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author | Jesusaves <cpntb1@ymail.com> | 2020-12-06 15:57:54 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-12-06 15:57:54 -0300 |
commit | c53e1f0264fd773350dc64da1e7ce162146a9796 (patch) | |
tree | 82a0ea843435a335d541f52f8603e67853c46f0b /npcs.xml | |
parent | 3e0380b36c09458541c84880ebab2094282fe440 (diff) | |
parent | b38362817bac4640cfdbe93838fe3e3b7070739a (diff) | |
download | clientdata-c53e1f0264fd773350dc64da1e7ce162146a9796.tar.gz clientdata-c53e1f0264fd773350dc64da1e7ce162146a9796.tar.bz2 clientdata-c53e1f0264fd773350dc64da1e7ce162146a9796.tar.xz clientdata-c53e1f0264fd773350dc64da1e7ce162146a9796.zip |
Merge branch 'master' into jesusalva/contentIV
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 131 |
1 files changed, 131 insertions, 0 deletions
@@ -668,6 +668,76 @@ IDs 900-999 = Special <sprite>npcs/xml/tiki.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> + <npc id="231"> + <!-- Golbenez. No more info required. --> + <sprite variant="7">npcs/xml/unanimated-legacy-tall.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="232"> + <!-- Chef, The undead chef. --> + <sprite variant="8">npcs/xml/unanimated-legacy-tall.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="233"> + <!-- Archibald, Chef's Apprentice. --> + <sprite variant="8">npcs/xml/unanimated-legacy-tall.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="234"> + <!-- Leofwin, the Asphodel Moor Alchemist. --> + <sprite variant="59">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="235"> + <!-- Umfrey, a trader in Asphodel Moor. --> + <sprite variant="60">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="236"> + <!-- Lovers, laying in a bed in Asphodel Moor. --> + <sprite variant="61">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="237"> + <!-- Barbara, a skel Lady in Asphodel Moor. --> + <sprite variant="62">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="238"> + <!-- Wolfgang, a game-addicted werewolf in Asphodel Moor. --> + <sprite variant="63">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="239"> + <!-- Bennet, a skeleton behind a desk. --> + <sprite variant="64">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="240"> + <!-- Edwin, another skeleton behind a desk. --> + <sprite variant="65">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="241"> + <!-- Darnel, a totally drunk undead..? After all, he still got beer. --> + <sprite variant="66">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="242"> + <!-- Estrilda, Waitress in the Inn in Asphodel Moor. --> + <sprite variant="67">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="243"> + <!-- The one and only Caretaker. --> + <sprite variant="68">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="244"> + <!-- The Caretaker's Wife. A bit not so alive, unfortunately. --> + <sprite variant="69">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> <!-- Animated NPCs --> @@ -1178,6 +1248,67 @@ IDs 900-999 = Special <particlefx>graphics/particles/circle-magic.xml</particlefx> <menu name="Summon" command="talk 'NAME'"/> </npc> + <npc id="479"> + <!-- The formerly unused undead Mouboo Master. Mmh undead Mouboo steak. --> + <sprite>npcs/xml/undead-mouboomaster.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="480"> + <!-- The undead receptionist, formerly known as Barbara Grey. --> + <sprite>npcs/xml/undead-receptionist.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="481"> + <!-- The strange guards from Asphodel Moor. Feel free to not use them. --> + <sprite>npcs/xml/undead-guard.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="482"> + <!-- J.P. Morbid, the undead banker in Asphodel Moor. --> + <sprite>npcs/xml/undead-banker.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="483"> + <!-- Hamond, the man holding a lantern in the Moor. --> + <sprite>npcs/xml/lightman.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="484"> + <!-- Thurstan, that weird guy carrying his head around. In his hands. --> + <sprite>npcs/xml/headlessman.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="485"> + <!-- Nothing to see here, just some guy formerly known as Savaric hanging around. --> + <sprite>npcs/xml/hangman.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="486"> + <!-- Reid's Ghost. --> + <sprite>npcs/xml/ghost-innkeeper.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="487"> + <!-- Nigel. If there is still any question if alcohol is bad - yes, it is. --> + <sprite>npcs/xml/ghost-beerguy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="488"> + <!-- Eurni. Need boobs? Three of them? A whale's dick? Eurni cares about you. --> + <sprite>npcs/xml/creepysurgeon.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="489"> + <!-- Chronos. Formerly unused I think, but if you need to travel in time he may be the guy to ask. --> + <sprite>npcs/xml/chronos.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="490"> + <!-- A crying child. Did not see much sun lately. --> + <sprite>npcs/xml/cryingchild.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <!-- Test NPCs --> |