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author | Andrei Karas <akaras@inbox.ru> | 2016-08-04 21:20:17 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-08-04 21:20:17 +0300 |
commit | 2969e7d68083cf9b8e715f17396cf1a758b9652b (patch) | |
tree | fce49de9988078e8138c71e964a8d88e13aa1baa /stats.xml | |
parent | 64b3cf5e86471af9d0449489027ba564777fe286 (diff) | |
download | clientdata-2969e7d68083cf9b8e715f17396cf1a758b9652b.tar.gz clientdata-2969e7d68083cf9b8e715f17396cf1a758b9652b.tar.bz2 clientdata-2969e7d68083cf9b8e715f17396cf1a758b9652b.tar.xz clientdata-2969e7d68083cf9b8e715f17396cf1a758b9652b.zip |
Add attr attributes into stats.xml
Diffstat (limited to 'stats.xml')
-rw-r--r-- | stats.xml | 112 |
1 files changed, 59 insertions, 53 deletions
@@ -6,305 +6,311 @@ Copyright (C) 2016 Evol Online --> <basic> <stat id="13" + attr="PLAYER_STR" tag="str" name="Strength" /> <stat id="14" + attr="PLAYER_AGI" tag="agi" name="Agility" /> <stat id="15" + attr="PLAYER_VIT" tag="vit" name="Vitality" /> <stat id="16" + attr="PLAYER_INT" tag="int" name="Intelligence" /> <stat id="17" + attr="PLAYER_DEX" tag="dex" name="Dexterity" /> <stat id="18" + attr="PLAYER_LUK" tag="luk" name="Luck" /> </basic> <extended> - <!-- ATK --> <stat id="112" + attr="PLAYER_ATK" name="Attack" /> - <!-- DEF --> <stat id="111" + attr="PLAYER_DEF" name="Defense" /> - <!-- MATK --> <stat id="110" + attr="PLAYER_MATK" name="M.Attack" /> - <!-- MDEF --> <stat id="109" + attr="PLAYER_MDEF" name="M.Defense" /> - <!-- HIT --> <stat id="108" + attr="PLAYER_HIT" name="% Accuracy" /> - <!-- FLEE --> <stat id="107" + attr="PLAYER_FLEE" name="% Evade" /> - <!-- CRIT --> <stat id="106" + attr="PLAYER_CRIT" name="% Critical" /> - <!-- ATTACK_DELAY --> <stat id="100" + attr="PLAYER_ATTACK_DELAY" name="Attack delay" /> - <!-- WALK_SPEED --> <stat id="102" + attr="PLAYER_WALK_SPEED" name="Walk delay" /> - <!-- ATTACK_RANGE --> <stat id="101" + attr="PLAYER_ATTACK_RANGE" name="Attack range" /> - <!-- ATTACK_SPEED --> <stat id="103" + attr="PLAYER_ATTACK_SPEED" name="Damage per sec." /> - <!-- KARMA --> <stat id="104" + attr="PLAYER_KARMA" name="Karma" /> - <!-- MANNER --> <stat id="105" + attr="PLAYER_MANNER" name="Manner" /> </extended> <page name="Homun"> - <!-- HOMUN_LEVEL --> <stat id="1002" + attr="HOMUN_LEVEL" name="Level" /> - <!-- HOMUN_HP --> <stat id="1003" + attr="HOMUN_HP" name="Hp" /> - <!-- HOMUN_MAX_HP --> <stat id="1004" + attr="HOMUN_MAX_HP" name="Max hp" /> - <!-- HOMUN_MP --> <stat id="1005" + attr="HOMUN_MP" name="Mana" /> - <!-- HOMUN_MAX_MP --> <stat id="1006" + attr="HOMUN_MAX_MP" name="Max mana" /> - <!-- HOMUN_EXP --> <stat id="1007" + attr="HOMUN_EXP" name="Exp" /> - <!-- HOMUN_MAX_EXP --> <stat id="1008" + attr="HOMUN_MAX_EXP" name="Need exp" /> - <!-- HOMUN_ATTACK_DELAY --> <stat id="1010" + attr="HOMUN_ATTACK_DELAY" name="Attack delay" /> - <!-- HOMUN_ATTACK_RANGE --> <stat id="1011" + attr="HOMUN_ATTACK_RANGE" name="Attack range" /> - <!-- HOMUN_ATTACK_SPEED --> <stat id="1012" + attr="HOMUN_ATTACK_SPEED" name="Damage per sec." /> - <!-- HOMUN_CRIT --> <stat id="1013" + attr="HOMUN_CRIT" name="% Critical" /> - <!-- HOMUN_FLEE --> <stat id="1014" + attr="HOMUN_FLEE" name="% Evade" /> - <!-- HOMUN_HIT --> <stat id="1015" + attr="HOMUN_HIT" name="% Accuracy" /> - <!-- HOMUN_MDEF --> <stat id="1016" + attr="HOMUN_MDEF" name="M.Defense" /> - <!-- HOMUN_MATK --> <stat id="1017" + attr="HOMUN_MATK" name="M.Attack" /> - <!-- HOMUN_DEF --> <stat id="1018" + attr="HOMUN_DEF" name="Defense" /> - <!-- HOMUN_ATK --> <stat id="1019" + attr="HOMUN_ATK" name="Attack" /> </page> <page name="Merc"> - <!-- MERC_LEVEL --> <stat id="1020" + attr="MERC_LEVEL" name="Level" /> - <!-- MERC_HP --> <stat id="1021" + attr="MERC_HP" name="Hp" /> - <!-- MERC_MAX_HP --> <stat id="1022" + attr="MERC_MAX_HP" name="Max hp" /> - <!-- MERC_MP --> <stat id="1023" + attr="MERC_MP" name="Mp" /> - <!-- MERC_MAX_MP --> <stat id="1024" + attr="MERC_MAX_MP" name="Max mp" /> - <!-- MERC_ATTACK_DELAY --> <stat id="1025" + attr="MERC_ATTACK_DELAY" name="Attack delay" /> - <!-- MERC_ATTACK_RANGE --> <stat id="1026" + attr="MERC_ATTACK_RANGE" name="Attack range" /> - <!-- MERC_ATTACK_SPEED --> <stat id="1027" + attr="MERC_ATTACK_SPEED" name="Damage per sec." /> - <!-- MERC_CRIT --> <stat id="1028" + attr="MERC_CRIT" name="% Critical" /> - <!-- MERC_FLEE --> <stat id="1029" + attr="MERC_FLEE" name="% Evade" /> - <!-- MERC_HIT --> <stat id="1030" + attr="MERC_HIT" name="% Accuracy" /> - <!-- MERC_MDEF --> <stat id="1031" + attr="MERC_MDEF" name="M.Defense" /> - <!-- MERC_MATK --> <stat id="1032" + attr="MERC_MATK" name="M.Atk" /> - <!-- MERC_DEF --> <stat id="1033" + attr="MERC_DEF" name="Defence" /> - <!-- MERC_ATK --> <stat id="1034" + attr="MERC_ATK" name="Attack" /> - <!-- MERC_EXPIRE --> <stat id="1035" + attr="MERC_EXPIRE" name="Expire" /> - <!-- MERC_FAITH --> <stat id="1036" + attr="MERC_FAITH" name="Faith" /> - <!-- MERC_CALLS --> <stat id="1037" + attr="MERC_CALLS" name="Calls" /> - <!-- MERC_KILLS --> <stat id="1038" + attr="MERC_KILLS" name="Kills" /> </page> <page name="Elemental"> - <!-- ELEMENTAL_HP --> <stat id="1039" + attr="ELEMENTAL_HP" name="Hp" /> - <!-- ELEMENTAL_MAX_HP --> <stat id="1040" + attr="ELEMENTAL_MAX_HP" name="Max hp" /> - <!-- ELEMENTAL_MP --> <stat id="1041" + attr="ELEMENTAL_MP" name="Mp" /> - <!-- ELEMENTAL_MAX_MP --> <stat id="1042" + attr="ELEMENTAL_MAX_MP" name="Max mp" /> </page> |