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="downright"> - <frame index="7" delay="80"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="80"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="7" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> </action> diff --git a/graphics/sprites/accessories/piousse-egg.xml b/graphics/sprites/accessories/piousse-egg.xml index eac70ca6..a4aa69a8 100644 --- a/graphics/sprites/accessories/piousse-egg.xml +++ b/graphics/sprites/accessories/piousse-egg.xml @@ -1,12 +1,11 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="acc" src="graphics/sprites/accessories/piousse-egg.png" width="11" height="11" offsetY="-12"/> + <imageset name="egg" src="graphics/sprites/accessories/piousse-egg.png" width="11" height="11" offsetY="-12"/> - <action name="spawn" imageset="acc"> + <action name="spawn" imageset="egg"> <animation> <frame index="9" delay="20" offsetY="-86"/> @@ -33,17 +32,17 @@ Copyright (C) 2011 Evol Online --> <frame index="9" delay="55" offsetY="-6"/> <frame index="9" delay="55" offsetY="-3"/> <frame index="9" delay="60" offsetY="-1"/> - <jump action="stand"/> + <jump action="stand" /> </animation> </action> - <action name="stand" imageset="acc"> + <action name="stand" imageset="egg"> <animation direction="down"> - <!-- Static --> + <!-- static --> <frame index="0" delay="1300"/> - <!-- Eating Animation --> + <!-- eating animation --> <frame index="0" delay="130" offsetY="-1"/> <frame index="0" delay="130"/> <frame index="0" delay="130" offsetY="-1"/> @@ -51,15 +50,15 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="130" offsetY="-1"/> <frame index="0" delay="130"/> <frame index="0" delay="130" offsetY="-1"/> - <!-- Static --> + <!-- static --> <frame index="0" delay="2130"/> - <!-- Looking Around --> + <!-- looking around --> <frame index="6" delay="350"/> <frame index="0" delay="500"/> <frame index="7" delay="400"/> - <!-- Static --> + <!-- static --> <frame index="0" delay="3260"/> - <!-- Jumping and Turning --> + <!-- jumping and turning on hiself--> <frame index="0" delay="50" offsetY="-1"/> <frame index="0" delay="50" offsetY="-2"/> <frame index="0" delay="50" offsetX="1" offsetY="-4"/> @@ -78,38 +77,48 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="100" offsetY="-1"/> </animation> - <animation direction="downleft"> - <!-- Static --> - <frame index="6" delay="4340"/> - <!-- Looking Around --> - <frame index="2" delay="350"/> - <frame index="6" delay="500"/> - <frame index="0" delay="400"/> - <!-- Static --> - <frame index="6" delay="3260"/> - <!-- Jumping and Turning --> - <frame index="6" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="6" delay="50" offsetX="1" offsetY="-4"/> - <frame index="6" delay="60" offsetX="2" offsetY="-8"/> - <frame index="6" delay="60" offsetX="3" offsetY="-11"/> - <frame index="6" delay="70" offsetX="2" offsetY="-15"/> - <frame index="0" delay="80" offsetX="1" offsetY="-18"/> - <frame index="7" delay="90" offsetX="1" offsetY="-22"/> - <frame index="1" delay="100" offsetY="-25"/> - <frame index="4" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="3" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="2" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="6" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="6" delay="90" offsetY="-4"/> - <frame index="6" delay="100" offsetY="-1"/> + <animation direction="right"> + <!-- static --> + <frame index="1" delay="1300"/> + <!-- eating animation --> + <frame index="1" delay="130" offsetY="-1"/> + <frame index="1" delay="130"/> + <frame index="1" delay="130" offsetY="-1"/> + <frame index="1" delay="130"/> + <frame index="1" delay="130" offsetY="-1"/> + <frame index="1" delay="130"/> + <frame index="1" delay="130" offsetY="-1"/> + <!-- static --> + <frame index="1" delay="2130"/> + <!-- looking around --> + <frame index="4" delay="350"/> + <frame index="1" delay="500"/> + <frame index="7" delay="400"/> + <!-- static --> + <frame index="1" delay="3260"/> + <!-- jumping and turning on hiself--> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetX="1" offsetY="-4"/> + <frame index="1" delay="60" offsetX="2" offsetY="-8"/> + <frame index="1" delay="60" offsetX="3" offsetY="-11"/> + <frame index="1" delay="70" offsetX="2" offsetY="-15"/> + <frame index="4" delay="80" offsetX="1" offsetY="-18"/> + <frame index="3" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="2" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="6" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="7" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="1" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="1" delay="90" offsetY="-4"/> + <frame index="1" delay="100" offsetY="-1"/> </animation> <animation direction="left"> - <!-- Static --> + <!-- static --> <frame index="2" delay="1300"/> - <!-- Eating Animation --> + <!-- eating animation --> <frame index="2" delay="130" offsetY="-1"/> <frame index="2" delay="130"/> <frame index="2" delay="130" offsetY="-1"/> @@ -117,15 +126,15 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="130" offsetY="-1"/> <frame index="2" delay="130"/> <frame index="2" delay="130" offsetY="-1"/> - <!-- Static --> + <!-- static --> <frame index="2" delay="2130"/> - <!-- Looking Around --> + <!-- looking around --> <frame index="5" delay="350"/> <frame index="2" delay="500"/> <frame index="6" delay="400"/> - <!-- Static --> + <!-- static --> <frame index="2" delay="3260"/> - <!-- Jumping and Turning --> + <!-- jumping and turning on hiself--> <frame index="2" delay="50" offsetY="-1"/> <frame index="2" delay="50" offsetY="-2"/> <frame index="2" delay="50" offsetX="1" offsetY="-4"/> @@ -144,48 +153,10 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="100" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- Static --> - <frame index="5" delay="1300"/> - <!-- Eating Animation --> - <frame index="5" delay="130" offsetY="-1"/> - <frame index="5" delay="130"/> - <frame index="5" delay="130" offsetY="-1"/> - <frame index="5" delay="130"/> - <frame index="5" delay="130" offsetY="-1"/> - <frame index="5" delay="130"/> - <frame index="5" delay="130" offsetY="-1"/> - <!-- Static --> - <frame index="5" delay="2130"/> - <!-- Looking Around --> - <frame index="2" delay="350"/> - <frame index="5" delay="500"/> - <frame index="3" delay="400"/> - <!-- Static --> - <frame index="5" delay="3260"/> - <!-- Jumping and Turning --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="5" delay="50" offsetY="-2"/> - <frame index="5" delay="50" offsetX="1" offsetY="-4"/> - <frame index="5" delay="60" offsetX="2" offsetY="-8"/> - <frame index="5" delay="60" offsetX="3" offsetY="-11"/> - <frame index="5" delay="70" offsetX="2" offsetY="-15"/> - <frame index="2" delay="80" offsetX="1" offsetY="-18"/> - <frame index="6" delay="90" offsetX="1" offsetY="-22"/> - <frame index="0" delay="100" offsetY="-25"/> - <frame index="7" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="1" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="4" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="3" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="5" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="5" delay="90" offsetY="-4"/> - <frame index="5" delay="100" offsetY="-1"/> - </animation> - <animation direction="up"> - <!-- Static --> + <!-- static --> <frame index="3" delay="1300"/> - <!-- Eating Animation --> + <!-- eating animation --> <frame index="3" delay="130" offsetY="-1"/> <frame index="3" delay="130"/> <frame index="3" delay="130" offsetY="-1"/> @@ -193,15 +164,15 @@ Copyright (C) 2011 Evol Online --> <frame index="3" delay="130" offsetY="-1"/> <frame index="3" delay="130"/> <frame index="3" delay="130" offsetY="-1"/> - <!-- Static --> + <!-- static --> <frame index="3" delay="2130"/> - <!-- Looking Around --> + <!-- looking around --> <frame index="4" delay="350"/> <frame index="3" delay="500"/> <frame index="5" delay="400"/> - <!-- Static --> + <!-- static --> <frame index="3" delay="3260"/> - <!-- Jumping and Turning --> + <!-- jumping and turning on hiself--> <frame index="3" delay="50" offsetY="-1"/> <frame index="3" delay="50" offsetY="-2"/> <frame index="3" delay="50" offsetX="1" offsetY="-4"/> @@ -221,9 +192,9 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Static --> + <!-- static --> <frame index="4" delay="1300"/> - <!-- Eating Animation --> + <!-- eating animation --> <frame index="4" delay="130" offsetY="-1"/> <frame index="4" delay="130"/> <frame index="4" delay="130" offsetY="-1"/> @@ -231,15 +202,15 @@ Copyright (C) 2011 Evol Online --> <frame index="4" delay="130" offsetY="-1"/> <frame index="4" delay="130"/> <frame index="4" delay="130" offsetY="-1"/> - <!-- Static --> + <!-- static --> <frame index="4" delay="2130"/> - <!-- Looking Around --> + <!-- looking around --> <frame index="1" delay="350"/> <frame index="4" delay="500"/> <frame index="3" delay="400"/> - <!-- Static --> + <!-- static --> <frame index="4" delay="3260"/> - <!-- Jumping and Turning --> + <!-- jumping and turning on hiself--> <frame index="4" delay="50" offsetY="-1"/> <frame index="4" delay="50" offsetY="-2"/> <frame index="4" delay="50" offsetX="1" offsetY="-4"/> @@ -258,54 +229,82 @@ Copyright (C) 2011 Evol Online --> <frame index="4" delay="100" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- Static --> - <frame index="1" delay="1300"/> - <!-- Eating Animation --> - <frame index="1" delay="130" offsetY="-1"/> - <frame index="1" delay="130"/> - <frame index="1" delay="130" offsetY="-1"/> - <frame index="1" delay="130"/> - <frame index="1" delay="130" offsetY="-1"/> - <frame index="1" delay="130"/> - <frame index="1" delay="130" offsetY="-1"/> - <!-- Static --> - <frame index="1" delay="2130"/> - <!-- Looking Around --> - <frame index="4" delay="350"/> - <frame index="1" delay="500"/> - <frame index="7" delay="400"/> - <!-- Static --> - <frame index="1" delay="3260"/> - <!-- Jumping and Turning --> - <frame index="1" delay="50" offsetY="-1"/> - <frame index="1" delay="50" offsetY="-2"/> - <frame index="1" delay="50" offsetX="1" offsetY="-4"/> - <frame index="1" delay="60" offsetX="2" offsetY="-8"/> - <frame index="1" delay="60" offsetX="3" offsetY="-11"/> - <frame index="1" delay="70" offsetX="2" offsetY="-15"/> - <frame index="4" delay="80" offsetX="1" offsetY="-18"/> - <frame index="3" delay="90" offsetX="1" offsetY="-22"/> - <frame index="5" delay="100" offsetY="-25"/> - <frame index="2" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="6" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="7" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="1" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="1" delay="90" offsetY="-4"/> - <frame index="1" delay="100" offsetY="-1"/> + <animation direction="upleft"> + <!-- static --> + <frame index="5" delay="1300"/> + <!-- eating animation --> + <frame index="5" delay="130" offsetY="-1"/> + <frame index="5" delay="130"/> + <frame index="5" delay="130" offsetY="-1"/> + <frame index="5" delay="130"/> + <frame index="5" delay="130" offsetY="-1"/> + <frame index="5" delay="130"/> + <frame index="5" delay="130" offsetY="-1"/> + <!-- static --> + <frame index="5" delay="2130"/> + <!-- looking around --> + <frame index="2" delay="350"/> + <frame index="5" delay="500"/> + <frame index="3" delay="400"/> + <!-- static --> + <frame index="5" delay="3260"/> + <!-- jumping and turning on hiself--> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="5" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetX="1" offsetY="-4"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="5" delay="60" offsetX="3" offsetY="-11"/> + <frame index="5" delay="70" offsetX="2" offsetY="-15"/> + <frame index="2" delay="80" offsetX="1" offsetY="-18"/> + <frame index="6" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="1" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="4" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="3" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="5" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="5" delay="90" offsetY="-4"/> + <frame index="5" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- static --> + <frame index="6" delay="4340"/> + <!-- looking around --> + <frame index="2" delay="350"/> + <frame index="6" delay="500"/> + <frame index="0" delay="400"/> + <!-- static --> + <frame index="6" delay="3260"/> + <!-- jumping and turning on hiself--> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetX="1" offsetY="-4"/> + <frame index="6" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="6" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="7" delay="90" offsetX="1" offsetY="-22"/> + <frame index="1" delay="100" offsetY="-25"/> + <frame index="4" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="3" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="2" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="6" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-4"/> + <frame index="6" delay="100" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- Static --> + <!-- static --> <frame index="7" delay="4340"/> - <!-- Looking Around --> + <!-- looking around --> <frame index="1" delay="350"/> <frame index="7" delay="500"/> <frame index="0" delay="400"/> - <!-- Static --> + <!-- static --> <frame index="7" delay="3260"/> - <!-- Jumping and Turning --> + <!-- jumping and turning on hiself--> <frame index="7" delay="50" offsetY="-1"/> <frame index="7" delay="50" offsetY="-2"/> <frame index="7" delay="50" offsetX="1" offsetY="-4"/> @@ -326,10 +325,10 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="walk" imageset="acc"> + <action name="walk" imageset="egg"> <animation direction="down"> - <!-- Normal Jump x2 --> + <!-- Normal jump x2--> <frame index="0" delay="45" offsetY="-1"/> <frame index="0" delay="90" offsetY="-2"/> <frame index="0" delay="135" offsetY="-4"/> @@ -339,7 +338,7 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="45" offsetY="-3"/> <frame index="0" delay="45" offsetY="-1"/> <frame index="0" delay="45" offsetY="-2"/> - <!-- Turning Jump --> + <!-- Turning jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="0" delay="95" offsetY="-2"/> <frame index="0" delay="90" offsetY="-4"/> @@ -353,11 +352,11 @@ Copyright (C) 2011 Evol Online --> <frame index="6" delay="80" offsetY="-4"/> <frame index="0" delay="110" offsetY="-3"/> <frame index="0" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> + <!-- Normal jump x1--> <frame index="0" delay="90" offsetY="-2"/> <frame index="0" delay="135" offsetY="-4"/> <frame index="0" delay="90" offsetY="-2"/> - <!-- Back Turning Jump --> + <!-- Back turning jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="0" delay="95" offsetY="-2"/> <frame index="0" delay="90" offsetY="-4"/> @@ -373,60 +372,53 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="50" offsetY="-1"/> </animation> - <animation direction="downleft"> - <!-- Normal Jump x2 --> - <frame index="6" delay="90" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="90" offsetY="-2"/> - <!-- Turning Jump --> - <frame index="6" delay="190" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> - <frame index="0" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="5" delay="80" offsetY="-6"/> + <animation direction="right"> + <!-- Normal jump x2--> + <frame index="1" delay="45" offsetY="-1"/> + <frame index="1" delay="90" offsetY="-2"/> + <frame index="1" delay="135" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-2"/> + <frame index="1" delay="135" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="1" delay="45" offsetY="-1"/> + <frame index="1" delay="45" offsetY="-2"/> + <!-- Turning jump --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="1" delay="95" offsetY="-2"/> + <frame index="1" delay="90" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-6"/> <frame index="4" delay="80" offsetY="-6"/> <frame index="3" delay="80" offsetY="-6"/> - <frame index="5" delay="80" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <!-- Normal Jump x1 --> - <frame index="6" delay="95" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-2"/> - <!-- Back Turning Jump --> - <frame index="6" delay="140" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> + <frame index="5" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="6" delay="80" offsetY="-6"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="1" delay="110" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="1" delay="90" offsetY="-2"/> + <frame index="1" delay="135" offsetY="-4"/> + <frame index="1" delay="90" offsetY="-2"/> + <!-- Back turning jump --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="1" delay="95" offsetY="-2"/> + <frame index="1" delay="90" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="0" delay="80" offsetY="-6"/> + <frame index="6" delay="80" offsetY="-6"/> <frame index="2" delay="80" offsetY="-6"/> <frame index="5" delay="80" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-6"/> - <frame index="1" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-5"/> - <frame index="0" delay="80" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="6" delay="50" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="80" offsetY="-4"/> + <frame index="1" delay="110" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-1"/> </animation> <animation direction="left"> - <!-- Normal Jump x2 --> + <!-- Normal jump x2--> <frame index="2" delay="45" offsetY="-1"/> <frame index="2" delay="90" offsetY="-2"/> <frame index="2" delay="135" offsetY="-4"/> @@ -436,7 +428,7 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="45" offsetY="-3"/> <frame index="2" delay="45" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> - <!-- Turning Jump --> + <!-- Turning jump --> <frame index="2" delay="50" offsetY="-1"/> <frame index="2" delay="95" offsetY="-2"/> <frame index="2" delay="90" offsetY="-4"/> @@ -450,11 +442,11 @@ Copyright (C) 2011 Evol Online --> <frame index="5" delay="80" offsetY="-4"/> <frame index="2" delay="110" offsetY="-3"/> <frame index="2" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> + <!-- Normal jump x1--> <frame index="2" delay="90" offsetY="-2"/> <frame index="2" delay="135" offsetY="-4"/> <frame index="2" delay="90" offsetY="-2"/> - <!-- Back Turning Jump --> + <!-- Back turning jump --> <frame index="2" delay="50" offsetY="-1"/> <frame index="2" delay="95" offsetY="-2"/> <frame index="2" delay="90" offsetY="-4"/> @@ -470,53 +462,8 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="50" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- Normal Jump x2 --> - <frame index="5" delay="45" offsetY="-1"/> - <frame index="5" delay="90" offsetY="-2"/> - <frame index="5" delay="135" offsetY="-4"/> - <frame index="5" delay="45" offsetY="-2"/> - <frame index="5" delay="135" offsetY="-4"/> - <frame index="5" delay="45" offsetY="-2"/> - <frame index="5" delay="45" offsetY="-3"/> - <frame index="5" delay="45" offsetY="-1"/> - <frame index="5" delay="45" offsetY="-2"/> - <!-- Turning Jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="5" delay="95" offsetY="-2"/> - <frame index="5" delay="90" offsetY="-4"/> - <frame index="5" delay="60" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="6" delay="80" offsetY="-6"/> - <frame index="0" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="1" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-5"/> - <frame index="3" delay="80" offsetY="-4"/> - <frame index="5" delay="110" offsetY="-3"/> - <frame index="5" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> - <frame index="5" delay="90" offsetY="-2"/> - <frame index="5" delay="135" offsetY="-4"/> - <frame index="5" delay="90" offsetY="-2"/> - <!-- Back Turning Jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="5" delay="95" offsetY="-2"/> - <frame index="5" delay="90" offsetY="-4"/> - <frame index="5" delay="60" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-6"/> - <frame index="1" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="0" delay="80" offsetY="-6"/> - <frame index="6" delay="80" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-4"/> - <frame index="5" delay="110" offsetY="-3"/> - <frame index="5" delay="50" offsetY="-1"/> - </animation> - <animation direction="up"> - <!-- Normal Jump x2 --> + <!-- Normal jump x2--> <frame index="3" delay="45" offsetY="-1"/> <frame index="3" delay="90" offsetY="-2"/> <frame index="3" delay="135" offsetY="-4"/> @@ -526,7 +473,7 @@ Copyright (C) 2011 Evol Online --> <frame index="3" delay="45" offsetY="-3"/> <frame index="3" delay="45" offsetY="-1"/> <frame index="3" delay="45" offsetY="-2"/> - <!-- Turning Jump --> + <!-- Turning jump --> <frame index="3" delay="50" offsetY="-1"/> <frame index="3" delay="95" offsetY="-2"/> <frame index="3" delay="90" offsetY="-4"/> @@ -540,11 +487,11 @@ Copyright (C) 2011 Evol Online --> <frame index="4" delay="80" offsetY="-4"/> <frame index="3" delay="110" offsetY="-3"/> <frame index="3" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> + <!-- Normal jump x1--> <frame index="3" delay="90" offsetY="-2"/> <frame index="3" delay="135" offsetY="-4"/> <frame index="3" delay="90" offsetY="-2"/> - <!-- Back Turning Jump --> + <!-- Back turning jump --> <frame index="3" delay="50" offsetY="-1"/> <frame index="3" delay="95" offsetY="-2"/> <frame index="3" delay="90" offsetY="-4"/> @@ -561,7 +508,7 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Normal Jump x2 --> + <!-- Normal jump x2--> <frame index="4" delay="45" offsetY="-1"/> <frame index="4" delay="90" offsetY="-2"/> <frame index="4" delay="135" offsetY="-4"/> @@ -571,7 +518,7 @@ Copyright (C) 2011 Evol Online --> <frame index="4" delay="45" offsetY="-3"/> <frame index="4" delay="45" offsetY="-1"/> <frame index="4" delay="45" offsetY="-2"/> - <!-- Turning Jump --> + <!-- Turning jump --> <frame index="4" delay="50" offsetY="-1"/> <frame index="4" delay="95" offsetY="-2"/> <frame index="4" delay="90" offsetY="-4"/> @@ -585,11 +532,11 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="80" offsetY="-4"/> <frame index="4" delay="110" offsetY="-3"/> <frame index="4" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> + <!-- Normal jump x1--> <frame index="4" delay="90" offsetY="-2"/> <frame index="4" delay="135" offsetY="-4"/> <frame index="4" delay="90" offsetY="-2"/> - <!-- Back Turning Jump --> + <!-- Back turning jump --> <frame index="4" delay="50" offsetY="-1"/> <frame index="4" delay="95" offsetY="-2"/> <frame index="4" delay="90" offsetY="-4"/> @@ -605,53 +552,105 @@ Copyright (C) 2011 Evol Online --> <frame index="4" delay="50" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- Normal Jump x2 --> - <frame index="1" delay="45" offsetY="-1"/> - <frame index="1" delay="90" offsetY="-2"/> - <frame index="1" delay="135" offsetY="-4"/> - <frame index="1" delay="45" offsetY="-2"/> - <frame index="1" delay="135" offsetY="-4"/> - <frame index="1" delay="45" offsetY="-2"/> - <frame index="1" delay="45" offsetY="-3"/> - <frame index="1" delay="45" offsetY="-1"/> - <frame index="1" delay="45" offsetY="-2"/> - <!-- Turning Jump --> - <frame index="1" delay="50" offsetY="-1"/> - <frame index="1" delay="95" offsetY="-2"/> - <frame index="1" delay="90" offsetY="-4"/> - <frame index="1" delay="60" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-6"/> - <frame index="5" delay="80" offsetY="-6"/> + <animation direction="upleft"> + <!-- Normal jump x2--> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="5" delay="90" offsetY="-2"/> + <frame index="5" delay="135" offsetY="-4"/> + <frame index="5" delay="45" offsetY="-2"/> + <frame index="5" delay="135" offsetY="-4"/> + <frame index="5" delay="45" offsetY="-2"/> + <frame index="5" delay="45" offsetY="-3"/> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="5" delay="45" offsetY="-2"/> + <!-- Turning jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="5" delay="95" offsetY="-2"/> + <frame index="5" delay="90" offsetY="-4"/> + <frame index="5" delay="60" offsetY="-6"/> <frame index="2" delay="80" offsetY="-6"/> <frame index="6" delay="80" offsetY="-6"/> - <frame index="0" delay="80" offsetY="-5"/> - <frame index="7" delay="80" offsetY="-4"/> - <frame index="1" delay="110" offsetY="-3"/> - <frame index="1" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> - <frame index="1" delay="90" offsetY="-2"/> - <frame index="1" delay="135" offsetY="-4"/> - <frame index="1" delay="90" offsetY="-2"/> - <!-- Back Turning Jump --> - <frame index="1" delay="50" offsetY="-1"/> - <frame index="1" delay="95" offsetY="-2"/> - <frame index="1" delay="90" offsetY="-4"/> - <frame index="1" delay="60" offsetY="-6"/> + <frame index="0" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="1" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="3" delay="80" offsetY="-4"/> + <frame index="5" delay="110" offsetY="-3"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="5" delay="90" offsetY="-2"/> + <frame index="5" delay="135" offsetY="-4"/> + <frame index="5" delay="90" offsetY="-2"/> + <!-- Back turning jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="5" delay="95" offsetY="-2"/> + <frame index="5" delay="90" offsetY="-4"/> + <frame index="5" delay="60" offsetY="-6"/> + <frame index="3" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-6"/> + <frame index="1" delay="80" offsetY="-6"/> <frame index="7" delay="80" offsetY="-6"/> <frame index="0" delay="80" offsetY="-6"/> - <frame index="6" delay="80" offsetY="-6"/> + <frame index="6" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="5" delay="110" offsetY="-3"/> + <frame index="5" delay="50" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- Normal jump x2--> + <frame index="6" delay="90" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="90" offsetY="-2"/> + <!-- Turning jump --> + <frame index="6" delay="190" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="0" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="5" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-6"/> + <frame index="3" delay="80" offsetY="-6"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <!-- Normal jump x1--> + <frame index="6" delay="95" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-2"/> + <!-- Back turning jump --> + <frame index="6" delay="140" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> <frame index="2" delay="80" offsetY="-6"/> <frame index="5" delay="80" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-5"/> - <frame index="4" delay="80" offsetY="-4"/> - <frame index="1" delay="110" offsetY="-3"/> - <frame index="1" delay="50" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-6"/> + <frame index="1" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="0" delay="80" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- Normal Jump x2 --> + <!-- Normal jump x2--> <frame index="7" delay="90" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> @@ -662,7 +661,7 @@ Copyright (C) 2011 Evol Online --> <frame index="7" delay="45" offsetY="-4"/> <frame index="7" delay="45" offsetY="-3"/> <frame index="7" delay="90" offsetY="-2"/> - <!-- Turning Jump --> + <!-- Turning jump --> <frame index="7" delay="190" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> @@ -677,14 +676,14 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="80" offsetY="-4"/> <frame index="7" delay="60" offsetY="-3"/> <frame index="7" delay="50" offsetY="-2"/> - <!-- Normal Jump x1 --> + <!-- Normal jump x1--> <frame index="7" delay="95" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> <frame index="7" delay="45" offsetY="-4"/> <frame index="7" delay="45" offsetY="-3"/> <frame index="7" delay="45" offsetY="-2"/> - <!-- Back Turning Jump --> + <!-- Back turning jump --> <frame index="7" delay="140" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> @@ -704,10 +703,10 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="attack" imageset="acc"> + <action name="attack" imageset="egg"> <animation direction="down"> - <!-- Runs to the player, bits him and goes back to his place. --> + <!-- Running to the player, bitting and goes back to his place --> <frame index="0" delay="60" offsetY="2"/> <frame index="0" delay="60" offsetY="4"/> <frame index="0" delay="60" offsetY="6"/> @@ -718,20 +717,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="downleft"> - <!-- Runs to the player, bits him and goes back to his place. --> - <frame index="6" delay="60" offsetX="-2" offsetY="2"/> - <frame index="6" delay="60" offsetX="-4" offsetY="4"/> - <frame index="6" delay="60" offsetX="-6" offsetY="6"/> - <frame index="6" delay="60" offsetX="-8" offsetY="8"/> - <frame index="6" delay="40" offsetX="-6" offsetY="6"/> - <frame index="6" delay="40" offsetX="-4" offsetY="4"/> - <frame index="6" delay="40" offsetX="-2" offsetY="2"/> + <animation direction="right"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="1" delay="60" offsetX="2"/> + <frame index="1" delay="60" offsetX="4"/> + <frame index="1" delay="60" offsetX="6"/> + <frame index="1" delay="60" offsetX="8"/> + <frame index="1" delay="40" offsetX="6"/> + <frame index="1" delay="40" offsetX="4"/> + <frame index="1" delay="40" offsetX="2"/> <end /> </animation> <animation direction="left"> - <!-- Runs to the player, bits him and goes back to his place. --> + <!-- Running to the player, bitting and goes back to his place --> <frame index="2" delay="60" offsetX="-2"/> <frame index="2" delay="60" offsetX="-4"/> <frame index="2" delay="60" offsetX="-6"/> @@ -742,20 +741,8 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="upleft"> - <!-- Runs to the player, bits him and goes back to his place. --> - <frame index="5" delay="60" offsetX="-2" offsetY="-2"/> - <frame index="5" delay="60" offsetX="-4" offsetY="-4"/> - <frame index="5" delay="60" offsetX="-6" offsetY="-6"/> - <frame index="5" delay="60" offsetX="-8" offsetY="-8"/> - <frame index="5" delay="40" offsetX="-6" offsetY="-6"/> - <frame index="5" delay="40" offsetX="-4" offsetY="-4"/> - <frame index="5" delay="40" offsetX="-2" offsetY="-2"/> - <end /> - </animation> - <animation direction="up"> - <!-- Runs to the player, bits him and goes back to his place. --> + <!-- Running to the player, bitting and goes back to his place --> <frame index="3" delay="60" offsetY="-2"/> <frame index="3" delay="60" offsetY="-4"/> <frame index="3" delay="60" offsetY="-6"/> @@ -767,7 +754,7 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Runs to the player, bits him and goes back to his place. --> + <!-- Running to the player, bitting and goes back to his place --> <frame index="4" delay="60" offsetX="2" offsetY="-2"/> <frame index="4" delay="60" offsetX="4" offsetY="-4"/> <frame index="4" delay="60" offsetX="6" offsetY="-6"/> @@ -778,20 +765,32 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="right"> - <!-- Runs to the player, bits him and goes back to his place. --> - <frame index="1" delay="60" offsetX="2"/> - <frame index="1" delay="60" offsetX="4"/> - <frame index="1" delay="60" offsetX="6"/> - <frame index="1" delay="60" offsetX="8"/> - <frame index="1" delay="40" offsetX="6"/> - <frame index="1" delay="40" offsetX="4"/> - <frame index="1" delay="40" offsetX="2"/> + <animation direction="upleft"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="5" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="5" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="5" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="5" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="5" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="5" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="5" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="6" delay="60" offsetX="-2" offsetY="2"/> + <frame index="6" delay="60" offsetX="-4" offsetY="4"/> + <frame index="6" delay="60" offsetX="-6" offsetY="6"/> + <frame index="6" delay="60" offsetX="-8" offsetY="8"/> + <frame index="6" delay="40" offsetX="-6" offsetY="6"/> + <frame index="6" delay="40" offsetX="-4" offsetY="4"/> + <frame index="6" delay="40" offsetX="-2" offsetY="2"/> <end /> </animation> <animation direction="downright"> - <!-- Runs to the player, bits him and goes back to his place. --> + <!-- Running to the player, bitting and goes back to his place --> <frame index="7" delay="60" offsetX="2" offsetY="2"/> <frame index="7" delay="60" offsetX="4" offsetY="4"/> <frame index="7" delay="60" offsetX="6" offsetY="6"/> @@ -804,7 +803,7 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="dead" imageset="acc"> + <action name="dead" imageset="egg"> <animation> <frame index="8"/> diff --git a/graphics/sprites/accessories/ratto-tail.xml b/graphics/sprites/accessories/ratto-tail.xml index 7c3568df..f3a66feb 100644 --- a/graphics/sprites/accessories/ratto-tail.xml +++ b/graphics/sprites/accessories/ratto-tail.xml @@ -1,14 +1,12 @@ -acc<?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> - +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="acc" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> - <imageset name="acc-acc" src="graphics/sprites/accessories/ratto-tail.png" width="32" height="32"/> - <action name="spawn" imageset="acc"> + <imageset name="tail" src="graphics/sprites/accessories/ratto-tail.png" width="32" height="32"/> + <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> + <action name="spawn" imageset="rat"> <animation> <frame index="0" delay="250"/> <frame index="1" delay="150"/> @@ -18,210 +16,177 @@ Copyright (C) 2011 Evol Online --> <frame index="5" delay="160"/> <frame index="6" delay="145"/> <frame index="7" delay="250"/> - <jump action="stand"/> + <jump action="stand" /> </animation> - </action> - <action name="stand" imageset="acc-acc"> - + <action name="stand" imageset="tail"> <animation direction="down"> <frame index="0" delay="120"/> <frame index="1" delay="100"/> <frame index="2" delay="120"/> <frame index="1" delay="100"/> </animation> - - <animation direction="downleft"> - <frame index="28" delay="120"/> - <frame index="29" delay="100"/> - <frame index="30" delay="120"/> - <frame index="29" delay="100"/> + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> </animation> - - <animation direction="left"> - <frame index="24" delay="120"/> - <frame index="25" delay="100"/> - <frame index="26" delay="120"/> - <frame index="25" delay="100"/> + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> </animation> - - <animation direction="upleft"> - <frame index="20" delay="120"/> - <frame index="21" delay="100"/> - <frame index="22" delay="120"/> - <frame index="21" delay="100"/> + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> </animation> - <animation direction="up"> <frame index="16" delay="120"/> <frame index="17" delay="100"/> <frame index="18" delay="120"/> <frame index="17" delay="100"/> </animation> - - <animation direction="upright"> - <frame index="12" delay="120"/> - <frame index="13" delay="100"/> - <frame index="14" delay="120"/> - <frame index="13" delay="100"/> + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> </animation> - - <animation direction="right"> - <frame index="8" delay="120"/> - <frame index="9" delay="100"/> - <frame index="10" delay="120"/> - <frame index="9" delay="100"/> + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> </animation> - - <animation direction="downright"> - <frame index="4" delay="120"/> - <frame index="5" delay="100"/> - <frame index="6" delay="120"/> - <frame index="5" delay="100"/> + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> </animation> - </action> - <action name="walk" imageset="acc-acc"> - + <action name="walk" imageset="tail"> <animation direction="down"> <frame index="0" delay="120"/> <frame index="1" delay="100"/> <frame index="2" delay="120"/> <frame index="1" delay="100"/> </animation> - - <animation direction="downleft"> - <frame index="28" delay="120"/> - <frame index="29" delay="100"/> - <frame index="30" delay="120"/> - <frame index="29" delay="100"/> + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> </animation> - - <animation direction="left"> - <frame index="24" delay="120"/> - <frame index="25" delay="100"/> - <frame index="26" delay="120"/> - <frame index="25" delay="100"/> + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> </animation> - - <animation direction="upleft"> - <frame index="20" delay="120"/> - <frame index="21" delay="100"/> - <frame index="22" delay="120"/> - <frame index="21" delay="100"/> + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> </animation> - <animation direction="up"> <frame index="16" delay="120"/> <frame index="17" delay="100"/> <frame index="18" delay="120"/> <frame index="17" delay="100"/> </animation> - - <animation direction="upright"> - <frame index="12" delay="120"/> - <frame index="13" delay="100"/> - <frame index="14" delay="120"/> - <frame index="13" delay="100"/> + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> </animation> - - <animation direction="right"> - <frame index="8" delay="120"/> - <frame index="9" delay="100"/> - <frame index="10" delay="120"/> - <frame index="9" delay="100"/> + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> </animation> - - <animation direction="downright"> - <frame index="4" delay="120"/> - <frame index="5" delay="100"/> - <frame index="6" delay="120"/> - <frame index="5" delay="100"/> + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> </animation> - </action> - <action name="attack" imageset="acc-acc"> - + <action name="attack" imageset="tail"> <animation direction="down"> <frame index="0" delay="120"/> <frame index="1" delay="100"/> <frame index="2" delay="120"/> <frame index="1" delay="100"/> </animation> - - <animation direction="downleft"> - <frame index="28" delay="120"/> - <frame index="29" delay="100"/> - <frame index="30" delay="120"/> - <frame index="29" delay="100"/> + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> </animation> - - <animation direction="left"> - <frame index="24" delay="120"/> - <frame index="25" delay="100"/> - <frame index="26" delay="120"/> - <frame index="25" delay="100"/> + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> </animation> - - <animation direction="upleft"> - <frame index="20" delay="120"/> - <frame index="21" delay="100"/> - <frame index="22" delay="120"/> - <frame index="21" delay="100"/> + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> </animation> - <animation direction="up"> <frame index="16" delay="120"/> <frame index="17" delay="100"/> <frame index="18" delay="120"/> <frame index="17" delay="100"/> </animation> - - <animation direction="upright"> - <frame index="12" delay="120"/> - <frame index="13" delay="100"/> - <frame index="14" delay="120"/> - <frame index="13" delay="100"/> + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> </animation> - - <animation direction="right"> - <frame index="8" delay="120"/> - <frame index="9" delay="100"/> - <frame index="10" delay="120"/> - <frame index="9" delay="100"/> + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> </animation> - - <animation direction="downright"> - <frame index="4" delay="120"/> - <frame index="5" delay="100"/> - <frame index="6" delay="120"/> - <frame index="5" delay="100"/> + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> </animation> - </action> - <action name="dead" imageset="acc-acc"> - + <action name="dead" imageset="tail"> <animation direction="down"> <frame index="0"/> </animation> - - <animation direction="left"> - <frame index="16"/> - </animation> - <animation direction="up"> <frame index="12"/> </animation> - <animation direction="right"> <frame index="8"/> </animation> - + <animation direction="left"> + <frame index="16"/> + </animation> </action> </sprite>
\ No newline at end of file diff --git a/graphics/sprites/emote.xml b/graphics/sprites/emote.xml index faaee739..c2b42ed1 100644 --- a/graphics/sprites/emote.xml +++ b/graphics/sprites/emote.xml @@ -1,14 +1,12 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2012 Evol Online --> - +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2012 Evol Online --> <sprite variants="15" variant_offset="1"> - <imageset name="emote" src="graphics/sprites/emote.png" width="30" height="32"/> + <imageset name="base" src="graphics/sprites/emote.png" width="30" height="32" /> - <action name="stand" imageset="emote"> + <action name="stand" imageset="base"> <animation direction="default"> - <frame index="0"/> + <frame index="0" /> </animation> </action> </sprite> diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.xml b/graphics/sprites/equipment/chest/cottonshirt-female.xml index 20440e8f..ab9c7108 100644 --- a/graphics/sprites/equipment/chest/cottonshirt-female.xml +++ b/graphics/sprites/equipment/chest/cottonshirt-female.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-female.png|W" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.xml b/graphics/sprites/equipment/chest/cottonshirt-male.xml index 859311d3..7b45834a 100644 --- a/graphics/sprites/equipment/chest/cottonshirt-male.xml +++ b/graphics/sprites/equipment/chest/cottonshirt-male.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-male.png|W" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shirt-female.xml b/graphics/sprites/equipment/chest/shirt-female.xml index ae9ffdd6..7b077c93 100644 --- a/graphics/sprites/equipment/chest/shirt-female.xml +++ b/graphics/sprites/equipment/chest/shirt-female.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/shirt-female.png|W;R" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shirt-male.xml b/graphics/sprites/equipment/chest/shirt-male.xml index c40eed7a..68c57ff5 100644 --- a/graphics/sprites/equipment/chest/shirt-male.xml +++ b/graphics/sprites/equipment/chest/shirt-male.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/shirt-male.png|W;R" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml index 96c451e2..d7470562 100644 --- a/graphics/sprites/equipment/chest/tanktop-female.xml +++ b/graphics/sprites/equipment/chest/tanktop-female.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-male.xml b/graphics/sprites/equipment/chest/tanktop-male.xml index 5cb17c35..4dadac3e 100644 --- a/graphics/sprites/equipment/chest/tanktop-male.xml +++ b/graphics/sprites/equipment/chest/tanktop-male.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml index fccad413..a92cd270 100644 --- a/graphics/sprites/equipment/feet/boots-female.xml +++ b/graphics/sprites/equipment/feet/boots-female.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml index 872897d3..a4d7f937 100644 --- a/graphics/sprites/equipment/feet/boots-male.xml +++ b/graphics/sprites/equipment/feet/boots-male.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml index 014cd35a..c7fed88f 100644 --- a/graphics/sprites/equipment/head/bandana.xml +++ b/graphics/sprites/equipment/head/bandana.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/equipment/head/bandana.png" width="29" height="21"/> @@ -21,36 +19,6 @@ Copyright (C) 2010-2011 Evol Online --> </animation> </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-31"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-30"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-29"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-26"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-30"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> <animation direction="down"> <frame index="0" offsetY="-37" delay="75"/> @@ -135,6 +103,36 @@ Copyright (C) 2010-2011 Evol Online --> </animation> </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-31"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-30"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-29"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-30"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-29"/> + </animation> + </action> + <action name="dead" imageset="base"> <animation direction="default"> <frame index="4" offsetX="19" offsetY="-17"/> diff --git a/graphics/sprites/equipment/leg/shorts-female.xml b/graphics/sprites/equipment/leg/shorts-female.xml index 49df23fe..347b864e 100644 --- a/graphics/sprites/equipment/leg/shorts-female.xml +++ b/graphics/sprites/equipment/leg/shorts-female.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/leg/shorts-female.png|W" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/leg/shorts-male.xml b/graphics/sprites/equipment/leg/shorts-male.xml index d60651fb..acb13a36 100644 --- a/graphics/sprites/equipment/leg/shorts-male.xml +++ b/graphics/sprites/equipment/leg/shorts-male.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/leg/shorts-male.png|W" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/aurisghard.xml b/graphics/sprites/equipment/weapons/aurisghard.xml index a7cbafd1..992cb742 100644 --- a/graphics/sprites/equipment/weapons/aurisghard.xml +++ b/graphics/sprites/equipment/weapons/aurisghard.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml index 04d28b5f..a0ba46b1 100644 --- a/graphics/sprites/equipment/weapons/axe.xml +++ b/graphics/sprites/equipment/weapons/axe.xml @@ -1,9 +1,8 @@ <?xml version="1.0"?> - -<!-- Author: The Mana World & Reid. +<!-- Original author: TMW & Reid. Copyright (C) 2011 Evol Online --> - <sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/> <action name="default" imageset="base"> diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml index 37a82d84..70a78359 100644 --- a/graphics/sprites/equipment/weapons/bow.xml +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -1,9 +1,8 @@ <?xml version="1.0"?> - -<!-- Original author: The Mana World & Reid. +<!-- Original author: TMW & Reid. Copyright (C) 2011 Evol Online --> - <sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64"/> <action name="default" imageset="base"> diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml index 93bd7ac6..d89c62cc 100644 --- a/graphics/sprites/equipment/weapons/dagger.xml +++ b/graphics/sprites/equipment/weapons/dagger.xml @@ -1,9 +1,8 @@ <?xml version="1.0"?> - -<!-- Authors: The Mana World & Reid. +<!-- Original author: TMW & Reid. Copyright (C) 2011 Evol Online --> - <sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64"/> <action name="default" imageset="base"> diff --git a/graphics/sprites/equipment/weapons/mining-pick.xml b/graphics/sprites/equipment/weapons/mining-pick.xml index c08f73bf..c95d4f10 100644 --- a/graphics/sprites/equipment/weapons/mining-pick.xml +++ b/graphics/sprites/equipment/weapons/mining-pick.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/scythe-death.xml b/graphics/sprites/equipment/weapons/scythe-death.xml index 49fb14ac..a27992db 100644 --- a/graphics/sprites/equipment/weapons/scythe-death.xml +++ b/graphics/sprites/equipment/weapons/scythe-death.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/scythe-death.png" width="64" height="64" offsetY="32"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml index d5df85fe..c33afca2 100644 --- a/graphics/sprites/equipment/weapons/scythe.xml +++ b/graphics/sprites/equipment/weapons/scythe.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" offsetY="32"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml index 43528d0d..80fa405e 100644 --- a/graphics/sprites/equipment/weapons/staff.xml +++ b/graphics/sprites/equipment/weapons/staff.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/staff.png" width="64" height="64" offsetY="32"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/whip.xml b/graphics/sprites/equipment/weapons/whip.xml index d4a24123..60ae4951 100644 --- a/graphics/sprites/equipment/weapons/whip.xml +++ b/graphics/sprites/equipment/weapons/whip.xml @@ -1,9 +1,8 @@ <?xml version="1.0"?> - -<!-- Authors: The Mana World & Reid. +<!-- Original author: TMW & Reid. Copyright (C) 2011 Evol Online --> - <sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128"/> <action name="default" imageset="base"> diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml index 5315286c..6f799493 100644 --- a/graphics/sprites/error.xml +++ b/graphics/sprites/error.xml @@ -1,14 +1,12 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> - +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> <sprite> - <imageset name="error" src="graphics/sprites/error.png" width="29" height="9"/> + <imageset name="base" src="graphics/sprites/error.png" width="29" height="9" /> - <action name="default" imageset="error"> + <action name="default" imageset="base"> <animation direction="default"> - <frame index="0"/> + <frame index="0" /> </animation> </action> -</sprite> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/hairstyles/hairstyle01.xml b/graphics/sprites/hairstyles/hairstyle01.xml index 28d09f9b..aa0c1e36 100644 --- a/graphics/sprites/hairstyles/hairstyle01.xml +++ b/graphics/sprites/hairstyles/hairstyle01.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2012 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle01.png|W" width="40" height="40"/> diff --git a/graphics/sprites/hairstyles/hairstyle02.xml b/graphics/sprites/hairstyles/hairstyle02.xml index 0a8f0fa2..9f356652 100644 --- a/graphics/sprites/hairstyles/hairstyle02.xml +++ b/graphics/sprites/hairstyles/hairstyle02.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle03.xml b/graphics/sprites/hairstyles/hairstyle03.xml index 4001a840..d4229774 100644 --- a/graphics/sprites/hairstyles/hairstyle03.xml +++ b/graphics/sprites/hairstyles/hairstyle03.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle03.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle04.xml b/graphics/sprites/hairstyles/hairstyle04.xml index ed329574..5c4a7566 100644 --- a/graphics/sprites/hairstyles/hairstyle04.xml +++ b/graphics/sprites/hairstyles/hairstyle04.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle04.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle05.xml b/graphics/sprites/hairstyles/hairstyle05.xml index 101c8657..7f86005e 100644 --- a/graphics/sprites/hairstyles/hairstyle05.xml +++ b/graphics/sprites/hairstyles/hairstyle05.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle05.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle06.xml b/graphics/sprites/hairstyles/hairstyle06.xml index 6f22e708..f3f32fe0 100644 --- a/graphics/sprites/hairstyles/hairstyle06.xml +++ b/graphics/sprites/hairstyles/hairstyle06.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle06.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle07.xml b/graphics/sprites/hairstyles/hairstyle07.xml index 4e86bcea..2930a9ba 100644 --- a/graphics/sprites/hairstyles/hairstyle07.xml +++ b/graphics/sprites/hairstyles/hairstyle07.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle08.xml b/graphics/sprites/hairstyles/hairstyle08.xml index d60b0349..5d594b8a 100644 --- a/graphics/sprites/hairstyles/hairstyle08.xml +++ b/graphics/sprites/hairstyles/hairstyle08.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle08.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle09.xml b/graphics/sprites/hairstyles/hairstyle09.xml index e66b92e5..c7710ab0 100644 --- a/graphics/sprites/hairstyles/hairstyle09.xml +++ b/graphics/sprites/hairstyles/hairstyle09.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle09.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle10.xml b/graphics/sprites/hairstyles/hairstyle10.xml index 63abd593..f03887e8 100644 --- a/graphics/sprites/hairstyles/hairstyle10.xml +++ b/graphics/sprites/hairstyles/hairstyle10.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle11.xml b/graphics/sprites/hairstyles/hairstyle11.xml index ec8538a3..8b8ba49d 100644 --- a/graphics/sprites/hairstyles/hairstyle11.xml +++ b/graphics/sprites/hairstyles/hairstyle11.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle12.xml b/graphics/sprites/hairstyles/hairstyle12.xml index 9ead9d5b..2b4bebc1 100644 --- a/graphics/sprites/hairstyles/hairstyle12.xml +++ b/graphics/sprites/hairstyles/hairstyle12.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle13.xml b/graphics/sprites/hairstyles/hairstyle13.xml index 0406521b..4d2b8c3a 100644 --- a/graphics/sprites/hairstyles/hairstyle13.xml +++ b/graphics/sprites/hairstyles/hairstyle13.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13.png|W" width="32" height="32"/> diff --git a/graphics/sprites/hairstyles/hairstyle14.xml b/graphics/sprites/hairstyles/hairstyle14.xml index c5720796..db20fd9f 100644 --- a/graphics/sprites/hairstyles/hairstyle14.xml +++ b/graphics/sprites/hairstyles/hairstyle14.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14.png|W" width="40" height="42"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle15.xml b/graphics/sprites/hairstyles/hairstyle15.xml index 4ed60d8d..ce1c858d 100644 --- a/graphics/sprites/hairstyles/hairstyle15.xml +++ b/graphics/sprites/hairstyles/hairstyle15.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle16.xml b/graphics/sprites/hairstyles/hairstyle16.xml index 0ce953f0..e190e0d5 100644 --- a/graphics/sprites/hairstyles/hairstyle16.xml +++ b/graphics/sprites/hairstyles/hairstyle16.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle17.xml b/graphics/sprites/hairstyles/hairstyle17.xml index d76f2d03..121cf5df 100644 --- a/graphics/sprites/hairstyles/hairstyle17.xml +++ b/graphics/sprites/hairstyles/hairstyle17.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle18.xml b/graphics/sprites/hairstyles/hairstyle18.xml index bc6b1700..b36db62f 100644 --- a/graphics/sprites/hairstyles/hairstyle18.xml +++ b/graphics/sprites/hairstyles/hairstyle18.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle19.xml b/graphics/sprites/hairstyles/hairstyle19.xml index f6a999ed..8a95df65 100644 --- a/graphics/sprites/hairstyles/hairstyle19.xml +++ b/graphics/sprites/hairstyles/hairstyle19.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle20.xml b/graphics/sprites/hairstyles/hairstyle20.xml index e1195ee2..9615d915 100644 --- a/graphics/sprites/hairstyles/hairstyle20.xml +++ b/graphics/sprites/hairstyles/hairstyle20.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle21.xml b/graphics/sprites/hairstyles/hairstyle21.xml index 5a0eea6e..5adc9a1c 100644 --- a/graphics/sprites/hairstyles/hairstyle21.xml +++ b/graphics/sprites/hairstyles/hairstyle21.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle21.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle22.xml b/graphics/sprites/hairstyles/hairstyle22.xml index d5326f11..54472f83 100644 --- a/graphics/sprites/hairstyles/hairstyle22.xml +++ b/graphics/sprites/hairstyles/hairstyle22.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle23.xml b/graphics/sprites/hairstyles/hairstyle23.xml index 3fdac126..e9af082f 100644 --- a/graphics/sprites/hairstyles/hairstyle23.xml +++ b/graphics/sprites/hairstyles/hairstyle23.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author: Reid. +<!-- Author: Reid Copyright (C) 2010-2012 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle23.png|W" width="32" height="32"/> - <include file="hairstyles/hairstyle13.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle24.xml b/graphics/sprites/hairstyles/hairstyle24.xml index f54bb07f..3297acd4 100644 --- a/graphics/sprites/hairstyles/hairstyle24.xml +++ b/graphics/sprites/hairstyles/hairstyle24.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle24.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle25.xml b/graphics/sprites/hairstyles/hairstyle25.xml index f58b5817..ca90d43e 100644 --- a/graphics/sprites/hairstyles/hairstyle25.xml +++ b/graphics/sprites/hairstyles/hairstyle25.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle25.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle26.xml b/graphics/sprites/hairstyles/hairstyle26.xml index 11309755..9275dfb1 100644 --- a/graphics/sprites/hairstyles/hairstyle26.xml +++ b/graphics/sprites/hairstyles/hairstyle26.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author: Tayoko. +<!-- Author: Tayoko Copyright (C) 2010-2012 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle27.xml b/graphics/sprites/hairstyles/hairstyle27.xml index ad93f25e..f2a9b3d1 100644 --- a/graphics/sprites/hairstyles/hairstyle27.xml +++ b/graphics/sprites/hairstyles/hairstyle27.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> - <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle27.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/icons/healing.xml b/graphics/sprites/icons/healing.xml index ce325e06..83229ce8 100644 --- a/graphics/sprites/icons/healing.xml +++ b/graphics/sprites/icons/healing.xml @@ -1,12 +1,10 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="icon" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/> + <imageset name="heal" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/> - <action name="default" imageset="icon"> + <action name="default" imageset="heal"> <animation direction="default"> <sequence start="0" end="2" delay="100"/> <frame index="1" delay="100"/> diff --git a/graphics/sprites/icons/hidden.png b/graphics/sprites/icons/hidden.png Binary files differindex d2417669..c326d0ad 100755..100644 --- a/graphics/sprites/icons/hidden.png +++ b/graphics/sprites/icons/hidden.png diff --git a/graphics/sprites/icons/hidden.xml b/graphics/sprites/icons/hidden.xml index 8d5bb9e7..04f77265 100644 --- a/graphics/sprites/icons/hidden.xml +++ b/graphics/sprites/icons/hidden.xml @@ -1,20 +1,12 @@ <?xml version="1.0"?> - -<!-- Author: Alige -Copyright (C) 2010-2011 Evol Online --> - +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> <sprite> - <imageset name="icon" src="graphics/sprites/icons/hidden.png" width="10" height="9" offsetX="-10"/> - <action name="default" imageset="icon"> + <imageset name="base" src="graphics/sprites/icons/hidden.png" width="12" height="12" /> + + <action name="default" imageset="base"> <animation direction="default"> - <frame index="0" delay="2000"/> - <frame index="1" delay="150"/> - <frame index="2" delay="300"/> - <frame index="1" delay="200"/> - <frame index="0" delay="1500"/> - <frame index="1" delay="100"/> - <frame index="2" delay="100"/> - <frame index="1" delay="100"/> + <frame index="0" offsetY="-15" delay="0"/> </animation> </action> </sprite> diff --git a/graphics/sprites/icons/invisible.xml b/graphics/sprites/icons/invisible.xml index c30250db..d88693c0 100644 --- a/graphics/sprites/icons/invisible.xml +++ b/graphics/sprites/icons/invisible.xml @@ -1,12 +1,10 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2010-2011 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> <sprite> - <imageset name="icon" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/> + <imageset name="tinychar" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/> - <action name="default" imageset="icon"> + <action name="default" imageset="tinychar"> <animation direction="default"> <frame index="0" delay="2000"/> <sequence start="1" end="4" delay="100"/> diff --git a/graphics/sprites/icons/poison.xml b/graphics/sprites/icons/poison.xml index e5fb6f3b..5d51de8c 100644 --- a/graphics/sprites/icons/poison.xml +++ b/graphics/sprites/icons/poison.xml @@ -1,12 +1,10 @@ <?xml version="1.0"?> - -<!-- Author: Reid -Copyright (C) 2010-2011 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> <sprite> - <imageset name="icon" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/> + <imageset name="poisonskull" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/> - <action name="default" imageset="icon"> + <action name="default" imageset="poisonskull"> <animation direction="default"> <sequence start="0" end="8" delay="80"/> </animation> diff --git a/graphics/sprites/monsters/blub-little.xml b/graphics/sprites/monsters/blub-little.xml index 63457ea6..31ef6525 100644 --- a/graphics/sprites/monsters/blub-little.xml +++ b/graphics/sprites/monsters/blub-little.xml @@ -1,492 +1,486 @@ <?xml version="1.0" encoding="UTF-8"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> - +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/blub-little.png" width="9" height="9" offsetY="-11"/> + <imageset name="octopus" src="graphics/sprites/monsters/blub-little.png" width="9" height="9" offsetY="-11"/> - <action name="spawn" imageset="mob"> + <action name="spawn" imageset="octopus"> <animation> - <!-- Unhidding from the ground. --> - <frame index="0" delay="200" offsetY="2"/> - <frame index="1" delay="150" offsetY="2"/> - <frame index="2" delay="250" offsetY="2"/> - <frame index="1" delay="150" offsetY="2"/> - <frame index="0" delay="130" offsetY="2"/> - <frame index="5" delay="150" offsetY="2"/> - <frame index="4" delay="250" offsetY="2"/> - <frame index="5" delay="150" offsetY="2"/> - <frame index="0" delay="200" offsetY="2"/> - <frame index="0" delay="160" offsetY="1"/> - <frame index="0" delay="140"/> - <jump action="stand"/> + <!-- octopus unhidding from the ground --> + <frame index="0" delay="200" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="2" delay="250" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="0" delay="130" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="4" delay="250" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="0" delay="200" offsetY="2"/> + <frame index="0" delay="160" offsetY="1"/> + <frame index="0" delay="140"/> + <jump action="stand" /> </animation> </action> - - <action name="stand" imageset="mob"> + <action name="stand" imageset="octopus"> <animation direction="down"> - <!-- Static --> - <frame index="0" delay="4000"/> - <!-- Looking Around --> - <frame index="1" delay="150"/> - <frame index="2" delay="250"/> - <frame index="1" delay="150"/> - <frame index="0" delay="130"/> - <frame index="5" delay="150"/> - <frame index="4" delay="250"/> - <frame index="5" delay="150"/> - <frame index="0" delay="200"/> + <!-- static --> + <frame index="0" delay="4000"/> + <!-- looking around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="5" delay="150"/> + <frame index="4" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> </animation> <animation direction="downleft"> - <!-- Static --> - <frame index="1" delay="4000"/> - <!-- Looking Around --> - <frame index="0" delay="150"/> - <frame index="5" delay="250"/> - <frame index="0" delay="150"/> - <frame index="1" delay="130"/> - <frame index="2" delay="150"/> - <frame index="3" delay="250"/> - <frame index="2" delay="150"/> - <frame index="1" delay="200"/> + <!-- static --> + <frame index="1" delay="4000"/> + <!-- looking around --> + <frame index="0" delay="150"/> + <frame index="5" delay="250"/> + <frame index="0" delay="150"/> + <frame index="1" delay="130"/> + <frame index="2" delay="150"/> + <frame index="3" delay="250"/> + <frame index="2" delay="150"/> + <frame index="1" delay="200"/> </animation> <animation direction="left"> - <!-- Static --> - <frame index="2" delay="4000"/> - <!-- Looking Around --> - <frame index="1" delay="150"/> - <frame index="0" delay="250"/> - <frame index="1" delay="150"/> - <frame index="2" delay="130"/> - <frame index="3" delay="700"/> + <!-- static --> + <frame index="2" delay="4000"/> + <!-- looking around --> + <frame index="1" delay="150"/> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="130"/> + <frame index="3" delay="700"/> </animation> <animation direction="upleft"> - <!-- Static --> - <frame index="3" delay="5000"/> - <!-- Looking Around --> - <frame index="2" delay="150"/> - <frame index="1" delay="250"/> - <frame index="2" delay="150"/> - <frame index="3" delay="680"/> + <!-- static --> + <frame index="3" delay="5000"/> + <!-- looking around --> + <frame index="2" delay="150"/> + <frame index="1" delay="250"/> + <frame index="2" delay="150"/> + <frame index="3" delay="680"/> </animation> <animation direction="up"> - <!-- Static --> - <frame index="3" delay="5300"/> - <!-- Looking Around --> - <frame index="2" delay="250"/> - <frame index="3" delay="430"/> - <frame index="4" delay="250"/> + <!-- static --> + <frame index="3" delay="5300"/> + <!-- looking around --> + <frame index="2" delay="250"/> + <frame index="3" delay="430"/> + <frame index="4" delay="250"/> </animation> <animation direction="upright"> - <!-- Static --> - <frame index="3" delay="5680"/> - <!-- Looking Around --> - <frame index="4" delay="150"/> - <frame index="5" delay="250"/> - <frame index="4" delay="150"/> + <!-- static --> + <frame index="3" delay="5680"/> + <!-- looking around --> + <frame index="4" delay="150"/> + <frame index="5" delay="250"/> + <frame index="4" delay="150"/> </animation> <animation direction="right"> - <!-- Static --> - <frame index="4" delay="5000"/> - <!-- Looking Around --> - <frame index="3" delay="550"/> - <frame index="4" delay="130"/> - <frame index="5" delay="150"/> - <frame index="0" delay="250"/> - <frame index="5" delay="150"/> + <!-- static --> + <frame index="4" delay="5000"/> + <!-- looking around --> + <frame index="3" delay="550"/> + <frame index="4" delay="130"/> + <frame index="5" delay="150"/> + <frame index="0" delay="250"/> + <frame index="5" delay="150"/> </animation> <animation direction="downright"> - <!-- Static --> - <frame index="5" delay="5000"/> - <!-- Looking Around --> - <frame index="4" delay="150"/> - <frame index="3" delay="250"/> - <frame index="4" delay="150"/> - <frame index="5" delay="130"/> - <frame index="0" delay="150"/> - <frame index="1" delay="250"/> - <frame index="0" delay="150"/> + <!-- static --> + <frame index="5" delay="5000"/> + <!-- looking around --> + <frame index="4" delay="150"/> + <frame index="3" delay="250"/> + <frame index="4" delay="150"/> + <frame index="5" delay="130"/> + <frame index="0" delay="150"/> + <frame index="1" delay="250"/> + <frame index="0" delay="150"/> </animation> </action> - - <action name="walk" imageset="mob"> + <action name="walk" imageset="octopus"> <animation direction="down"> - <!-- Static Head --> - <frame index="0" delay="2080"/> - <!-- Turning Head --> - <sequence start="0" end="3" delay="130"/> - <frame index="3" delay="260"/> - <sequence start="4" end="5" delay="130"/> + <!-- static head --> + <frame index="0" delay="2080"/> + <!-- turning head--> + <sequence start="0" end="3" delay="130"/> + <frame index="3" delay="260"/> + <sequence start="4" end="5" delay="130"/> </animation> <animation direction="downleft"> - <!-- Static Head --> - <frame index="1" delay="2080"/> - <!-- Turning Head --> - <sequence start="1" end="3" delay="130"/> - <frame index="3" delay="260"/> - <sequence start="4" end="5" delay="130"/> - <frame index="0" delay="130"/> + <!-- static head --> + <frame index="1" delay="2080"/> + <!-- turning head--> + <sequence start="1" end="3" delay="130"/> + <frame index="3" delay="260"/> + <sequence start="4" end="5" delay="130"/> + <frame index="0" delay="130"/> </animation> <animation direction="left"> - <!-- Static Head --> - <frame index="2" delay="2210"/> - <!-- Turning Head --> - <frame index="3" delay="390"/> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="1" delay="130"/> + <!-- static head --> + <frame index="2" delay="2210"/> + <!-- turning head--> + <frame index="3" delay="390"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="1" delay="130"/> </animation> <animation direction="upleft"> - <!-- Static Head --> - <frame index="3" delay="2470"/> - <!-- Turning Head --> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="2" delay="130"/> + <!-- static head --> + <frame index="3" delay="2470"/> + <!-- turning head--> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> </animation> <animation direction="up"> - <!-- Static Head --> - <frame index="3" delay="2340"/> - <!-- Turning Head --> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="3" delay="130"/> + <!-- static head --> + <frame index="3" delay="2340"/> + <!-- turning head--> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="3" delay="130"/> </animation> <animation direction="upright"> - <!-- Static Head --> - <frame index="3" delay="2210"/> - <!-- Turning Head --> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="2" delay="130"/> - <frame index="3" delay="260"/> + <!-- static head --> + <frame index="3" delay="2210"/> + <!-- turning head--> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + <frame index="3" delay="260"/> </animation> <animation direction="right"> - <!-- Static Head --> - <frame index="4" delay="2210"/> - <!-- Turning Head --> - <frame index="5" delay="130"/> - <sequence start="0" end="2" delay="130"/> - <frame index="5" delay="390"/> + <!-- static head --> + <frame index="4" delay="2210"/> + <!-- turning head--> + <frame index="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + <frame index="5" delay="390"/> </animation> <animation direction="downright"> - <!-- Static Head --> - <frame index="5" delay="2210"/> - <!-- Turning Head --> - <sequence start="0" end="2" delay="130"/> - <frame index="3" delay="390"/> - <frame index="4" delay="130"/> + <!-- static head --> + <frame index="5" delay="2210"/> + <!-- turning head--> + <sequence start="0" end="2" delay="130"/> + <frame index="3" delay="390"/> + <frame index="4" delay="130"/> </animation> </action> - - <action name="attack" imageset="mob"> + <action name="attack" imageset="octopus"> <animation direction="down"> - <frame index="0" delay="140" offsetY="1"/> - <frame index="0" delay="280" offsetY="2"/> - <frame index="0" delay="90" offsetY="1"/> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="-3"/> - <frame index="2" delay="80" offsetY="-5"/> - <frame index="3" delay="90" offsetY="-8"/> - <frame index="3" delay="90" offsetY="-11"/> - <frame index="3" delay="100" offsetY="-14"/> - <frame index="4" delay="100" offsetY="-17"/> - <frame index="5" delay="110" offsetY="-18"/> - <frame index="0" delay="120" offsetY="-16"/> - <frame index="1" delay="110" offsetY="-13"/> - <frame index="2" delay="100" offsetY="-11"/> - 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<frame index="4" delay="140" offsetY="1"/> - <frame index="4" delay="280" offsetY="2"/> - <frame index="4" delay="90" offsetY="1"/> - <frame index="4" delay="90" offsetY="-1"/> - <frame index="5" delay="80" offsetY="-3"/> - <frame index="0" delay="80" offsetY="-5"/> - <frame index="1" delay="90" offsetY="-8"/> - <frame index="2" delay="90" offsetY="-11"/> - <frame index="3" delay="100" offsetY="-14"/> - <frame index="3" delay="100" offsetY="-17"/> - <frame index="3" delay="110" offsetY="-18"/> - <frame index="4" delay="120" offsetY="-16"/> - <frame index="5" delay="110" offsetY="-13"/> - <frame index="0" delay="100" offsetY="-11"/> - <frame index="1" delay="80" offsetY="-9"/> - <frame index="2" delay="70" offsetY="-7"/> - <frame index="3" delay="80" offsetY="-5"/> - <frame index="3" delay="90" offsetY="-3"/> - <frame index="3" delay="100" offsetY="-1"/> + <frame index="4" delay="140" offsetY="1"/> + <frame index="4" delay="280" offsetY="2"/> + <frame index="4" delay="90" offsetY="1"/> + <frame index="4" delay="90" offsetY="-1"/> + <frame index="5" delay="80" offsetY="-3"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="1" delay="90" offsetY="-8"/> + <frame index="2" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="4" delay="120" offsetY="-16"/> + <frame index="5" delay="110" offsetY="-13"/> + <frame index="0" delay="100" offsetY="-11"/> + <frame index="1" delay="80" offsetY="-9"/> + <frame index="2" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> <end /> </animation> <animation direction="downright"> - <frame index="5" delay="140" offsetY="1"/> - <frame index="5" delay="280" offsetY="2"/> - <frame index="5" delay="90" offsetY="1"/> - <frame index="5" delay="90" offsetY="-1"/> - <frame index="0" delay="80" offsetY="-3"/> - <frame index="1" delay="80" offsetY="-5"/> - <frame index="2" delay="90" offsetY="-8"/> - <frame index="3" delay="90" offsetY="-11"/> - <frame index="3" delay="100" offsetY="-14"/> - <frame index="3" delay="100" offsetY="-17"/> - <frame index="4" delay="110" offsetY="-18"/> - <frame index="5" delay="120" offsetY="-16"/> - <frame index="0" delay="110" offsetY="-13"/> - <frame index="1" delay="100" offsetY="-11"/> - <frame index="2" delay="80" offsetY="-9"/> - <frame index="3" delay="70" offsetY="-7"/> - <frame index="3" delay="80" offsetY="-5"/> - <frame index="3" delay="90" offsetY="-3"/> - <frame index="4" delay="100" offsetY="-1"/> + <frame index="5" delay="140" offsetY="1"/> + <frame index="5" delay="280" offsetY="2"/> + <frame index="5" delay="90" offsetY="1"/> + <frame index="5" delay="90" offsetY="-1"/> + <frame index="0" delay="80" offsetY="-3"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="4" delay="110" offsetY="-18"/> + <frame index="5" delay="120" offsetY="-16"/> + <frame index="0" delay="110" offsetY="-13"/> + <frame index="1" delay="100" offsetY="-11"/> + <frame index="2" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="4" delay="100" offsetY="-1"/> <end /> </animation> </action> - - <action name="dead" imageset="mob"> + <action name="dead" imageset="octopus"> <animation direction="down"> - <frame index="0" delay="80"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="0" delay="80"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="downleft"> - <frame index="1" delay="80"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="1" delay="80"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="left"> - <frame index="2" delay="80"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="2" delay="80"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="upleft"> - <frame index="3" delay="220"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="3" delay="220"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="up"> - <frame index="3" delay="150"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="3" delay="150"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="upright"> - <frame index="3" delay="80"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="3" delay="80"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="right"> - <frame index="4" delay="80"/> - <frame index="5" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="4" delay="80"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="downright"> - <frame index="5" delay="80"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="5" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2" /> </animation> </action> diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml index 67145691..b8ea2aa6 100644 --- a/graphics/sprites/monsters/croc.xml +++ b/graphics/sprites/monsters/croc.xml @@ -1,13 +1,11 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/croc.png" width="30" height="22"/> - <action name="spawn" imageset="mob"> + <imageset name="croc" src="graphics/sprites/monsters/croc.png" width="30" height="22"/> + <action name="spawn" imageset="croc"> <animation> <frame index="32" delay="350"/> <frame index="33" delay="70"/> @@ -19,65 +17,53 @@ Copyright (C) 2011 Evol Online --> <frame index="39" delay="90"/> <frame index="40" delay="80"/> <frame index="41" delay="70"/> - <jump action="stand"/> + <jump action="stand" /> </animation> - </action> - <action name="stand" imageset="mob"> - + <action name="stand" imageset="croc"> <animation direction="down"> <frame index="0"/> </animation> - - <animation direction="left"> - <frame index="24"/> - </animation> - <animation direction="up"> <frame index="8"/> </animation> - <animation direction="right"> <frame index="16"/> </animation> - + <animation direction="left"> + <frame index="24"/> + </animation> </action> - <action name="walk" imageset="mob"> - + <action name="walk" imageset="croc"> <animation direction="down"> <frame index="1" delay="84"/> <frame index="0" delay="65"/> <frame index="2" delay="84"/> <frame index="0" delay="65"/> </animation> - - <animation direction="left"> - <frame index="25" delay="84"/> - <frame index="24" delay="65"/> - <frame index="26" delay="84"/> - <frame index="24" delay="65"/> - </animation> - <animation direction="up"> <frame index="9" delay="84"/> <frame index="8" delay="65"/> <frame index="10" delay="84"/> <frame index="8" delay="65"/> </animation> - <animation direction="right"> <frame index="17" delay="84"/> <frame index="16" delay="65"/> <frame index="18" delay="84"/> <frame index="16" delay="65"/> </animation> - + <animation direction="left"> + <frame index="25" delay="84"/> + <frame index="24" delay="65"/> + <frame index="26" delay="84"/> + <frame index="24" delay="65"/> + </animation> </action> - <action name="attack" imageset="mob"> - + <action name="attack" imageset="croc"> <animation direction="down"> <frame index="3" delay="90"/> <frame index="4" delay="130"/> @@ -88,18 +74,6 @@ Copyright (C) 2011 Evol Online --> <frame index="5" delay="100"/> <end/> </animation> - - <animation direction="left"> - <frame index="27" delay="90"/> - <frame index="28" delay="130"/> - <frame index="27" delay="100"/> - <frame index="24" delay="50"/> - <frame index="29" delay="90"/> - <frame index="30" delay="130"/> - <frame index="29" delay="100"/> - <end/> - </animation> - <animation direction="up"> <frame index="11" delay="90"/> <frame index="12" delay="130"/> @@ -110,7 +84,6 @@ Copyright (C) 2011 Evol Online --> <frame index="13" delay="100"/> <end/> </animation> - <animation direction="right"> <frame index="19" delay="90"/> <frame index="20" delay="130"/> @@ -121,26 +94,31 @@ Copyright (C) 2011 Evol Online --> <frame index="21" delay="100"/> <end/> </animation> - + <animation direction="left"> + <frame index="27" delay="90"/> + <frame index="28" delay="130"/> + <frame index="27" delay="100"/> + <frame index="24" delay="50"/> + <frame index="29" delay="90"/> + <frame index="30" delay="130"/> + <frame index="29" delay="100"/> + <end/> + </animation> </action> - <action name="dead" imageset="mob"> - + <action name="dead" imageset="croc"> <animation direction="down"> <frame index="7"/> </animation> - - <animation direction="left"> - <frame index="31"/> - </animation> - <animation direction="up"> <frame index="15"/> </animation> <animation direction="right"> <frame index="23"/> </animation> - + <animation direction="left"> + <frame index="31"/> + </animation> </action> </sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/croconut.xml b/graphics/sprites/monsters/croconut.xml index 10c471f9..3416c808 100644 --- a/graphics/sprites/monsters/croconut.xml +++ b/graphics/sprites/monsters/croconut.xml @@ -1,98 +1,81 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2010-2012 Evol Online --> - -<!-- -5% used on "moving" label. -50% from the 95% unused percent from "moving" label are used on "movinglong" label. -100% from the 47,5% unused percent from "movinglong" label are used on "static" label. ---> - +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online +5% used on "mooving" label. +50% from the 95% unused percent from "mooving" label are used on "moovinglong" label. +100% from the 47,5% unused percent from "moovinglong" label are used on "static" label.--> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/> - - <action name="stand" imageset="mob"> - - <animation direction="default"> - - <!-- Start --> - <label name="start"/> - <goto label="static" rand="95"/> - <goto label="movinglong" rand="50"/> - <goto label="moving" rand="100"/> - <label name="moving"/> - - <!-- Short Move Animation --> - <frame index="1" delay="105"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <goto label="start"/> - <label name="static"/> - - <!-- Static Animation --> - <frame index="1" delay="240"/> - <goto label="start"/> - <label name="movinglong"/> - - <!-- Long Move Animation --> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <goto label="start"/> - </animation> - - </action> - - <action name="hurt" imageset="mob"> - - <animation direction="default"> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <end /> - </animation> - - </action> - - <action name="dead" imageset="mob"> - - <animation> - <!-- Croconut Falls --> - <frame index="1" delay="80" offsetY="1"/> - <frame index="1" delay="60" offsetY="2"/> - <frame index="1" delay="50" offsetY="4"/> - <frame index="1" delay="50" offsetY="6"/> - <frame index="1" delay="50" offsetY="8"/> - <frame index="1" delay="40" offsetY="11"/> - <frame index="1" delay="40" offsetY="14"/> - <frame index="1" delay="40" offsetY="17"/> - <frame index="1" delay="40" offsetY="20"/> - <frame index="1" delay="40" offsetY="24"/> - <frame index="1" delay="40" offsetY="28"/> - <frame index="1" delay="30" offsetY="32"/> - <frame index="1" delay="30" offsetY="36"/> - <frame index="1" delay="30" offsetY="41"/> - <frame index="1" delay="30" offsetY="46"/> - <frame index="1" delay="30" offsetY="51"/> - <frame index="1" delay="30" offsetY="57"/> - <frame index="3" delay="60" offsetY="58"/> - <frame index="4" delay="70" offsetY="58"/> - <frame index="5" delay="0" offsetY="59"/> - </animation> - - </action> - + <imageset name="base" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/> + + <action name="stand" imageset="base"> + <animation direction="default"> + <label name="start"/> + <goto label="static" rand="95"/> + <goto label="moovinglong" rand="50"/> + <goto label="mooving" rand="100"/> + <label name="mooving"/> + <!-- Simple move animation. --> + <frame index="1" delay="105"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <goto label="start"/> + <label name="static"/> + <!-- Static animation. --> + <frame index="1" delay="240"/> + <goto label="start"/> + <label name="moovinglong"/> + <!-- Long move animation. --> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <goto label="start"/> + </animation> + </action> + + <action name="hurt" imageset="base"> + <animation direction="default"> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation> + <!-- Croconut is falling --> + <frame index="1" delay="80" offsetY="1"/> + <frame index="1" delay="60" offsetY="2"/> + <frame index="1" delay="50" offsetY="4"/> + <frame index="1" delay="50" offsetY="6"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="1" delay="40" offsetY="11"/> + <frame index="1" delay="40" offsetY="14"/> + <frame index="1" delay="40" offsetY="17"/> + <frame index="1" delay="40" offsetY="20"/> + <frame index="1" delay="40" offsetY="24"/> + <frame index="1" delay="40" offsetY="28"/> + <frame index="1" delay="30" offsetY="32"/> + <frame index="1" delay="30" offsetY="36"/> + <frame index="1" delay="30" offsetY="41"/> + <frame index="1" delay="30" offsetY="46"/> + <frame index="1" delay="30" offsetY="51"/> + <frame index="1" delay="30" offsetY="57"/> + <frame index="3" delay="60" offsetY="58"/> + <frame index="4" delay="70" offsetY="58"/> + <frame index="5" delay="0" offsetY="59"/> + </animation> + </action> </sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/piou.xml b/graphics/sprites/monsters/piou.xml index 7f2b9cc7..73a01dc7 100644 --- a/graphics/sprites/monsters/piou.xml +++ b/graphics/sprites/monsters/piou.xml @@ -1,13 +1,12 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/> - <imageset name="mob-acc" src="graphics/sprites/accessories/acc-mobsse-egg.png" width="11" height="11" offsetY="-12"/> + <imageset name="piou" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/> + <imageset name="egg" src="graphics/sprites/accessories/acc-piousse-egg.png" width="11" height="11" offsetY="-12"/> - <action name="spawn" imageset="mob-acc"> + <action name="spawn" imageset="egg"> <animation> <frame index="9" delay="20" offsetY="-86"/> @@ -34,31 +33,31 @@ Copyright (C) 2011 Evol Online --> <frame index="9" delay="55" offsetY="-6"/> <frame index="9" delay="55" offsetY="-3"/> <frame index="9" delay="60" offsetY="-1"/> - <jump action="stand"/> + <jump action="stand" /> </animation> </action> - <action name="stand" imageset="mob"> + <action name="stand" imageset="piou"> <animation direction="down"> - <!-- Static --> + <!-- static --> <frame index="0" delay="1300"/> - <!-- Eating Animation --> + <!-- eating animation --> <sequence start="2" end="3" delay="130" repeat="4"/> <frame index="2" delay="100"/> - <!-- Static --> + <!-- static --> <frame index="0" delay="1900"/> - <!-- Looking Around --> + <!-- looking around --> <frame index="30" delay="350"/> <frame index="0" delay="500"/> <frame index="35" delay="400"/> - <!-- Static --> + <!-- static --> <frame index="0" delay="1600"/> - <!-- Eating Animation x6 --> + <!-- eating animation x6--> <sequence start="2" end="3" delay="130" repeat="6"/> <frame index="2" delay="100"/> - <!-- Jumping and Turning --> + <!-- jumping and turning on hiself--> <sequence start="1" end="2" delay="50" offsetY="-1"/> <frame index="1" delay="50" offsetX="1" offsetY="-3"/> <frame index="0" delay="60" offsetX="2" offsetY="-8"/> @@ -76,59 +75,59 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="100" offsetY="-1"/> </animation> - <animation direction="downleft"> - <!-- Static --> - <frame index="30" delay="1300"/> - <!-- Eating Animation --> - <sequence start="32" end="33" delay="130" repeat="4"/> - <frame index="32" delay="100"/> - <!-- Static --> - <frame index="30" delay="1900"/> - <!-- Looking Around --> - <frame index="10" delay="350"/> - <frame index="30" delay="500"/> - <frame index="0" delay="400"/> - <!-- Static --> - <frame index="30" delay="1600"/> - <!-- Eating Animation x6 --> - <sequence start="32" end="33" delay="130" repeat="6"/> - <frame index="32" delay="100"/> - <!-- Jumping and Turning --> - <sequence start="31" end="32" delay="50" offsetY="-1"/> - <frame index="31" delay="50" offsetX="1" offsetY="-3"/> - <frame index="30" delay="60" offsetX="2" offsetY="-8"/> - <frame index="31" delay="60" offsetX="3" offsetY="-11"/> - <frame index="32" delay="70" offsetX="2" offsetY="-15"/> - <frame index="0" delay="80" offsetX="1" offsetY="-18"/> - <frame index="35" delay="90" offsetX="1" offsetY="-22"/> - <frame index="5" delay="100" offsetY="-25"/> - <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="31" delay="90" offsetY="-3"/> - <frame index="30" delay="100" offsetY="-1"/> + <animation direction="right"> + <!-- static --> + <frame index="5" delay="1300"/> + <!-- eating animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- static --> + <frame index="5" delay="1900"/> + <!-- looking around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- static --> + <frame index="5" delay="1600"/> + <!-- eating animation x6--> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="6" end="7" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetX="1" offsetY="-3"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="7" delay="70" offsetX="2" offsetY="-15"/> + <frame index="20" delay="80" offsetX="1" offsetY="-18"/> + <frame index="15" delay="90" offsetX="1" offsetY="-22"/> + <frame index="25" delay="100" offsetY="-25"/> + <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> </animation> <animation direction="left"> - <!-- Static --> + <!-- static --> <frame index="10" delay="1300"/> - <!-- Eating Animation --> + <!-- eating animation --> <sequence start="12" end="13" delay="130" repeat="4"/> <frame index="12" delay="100"/> - <!-- Static --> + <!-- static --> <frame index="10" delay="1900"/> - <!-- Looking Around --> + <!-- looking around --> <frame index="25" delay="350"/> <frame index="10" delay="500"/> <frame index="30" delay="400"/> - <!-- Static --> + <!-- static --> <frame index="10" delay="1600"/> - <!-- Eating Animation x6 --> + <!-- eating animation x6--> <sequence start="12" end="13" delay="130" repeat="6"/> <frame index="12" delay="100"/> - <!-- Jumping and Turning --> + <!-- jumping and turning on hiself--> <sequence start="11" end="12" delay="50" offsetY="-1"/> <frame index="11" delay="50" offsetX="1" offsetY="-3"/> <frame index="10" delay="60" offsetX="2" offsetY="-8"/> @@ -146,59 +145,24 @@ Copyright (C) 2011 Evol Online --> <frame index="10" delay="100" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- Static --> - <frame index="25" delay="1300"/> - <!-- Eating Animation --> - <sequence start="27" end="28" delay="130" repeat="4"/> - <frame index="27" delay="100"/> - <!-- Static --> - <frame index="25" delay="1900"/> - <!-- Looking Around --> - <frame index="10" delay="350"/> - <frame index="25" delay="500"/> - <frame index="15" delay="400"/> - <!-- Static --> - <frame index="25" delay="1600"/> - <!-- Eating Animation x6 --> - <sequence start="27" end="28" delay="130" repeat="6"/> - <frame index="27" delay="100"/> - <!-- Jumping and Turning --> - <sequence start="26" end="27" delay="50" offsetY="-1"/> - <frame index="26" delay="50" offsetX="1" offsetY="-3"/> - <frame index="25" delay="60" offsetX="2" offsetY="-8"/> - <frame index="26" delay="60" offsetX="3" offsetY="-11"/> - <frame index="27" delay="70" offsetX="2" offsetY="-15"/> - <frame index="10" delay="80" offsetX="1" offsetY="-18"/> - <frame index="30" delay="90" offsetX="1" offsetY="-22"/> - <frame index="0" delay="100" offsetY="-25"/> - <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="26" delay="90" offsetY="-3"/> - <frame index="25" delay="100" offsetY="-1"/> - </animation> - <animation direction="up"> - <!-- Static --> + <!-- static --> <frame index="15" delay="1300"/> - <!-- Eating Animation --> + <!-- eating animation --> <sequence start="17" end="18" delay="130" repeat="4"/> <frame index="17" delay="100"/> - <!-- Static --> + <!-- static --> <frame index="15" delay="1900"/> - <!-- Looking Around --> + <!-- looking around --> <frame index="20" delay="350"/> <frame index="15" delay="500"/> <frame index="25" delay="400"/> - <!-- Static --> + <!-- static --> <frame index="15" delay="1600"/> - <!-- Eating Animation x6 --> + <!-- eating animation x6--> <sequence start="17" end="18" delay="130" repeat="6"/> <frame index="17" delay="100"/> - <!-- Jumping and Turning --> + <!-- jumping and turning on hiself--> <sequence start="16" end="17" delay="50" offsetY="-1"/> <frame index="16" delay="50" offsetX="1" offsetY="-3"/> <frame index="15" delay="60" offsetX="2" offsetY="-8"/> @@ -217,23 +181,23 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Static --> + <!-- static --> <frame index="20" delay="1300"/> - <!-- Eating Animation --> + <!-- eating animation --> <sequence start="22" end="23" delay="130" repeat="4"/> <frame index="22" delay="100"/> - <!-- Static --> + <!-- static --> <frame index="20" delay="1900"/> - <!-- Looking Around --> + <!-- looking around --> <frame index="5" delay="350"/> <frame index="20" delay="500"/> <frame index="15" delay="400"/> - <!-- Static --> + <!-- static --> <frame index="20" delay="1600"/> - <!-- Eating Animation x6 --> + <!-- eating animation x6--> <sequence start="22" end="23" delay="130" repeat="6"/> <frame index="22" delay="100"/> - <!-- Jumping and Turning --> + <!-- jumping and turning on hiself--> <sequence start="21" end="22" delay="50" offsetY="-1"/> <frame index="21" delay="50" offsetX="1" offsetY="-3"/> <frame index="20" delay="60" offsetX="2" offsetY="-8"/> @@ -251,59 +215,94 @@ Copyright (C) 2011 Evol Online --> <frame index="20" delay="100" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- Static --> - <frame index="5" delay="1300"/> - <!-- Eating Animation --> - <sequence start="7" end="8" delay="130" repeat="4"/> - <frame index="7" delay="100"/> - <!-- Static --> - <frame index="5" delay="1900"/> - <!-- Looking Around --> - <frame index="20" delay="350"/> - <frame index="5" delay="500"/> - <frame index="35" delay="400"/> - <!-- Static --> - <frame index="5" delay="1600"/> - <!-- Eating Animation x6 --> - <sequence start="7" end="8" delay="130" repeat="6"/> - <frame index="7" delay="100"/> - <!-- Jumping and Turning --> - <sequence start="6" end="7" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetX="1" offsetY="-3"/> - <frame index="5" delay="60" offsetX="2" offsetY="-8"/> - <frame index="6" delay="60" offsetX="3" offsetY="-11"/> - <frame index="7" delay="70" offsetX="2" offsetY="-15"/> - <frame index="20" delay="80" offsetX="1" offsetY="-18"/> - <frame index="15" delay="90" offsetX="1" offsetY="-22"/> - <frame index="25" delay="100" offsetY="-25"/> - <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="6" delay="90" offsetY="-3"/> - <frame index="5" delay="100" offsetY="-1"/> + <animation direction="upleft"> + <!-- static --> + <frame index="25" delay="1300"/> + <!-- eating animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- static --> + <frame index="25" delay="1900"/> + <!-- looking around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- static --> + <frame index="25" delay="1600"/> + <!-- eating animation x6--> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="26" end="27" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetX="1" offsetY="-3"/> + <frame index="25" delay="60" offsetX="2" offsetY="-8"/> + <frame index="26" delay="60" offsetX="3" offsetY="-11"/> + <frame index="27" delay="70" offsetX="2" offsetY="-15"/> + <frame index="10" delay="80" offsetX="1" offsetY="-18"/> + <frame index="30" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="26" delay="90" offsetY="-3"/> + <frame index="25" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- static --> + <frame index="30" delay="1300"/> + <!-- eating animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- static --> + <frame index="30" delay="1900"/> + <!-- looking around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- static --> + <frame index="30" delay="1600"/> + <!-- eating animation x6--> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + <!-- jumping and turning on hiself--> + <sequence start="31" end="32" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetX="1" offsetY="-3"/> + <frame index="30" delay="60" offsetX="2" offsetY="-8"/> + <frame index="31" delay="60" offsetX="3" offsetY="-11"/> + <frame index="32" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="35" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="31" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- Static --> + <!-- static --> <frame index="35" delay="1300"/> - <!-- Eating Animation --> + <!-- eating animation --> <sequence start="37" end="38" delay="130" repeat="4"/> <frame index="37" delay="100"/> - <!-- Static --> + <!-- static --> <frame index="35" delay="1900"/> - <!-- Looking Around --> + <!-- looking around --> <frame index="5" delay="350"/> <frame index="35" delay="500"/> <frame index="0" delay="400"/> - <!-- Static --> + <!-- static --> <frame index="35" delay="1600"/> - <!-- Eating Animation x6 --> + <!-- eating animation x6--> <sequence start="37" end="38" delay="130" repeat="6"/> <frame index="37" delay="100"/> - <!-- Jumping and Turning --> + <!-- jumping and turning on hiself--> <sequence start="36" end="37" delay="50" offsetY="-1"/> <frame index="36" delay="50" offsetX="1" offsetY="-3"/> <frame index="35" delay="60" offsetX="2" offsetY="-8"/> @@ -322,10 +321,10 @@ Copyright (C) 2011 Evol Online --> </animation> </action> - <action name="walk" imageset="mob"> + <action name="walk" imageset="piou"> <animation direction="down"> - <!-- Normal Jump x2 --> + <!-- Normal jump x2--> <frame index="0" delay="45" offsetY="-1"/> <frame index="1" delay="45" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> @@ -340,7 +339,7 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="45" offsetY="-2"/> <frame index="2" delay="45" offsetY="-1"/> <frame index="1" delay="45" offsetY="-1"/> - <!-- Turning Jump --> + <!-- Turning jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="1" delay="50" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> @@ -357,7 +356,7 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="60" offsetY="-3"/> <frame index="1" delay="50" offsetY="-2"/> <frame index="0" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> + <!-- Normal jump x1--> <frame index="1" delay="45" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> <frame index="1" delay="45" offsetY="-3"/> @@ -365,7 +364,7 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="45" offsetY="-3"/> <frame index="2" delay="45" offsetY="-2"/> <frame index="1" delay="45" offsetY="-1"/> - <!-- Back Turning Jump --> + <!-- Back turning jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="1" delay="50" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> @@ -384,68 +383,68 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="50" offsetY="-1"/> </animation> - <animation direction="downleft"> - <!-- Normal Jump x2 --> - <frame index="30" delay="45" offsetY="-1"/> - <frame index="31" delay="45" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-2"/> - <frame index="32" delay="45" offsetY="-1"/> - <frame index="31" delay="45" offsetY="-1"/> - <!-- Turning Jump --> - <frame index="30" delay="50" offsetY="-1"/> - <frame index="31" delay="50" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="60" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> + <animation direction="right"> + <!-- Normal jump x2--> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="7" delay="45" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> <frame index="22" delay="80" offsetY="-6"/> <frame index="17" delay="80" offsetY="-6"/> - <frame index="27" delay="80" offsetY="-5"/> - <frame index="12" delay="80" offsetY="-4"/> - <frame index="32" delay="60" offsetY="-3"/> - <frame index="31" delay="50" offsetY="-2"/> - <frame index="30" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> - <frame index="31" delay="45" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-1"/> - <!-- Back Turning Jump --> - <frame index="30" delay="50" offsetY="-1"/> - <frame index="31" delay="50" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="60" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="6" delay="45" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> <frame index="12" delay="80" offsetY="-6"/> <frame index="27" delay="80" offsetY="-6"/> - <frame index="17" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-4"/> - <frame index="32" delay="60" offsetY="-3"/> - <frame index="31" delay="50" offsetY="-2"/> - <frame index="30" delay="50" offsetY="-1"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> </animation> <animation direction="left"> - <!-- Normal Jump x2 --> + <!-- Normal jump x2--> <frame index="10" delay="45" offsetY="-1"/> <frame index="11" delay="45" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> @@ -460,7 +459,7 @@ Copyright (C) 2011 Evol Online --> <frame index="11" delay="45" offsetY="-2"/> <frame index="12" delay="45" offsetY="-1"/> <frame index="11" delay="45" offsetY="-1"/> - <!-- Turning Jump --> + <!-- Turning jump --> <frame index="10" delay="50" offsetY="-1"/> <frame index="11" delay="50" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> @@ -477,7 +476,7 @@ Copyright (C) 2011 Evol Online --> <frame index="12" delay="60" offsetY="-3"/> <frame index="11" delay="50" offsetY="-2"/> <frame index="10" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> + <!-- Normal jump x1--> <frame index="11" delay="45" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> <frame index="11" delay="45" offsetY="-3"/> @@ -485,7 +484,7 @@ Copyright (C) 2011 Evol Online --> <frame index="11" delay="45" offsetY="-3"/> <frame index="12" delay="45" offsetY="-2"/> <frame index="11" delay="45" offsetY="-1"/> - <!-- Back Turning Jump --> + <!-- Back turning jump --> <frame index="10" delay="50" offsetY="-1"/> <frame index="11" delay="50" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> @@ -504,68 +503,8 @@ Copyright (C) 2011 Evol Online --> <frame index="10" delay="50" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- Normal Jump x2 --> - <frame index="25" delay="45" offsetY="-1"/> - <frame index="26" delay="45" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-2"/> - <frame index="27" delay="45" offsetY="-1"/> - <frame index="26" delay="45" offsetY="-1"/> - <!-- Turning Jump --> - <frame index="25" delay="50" offsetY="-1"/> - <frame index="26" delay="50" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="60" offsetY="-5"/> - <frame index="12" delay="80" offsetY="-6"/> - <frame index="32" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-5"/> - <frame index="17" delay="80" offsetY="-4"/> - <frame index="27" delay="60" offsetY="-3"/> - <frame index="26" delay="50" offsetY="-2"/> - <frame index="25" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> - <frame index="26" delay="45" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-1"/> - <!-- Back Turning Jump --> - <frame index="25" delay="50" offsetY="-1"/> - <frame index="26" delay="50" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="60" offsetY="-5"/> - <frame index="17" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="32" delay="80" offsetY="-5"/> - <frame index="12" delay="80" offsetY="-4"/> - <frame index="27" delay="60" offsetY="-3"/> - <frame index="26" delay="50" offsetY="-2"/> - <frame index="25" delay="50" offsetY="-1"/> - </animation> - <animation direction="up"> - <!-- Normal Jump x2 --> + <!-- Normal jump x2--> <frame index="15" delay="45" offsetY="-1"/> <frame index="16" delay="45" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> @@ -580,7 +519,7 @@ Copyright (C) 2011 Evol Online --> <frame index="16" delay="45" offsetY="-2"/> <frame index="17" delay="45" offsetY="-1"/> <frame index="16" delay="45" offsetY="-1"/> - <!-- Turning Jump --> + <!-- Turning jump --> <frame index="15" delay="50" offsetY="-1"/> <frame index="16" delay="50" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> @@ -597,7 +536,7 @@ Copyright (C) 2011 Evol Online --> <frame index="17" delay="60" offsetY="-3"/> <frame index="16" delay="50" offsetY="-2"/> <frame index="15" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> + <!-- Normal jump x1--> <frame index="16" delay="45" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> <frame index="16" delay="45" offsetY="-3"/> @@ -605,7 +544,7 @@ Copyright (C) 2011 Evol Online --> <frame index="16" delay="45" offsetY="-3"/> <frame index="17" delay="45" offsetY="-2"/> <frame index="16" delay="45" offsetY="-1"/> - <!-- Back Turning Jump --> + <!-- Back turning jump --> <frame index="15" delay="50" offsetY="-1"/> <frame index="16" delay="50" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> @@ -625,7 +564,7 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Normal Jump x2 --> + <!-- Normal jump x2--> <frame index="20" delay="45" offsetY="-1"/> <frame index="21" delay="45" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> @@ -640,7 +579,7 @@ Copyright (C) 2011 Evol Online --> <frame index="21" delay="45" offsetY="-2"/> <frame index="22" delay="45" offsetY="-1"/> <frame index="21" delay="45" offsetY="-1"/> - <!-- Turning Jump --> + <!-- Turning jump --> <frame index="20" delay="50" offsetY="-1"/> <frame index="21" delay="50" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> @@ -657,7 +596,7 @@ Copyright (C) 2011 Evol Online --> <frame index="22" delay="60" offsetY="-3"/> <frame index="21" delay="50" offsetY="-2"/> <frame index="20" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> + <!-- Normal jump x1--> <frame index="21" delay="45" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> <frame index="21" delay="45" offsetY="-3"/> @@ -665,7 +604,7 @@ Copyright (C) 2011 Evol Online --> <frame index="21" delay="45" offsetY="-3"/> <frame index="22" delay="45" offsetY="-2"/> <frame index="21" delay="45" offsetY="-1"/> - <!-- Back Turning Jump --> + <!-- Back turning jump --> <frame index="20" delay="50" offsetY="-1"/> <frame index="21" delay="50" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> @@ -684,68 +623,128 @@ Copyright (C) 2011 Evol Online --> <frame index="20" delay="50" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- Normal Jump x2 --> - <frame index="5" delay="45" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="7" delay="45" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-1"/> - <!-- Turning Jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> - <frame index="22" delay="80" offsetY="-6"/> - <frame index="17" delay="80" offsetY="-6"/> - <frame index="27" delay="80" offsetY="-6"/> + <animation direction="upleft"> + <!-- Normal jump x2--> + <frame index="25" delay="45" offsetY="-1"/> + <frame index="26" delay="45" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-2"/> + <frame index="27" delay="45" offsetY="-1"/> + <frame index="26" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="25" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> <frame index="12" delay="80" offsetY="-6"/> <frame index="32" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-5"/> - <frame index="37" delay="80" offsetY="-4"/> - <frame index="7" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="5" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> - <frame index="6" delay="45" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-1"/> - <!-- Back Turning Jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="26" delay="45" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="25" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> <frame index="37" delay="80" offsetY="-6"/> <frame index="2" delay="80" offsetY="-6"/> - <frame index="32" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- Normal jump x2--> + <frame index="30" delay="45" offsetY="-1"/> + <frame index="31" delay="45" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-2"/> + <frame index="32" delay="45" offsetY="-1"/> + <frame index="31" delay="45" offsetY="-1"/> + <!-- Turning jump --> + <frame index="30" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + <!-- Normal jump x1--> + <frame index="31" delay="45" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-1"/> + <!-- Back turning jump --> + <frame index="30" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> <frame index="12" delay="80" offsetY="-6"/> <frame index="27" delay="80" offsetY="-6"/> - <frame index="17" delay="80" offsetY="-5"/> - <frame index="22" delay="80" offsetY="-4"/> - <frame index="7" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="5" delay="50" offsetY="-1"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- Normal Jump x2 --> + <!-- Normal jump x2--> <frame index="35" delay="45" offsetY="-1"/> <frame index="36" delay="45" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> @@ -760,7 +759,7 @@ Copyright (C) 2011 Evol Online --> <frame index="36" delay="45" offsetY="-2"/> <frame index="37" delay="45" offsetY="-1"/> <frame index="36" delay="45" offsetY="-1"/> - <!-- Turning Jump --> + <!-- Turning jump --> <frame index="35" delay="50" offsetY="-1"/> <frame index="36" delay="50" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> @@ -777,7 +776,7 @@ Copyright (C) 2011 Evol Online --> <frame index="37" delay="60" offsetY="-3"/> <frame index="36" delay="50" offsetY="-2"/> <frame index="35" delay="50" offsetY="-1"/> - <!-- Normal Jump x1 --> + <!-- Normal jump x1--> <frame index="36" delay="45" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> <frame index="36" delay="45" offsetY="-3"/> @@ -785,7 +784,7 @@ Copyright (C) 2011 Evol Online --> <frame index="36" delay="45" offsetY="-3"/> <frame index="37" delay="45" offsetY="-2"/> <frame index="36" delay="45" offsetY="-1"/> - <!-- Back Turning Jump --> + <!-- Back turning jump --> <frame index="35" delay="50" offsetY="-1"/> <frame index="36" delay="50" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> @@ -806,10 +805,10 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="attack" imageset="mob"> + <action name="attack" imageset="piou"> <animation direction="down"> - <!-- Runs to the player, bits him and goes back to his place. --> + <!-- Running to the player, bitting and goes back to his place --> <frame index="0" delay="60" offsetY="2"/> <frame index="1" delay="60" offsetY="4"/> <frame index="2" delay="60" offsetY="6"/> @@ -820,20 +819,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="downleft"> - <!-- Runs to the player, bits him and goes back to his place. --> - <frame index="30" delay="60" offsetX="-2" offsetY="2"/> - <frame index="31" delay="60" offsetX="-4" offsetY="4"/> - <frame index="32" delay="60" offsetX="-6" offsetY="6"/> - <frame index="33" delay="60" offsetX="-8" offsetY="8"/> - <frame index="31" delay="40" offsetX="-6" offsetY="6"/> - <frame index="31" delay="40" offsetX="-4" offsetY="4"/> - <frame index="30" delay="40" offsetX="-2" offsetY="2"/> + <animation direction="right"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="5" delay="60" offsetX="2"/> + <frame index="6" delay="60" offsetX="4"/> + <frame index="7" delay="60" offsetX="6"/> + <frame index="8" delay="60" offsetX="8"/> + <frame index="6" delay="40" offsetX="6"/> + <frame index="6" delay="40" offsetX="4"/> + <frame index="5" delay="40" offsetX="2"/> <end /> </animation> <animation direction="left"> - <!-- Runs to the player, bits him and goes back to his place. --> + <!-- Running to the player, bitting and goes back to his place --> <frame index="10" delay="60" offsetX="-2"/> <frame index="11" delay="60" offsetX="-4"/> <frame index="12" delay="60" offsetX="-6"/> @@ -844,20 +843,8 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="upleft"> - <!-- Runs to the player, bits him and goes back to his place. --> - <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> - <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> - <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> - <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> - <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> - <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> - <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> - <end /> - </animation> - <animation direction="up"> - <!-- Runs to the player, bits him and goes back to his place. --> + <!-- Running to the player, bitting and goes back to his place --> <frame index="15" delay="60" offsetY="-2"/> <frame index="16" delay="60" offsetY="-4"/> <frame index="17" delay="60" offsetY="-6"/> @@ -869,7 +856,7 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Runs to the player, bits him and goes back to his place. --> + <!-- Running to the player, bitting and goes back to his place --> <frame index="20" delay="60" offsetX="2" offsetY="-2"/> <frame index="21" delay="60" offsetX="4" offsetY="-4"/> <frame index="22" delay="60" offsetX="6" offsetY="-6"/> @@ -880,20 +867,32 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="right"> - <!-- Runs to the player, bits him and goes back to his place. --> - <frame index="5" delay="60" offsetX="2"/> - <frame index="6" delay="60" offsetX="4"/> - <frame index="7" delay="60" offsetX="6"/> - <frame index="8" delay="60" offsetX="8"/> - <frame index="6" delay="40" offsetX="6"/> - <frame index="6" delay="40" offsetX="4"/> - <frame index="5" delay="40" offsetX="2"/> + <animation direction="upleft"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- Running to the player, bitting and goes back to his place --> + <frame index="30" delay="60" offsetX="-2" offsetY="2"/> + <frame index="31" delay="60" offsetX="-4" offsetY="4"/> + <frame index="32" delay="60" offsetX="-6" offsetY="6"/> + <frame index="33" delay="60" offsetX="-8" offsetY="8"/> + <frame index="31" delay="40" offsetX="-6" offsetY="6"/> + <frame index="31" delay="40" offsetX="-4" offsetY="4"/> + <frame index="30" delay="40" offsetX="-2" offsetY="2"/> <end /> </animation> <animation direction="downright"> - <!-- Runs to the player, bits him and goes back to his place. --> + <!-- Running to the player, bitting and goes back to his place --> <frame index="35" delay="60" offsetX="2" offsetY="2"/> <frame index="36" delay="60" offsetX="4" offsetY="4"/> <frame index="37" delay="60" offsetX="6" offsetY="6"/> @@ -906,24 +905,20 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="dead" imageset="mob"> + <action name="dead" imageset="piou"> <animation direction="down"> <frame index="4"/> </animation> - <animation direction="downleft"> - <frame index="34"/> + <animation direction="right"> + <frame index="9"/> </animation> <animation direction="left"> <frame index="14"/> </animation> - <animation direction="upleft"> - <frame index="29"/> - </animation> - <animation direction="up"> <frame index="19"/> </animation> @@ -932,8 +927,12 @@ Copyright (C) 2011 Evol Online --> <frame index="24"/> </animation> - <animation direction="right"> - <frame index="9"/> + <animation direction="upleft"> + <frame index="29"/> + </animation> + + <animation direction="downleft"> + <frame index="34"/> </animation> <animation direction="downright"> diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml index da3ebff1..a0d84a86 100644 --- a/graphics/sprites/monsters/ratto.xml +++ b/graphics/sprites/monsters/ratto.xml @@ -1,13 +1,11 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> - <action name="spawn" imageset="mob"> + <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> + <action name="spawn" imageset="rat"> <animation> <frame index="0" delay="250"/> <frame index="1" delay="150"/> @@ -17,49 +15,38 @@ Copyright (C) 2011 Evol Online --> <frame index="5" delay="160"/> <frame index="6" delay="145"/> <frame index="7" delay="250"/> - <jump action="stand"/> + <jump action="stand" /> </animation> - </action> - <action name="stand" imageset="mob"> - + <action name="stand" imageset="rat"> <animation direction="down"> <frame index="7"/> </animation> - - <animation direction="downleft"> - <frame index="56"/> + <animation direction="downright"> + <frame index="14"/> </animation> - - <animation direction="left"> - <frame index="49"/> + <animation direction="right"> + <frame index="21"/> </animation> - - <animation direction="upleft"> - <frame index="42"/> + <animation direction="upright"> + <frame index="28"/> </animation> - <animation direction="up"> <frame index="35"/> </animation> - - <animation direction="upright"> - <frame index="28"/> + <animation direction="upleft"> + <frame index="42"/> </animation> - - <animation direction="right"> - <frame index="21"/> + <animation direction="left"> + <frame index="49"/> </animation> - - <animation direction="downright"> - <frame index="14"/> + <animation direction="downleft"> + <frame index="56"/> </animation> - </action> - <action name="walk" imageset="mob"> - + <action name="walk" imageset="rat"> <animation direction="down"> <frame index="8" delay="80"/> <frame index="9" delay="70"/> @@ -67,31 +54,27 @@ Copyright (C) 2011 Evol Online --> <frame index="7" delay="75"/> <end /> </animation> - - <animation direction="downleft"> - <frame index="57" delay="120"/> - <frame index="58" delay="100"/> - <frame index="59" delay="120"/> - <frame index="56" delay="90"/> + <animation direction="downright"> + <frame index="15" delay="120"/> + <frame index="16" delay="100"/> + <frame index="17" delay="120"/> + <frame index="14" delay="90"/> <end /> </animation> - - <animation direction="left"> - <frame index="50" delay="120"/> - <frame index="51" delay="100"/> - <frame index="52" delay="120"/> - <frame index="49" delay="90"/> + <animation direction="right"> + <frame index="22" delay="120"/> + <frame index="23" delay="100"/> + <frame index="24" delay="120"/> + <frame index="21" delay="90"/> <end /> </animation> - - <animation direction="upleft"> - <frame index="43" delay="120"/> - <frame index="44" delay="100"/> - <frame index="45" delay="120"/> - <frame index="42" delay="90"/> + <animation direction="upright"> + <frame index="29" delay="120"/> + <frame index="30" delay="100"/> + <frame index="31" delay="120"/> + <frame index="28" delay="90"/> <end /> </animation> - <animation direction="up"> <frame index="36" delay="120"/> <frame index="37" delay="100"/> @@ -99,112 +82,94 @@ Copyright (C) 2011 Evol Online --> <frame index="35" delay="90"/> <end /> </animation> - - <animation direction="upright"> - <frame index="29" delay="120"/> - <frame index="30" delay="100"/> - <frame index="31" delay="120"/> - <frame index="28" delay="90"/> + <animation direction="upleft"> + <frame index="43" delay="120"/> + <frame index="44" delay="100"/> + <frame index="45" delay="120"/> + <frame index="42" delay="90"/> <end /> </animation> - - <animation direction="right"> - <frame index="22" delay="120"/> - <frame index="23" delay="100"/> - <frame index="24" delay="120"/> - <frame index="21" delay="90"/> + <animation direction="left"> + <frame index="50" delay="120"/> + <frame index="51" delay="100"/> + <frame index="52" delay="120"/> + <frame index="49" delay="90"/> <end /> </animation> - - <animation direction="downright"> - <frame index="15" delay="120"/> - <frame index="16" delay="100"/> - <frame index="17" delay="120"/> - <frame index="14" delay="90"/> + <animation direction="downleft"> + <frame index="57" delay="120"/> + <frame index="58" delay="100"/> + <frame index="59" delay="120"/> + <frame index="56" delay="90"/> <end /> </animation> - </action> - <action name="attack" imageset="mob"> - + <action name="attack" imageset="rat"> <animation direction="down"> <frame index="11" delay="90"/> <frame index="12" delay="120"/> <frame index="13" delay="130"/> <end/> </animation> - - <animation direction="downleft"> - <frame index="60" delay="90"/> - <frame index="61" delay="120"/> - <frame index="62" delay="130"/> + <animation direction="downright"> + <frame index="18" delay="90"/> + <frame index="19" delay="120"/> + <frame index="20" delay="130"/> <end/> </animation> - - <animation direction="left"> - <frame index="53" delay="90"/> - <frame index="54" delay="120"/> - <frame index="55" delay="130"/> + <animation direction="right"> + <frame index="25" delay="90"/> + <frame index="26" delay="120"/> + <frame index="27" delay="130"/> <end/> </animation> - - <animation direction="upleft"> - <frame index="46" delay="90"/> - <frame index="47" delay="120"/> - <frame index="48" delay="130"/> + <animation direction="upright"> + <frame index="32" delay="90"/> + <frame index="33" delay="120"/> + <frame index="34" delay="130"/> <end/> </animation> - <animation direction="up"> <frame index="39" delay="90"/> <frame index="40" delay="120"/> <frame index="41" delay="130"/> <end/> </animation> - - <animation direction="upright"> - <frame index="32" delay="90"/> - <frame index="33" delay="120"/> - <frame index="34" delay="130"/> + <animation direction="upleft"> + <frame index="46" delay="90"/> + <frame index="47" delay="120"/> + <frame index="48" delay="130"/> <end/> </animation> - - <animation direction="right"> - <frame index="25" delay="90"/> - <frame index="26" delay="120"/> - <frame index="27" delay="130"/> + <animation direction="left"> + <frame index="53" delay="90"/> + <frame index="54" delay="120"/> + <frame index="55" delay="130"/> <end/> </animation> - - <animation direction="downright"> - <frame index="18" delay="90"/> - <frame index="19" delay="120"/> - <frame index="20" delay="130"/> + <animation direction="downleft"> + <frame index="60" delay="90"/> + <frame index="61" delay="120"/> + <frame index="62" delay="130"/> <end/> </animation> - </action> - <action name="dead" imageset="mob"> - + <action name="dead" imageset="rat"> <animation direction="down"> <frame index="63"/> </animation> - - <animation direction="left"> - <frame index="66"/> - </animation> - <animation direction="up"> <frame index="64"/> </animation> - <animation direction="right"> <frame index="65"/> </animation> - + <animation direction="left"> + <frame index="66"/> + </animation> </action> </sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/tortuga.xml b/graphics/sprites/monsters/tortuga.xml index 87a8e69f..04383b94 100644 --- a/graphics/sprites/monsters/tortuga.xml +++ b/graphics/sprites/monsters/tortuga.xml @@ -1,12 +1,10 @@ <?xml version="1.0" encoding="UTF-8"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> - +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/tortuga.png" width="32" height="32"/> + <imageset name="base" src="graphics/sprites/monsters/tortuga.png" width="32" height="32"/> - <action name="spawn" imageset="mob"> + <action name="spawn" imageset="base"> <animation> <frame index="32" delay="70" offsetY="-86"/> @@ -36,146 +34,152 @@ Copyright (C) 2011 Evol Online --> </animation> </action> - - <action name="stand" imageset="mob"> + <action name="stand" imageset="base"> <animation direction="down"> - <!-- Static --> + <!-- static --> <frame index="0" delay="4000"/> - <!-- Mooving Feet --> + <!-- mooving hands animation --> <frame index="1" delay="120"/> <frame index="0" delay="120"/> <frame index="2" delay="120"/> </animation> - <animation direction="downleft"> - <!-- Static --> - <frame index="20" delay="4000"/> - <!-- Mooving Feet --> - <frame index="21" delay="120"/> - <frame index="20" delay="120"/> - <frame index="22" delay="120"/> + <animation direction="up"> + <!-- static --> + <frame index="4" delay="4000"/> + <!-- mooving hands animation --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + </animation> + + <animation direction="right"> + <!-- static --> + <frame index="8" delay="4000"/> + <!-- mooving hands animation --> + <frame index="9" delay="120"/> + <frame index="8" delay="120"/> + <frame index="10" delay="120"/> </animation> <animation direction="left"> - <!-- Static --> + <!-- static --> <frame index="12" delay="4000"/> - <!-- Mooving Feet --> + <!-- mooving hands animation --> <frame index="13" delay="120"/> <frame index="12" delay="120"/> <frame index="14" delay="120"/> </animation> + <animation direction="downright"> + <!-- static --> + <frame index="16" delay="4000"/> + <!-- mooving hands animation --> + <frame index="17" delay="120"/> + <frame index="16" delay="120"/> + <frame index="18" delay="120"/> + </animation> + + <animation direction="downleft"> + <!-- static --> + <frame index="20" delay="4000"/> + <!-- mooving hands animation --> + <frame index="21" delay="120"/> + <frame index="20" delay="120"/> + <frame index="22" delay="120"/> + </animation> + <animation direction="upleft"> - <!-- Static --> + <!-- static --> <frame index="24" delay="4000"/> - <!-- Mooving Feet --> + <!-- mooving hands animation --> <frame index="25" delay="120"/> <frame index="24" delay="120"/> <frame index="26" delay="120"/> </animation> - <animation direction="up"> - <!-- Static --> - <frame index="4" delay="4000"/> - <!-- Mooving Feet --> - <frame index="5" delay="120"/> - <frame index="4" delay="120"/> - <frame index="6" delay="120"/> - </animation> - <animation direction="upright"> - <!-- Static --> + <!-- static --> <frame index="28" delay="4000"/> - <!-- Mooving Feet --> + <!-- mooving hands animation --> <frame index="29" delay="120"/> <frame index="28" delay="120"/> <frame index="30" delay="120"/> </animation> + </action> + <action name="walk" imageset="base"> + + <animation direction="down"> + <!-- normal moove --> + <frame index="1" delay="120"/> + <frame index="0" delay="120"/> + <frame index="2" delay="120"/> + <frame index="0" delay="120"/> + </animation> + + <animation direction="up"> + <!-- normal moove --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + <frame index="4" delay="120"/> + </animation> + <animation direction="right"> - <!-- Static --> - <frame index="8" delay="4000"/> - <!-- Mooving Feet --> + <!-- normal moove --> <frame index="9" delay="120"/> <frame index="8" delay="120"/> <frame index="10" delay="120"/> + <frame index="8" delay="120"/> + </animation> + + <animation direction="left"> + <!-- normal moove --> + <frame index="13" delay="120"/> + <frame index="12" delay="120"/> + <frame index="14" delay="120"/> + <frame index="12" delay="120"/> </animation> <animation direction="downright"> - <!-- Static --> - <frame index="16" delay="4000"/> - <!-- Mooving Feet --> + <!-- normal moove --> <frame index="17" delay="120"/> <frame index="16" delay="120"/> <frame index="18" delay="120"/> - </animation> - - </action> - - <action name="walk" imageset="mob"> - - <animation direction="down"> - <frame index="1" delay="120"/> - <frame index="0" delay="120"/> - <frame index="2" delay="120"/> - <frame index="0" delay="120"/> + <frame index="16" delay="120"/> </animation> <animation direction="downleft"> + <!-- normal moove --> <frame index="21" delay="120"/> <frame index="20" delay="120"/> <frame index="22" delay="120"/> <frame index="20" delay="120"/> </animation> - <animation direction="left"> - <frame index="13" delay="120"/> - <frame index="12" delay="120"/> - <frame index="14" delay="120"/> - <frame index="12" delay="120"/> - </animation> - <animation direction="upleft"> + <!-- normal moove --> <frame index="25" delay="120"/> <frame index="24" delay="120"/> <frame index="26" delay="120"/> <frame index="24" delay="120"/> </animation> - <animation direction="up"> - <frame index="5" delay="120"/> - <frame index="4" delay="120"/> - <frame index="6" delay="120"/> - <frame index="4" delay="120"/> - </animation> - <animation direction="upright"> + <!-- normal moove --> <frame index="29" delay="120"/> <frame index="28" delay="120"/> <frame index="30" delay="120"/> <frame index="28" delay="120"/> </animation> - <animation direction="right"> - <frame index="9" delay="120"/> - <frame index="8" delay="120"/> - <frame index="10" delay="120"/> - <frame index="8" delay="120"/> - </animation> - - <animation direction="downright"> - <frame index="17" delay="120"/> - <frame index="16" delay="120"/> - <frame index="18" delay="120"/> - <frame index="16" delay="120"/> - </animation> - </action> - - <action name="attack" imageset="mob"> + <action name="attack" imageset="base"> <animation direction="down"> + <!-- normal attack --> <frame index="0" delay="60" offsetY="2"/> <frame index="1" delay="60" offsetY="4"/> <frame index="0" delay="60" offsetY="6"/> @@ -186,18 +190,32 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="downleft"> - <frame index="20" delay="60" offsetY="2" offsetX="-2"/> - <frame index="21" delay="60" offsetY="4" offsetX="-4"/> - <frame index="20" delay="60" offsetY="6" offsetX="-6"/> - <frame index="22" delay="60" offsetY="8" offsetX="-8"/> - <frame index="20" delay="40" offsetY="6" offsetX="-6"/> - <frame index="21" delay="40" offsetY="4" offsetX="-4"/> - <frame index="21" delay="40" offsetY="2" offsetX="-2"/> + <animation direction="up"> + <!-- normal attack --> + <frame index="4" delay="60" offsetY="-2"/> + <frame index="5" delay="60" offsetY="-4"/> + <frame index="4" delay="60" offsetY="-6"/> + <frame index="6" delay="60" offsetY="-8"/> + <frame index="4" delay="40" offsetY="-6"/> + <frame index="5" delay="40" offsetY="-4"/> + <frame index="5" delay="40" offsetY="-2"/> + <end /> + </animation> + + <animation direction="right"> + <!-- normal attack --> + <frame index="8" delay="60" offsetX="2"/> + <frame index="9" delay="60" offsetX="4"/> + <frame index="8" delay="60" offsetX="6"/> + <frame index="10" delay="60" offsetX="8"/> + <frame index="8" delay="40" offsetX="6"/> + <frame index="9" delay="40" offsetX="4"/> + <frame index="9" delay="40" offsetX="2"/> <end /> </animation> <animation direction="left"> + <!-- normal attack --> <frame index="12" delay="60" offsetX="-2"/> <frame index="13" delay="60" offsetX="-4"/> <frame index="12" delay="60" offsetX="-6"/> @@ -208,7 +226,32 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> + <animation direction="downright"> + <!-- normal attack --> + <frame index="16" delay="60" offsetY="2" offsetX="2"/> + <frame index="17" delay="60" offsetY="4" offsetX="4"/> + <frame index="16" delay="60" offsetY="6" offsetX="6"/> + <frame index="18" delay="60" offsetY="8" offsetX="8"/> + <frame index="16" delay="40" offsetY="6" offsetX="6"/> + <frame index="17" delay="40" offsetY="4" offsetX="4"/> + <frame index="17" delay="40" offsetY="2" offsetX="2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- normal attack --> + <frame index="20" delay="60" offsetY="2" offsetX="-2"/> + <frame index="21" delay="60" offsetY="4" offsetX="-4"/> + <frame index="20" delay="60" offsetY="6" offsetX="-6"/> + <frame index="22" delay="60" offsetY="8" offsetX="-8"/> + <frame index="20" delay="40" offsetY="6" offsetX="-6"/> + <frame index="21" delay="40" offsetY="4" offsetX="-4"/> + <frame index="21" delay="40" offsetY="2" offsetX="-2"/> + <end /> + </animation> + <animation direction="upleft"> + <!-- normal attack --> <frame index="24" delay="60" offsetY="-2" offsetX="-2"/> <frame index="25" delay="60" offsetY="-4" offsetX="-4"/> <frame index="24" delay="60" offsetY="-6" offsetX="-6"/> @@ -219,18 +262,8 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="up"> - <frame index="4" delay="60" offsetY="-2"/> - <frame index="5" delay="60" offsetY="-4"/> - <frame index="4" delay="60" offsetY="-6"/> - <frame index="6" delay="60" offsetY="-8"/> - <frame index="4" delay="40" offsetY="-6"/> - <frame index="5" delay="40" offsetY="-4"/> - <frame index="5" delay="40" offsetY="-2"/> - <end /> - </animation> - <animation direction="upright"> + <!-- normal attack --> <frame index="28" delay="60" offsetY="-2" offsetX="2"/> <frame index="29" delay="60" offsetY="-4" offsetX="4"/> <frame index="28" delay="60" offsetY="-6" offsetX="6"/> @@ -241,62 +274,39 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="right"> - <frame index="8" delay="60" offsetX="2"/> - <frame index="9" delay="60" offsetX="4"/> - <frame index="8" delay="60" offsetX="6"/> - <frame index="10" delay="60" offsetX="8"/> - <frame index="8" delay="40" offsetX="6"/> - <frame index="9" delay="40" offsetX="4"/> - <frame index="9" delay="40" offsetX="2"/> - <end /> - </animation> - - <animation direction="downright"> - <frame index="16" delay="60" offsetY="2" offsetX="2"/> - <frame index="17" delay="60" offsetY="4" offsetX="4"/> - <frame index="16" delay="60" offsetY="6" offsetX="6"/> - <frame index="18" delay="60" offsetY="8" offsetX="8"/> - <frame index="16" delay="40" offsetY="6" offsetX="6"/> - <frame index="17" delay="40" offsetY="4" offsetX="4"/> - <frame index="17" delay="40" offsetY="2" offsetX="2"/> - <end /> - </animation> - </action> - - <action name="dead" imageset="mob"> + <action name="dead" imageset="base"> <animation direction="down"> <frame index="3"/> </animation> - <animation direction="downleft"> - <frame index="23"/> + <animation direction="up"> + <frame index="7"/> </animation> - <animation direction="left"> - <frame index="15"/> + <animation direction="right"> + <frame index="11"/> </animation> - <animation direction="upleft"> - <frame index="27"/> + <animation direction="left"> + <frame index="15"/> </animation> - <animation direction="up"> - <frame index="7"/> + <animation direction="downright"> + <frame index="19"/> </animation> - <animation direction="upright"> - <frame index="31"/> + <animation direction="downleft"> + <frame index="23"/> </animation> - <animation direction="right"> - <frame index="11"/> + <animation direction="upleft"> + <frame index="27"/> </animation> - <animation direction="downright"> - <frame index="19"/> + <animation direction="upright"> + <frame index="31"/> </animation> </action> diff --git a/graphics/sprites/npcs/sprite/piourocket.png b/graphics/sprites/npcs/sprite/piousrocket.png Binary files differindex 1dadf40d..1dadf40d 100644 --- a/graphics/sprites/npcs/sprite/piourocket.png +++ b/graphics/sprites/npcs/sprite/piousrocket.png diff --git a/graphics/sprites/npcs/xml/alige.xml b/graphics/sprites/npcs/xml/alige.xml index 3c0a6173..ca101e2c 100644 --- a/graphics/sprites/npcs/xml/alige.xml +++ b/graphics/sprites/npcs/xml/alige.xml @@ -1,38 +1,35 @@ <?xml version="1.0"?> - -<!-- Authors: Reid & Dan. +<!-- Author : Reid, Dan Copyright (C) 2011 Evol Online --> - <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetX="0" offsetY="-13"/> - - <action name="stand" imageset="npc"> - <!-- Opening Eyes --> - <animation direction="left"> - <frame index="2" delay="100"/> - <frame index="1" delay="90"/> - </animation> + <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetX="0" offsetY="-13"/> - <!-- Closing Eyes --> - <animation direction="up"> - <frame index="1" delay="100"/> - <frame index="2" delay="90"/> - </animation> + <action name="stand" imageset="npc"> + <!-- Open eyes animation --> + <animation direction="left"> + <frame index="2" delay="100"/> + <frame index="1" delay="90"/> + </animation> - <!-- Opened Eyes --> - <animation direction="right"> - <frame index="0" delay="9000"/> - <frame index="1" delay="90"/> - <frame index="2" delay="80"/> - <frame index="3" delay="200"/> - <frame index="2" delay="80"/> - <frame index="1" delay="80"/> - </animation> + <!-- Close eyes animation --> + <animation direction="up"> + <frame index="1" delay="100"/> + <frame index="2" delay="90"/> + </animation> - <!-- Closed Eyes --> - <animation direction="down"> - <frame index="3"/> - </animation> + <!-- Opened eyes --> + <animation direction="right"> + <frame index="0" delay="9000"/> + <frame index="1" delay="90"/> + <frame index="2" delay="80"/> + <frame index="3" delay="200"/> + <frame index="2" delay="80"/> + <frame index="1" delay="80"/> + </animation> - </action> + <!-- Closed eyes --> + <animation direction="down"> + <frame index="3"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/animated_hammock1.xml b/graphics/sprites/npcs/xml/animated_hammock1.xml index 9d75217a..7d6a24b4 100644 --- a/graphics/sprites/npcs/xml/animated_hammock1.xml +++ b/graphics/sprites/npcs/xml/animated_hammock1.xml @@ -1,27 +1,21 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011-2012 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/> - - <action name="stand" imageset="npc"> - - <!-- Mooving hammock. --> - <animation direction="left"> - <frame index="3" delay="300"/> - <frame index="2" delay="180"/> - <frame index="1" delay="150"/> - <frame index="0" delay="400"/> - <frame index="1" delay="180"/> - <frame index="2" delay="150"/> - </animation> - - <!-- Static hammock. --> - <animation direction="up"> - <frame index="3"/> - </animation> - - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/> + <action name="stand" imageset="npc"> + <!-- Mooving hammock. --> + <animation direction="left"> + <frame index="3" delay="300"/> + <frame index="2" delay="180"/> + <frame index="1" delay="150"/> + <frame index="0" delay="400"/> + <frame index="1" delay="180"/> + <frame index="2" delay="150"/> + </animation> + <!-- Static hammock. --> + <animation direction="up"> + <frame index="3"/> + </animation> + </action> </sprite>
\ No newline at end of file diff --git a/graphics/sprites/npcs/xml/animated_hammock2.xml b/graphics/sprites/npcs/xml/animated_hammock2.xml index 230d00da..1853d7cc 100644 --- a/graphics/sprites/npcs/xml/animated_hammock2.xml +++ b/graphics/sprites/npcs/xml/animated_hammock2.xml @@ -1,27 +1,21 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011-2012 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/> - - <action name="stand" imageset="npc"> - - <!-- Mooving hammock. --> - <animation direction="left"> - <frame index="7" delay="300"/> - <frame index="6" delay="180"/> - <frame index="5" delay="150"/> - <frame index="4" delay="400"/> - <frame index="5" delay="180"/> - <frame index="6" delay="150"/> - </animation> - - <!-- Static hammock. --> - <animation direction="up"> - <frame index="7"/> - </animation> - - </action> + <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/> + <action name="stand" imageset="npc"> + <!-- Mooving hammock. --> + <animation direction="left"> + <frame index="7" delay="300"/> + <frame index="6" delay="180"/> + <frame index="5" delay="150"/> + <frame index="4" delay="400"/> + <frame index="5" delay="180"/> + <frame index="6" delay="150"/> + </animation> + <!-- Static hammock. --> + <animation direction="up"> + <frame index="7"/> + </animation> + </action> </sprite>
\ No newline at end of file diff --git a/graphics/sprites/npcs/xml/billybons.xml b/graphics/sprites/npcs/xml/billybons.xml index 05fed751..1e89e890 100644 --- a/graphics/sprites/npcs/xml/billybons.xml +++ b/graphics/sprites/npcs/xml/billybons.xml @@ -1,19 +1,16 @@ <?xml version="1.0"?> - -<!-- Author: Reid. +<!-- Author : Reid Copyright (C) 2012 Evol Online --> - <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17"/> - - <action name="stand" imageset="npc"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/elmo1.xml b/graphics/sprites/npcs/xml/elmo1.xml index 95c1bd92..dbade726 100644 --- a/graphics/sprites/npcs/xml/elmo1.xml +++ b/graphics/sprites/npcs/xml/elmo1.xml @@ -1,19 +1,16 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/elmo1.png" width="19" height="53" offsetX="-5"/> - - <action name="stand" imageset="npc"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/sprite/elmo1.png" width="19" height="53" offsetX="-5" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/gugli.xml b/graphics/sprites/npcs/xml/gugli.xml index c7d754c4..e0ef20d9 100644 --- a/graphics/sprites/npcs/xml/gugli.xml +++ b/graphics/sprites/npcs/xml/gugli.xml @@ -1,44 +1,41 @@ <?xml version="1.0"?> -<!-- Author: Reid & 4144. -Copyright (C) 2011-2012 Evol Online --> +<!-- Author : Reid 4144 +Copyright (C) 2011-2012 Evol Online -<!-- Example of the extended animation tags. Allow set in attribute value any frame numbers. Both of these examples show the same thing: - <sequence start="55" end="60" delay="75"/> - <sequence value="55-60" delay="75"/> - <sequence value="55,56,57,58,59,60" delay="75"/> ---> + <sequence start="55" end="60" delay="75" /> + <sequence value="55-60" delay="75" /> + <sequence value="55,56,57,58,59,60" delay="75" /> --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/> + <imageset name="base" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/> - <action name="stand" imageset="npc"> - <animation direction="default"> + <action name="stand" imageset="base"> - <label name="start"/> - <!-- 40% used on "long" label. --> - <goto label="long" rand="40"/> - <!-- 100% from the 60% unused percent are used on "simple" label. --> - <goto label="simple" rand="100"/> + <animation direction="default"> + <label name="start"/> + <!-- 40% used on "long" label. --> + <goto label="long" rand="40"/> + <!-- 100% from the 60% unused percent are used on "simple" label. --> + <goto label="simple" rand="100"/> + <!-- Long move leg animation. --> + <label name="long"/> + <frame index="0" delay="120"/> + <sequence value="1,2" delay="110"/> + <frame index="3" delay="120"/> + <sequence value="2,1" delay="110"/> + <goto label="start"/> + <!-- Simple move leg animation. --> + <label name="simple"/> + <frame index="0" delay="120"/> + <frame index="1" delay="110"/> + <frame index="2" delay="120"/> + <frame index="1" delay="110"/> + <goto label="start"/> + </animation> + </action> - <!-- Long move leg animation. --> - <label name="long"/> - <frame index="0" delay="120"/> - <sequence value="1,2" delay="110"/> - <frame index="3" delay="120"/> - <sequence value="2,1" delay="110"/> - <goto label="start"/> - - <!-- Simple move leg animation. --> - <label name="simple"/> - <frame index="0" delay="120"/> - <frame index="1" delay="110"/> - <frame index="2" delay="120"/> - <frame index="1" delay="110"/> - <goto label="start"/> - </animation> - </action> -</sprite> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/npcs/xml/hammock.xml b/graphics/sprites/npcs/xml/hammock.xml index ce59bb47..a2065688 100644 --- a/graphics/sprites/npcs/xml/hammock.xml +++ b/graphics/sprites/npcs/xml/hammock.xml @@ -1,15 +1,13 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> <sprite variants="2" variant_offset="1"> - <imageset name="npc" src="graphics/sprites/npcs/sprite/hammock.png" width="96" height="64"/> + <imageset name="base" src="graphics/sprites/npcs/sprite/hammock.png" width="96" height="64" /> - <action name="stand" imageset="npc"> + <action name="stand" imageset="base"> <animation direction="default"> - <frame index="0"/> + <frame index="0" /> </animation> </action> diff --git a/graphics/sprites/npcs/xml/julia.xml b/graphics/sprites/npcs/xml/julia.xml index e5eb436d..f714536a 100644 --- a/graphics/sprites/npcs/xml/julia.xml +++ b/graphics/sprites/npcs/xml/julia.xml @@ -1,19 +1,16 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2010-2011 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/julia.png" width="22" height="57"/> - - <action name="stand" imageset="npc"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/sprite/julia.png" width="22" height="57" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/magic_arpan.xml b/graphics/sprites/npcs/xml/magic_arpan.xml index a3001119..bd9b3de4 100644 --- a/graphics/sprites/npcs/xml/magic_arpan.xml +++ b/graphics/sprites/npcs/xml/magic_arpan.xml @@ -1,27 +1,24 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/magic_arpan.png" width="29" height="62"/> - - <action name="stand" imageset="npc"> - <animation direction="default"> - <!-- Eyes Animation --> - <frame index="0" delay="7000"/> - <frame index="3" delay="60"/> - <frame index="4" delay="120"/> - <frame index="3" delay="70"/> - <!-- Mouth Animation --> - <frame index="0" delay="6000"/> - <sequence start="1" end="2" delay="130" repeat="4"/> - <frame index="1" delay="90"/> - <!-- Eyes Animation --> - <frame index="0" delay="3500"/> - <frame index="3" delay="60"/> - <frame index="4" delay="120"/> - <frame index="3" delay="70"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/sprite/magic_arpan.png" width="29" height="62" /> + <action name="stand" imageset="base"> + <animation direction="default"> +<!-- Eye animation --> + <frame index="0" delay="7000"/> + <frame index="3" delay="60"/> + <frame index="4" delay="120"/> + <frame index="3" delay="70"/> +<!-- Mouth animation --> + <frame index="0" delay="6000"/> + <sequence start="1" end="2" delay="130" repeat="4" /> + <frame index="1" delay="90"/> +<!-- Eye animation --> + <frame index="0" delay="3500"/> + <frame index="3" delay="60"/> + <frame index="4" delay="120"/> + <frame index="3" delay="70"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/nard.xml b/graphics/sprites/npcs/xml/nard.xml index 0cb0963a..7bf901b4 100644 --- a/graphics/sprites/npcs/xml/nard.xml +++ b/graphics/sprites/npcs/xml/nard.xml @@ -1,19 +1,16 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2012 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/nard.png" width="64" height="64" offsetX="16"/> - - <action name="stand" imageset="npc"> - <animation direction="default"> - <frame index="0" delay="10000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/sprite/nard.png" width="64" height="64" offsetX="16" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="10000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/npc.xml b/graphics/sprites/npcs/xml/npc.xml index 00182d73..347d0ec0 100644 --- a/graphics/sprites/npcs/xml/npc.xml +++ b/graphics/sprites/npcs/xml/npc.xml @@ -1,15 +1,14 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2012 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2012 Evol Online --> <sprite variants="5" variant_offset="1"> - <imageset name="npc" src="graphics/sprites/npcs/sprite/npc.png|S" width="64" height="64"/> - <action name="stand" imageset="npc"> + <imageset name="base" src="graphics/sprites/npcs/sprite/npc.png|S" width="64" height="64" /> + + <action name="stand" imageset="base"> <animation direction="default"> - <frame index="0"/> + <frame index="0" /> </animation> </action> -</sprite> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/npcs/xml/piourocket.xml b/graphics/sprites/npcs/xml/piourocket.xml deleted file mode 100644 index 8d01973f..00000000 --- a/graphics/sprites/npcs/xml/piourocket.xml +++ /dev/null @@ -1,34 +0,0 @@ -<?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> - -<sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/piourocket.png" width="13" height="50" offsetX="-2"/> - - <action name="stand" imageset="npc"> - - <!-- Piou Rocket --> - <animation direction="left"> - <frame index="1" delay="90"/> - <frame index="2" delay="80"/> - <frame index="3" delay="70"/> - <frame index="11" delay="100"/> - <frame index="0" delay="80"/> - <frame index="1" delay="90"/> - <frame index="2" delay="80"/> - <frame index="3" delay="70"/> - <frame index="4" delay="100"/> - <sequence start="5" end="6" delay="90"/> - <frame index="7" delay="110"/> - <sequence start="8" end="10" delay="90"/> - <frame index="11" delay="100"/> - </animation> - - <!-- Static Piou --> - <animation direction="up"> - <frame index="0"/> - </animation> - - </action> -</sprite> diff --git a/graphics/sprites/npcs/xml/piousrocket.xml b/graphics/sprites/npcs/xml/piousrocket.xml new file mode 100644 index 00000000..cde4eb57 --- /dev/null +++ b/graphics/sprites/npcs/xml/piousrocket.xml @@ -0,0 +1,29 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + <imageset name="npc" src="graphics/sprites/npcs/sprite/piousrocket.png" width="13" height="50" offsetX="-2"/> + + <action name="stand" imageset="npc"> + <!-- Jump piousrocket --> + <animation direction="left"> + <frame index="1" delay="90"/> + <frame index="2" delay="80"/> + <frame index="3" delay="70"/> + <frame index="11" delay="100"/> + <frame index="0" delay="80"/> + <frame index="1" delay="90"/> + <frame index="2" delay="80"/> + <frame index="3" delay="70"/> + <frame index="4" delay="100"/> + <sequence start="5" end="6" delay="90" /> + <frame index="7" delay="110"/> + <sequence start="8" end="10" delay="90" /> + <frame index="11" delay="100"/> + </animation> + <!-- Static piou --> + <animation direction="up"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/rattosailor.xml b/graphics/sprites/npcs/xml/rattosailor.xml index 4f507d99..f255e301 100644 --- a/graphics/sprites/npcs/xml/rattosailor.xml +++ b/graphics/sprites/npcs/xml/rattosailor.xml @@ -1,19 +1,16 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2010-2011 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2010-2011 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/rattosailor.png" width="31" height="58"/> - - <action name="stand" imageset="npc"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/sprite/rattosailor.png" width="31" height="58" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/sailors.xml b/graphics/sprites/npcs/xml/sailors.xml index 72f7e2c9..6e0fb6bb 100644 --- a/graphics/sprites/npcs/xml/sailors.xml +++ b/graphics/sprites/npcs/xml/sailors.xml @@ -1,14 +1,11 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2012 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/sailors.png" width="278" height="149"/> - - <action name="stand" imageset="npc"> - <animation direction="default"> - <frame index="0" offsetY="19" offsetX="19"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/sprite/sailors.png" width="278" height="149"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" offsetY="19" offsetX="19"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/sapartan.xml b/graphics/sprites/npcs/xml/sapartan.xml index 5c495695..8f74b08a 100644 --- a/graphics/sprites/npcs/xml/sapartan.xml +++ b/graphics/sprites/npcs/xml/sapartan.xml @@ -1,19 +1,16 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2012 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/sapartan.png" width="32" height="57"/> - - <action name="stand" imageset="npc"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/sprite/sapartan.png" width="32" height="57" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/silvio.xml b/graphics/sprites/npcs/xml/silvio.xml index 06b1515f..6014ab93 100644 --- a/graphics/sprites/npcs/xml/silvio.xml +++ b/graphics/sprites/npcs/xml/silvio.xml @@ -1,21 +1,18 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2011 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2011 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/silvio.png" width="36" height="49"/> - - <action name="stand" imageset="npc"> - <animation direction="default"> - <frame index="0" delay="7000"/> - <frame index="1" delay="60"/> - <frame index="2" delay="120"/> - <frame index="1" delay="70"/> - <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="120"/> - <frame index="1" delay="70"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/sprite/silvio.png" width="36" height="49" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="7000"/> + <frame index="1" delay="60"/> + <frame index="2" delay="120"/> + <frame index="1" delay="70"/> + <frame index="0" delay="3500"/> + <frame index="1" delay="60"/> + <frame index="2" delay="120"/> + <frame index="1" delay="70"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/xml/sleepingorc.xml b/graphics/sprites/npcs/xml/sleepingorc.xml index 0210f362..cf361a3b 100644 --- a/graphics/sprites/npcs/xml/sleepingorc.xml +++ b/graphics/sprites/npcs/xml/sleepingorc.xml @@ -1,16 +1,14 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2010-2012 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64"/> + <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64" /> - <action name="stand" imageset="npc"> + <action name="stand" imageset="base"> <animation direction="default"> - <sequence start="0" end="2" delay="380"/> - <frame index="1" delay="380"/> - <frame index="0" delay="500"/> + <sequence start="0" end="2" delay="380" /> + <frame index="1" delay="380" /> + <frame index="0" delay="500" /> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/xml/smallnpc.xml b/graphics/sprites/npcs/xml/smallnpc.xml index 4398e052..c2b1565f 100644 --- a/graphics/sprites/npcs/xml/smallnpc.xml +++ b/graphics/sprites/npcs/xml/smallnpc.xml @@ -1,14 +1,13 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2012 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2012 Evol Online --> <sprite variants="2" variant_offset="1"> - <imageset name="npc" src="graphics/sprites/npcs/sprite/smallnpc.png" width="32" height="32"/> - <action name="stand" imageset="npc"> + <imageset name="base" src="graphics/sprites/npcs/sprite/smallnpc.png" width="32" height="32" /> + + <action name="stand" imageset="base"> <animation direction="default"> - <frame index="0"/> + <frame index="0" /> </animation> </action> diff --git a/graphics/sprites/npcs/xml/tarlan.xml b/graphics/sprites/npcs/xml/tarlan.xml index 7f50c5dc..a3dd8b28 100644 --- a/graphics/sprites/npcs/xml/tarlan.xml +++ b/graphics/sprites/npcs/xml/tarlan.xml @@ -1,79 +1,78 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2012 Evol Online --> - +<!-- Author : Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/> - <action name="stand" imageset="npc"> - <animation direction="default"> - <!-- Getting Ready To Fight --> - <frame index="0" delay="3141" offsetX="8"/> - <frame index="1" delay="100" offsetX="5"/> - <frame index="2" delay="220" offsetX="4"/> - <!-- Fight --> - <frame index="3" delay="110"/> - <frame index="4" delay="140"/> + <imageset name="tarlan" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/> + + <action name="stand" imageset="tarlan"> + <animation direction="default"> + <!-- Getting ready to fight --> + <frame index="0" delay="3141" offsetX="8"/> + <frame index="1" delay="100" offsetX="5"/> + <frame index="2" delay="220" offsetX="4"/> + <!-- Fight --> + <frame index="3" delay="110"/> + <frame index="4" delay="140"/> <sequence start="5" end="6" delay="120"/> - <frame index="5" delay="90"/> - <frame index="4" delay="140"/> - <frame index="3" delay="110"/> - <frame index="4" delay="130"/> + <frame index="5" delay="90"/> + <frame index="4" delay="140"/> + <frame index="3" delay="110"/> + <frame index="4" delay="130"/> <sequence start="5" end="6" delay="120"/> - <frame index="5" delay="90"/> - <frame index="4" delay="140"/> - <frame index="3" delay="110"/> - <!-- Stop --> - <frame index="7" delay="110" offsetX="5"/> - <frame index="0" delay="100" offsetX="8"/> - <frame index="8" delay="800" offsetX="10"/> - <frame index="0" delay="120" offsetX="8"/> - <frame index="1" delay="100" offsetX="5"/> - <frame index="2" delay="210" offsetX="4"/> - <!-- Fight Again Longer And Faster --> - <frame index="3" delay="100"/> - <frame index="4" delay="130"/> + <frame index="5" delay="90"/> + <frame index="4" delay="140"/> + <frame index="3" delay="110"/> + <!-- Stop --> + <frame index="7" delay="110" offsetX="5"/> + <frame index="0" delay="100" offsetX="8"/> + <frame index="8" delay="800" offsetX="10"/> + <frame index="0" delay="120" offsetX="8"/> + <frame index="1" delay="100" offsetX="5"/> + <frame index="2" delay="210" offsetX="4"/> + <!-- Fight again longer and faster --> + <frame index="3" delay="100"/> + <frame index="4" delay="130"/> <sequence start="5" end="6" delay="110"/> - <frame index="5" delay="85"/> - <frame index="4" delay="120"/> - <frame index="3" delay="95"/> - <frame index="4" delay="130"/> + <frame index="5" delay="85"/> + <frame index="4" delay="120"/> + <frame index="3" delay="95"/> + <frame index="4" delay="130"/> <sequence start="5" end="6" delay="105"/> - <frame index="5" delay="80"/> - <frame index="4" delay="115"/> - <frame index="3" delay="95"/> - <frame index="4" delay="115"/> + <frame index="5" delay="80"/> + <frame index="4" delay="115"/> + <frame index="3" delay="95"/> + <frame index="4" delay="115"/> <sequence start="5" end="6" delay="105"/> - <frame index="5" delay="80"/> - <frame index="4" delay="115"/> - <frame index="3" delay="95"/> - <frame index="4" delay="115"/> + <frame index="5" delay="80"/> + <frame index="4" delay="115"/> + <frame index="3" delay="95"/> + <frame index="4" delay="115"/> <sequence start="5" end="6" delay="105"/> - <frame index="5" delay="80"/> - <frame index="4" delay="115"/> - <frame index="3" delay="100"/> - <frame index="4" delay="130"/> + <frame index="5" delay="80"/> + <frame index="4" delay="115"/> + <frame index="3" delay="100"/> + <frame index="4" delay="130"/> <sequence start="5" end="6" delay="110"/> - <frame index="5" delay="90"/> - <frame index="4" delay="130"/> - <frame index="3" delay="105"/> - <!-- Get hit --> - <frame index="7" delay="110" offsetX="5"/> - <frame index="0" delay="100" offsetX="8"/> - <frame index="8" delay="900" offsetX="10"/> - <frame index="9" delay="140" offsetX="11"/> - <!-- Down --> - <frame index="10" delay="110" offsetX="8" offsetY="2"/> - <!-- Bird --> + <frame index="5" delay="90"/> + <frame index="4" delay="130"/> + <frame index="3" delay="105"/> + <!-- Get hitted --> + <frame index="7" delay="110" offsetX="5"/> + <frame index="0" delay="100" offsetX="8"/> + <frame index="8" delay="900" offsetX="10"/> + <frame index="9" delay="140" offsetX="11"/> + <!-- Down --> + <frame index="10" delay="110" offsetX="8" offsetY="2"/> + <!-- Bird --> <sequence start="11" end="12" delay="105" repeat="9" offsetY="5" offsetX="8"/> - <!-- Sit --> - <frame index="13" delay="90" offsetY="5" offsetX="8"/> - <frame index="14" delay="8926" offsetY="5" offsetX="8"/> - <!-- Get Back --> - <frame index="15" delay="130" offsetX="8"/> - <frame index="0" delay="3141" offsetX="8"/> - </animation> - </action> + <!-- Sit --> + <frame index="13" delay="90" offsetY="5" offsetX="8"/> + <frame index="14" delay="8926" offsetY="5" offsetX="8"/> + <!-- Get back --> + <frame index="15" delay="130" offsetX="8"/> + <frame index="0" delay="3141" offsetX="8"/> + </animation> + </action> -</sprite> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/players/demon-female.xml b/graphics/sprites/players/demon-female.xml index ee491eaf..e514d034 100644 --- a/graphics/sprites/players/demon-female.xml +++ b/graphics/sprites/players/demon-female.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/demon-female.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/demon-male.xml b/graphics/sprites/players/demon-male.xml index 60be1254..7f001880 100644 --- a/graphics/sprites/players/demon-male.xml +++ b/graphics/sprites/players/demon-male.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/demon-male.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/elven-female.xml b/graphics/sprites/players/elven-female.xml index 45daa674..4545f0ad 100644 --- a/graphics/sprites/players/elven-female.xml +++ b/graphics/sprites/players/elven-female.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/elven-female.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/elven-male.xml b/graphics/sprites/players/elven-male.xml index da4604aa..7a6d4471 100644 --- a/graphics/sprites/players/elven-male.xml +++ b/graphics/sprites/players/elven-male.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/elven-male.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/human-female.xml b/graphics/sprites/players/human-female.xml index cc2ebd53..0032b614 100644 --- a/graphics/sprites/players/human-female.xml +++ b/graphics/sprites/players/human-female.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/human-female.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/human-male.xml b/graphics/sprites/players/human-male.xml index 1ad2576d..77761062 100644 --- a/graphics/sprites/players/human-male.xml +++ b/graphics/sprites/players/human-male.xml @@ -1,8 +1,6 @@ <?xml version="1.0"?> - -<!-- Author from TMW, TMW BR or UFB projects. +<!-- Original Author possible tmw, tmw br, ufb projects Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/human-male.png" width="64" height="64"/> @@ -22,6 +20,21 @@ Copyright (C) 2010-2012 Evol Online --> </animation> </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> <animation direction="down"> <frame index="7"/> @@ -52,18 +65,18 @@ Copyright (C) 2010-2012 Evol Online --> </animation> </action> - <action name="walk" imageset="base"> + <action name="dead" imageset="base"> <animation direction="down"> - <sequence start="1" end="6" delay="75"/> + <frame index="8"/> </animation> <animation direction="left"> - <sequence start="19" end="24" delay="75"/> + <frame index="26"/> </animation> <animation direction="up"> - <sequence start="37" end="42" delay="75"/> + <frame index="44"/> </animation> <animation direction="right"> - <sequence start="55" end="60" delay="75"/> + <frame index="62"/> </animation> </action> @@ -105,19 +118,4 @@ Copyright (C) 2010-2012 Evol Online --> </animation> </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - </sprite>
\ No newline at end of file diff --git a/graphics/sprites/players/orc-female.xml b/graphics/sprites/players/orc-female.xml index 7a33ecc7..8369bcdf 100644 --- a/graphics/sprites/players/orc-female.xml +++ b/graphics/sprites/players/orc-female.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/orc-female.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/orc-male.xml b/graphics/sprites/players/orc-male.xml index b1c452ce..0a38cdec 100644 --- a/graphics/sprites/players/orc-male.xml +++ b/graphics/sprites/players/orc-male.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/orc-male.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/raijin-female.xml b/graphics/sprites/players/raijin-female.xml index ed6adfc2..f8d94b8c 100644 --- a/graphics/sprites/players/raijin-female.xml +++ b/graphics/sprites/players/raijin-female.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/raijin-female.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/raijin-male.xml b/graphics/sprites/players/raijin-male.xml index b4c2260a..643f507c 100644 --- a/graphics/sprites/players/raijin-male.xml +++ b/graphics/sprites/players/raijin-male.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/raijin-male.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/tritan-female.xml b/graphics/sprites/players/tritan-female.xml index 3ee4e0d0..2a365643 100644 --- a/graphics/sprites/players/tritan-female.xml +++ b/graphics/sprites/players/tritan-female.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/tritan-female.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/tritan-male.xml b/graphics/sprites/players/tritan-male.xml index 37191fdb..e2f86dee 100644 --- a/graphics/sprites/players/tritan-male.xml +++ b/graphics/sprites/players/tritan-male.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/tritan-male.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/ukar-female.xml b/graphics/sprites/players/ukar-female.xml index 7e37f25c..6fdf2a84 100644 --- a/graphics/sprites/players/ukar-female.xml +++ b/graphics/sprites/players/ukar-female.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/ukar-female.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/ukar-male.xml b/graphics/sprites/players/ukar-male.xml index edcf33d7..00d173a9 100644 --- a/graphics/sprites/players/ukar-male.xml +++ b/graphics/sprites/players/ukar-male.xml @@ -1,9 +1,6 @@ <?xml version="1.0"?> - <!-- Copyright (C) 2010-2012 Evol Online --> - <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/ukar-male.png" width="64" height="64"/> - <include file="players/human-male.xml"/> </sprite> @@ -1,27 +1,28 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author: Reid. -(C) Evol Online 2010-2011 --> +<!-- Author : Reid +(C) Evol Online 2010-2011. -<!-- This file is only for compatibility with old clients. Can be removed safely. --> +This file here only for compotability with old clients. Can be removed safely. +--> <colors> - <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2"/> - <color id="1" name="off black" value="#000000,202020,404040,dddddd"/> - <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e"/> - <color id="3" name="copper" value="#613915,B87333,fcd2c4"/> - <color id="4" name="orange" value="#831f2d,f07401,f8cc8b"/> - <color id="5" name="brunette" value="#613915,B87333,fcd2c4"/> - <color id="6" name="blonde" value="#8c6625,dab425,ffffff"/> - <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81"/> - <color id="8" name="red" value="#580000,C02020,ff6060"/> - <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7"/> - <color id="10" name="pink" value="#a92d42,f67189,ffbac7"/> - <color id="11" name="mauve" value="#640088,b350e0,ecb7ff"/> - <color id="12" name="purple" value="#460850,611967,e7b4ae"/> - <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6"/> - <color id="14" name="blue" value="#16486e,498ec5,e4f2fc"/> - <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9"/> - <color id="16" name="green" value="#115511,22aa22,99dd99"/> - <color id="17" name="lime" value="#547000,a5dc00,d1ff46"/> - <color id="18" name="khaki" value="#06372b,489e25,fdedcc"/> -</colors> + <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2" /> + <color id="1" name="off black" value="#000000,202020,404040,dddddd" /> + <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e" /> + <color id="3" name="copper" value="#613915,B87333,fcd2c4" /> + <color id="4" name="orange" value="#831f2d,f07401,f8cc8b" /> + <color id="5" name="brunette" value="#613915,B87333,fcd2c4" /> + <color id="6" name="blonde" value="#8c6625,dab425,ffffff" /> + <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81" /> + <color id="8" name="red" value="#580000,C02020,ff6060" /> + <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7" /> + <color id="10" name="pink" value="#a92d42,f67189,ffbac7" /> + <color id="11" name="mauve" value="#640088,b350e0,ecb7ff" /> + <color id="12" name="purple" value="#460850,611967,e7b4ae" /> + <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6" /> + <color id="14" name="blue" value="#16486e,498ec5,e4f2fc" /> + <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9" /> + <color id="16" name="green" value="#115511,22aa22,99dd99" /> + <color id="17" name="lime" value="#547000,a5dc00,d1ff46" /> + <color id="18" name="khaki" value="#06372b,489e25,fdedcc" /> +</colors>
\ No newline at end of file @@ -1,28 +1,26 @@ <?xml version="1.0" encoding="utf-8"?> <?xml-stylesheet type="text/xsl" href="items.xsl"?> +<!-- Copyright (C) 2010-2012 Evol Online +Author : Reid, Piman, 4144. -<!-- Authors: Reid, Piman, 4144. -Copyright (C) 2010-2012 Evol Online --> - -<!-- New management (04/12/11). --0 -99 Hairstyles --100 -200 Races -30 500 Weapons animation -501 699 Usable items -700 999 Common items -1000 1299 Necklaces -1300 1799 Chests -1800 1999 Boots -2000 2199 Gloves -2200 2499 Pants -2500 2699 Wings -2700 2899 Shields -2900 3199 Heads -3200 3499 Neck -3500 3700 Weapons - -Dyable equipment colors are now setted up by itemcolors.xml. +-0 -99 = Hairstyles +-100 -infiny = Races +30 500 = Weapons animation +501 699 = Usable items +700 999 = Common items +1000 1299 = Necklaces +1300 1799 = Chests +1800 1999 = Boots +2000 2199 = Gloves +2200 2499 = Pants +2500 2699 = Wings +2700 2899 = Shields +2900 3199 = Heads +3200 3499 = Neck +3500 + = Weapons + +Multiple's colors dye is now setted up by itemcolors.xml. --> <items> diff --git a/monsters.xml b/monsters.xml index 1c47fb93..756f965d 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1,101 +1,99 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author: Reid. -Copyright 2010-2011 Evol Online --> +<!-- Copyright 2010-2011 Evol Online +Author : Reid -<!-- monsters.xml parameters explanation: -<monsters> Parent of the monster strings. -<monster> Monster tag. Every new tag contain some specific attribute of the monster, the following parameters is the list of them: -id="" ID of the monster. It is different for every monsters and it starts from 0. -name="" Name of the monster which will be displayed in game, it is also used by the server. -targetCursor="" Cursor size used by the client. The different sizes are: small, medium and large. -walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea or fly over it. The different walktypes are: walk walkswim and fly. By default, walk option is used, and if the monster is static, this tag can be removed. -<sprite> This tag show the path to the xml of the monster. -<sound> Sound tag, contain an event which display the sound effects for the corresponding action. The following parameter lists of them all: -event="" Link the sfx to an action like die, hit, hurt, miss, move or spawn. +<monsters> Parent of the monster strings. + <monster> Monster tag, every new tag contain some specific attribute of the monster, here the list of them : + id="" ID of the monster, it's different for every monsters, it starts from 0. + name="" Name of the monster which will be displayed in game, it's also used by the server. + targetCursor="" Cursor size used by the client, different size are : small, medium and large. + walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. different walktype are : walk walkswim and fly. By default, walk option is used, and if the monster is static, this tag can be removed. + <sprite> This tag show the path to the xml of the monster. + <sound> Sound tag, contain an event which display the sound effects for the corresponding action, here the list of them : + event="" Link the sfx to an action, like die, hit, hurt, miss, move and spawn. +</monsters> Close monster configuration. -example: - <monster id="0" name="Reid" targetCursor="big" walkType="fly"> - <sprite>monsters/reid.xml</sprite> - <sound event="die">monsters/reid/reid-die-1.ogg</sound> - </monster> +exemple : + <monster id="0" name="Reid" targetCursor="big" walkType="fly"> + <sprite>monsters/reid.xml</sprite> + <sound event="die">monsters/reid/reid-die-1.ogg</sound> + </monster> --> <monsters> + <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> + <its:translateRule selector="//monster/@name" translate="yes"/> + <its:translateRule selector="//*" translate="no"/> + </its:rules> - <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> - <its:translateRule selector="//monster/@name" translate="yes"/> - <its:translateRule selector="//*" translate="no"/> - </its:rules> - - <monster id="0" name="Piou" targetCursor="small" walkType="walk"> - <sprite>monsters/piou.xml</sprite> - <sound event="die">monsters/piou/die1.ogg</sound> - <sound event="hit">monsters/piou/hit1.ogg</sound> - <sound event="hurt">monsters/piou/hurt1.ogg</sound> - <sound event="hurt">monsters/piou/hurt2.ogg</sound> - <sound event="miss">monsters/piou/miss1.ogg</sound> - <sound event="spawn">monsters/piou/spawn1.ogg</sound> - </monster> - <monster id="1" name="Piousse" targetCursor="small" walkType="walk"> - <sprite>monsters/piou.xml</sprite> - <sprite>accessories/piousse-egg.xml</sprite> - <sound event="die">monsters/piou/die1.ogg</sound> - <sound event="hit">monsters/piou/hit1.ogg</sound> - <sound event="hurt">monsters/piou/hurt1.ogg</sound> - <sound event="hurt">monsters/piou/hurt2.ogg</sound> - <sound event="miss">monsters/piou/miss1.ogg</sound> - <sound event="spawn">monsters/piou/spawn1.ogg</sound> - </monster> - <monster id="2" name="Tortuga" targetCursor="small" walkType="walkswim"> - <sound event="die">monsters/tortuga/die1.ogg</sound> - <sound event="hit">monsters/tortuga/hit1.ogg</sound> - <sound event="hit">monsters/tortuga/hit2.ogg</sound> - <sound event="hurt">monsters/tortuga/hurt1.ogg</sound> - <sound event="miss">monsters/tortuga/miss1.ogg</sound> - <sound event="spawn">monsters/tortuga/spawn1.ogg</sound> - <sprite>monsters/tortuga.xml</sprite> - </monster> - <monster id="3" name="Ratto" targetCursor="small" walkType="walk"> - <sprite>monsters/ratto.xml</sprite> - <sprite>accessories/ratto-tail.xml</sprite> - <sound event="die">monsters/ratto/die1.ogg</sound> - <sound event="hit">monsters/ratto/hit1.ogg</sound> - <sound event="hit">monsters/ratto/hit2.ogg</sound> - <sound event="hurt">monsters/ratto/hurt1.ogg</sound> - <sound event="spawn">monsters/ratto/spawn1.ogg</sound> - </monster> - <monster id="4" name="Croc" targetCursor="small" walkType="walk"> - <sound event="hit">monsters/croc/hit1.ogg</sound> - <sound event="hit">monsters/croc/hit2.ogg</sound> - <sound event="hurt">monsters/croc/hurt1.ogg</sound> - <sound event="hurt">monsters/croc/hurt2.ogg</sound> - <sound event="hurt">monsters/croc/hurt3.ogg</sound> - <sound event="miss">monsters/croc/miss1.ogg</sound> - <sound event="spawn">monsters/croc/spawn1.ogg</sound> - <sprite>monsters/croc.xml</sprite> - </monster> - <monster id="5" name="Little Blub" targetCursor="small" walkType="walkswim"> - <sprite>monsters/blub-little.xml</sprite> - <sprite>accessories/littleblub-tentacle.xml</sprite> - <sound event="hit">monsters/blub/hit1.ogg</sound> - </monster> -<!-- <monster id="6" name="Blub" targetCursor="medium" walkType="walkswim"> - <sprite>monsters/blub.xml</sprite> - <sprite>accessories/blub-tentacle.xml</sprite> - </monster> - <monster id="7" name="Top Blub" targetCursor="medium" walkType="walkswim"> - <sprite>monsters/blub.xml</sprite> - <sprite>accessories/blub-tentacle.xml</sprite> - <sprite>accessories/blub-tophat.xml</sprite> - </monster> --> - <monster id="8" name="Croco Tree" targetCursor="large"> - <sprite>monsters/croconut.xml</sprite> - <sound event="die">monsters/croconut/die1.ogg</sound> - <sound event="hurt">monsters/croconut/hurt1.ogg</sound> - <sound event="hurt">monsters/croconut/hurt2.ogg</sound> - <sound event="hurt">monsters/croconut/hurt3.ogg</sound> - </monster> - + <monster id="0" name="Piou" targetCursor="small" walkType="walk"> + <sprite>monsters/piou.xml</sprite> + <sound event="die">monsters/piou/die1.ogg</sound> + <sound event="hit">monsters/piou/hit1.ogg</sound> + <sound event="hurt">monsters/piou/hurt1.ogg</sound> + <sound event="hurt">monsters/piou/hurt2.ogg</sound> + <sound event="miss">monsters/piou/miss1.ogg</sound> + <sound event="spawn">monsters/piou/spawn1.ogg</sound> + </monster> + <monster id="1" name="Piousse" targetCursor="small" walkType="walk"> + <sprite>monsters/piou.xml</sprite> + <sprite>accessories/piousse-egg.xml</sprite> + <sound event="die">monsters/piou/die1.ogg</sound> + <sound event="hit">monsters/piou/hit1.ogg</sound> + <sound event="hurt">monsters/piou/hurt1.ogg</sound> + <sound event="hurt">monsters/piou/hurt2.ogg</sound> + <sound event="miss">monsters/piou/miss1.ogg</sound> + <sound event="spawn">monsters/piou/spawn1.ogg</sound> + </monster> + <monster id="2" name="Tortuga" targetCursor="small" walkType="walkswim"> + <sound event="die">monsters/tortuga/die1.ogg</sound> + <sound event="hit">monsters/tortuga/hit1.ogg</sound> + <sound event="hit">monsters/tortuga/hit2.ogg</sound> + <sound event="hurt">monsters/tortuga/hurt1.ogg</sound> + <sound event="miss">monsters/tortuga/miss1.ogg</sound> + <sound event="spawn">monsters/tortuga/spawn1.ogg</sound> + <sprite>monsters/tortuga.xml</sprite> + </monster> + <monster id="3" name="Ratto" targetCursor="small" walkType="walk"> + <sprite>monsters/ratto.xml</sprite> + <sprite>accessories/ratto-tail.xml</sprite> + <sound event="die">monsters/ratto/die1.ogg</sound> + <sound event="hit">monsters/ratto/hit1.ogg</sound> + <sound event="hit">monsters/ratto/hit2.ogg</sound> + <sound event="hurt">monsters/ratto/hurt1.ogg</sound> + <sound event="spawn">monsters/ratto/spawn1.ogg</sound> + </monster> + <monster id="4" name="Croc" targetCursor="small" walkType="walk"> + <sound event="hit">monsters/croc/hit1.ogg</sound> + <sound event="hit">monsters/croc/hit2.ogg</sound> + <sound event="hurt">monsters/croc/hurt1.ogg</sound> + <sound event="hurt">monsters/croc/hurt2.ogg</sound> + <sound event="hurt">monsters/croc/hurt3.ogg</sound> + <sound event="miss">monsters/croc/miss1.ogg</sound> + <sound event="spawn">monsters/croc/spawn1.ogg</sound> + <sprite>monsters/croc.xml</sprite> + </monster> + <monster id="5" name="Little Blub" targetCursor="small" walkType="walkswim"> + <sprite>monsters/blub-little.xml</sprite> + <sprite>accessories/littleblub-tentacle.xml</sprite> + <sound event="hit">monsters/blub/hit1.ogg</sound> + </monster> +<!--<monster id="6" name="Blub" targetCursor="medium" walkType="walkswim"> + <sprite>monsters/blub.xml</sprite> + <sprite>accessories/blub-tentacle.xml</sprite> + </monster> + <monster id="7" name="Top Blub" targetCursor="medium" walkType="walkswim"> + <sprite>monsters/blub.xml</sprite> + <sprite>accessories/blub-tentacle.xml</sprite> + <sprite>accessories/blub-tophat.xml</sprite> + </monster> --> + <monster id="8" name="Croco Tree" targetCursor="large"> + <sprite>monsters/croconut.xml</sprite> + <sound event="die">monsters/croconut/die1.ogg</sound> + <sound event="hurt">monsters/croconut/hurt1.ogg</sound> + <sound event="hurt">monsters/croconut/hurt2.ogg</sound> + <sound event="hurt">monsters/croconut/hurt3.ogg</sound> + </monster> </monsters> @@ -1,156 +1,152 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Authors: Reid & Pad. --> +<!-- Author : Reid, Pad (C) Evol Online 2010-2012. -<!-- IDs 100-300 = Unanimated IDs 301-900 = Animated IDs 990-999 = Special --> <npcs> +<!-- Unanimated NPCs --> + <npc id="100"> + <!-- Knife-pit. --> + <sprite variant="0">npcs/xml/smallnpc.xml</sprite> + </npc> + <npc id="101"> + <!-- Demon-Man, siting on a chair... --> + <sprite variant="0">npcs/xml/npc.xml</sprite> + </npc> + <npc id="102"> + <!-- Hat-box. --> + <sprite variant="1">npcs/xml/smallnpc.xml</sprite> + </npc> + <npc id="103"> + <!-- Raijin-Man, standing on a mat. --> + <sprite variant="1">npcs/xml/npc.xml</sprite> + </npc> + <npc id="104"> + <!-- Orc-Man, standing with a box on his hand. --> + <sprite variant="2">npcs/xml/npc.xml</sprite> + </npc> + <npc id="105"> + <!-- Demon-Man, sitting sailor. --> + <sprite variant="3">npcs/xml/npc.xml</sprite> + </npc> + <npc id="106"> + <!-- Elven-Man, strong, standing sailor with blonde hair. --> + <sprite variant="4">npcs/xml/npc.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite> + </npc> + <npc id="107"> + <!-- Elven-Man, strong, standing sailor with red hair. --> + <sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite> + </npc> - <!-- Unanimated NPCs --> - <npc id="100"> - <!-- Knife-pit. --> - <sprite variant="0">npcs/xml/smallnpc.xml</sprite> - </npc> - <npc id="101"> - <!-- Demon-Man, siting on a chair... --> - <sprite variant="0">npcs/xml/npc.xml</sprite> - </npc> - <npc id="102"> - <!-- Hat-box. --> - <sprite variant="1">npcs/xml/smallnpc.xml</sprite> - </npc> - <npc id="103"> - <!-- Raijin-Man, standing on a mat. --> - <sprite variant="1">npcs/xml/npc.xml</sprite> - </npc> - <npc id="104"> - <!-- Orc-Man, standing with a box on his hand. --> - <sprite variant="2">npcs/xml/npc.xml</sprite> - </npc> - <npc id="105"> - <!-- Demon-Man, sitting sailor. --> - <sprite variant="3">npcs/xml/npc.xml</sprite> - </npc> - <npc id="106"> - <!-- Elven-Man, strong, standing sailor with blonde hair. --> - <sprite variant="4">npcs/xml/npc.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite> - </npc> - <npc id="107"> - <!-- Elven-Man, strong, standing sailor with red hair. --> - <sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite> - </npc> +<!-- Animated NPCs --> + <npc id="301"> + <!-- Eye animation. --> + <sprite>npcs/xml/alige.xml</sprite> + </npc> + <npc id="302"> + <!-- Orc-Sailor, sleeping. --> + <sprite>npcs/xml/sleepingorc.xml</sprite> + </npc> + <npc id="303"> + <!-- Human-Man, sailor with a ratto on his hand. --> + <sprite>npcs/xml/rattosailor.xml</sprite> + </npc> + <npc id="304"> + <!-- Demon-Woman, take care about the ship. --> + <sprite>npcs/xml/julia.xml</sprite> + </npc> + <npc id="305"> + <!-- Sailors group. --> + <sprite>npcs/xml/sailors.xml</sprite> + </npc> + <npc id="306"> + <!-- Present to an Evol's friend. --> + <sprite>npcs/xml/nard.xml</sprite> + </npc> + <npc id="307"> + <!-- Tritan-Man, sitting on a barrel. --> + <sprite>npcs/xml/magic_arpan.xml</sprite> + </npc> + <npc id="308"> + <!-- Piousrocket, sitting on his iron bar. --> + <sprite>npcs/xml/piousrocket.xml</sprite> + </npc> + <npc id="309"> + <!-- Human-Man, standing elmo. --> + <sprite>npcs/xml/elmo1.xml</sprite> + </npc> + <npc id="310"> + <!-- Ukar-Man, sleeping sailor. --> + <sprite variant="0">npcs/xml/hammock.xml</sprite> + </npc> + <npc id="311"> + <!-- Elf-Man, drunken sailor. --> + <sprite>npcs/xml/billybons.xml</sprite> + </npc> + <npc id="312"> + <!-- Mudget-Man, small and not smart at all... --> + <sprite>npcs/xml/silvio.xml</sprite> + </npc> + <npc id="313"> + <!-- Human-Man, sitting on a box with purple hair. --> + <sprite>npcs/xml/gugli.xml</sprite> + <sprite>accessories/eye-right-blink.xml</sprite> + </npc> + <npc id="314"> + <!-- Human-Small-Man, standing with a bottle of wine at his hand. --> + <sprite>npcs/xml/silvio.xml</sprite> + </npc> + <npc id="315"> + <!-- Tritan-Man, standing around a barrel. --> + <sprite>npcs/xml/sapartan.xml</sprite> + </npc> + <npc id="316"> + <!-- Tritan-Man, hitting a palm tree. --> + <sprite>npcs/xml/tarlan.xml</sprite> + <sprite>accessories/croconut.xml</sprite> + </npc> - <!-- Animated NPCs --> - <npc id="301"> - <!-- Awesome eyes animation. --> - <sprite>npcs/xml/alige.xml</sprite> - </npc> - <npc id="302"> - <!-- Orc-Sailor, sleeping. --> - <sprite>npcs/xml/sleepingorc.xml</sprite> - </npc> - <npc id="303"> - <!-- Human-Man, sailor with a ratto on his hand. --> - <sprite>npcs/xml/rattosailor.xml</sprite> - </npc> - <npc id="304"> - <!-- Demon-Woman, take care about the ship. --> - <sprite>npcs/xml/julia.xml</sprite> - </npc> - <npc id="305"> - <!-- Sailors group. --> - <sprite>npcs/xml/sailors.xml</sprite> - </npc> - <npc id="306"> - <!-- Present to an Evol's friend. --> - <sprite>npcs/xml/nard.xml</sprite> - </npc> - <npc id="307"> - <!-- Tritan-Man, sitting on a barrel. --> - <sprite>npcs/xml/magic_arpan.xml</sprite> - </npc> - <npc id="308"> - <!-- Piousrocket, sitting on his iron bar. --> - <sprite>npcs/xml/piousrocket.xml</sprite> - </npc> - <npc id="309"> - <!-- Human-Man, standing elmo. --> - <sprite>npcs/xml/elmo1.xml</sprite> - </npc> - <npc id="310"> - <!-- Ukar-Man, sleeping sailor. --> - <sprite variant="0">npcs/xml/hammock.xml</sprite> - </npc> - <npc id="311"> - <!-- Elf-Man, drunken sailor. --> - <sprite>npcs/xml/billybons.xml</sprite> - </npc> - <npc id="312"> - <!-- Mudget-Man, small and not smart at all... --> - <sprite>npcs/xml/silvio.xml</sprite> - </npc> - <npc id="313"> - <!-- Human-Man, sitting on a box with purple hair. --> - <sprite>npcs/xml/gugli.xml</sprite> - <sprite>accessories/eye-right-blink.xml</sprite> - </npc> - <npc id="314"> - <!-- Human-Small-Man, standing with a bottle of wine at his hand. --> - <sprite>npcs/xml/silvio.xml</sprite> - </npc> - <npc id="315"> - <!-- Tritan-Man, standing around a barrel. --> - <sprite>npcs/xml/sapartan.xml</sprite> - </npc> - <npc id="316"> - <!-- Tritan-Man, hitting a palm tree. --> - <sprite>npcs/xml/tarlan.xml</sprite> - <sprite>accessories/croconut.xml</sprite> - </npc> - - <!-- Special NPCs --> - <npc id="900"> - <!-- Savepoint (32x32) --> - <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> - </npc> -<!-- WIP <npc id="901"> - Savepoint (32x64) - <particlefx>graphics/particles/savepoint/savepoint-32x64.xml</particlefx> - </npc> --> -<!-- WIP <npc id="902"> - Savepoint (64x32) - <particlefx>graphics/particles/savepoint/savepoint-64x32.xml</particlefx> - </npc> --> -<!-- WIP <npc id="903"> - Savepoint (64x64) - <particlefx>graphics/particles/savepoint/savepoint-64x64.xml</particlefx> - </npc> --> - <npc id="904"> - <!-- Left Hammock --> - <sprite>npcs/xml/animated_hammock1.xml</sprite> - </npc> - <npc id="905"> - <!-- Right Hammock --> - <sprite>npcs/xml/animated_hammock2.xml</sprite> - </npc> - <npc id="906"> - <!-- Left Hammock With Particles --> - <sprite>npcs/xml/animated_hammock1.xml</sprite> - <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> - </npc> - <npc id="999"> - <!-- Blank NPC --> - </npc> +<!-- Special NPCs --> + <npc id="900"> + <!-- Savepoint, 32x32. --> + <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> + </npc> +<!-- WIP <npc id="901"> + Savepoint, 32x64. + <particlefx>graphics/particles/savepoint/savepoint-32x64.xml</particlefx> + </npc>--> +<!-- WIP <npc id="902"> + Savepoint, 64x32. + <particlefx>graphics/particles/savepoint/savepoint-64x32.xml</particlefx> + </npc>--> +<!-- WIP <npc id="903"> + Savepoint, 64x64. + <particlefx>graphics/particles/savepoint/savepoint-64x64.xml</particlefx> + </npc> --> + <npc id="904"> + <!-- Left hammock. --> + <sprite>npcs/xml/animated_hammock1.xml</sprite> + </npc> + <npc id="905"> + <!-- Right hammock. --> + <sprite>npcs/xml/animated_hammock2.xml</sprite> + </npc> + <npc id="906"> + <!-- Left hammock with particle. --> + <sprite>npcs/xml/animated_hammock1.xml</sprite> + <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> + </npc> + <npc id="999"> + <!-- blank NPC --> + </npc> </npcs> - -<!-- Pad & Reid's work - November 2010 --> -<!-- Reid's wipe and redo - April 2011 --> -<!-- Reid's re-management of the shape - May 2011 --> -<!-- Reid's wipe - November 2011 --> -<!-- Reid's Beta 1 release - December 2011 --> -<!-- Reid's Beta 2 release - May 2012 --> +<!-- Pad & Reid's work .. November 2010 --> +<!-- Reid's wipe and redo .. April 2011 --> +<!-- Reid's re-management of the shape .. May 2011 --> +<!-- Reid's wipe .. November 2011 --> +<!-- Reid's ship release .. December 2011 --> @@ -1,9 +1,5 @@ <?xml version="1.0"?> - -<!-- Authors: The Mana World & Evol Online. --> - -<!-- -Use this file to override default data paths used by the system. +<!-- Use this file to override default data paths used by the system If this file is not used, the hard-coded defaults are the following: Files: Default paths: @@ -18,9 +14,9 @@ Default minimaps path: graphics/minimaps/ Default particles path: graphics/particles/ Default sprite path: graphics/sprites/ Default maps path: maps/ -Default sfx path: sfx/ +Default sfx path: sfx/ -Hard-coded reference files (some could be handled differently later): +Hard-coded reference files (Some could be handled differently later): Files: Default paths: ============= =============== @@ -46,7 +42,7 @@ Also, don't forget to add the '/' path separator at the end of folder values. <option name="minimaps" value="graphics/minimaps/"/> <option name="maps" value="maps/"/> <option name="sfx" value="sfx/"/> - <option name="attackSfxFile" value="weapons/fist/hit1.ogg"/> + <option name="attackSfxFile" value="weapons/fist/hit-1.ogg"/> <option name="music" value="music/"/> <option name="wallpapers" value="graphics/images/"/> <option name="wallpaperFile" value="login_wallpaper.png"/> diff --git a/sfx/fist-swish.ogg b/sfx/fist-swish.ogg Binary files differnew file mode 100644 index 00000000..1c5ddb25 --- /dev/null +++ b/sfx/fist-swish.ogg diff --git a/sfx/weapons/fist/hit1.ogg b/sfx/weapons/fist/hit-1.ogg Binary files differindex 79a4a272..79a4a272 100755 --- a/sfx/weapons/fist/hit1.ogg +++ b/sfx/weapons/fist/hit-1.ogg diff --git a/status-effects.xml b/status-effects.xml index 5f05b51b..1a2ccad1 100644 --- a/status-effects.xml +++ b/status-effects.xml @@ -1,42 +1,38 @@ <?xml version="1.0" encoding="utf-8"?> - -<!-- Authors: The Mana World & Evol Online. --> - -<!-- -Help: - name: Name of the status effect. - id: ID of the status effect. - block-id: Group of different IDs(?). - persistent-particle-effect: Display if the effect is present during all of the timer(?). - start-particle: Particles used for the effect, showed when the effect is enable. - icon: Icon used in the top bar, showed when the effect is enable. - start-message : Display a message when you launch the effect. - end-message : Display a message when the effect end. +<!-- Author : Themanaworld and EvolOnline teams +Help : +name : Name of the status effect. +id : ID of the status effect. +block-id : Group of different IDs.(maybe) +persistent-particle-effect : Display if the effect is present during all of the timer.(maybe) +start-particle : Particles used for the effect, showed when the effect is enable. +icon : Icon used in the top bar, showed when the effect is enable. +start-message : Display a message when you launch the effect. +end-message : Display a message when the effect end. --> <status-effects> - - <status-effect name="item-healing" id="70" block-id="24" - persistent-particle-effect="true" - start-particle="graphics/particles/circle.particle.xml"/> - - <status-effect name="magnificat" id="20" block-id="24" - icon="icons/healing.xml" - persistent-particle-effect="true" - start-particle="graphics/particles/circle.particle.xml"/> - - <status-effect name="invisibility" id="4096" block-id="12" - icon="icons/invisible.xml" - start-message="You are now invisible." - end-message="You are no longer invisible." - persistent-particle-effect="true" - start-particle="graphics/particles/sphere-white.particle.xml"/> - - <status-effect name="poison" id="132" block-id="16" - icon="icons/poison.xml" - persistent-particle-effect="true" - start-particle="graphics/particles/green-bubbles.particle.xml"/> - - <status-effect name="hide" id="194" - icon="icons/hidden.xml"/> - + <status-effect name="item-healing" id="70" block-id="24" + persistent-particle-effect="true" + start-particle="graphics/particles/circle.particle.xml" + /> + <status-effect name="magnificat" id="20" block-id="24" + icon="icons/healing.xml" + persistent-particle-effect="true" + start-particle="graphics/particles/circle.particle.xml" + /> + <status-effect name="invisibility" id="4096" block-id="12" + icon="icons/invisible.xml" + start-message="You are now invisible." + end-message="You are no longer invisible." + persistent-particle-effect="true" + start-particle="graphics/particles/sphere-white.particle.xml" + /> + <status-effect name="poison" id="132" block-id="16" + icon="icons/poison.xml" + persistent-particle-effect="true" + start-particle="graphics/particles/green-bubbles.particle.xml" + /> + <status-effect name="hide" id="194" + icon="icons/hidden.xml" + /> </status-effects> @@ -1,7 +1,4 @@ <?xml version="1.0" encoding="utf-8"?> - -<!-- Authors: The Mana World & Evol Online. --> - <units> <unit type="currency" base=" GP" round="0"/> <unit type="weight" base=" g" round="0"> |