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authorAlige <aligetmw@hotmail.fr>2012-06-03 08:44:28 +0200
committerAlige <aligetmw@hotmail.fr>2012-06-03 10:17:48 +0200
commit577df30e04e39e4de0e9aa09254e35ad3f73d66b (patch)
tree9f8561b7447bb5728bfc7a0d756e035d52da14e1 /status-effects.xml
parente5d41d6f8ac0feeca631d3bc32e2f7d3aca55c1a (diff)
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Reworked all author entries in the all XML files except in graphics/particles/, it'll be done later.
Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
Diffstat (limited to 'status-effects.xml')
-rw-r--r--status-effects.xml56
1 files changed, 27 insertions, 29 deletions
diff --git a/status-effects.xml b/status-effects.xml
index 1a2ccad1..40491fe0 100644
--- a/status-effects.xml
+++ b/status-effects.xml
@@ -1,38 +1,36 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author : Themanaworld and EvolOnline teams
-Help :
-name : Name of the status effect.
-id : ID of the status effect.
-block-id : Group of different IDs.(maybe)
-persistent-particle-effect : Display if the effect is present during all of the timer.(maybe)
-start-particle : Particles used for the effect, showed when the effect is enable.
-icon : Icon used in the top bar, showed when the effect is enable.
-start-message : Display a message when you launch the effect.
-end-message : Display a message when the effect end.
+<!-- Author from The Mana World
+Copyright (C) 2010-2012 Evol Online -->
+
+<!--
+name: Name of the status effect.
+id: ID of the status effect.
+block-id: Group of different IDs(?).
+persistent-particle-effect: Displays if the effect is present during all of the timer (?).
+start-particle: Particles used for the effect, appearing when the effect is enabled.
+icon: Displays an icon in the top bar, appearing when the effect is enabled.
+start-message: Displayq a message when you launch the effect.
+end-message: Displayq a message when the effect end.
-->
+
<status-effects>
<status-effect name="item-healing" id="70" block-id="24"
- persistent-particle-effect="true"
- start-particle="graphics/particles/circle.particle.xml"
- />
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/circle.particle.xml"/>
<status-effect name="magnificat" id="20" block-id="24"
- icon="icons/healing.xml"
- persistent-particle-effect="true"
- start-particle="graphics/particles/circle.particle.xml"
- />
+ icon="icons/healing.xml"
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/circle.particle.xml"/>
<status-effect name="invisibility" id="4096" block-id="12"
- icon="icons/invisible.xml"
- start-message="You are now invisible."
- end-message="You are no longer invisible."
- persistent-particle-effect="true"
- start-particle="graphics/particles/sphere-white.particle.xml"
- />
+ icon="icons/invisible.xml"
+ start-message="You are now invisible."
+ end-message="You are no longer invisible."
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/sphere-white.particle.xml"/>
<status-effect name="poison" id="132" block-id="16"
- icon="icons/poison.xml"
- persistent-particle-effect="true"
- start-particle="graphics/particles/green-bubbles.particle.xml"
- />
+ icon="icons/poison.xml"
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/green-bubbles.particle.xml"/>
<status-effect name="hide" id="194"
- icon="icons/hidden.xml"
- />
+ icon="icons/hidden.xml"/>
</status-effects>