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authorReid <reidyaro@gmail.com>2011-11-27 14:31:45 +0100
committerReid <reidyaro@gmail.com>2011-11-27 14:31:45 +0100
commita3757d5266c998346e152bf3d4f459fbfecfb8c5 (patch)
treec72f587187f72bfcfda383f46721c95c1a2540fe /npcs.xml
parent7019bee94a0ba6158fcbd11a73046e012a669c81 (diff)
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Cleaning npcs.xml
Adding some changes on items.xml, english spelling and so.
Diffstat (limited to 'npcs.xml')
-rw-r--r--npcs.xml137
1 files changed, 6 insertions, 131 deletions
diff --git a/npcs.xml b/npcs.xml
index 384fd365..0bf0e678 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -3,151 +3,26 @@
(C) Evol Online 2010-2011.
IDs 100-300 = Unanimated
-IDs 300-600 = Animated(1)
-IDs 600-900 = Animated(2)
-IDs 900-999 = Special
+IDs 301-700 = Animated(1)
+IDs 701-900 = Animated(2)
+IDs 901-999 = Special
-->
<npcs>
<!-- Unanimated NPCs -->
- <npc id="100">
- <!-- Human-Man, voyager-look with many things on this bags. -->
- <sprite variant="112">npcs/XML1/npc.xml</sprite>
- </npc>
- <npc id="101">
- <!-- Human-Man, brown clothed, with a beret on his head. -->
- <sprite variant="129">npcs/XML1/npc.xml</sprite>
- </npc>
-
<!-- Animated NPCs (1)-->
- <npc id="300">
- <!-- Human-Man, weird look, showing the inside of his cape. -->
- <sprite>npcs/XML1/creepysurgeon.xml</sprite>
- </npc>
- <npc id="301">
- <!-- Human-Man, fashion look, look like a french fashion creator. -->
- <sprite>npcs/XML1/dyer.xml</sprite>
- </npc>
- <npc id="302">
- <!-- Human-Man, gay look, cleaning his scissor. -->
- <sprite>npcs/XML1/barber.xml</sprite>
- </npc>
- <npc id="303">
- <!-- Undead-Man, shadow mage look, playing with mana particle. -->
- <sprite>npcs/XML1/undeadmage.xml</sprite>
- </npc>
- <npc id="314">
- <!-- Demon-Man, sleeping demon. -->
- <sprite>npcs/XML1/dreamer.xml</sprite>
- </npc>
- <npc id="305">
- <!-- Elfen-Man, drunken sailor sitting on a bench. -->
- <sprite>npcs/XML1/drunksailor.xml</sprite>
- </npc>
- <npc id="306">
- <!-- Human-Man, sailor with a rat on his hand. -->
- <sprite>npcs/XML1/ratsailor.xml</sprite>
- </npc>
- <npc id="307">
- <!-- Demon-Woman, take care about the ship. -->
- <sprite>npcs/XML1/shipkeeper.xml</sprite>
- </npc>
- <npc id="308">
- <!-- Orc-Man, sleepy. -->
- <sprite>npcs/XML1/sleepingorc.xml</sprite>
- </npc>
- <npc id="309">
- <!-- Orc-Man, got a bag on this back. -->
- <sprite>npcs/XML1/sailororc.xml</sprite>
- </npc>
- <npc id="310">
- <!-- Elfen-Man, a sailor sitting on some wood box. -->
- <sprite>npcs/XML1/sittingsailor.xml</sprite>
- </npc>
- <npc id="311">
- <!-- Ukar-Man, sleepy. -->
- <sprite>npcs/XML1/sleepingukar.xml</sprite>
- </npc>
- <npc id="312">
- <!-- Elf-Man, sleepy. -->
- <sprite>npcs/XML1/sleepingelf.xml</sprite>
- </npc>
- <npc id="313">
- <sprite>npcs/XML1/villagedoor.xml</sprite>
- <!-- Opening door animation for the Village tileset. -->
- </npc>
- <npc id="304">
- <!-- Human-Female, she is the newbyhelper. -->
- <sprite>npcs/XML1/enora.xml</sprite>
- <sprite>accessories/acc-enora-eyes.xml</sprite>
- <sprite>accessories/acc-enora-hair.xml</sprite>
- </npc>
- <npc id="315">
- <!-- Elfen-Female, she is the librarykeeper. -->
- <sprite>npcs/XML1/bianca.xml</sprite>
- </npc>
- <npc id="316">
- <!-- Monster-Pious, some jumping and funny yellow pixels. -->
- <sprite>accessories/acc-market-pious7.xml</sprite>
- <sprite>accessories/acc-market-pious6.xml</sprite>
- <sprite>accessories/acc-market-pious5.xml</sprite>
- <sprite>accessories/acc-market-pious4.xml</sprite>
- <sprite>accessories/acc-market-pious3.xml</sprite>
- <sprite>accessories/acc-market-pious2.xml</sprite>
- <sprite>accessories/acc-market-pious1.xml</sprite>
- </npc>
- <npc id="317">
- <!-- Monster-Pious, some jumping and funny yellow pixels. #5 -->
- <sprite>accessories/acc-market-pious8.xml</sprite>
- </npc>
- <npc id="318">
- <!-- Monster-Pious, some jumping and funny yellow pixels. #2 -->
- <sprite>accessories/acc-market-pious9.xml</sprite>
- </npc>
-<!-- Animated NPCs (2)-->
- <npc id="400">
- <!-- Human-Man, weird look, showing the inside of his cape. Second xml -->
- <sprite>npcs/XML2/creepysurgeon.xml</sprite>
- </npc>
- <npc id="405">
- <!-- Elfen-Man, drunken sailor sitting on a bench. Second xml -->
- <sprite>npcs/XML2/drunksailor.xml</sprite>
- </npc>
- <npc id="406">
- <!-- Human-Man, sailor with a rat on his hand. Second xml -->
- <sprite>npcs/XML2/ratsailor.xml</sprite>
- </npc>
- <npc id="407">
- <!-- Demon-Woman, take care about the ship. Second xml -->
- <sprite>npcs/XML2/shipkeeper.xml</sprite>
- </npc>
- <npc id="408">
- <!-- Opening door animation for the Village tileset. Alternate way 1 -->
- <sprite>npcs/XML2/villagedoor-alternate1.xml</sprite>
- </npc>
- <npc id="409">
- <!-- Opening door animation for the Village tileset. Alternate way 2 -->
- <sprite>npcs/XML2/villagedoor-alternate2.xml</sprite>
- </npc>
- <npc id="410">
- <!-- Opening door animation for the Village tileset. Alternate way 3 -->
- <sprite>npcs/XML2/villagedoor-alternate3.xml</sprite>
- </npc>
+<!-- Animated NPCs (2)-->
<!-- Special NPCs -->
- <npc id="999">
- <!-- blank NPC -->
- <sprite variant="131">npcs/XML1/npc.xml</sprite>
- </npc>
-</npcs>
-
+</npcs>
<!-- Pad & Reid's work .. November 2010 -->
<!-- Reid's wipe and redo .. April 2011 -->
<!-- Reid's re-management of the shape .. May 2011 -->
+<!-- Reid's wip .. November 2011 -->