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author | Reid <reidyaro@gmail.com> | 2011-11-27 14:31:45 +0100 |
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committer | Reid <reidyaro@gmail.com> | 2011-11-27 14:31:45 +0100 |
commit | a3757d5266c998346e152bf3d4f459fbfecfb8c5 (patch) | |
tree | c72f587187f72bfcfda383f46721c95c1a2540fe /npcs.xml | |
parent | 7019bee94a0ba6158fcbd11a73046e012a669c81 (diff) | |
download | clientdata-a3757d5266c998346e152bf3d4f459fbfecfb8c5.tar.gz clientdata-a3757d5266c998346e152bf3d4f459fbfecfb8c5.tar.bz2 clientdata-a3757d5266c998346e152bf3d4f459fbfecfb8c5.tar.xz clientdata-a3757d5266c998346e152bf3d4f459fbfecfb8c5.zip |
Cleaning npcs.xml
Adding some changes on items.xml, english spelling and so.
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 137 |
1 files changed, 6 insertions, 131 deletions
@@ -3,151 +3,26 @@ (C) Evol Online 2010-2011. IDs 100-300 = Unanimated -IDs 300-600 = Animated(1) -IDs 600-900 = Animated(2) -IDs 900-999 = Special +IDs 301-700 = Animated(1) +IDs 701-900 = Animated(2) +IDs 901-999 = Special --> <npcs> <!-- Unanimated NPCs --> - <npc id="100"> - <!-- Human-Man, voyager-look with many things on this bags. --> - <sprite variant="112">npcs/XML1/npc.xml</sprite> - </npc> - <npc id="101"> - <!-- Human-Man, brown clothed, with a beret on his head. --> - <sprite variant="129">npcs/XML1/npc.xml</sprite> - </npc> - <!-- Animated NPCs (1)--> - <npc id="300"> - <!-- Human-Man, weird look, showing the inside of his cape. --> - <sprite>npcs/XML1/creepysurgeon.xml</sprite> - </npc> - <npc id="301"> - <!-- Human-Man, fashion look, look like a french fashion creator. --> - <sprite>npcs/XML1/dyer.xml</sprite> - </npc> - <npc id="302"> - <!-- Human-Man, gay look, cleaning his scissor. --> - <sprite>npcs/XML1/barber.xml</sprite> - </npc> - <npc id="303"> - <!-- Undead-Man, shadow mage look, playing with mana particle. --> - <sprite>npcs/XML1/undeadmage.xml</sprite> - </npc> - <npc id="314"> - <!-- Demon-Man, sleeping demon. --> - <sprite>npcs/XML1/dreamer.xml</sprite> - </npc> - <npc id="305"> - <!-- Elfen-Man, drunken sailor sitting on a bench. --> - <sprite>npcs/XML1/drunksailor.xml</sprite> - </npc> - <npc id="306"> - <!-- Human-Man, sailor with a rat on his hand. --> - <sprite>npcs/XML1/ratsailor.xml</sprite> - </npc> - <npc id="307"> - <!-- Demon-Woman, take care about the ship. --> - <sprite>npcs/XML1/shipkeeper.xml</sprite> - </npc> - <npc id="308"> - <!-- Orc-Man, sleepy. --> - <sprite>npcs/XML1/sleepingorc.xml</sprite> - </npc> - <npc id="309"> - <!-- Orc-Man, got a bag on this back. --> - <sprite>npcs/XML1/sailororc.xml</sprite> - </npc> - <npc id="310"> - <!-- Elfen-Man, a sailor sitting on some wood box. --> - <sprite>npcs/XML1/sittingsailor.xml</sprite> - </npc> - <npc id="311"> - <!-- Ukar-Man, sleepy. --> - <sprite>npcs/XML1/sleepingukar.xml</sprite> - </npc> - <npc id="312"> - <!-- Elf-Man, sleepy. --> - <sprite>npcs/XML1/sleepingelf.xml</sprite> - </npc> - <npc id="313"> - <sprite>npcs/XML1/villagedoor.xml</sprite> - <!-- Opening door animation for the Village tileset. --> - </npc> - <npc id="304"> - <!-- Human-Female, she is the newbyhelper. --> - <sprite>npcs/XML1/enora.xml</sprite> - <sprite>accessories/acc-enora-eyes.xml</sprite> - <sprite>accessories/acc-enora-hair.xml</sprite> - </npc> - <npc id="315"> - <!-- Elfen-Female, she is the librarykeeper. --> - <sprite>npcs/XML1/bianca.xml</sprite> - </npc> - <npc id="316"> - <!-- Monster-Pious, some jumping and funny yellow pixels. --> - <sprite>accessories/acc-market-pious7.xml</sprite> - <sprite>accessories/acc-market-pious6.xml</sprite> - <sprite>accessories/acc-market-pious5.xml</sprite> - <sprite>accessories/acc-market-pious4.xml</sprite> - <sprite>accessories/acc-market-pious3.xml</sprite> - <sprite>accessories/acc-market-pious2.xml</sprite> - <sprite>accessories/acc-market-pious1.xml</sprite> - </npc> - <npc id="317"> - <!-- Monster-Pious, some jumping and funny yellow pixels. #5 --> - <sprite>accessories/acc-market-pious8.xml</sprite> - </npc> - <npc id="318"> - <!-- Monster-Pious, some jumping and funny yellow pixels. #2 --> - <sprite>accessories/acc-market-pious9.xml</sprite> - </npc> -<!-- Animated NPCs (2)--> - <npc id="400"> - <!-- Human-Man, weird look, showing the inside of his cape. Second xml --> - <sprite>npcs/XML2/creepysurgeon.xml</sprite> - </npc> - <npc id="405"> - <!-- Elfen-Man, drunken sailor sitting on a bench. Second xml --> - <sprite>npcs/XML2/drunksailor.xml</sprite> - </npc> - <npc id="406"> - <!-- Human-Man, sailor with a rat on his hand. Second xml --> - <sprite>npcs/XML2/ratsailor.xml</sprite> - </npc> - <npc id="407"> - <!-- Demon-Woman, take care about the ship. Second xml --> - <sprite>npcs/XML2/shipkeeper.xml</sprite> - </npc> - <npc id="408"> - <!-- Opening door animation for the Village tileset. Alternate way 1 --> - <sprite>npcs/XML2/villagedoor-alternate1.xml</sprite> - </npc> - <npc id="409"> - <!-- Opening door animation for the Village tileset. Alternate way 2 --> - <sprite>npcs/XML2/villagedoor-alternate2.xml</sprite> - </npc> - <npc id="410"> - <!-- Opening door animation for the Village tileset. Alternate way 3 --> - <sprite>npcs/XML2/villagedoor-alternate3.xml</sprite> - </npc> +<!-- Animated NPCs (2)--> <!-- Special NPCs --> - <npc id="999"> - <!-- blank NPC --> - <sprite variant="131">npcs/XML1/npc.xml</sprite> - </npc> -</npcs> - +</npcs> <!-- Pad & Reid's work .. November 2010 --> <!-- Reid's wipe and redo .. April 2011 --> <!-- Reid's re-management of the shape .. May 2011 --> +<!-- Reid's wip .. November 2011 --> |