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authorAndrei Karas <akaras@inbox.ru>2012-06-02 17:54:14 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-02 17:54:14 +0300
commit09457f85988d71c0bced396487374e6cf0a318c9 (patch)
tree822270bb023f0c04520ad2c1714e28f8456fc1bc /npcs.xml
parentd40b553ba3a0d6b39c8a93b91aa23fed574c5afd (diff)
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Replace some tabs to spaces.
Diffstat (limited to 'npcs.xml')
-rw-r--r--npcs.xml70
1 files changed, 35 insertions, 35 deletions
diff --git a/npcs.xml b/npcs.xml
index 90566dd0..a9925965 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -9,37 +9,37 @@ IDs 990-999 = Special
<npcs>
<!-- Unanimated NPCs -->
<npc id="100">
- <!-- Knife-pit. -->
- <sprite variant="0">npcs/xml/smallnpc.xml</sprite>
- </npc>
+ <!-- Knife-pit. -->
+ <sprite variant="0">npcs/xml/smallnpc.xml</sprite>
+ </npc>
<npc id="101">
<!-- Demon-Man, siting on a chair... -->
- <sprite variant="0">npcs/xml/npc.xml</sprite>
- </npc>
+ <sprite variant="0">npcs/xml/npc.xml</sprite>
+ </npc>
<npc id="102">
- <!-- Hat-box. -->
- <sprite variant="1">npcs/xml/smallnpc.xml</sprite>
- </npc>
+ <!-- Hat-box. -->
+ <sprite variant="1">npcs/xml/smallnpc.xml</sprite>
+ </npc>
<npc id="103">
<!-- Raijin-Man, standing on a mat. -->
- <sprite variant="1">npcs/xml/npc.xml</sprite>
- </npc>
+ <sprite variant="1">npcs/xml/npc.xml</sprite>
+ </npc>
<npc id="104">
<!-- Orc-Man, standing with a box on his hand. -->
- <sprite variant="2">npcs/xml/npc.xml</sprite>
- </npc>
+ <sprite variant="2">npcs/xml/npc.xml</sprite>
+ </npc>
<npc id="105">
<!-- Demon-Man, sitting sailor. -->
- <sprite variant="3">npcs/xml/npc.xml</sprite>
- </npc>
+ <sprite variant="3">npcs/xml/npc.xml</sprite>
+ </npc>
<npc id="106">
<!-- Elven-Man, strong, standing sailor with blonde hair. -->
- <sprite variant="4">npcs/xml/npc.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite>
- </npc>
+ <sprite variant="4">npcs/xml/npc.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite>
+ </npc>
<npc id="107">
<!-- Elven-Man, strong, standing sailor with red hair. -->
- <sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite>
- </npc>
+ <sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite>
+ </npc>
<!-- Animated NPCs -->
<npc id="301">
@@ -63,8 +63,8 @@ IDs 990-999 = Special
<sprite>npcs/xml/sailors.xml</sprite>
</npc>
<npc id="306">
- <!-- Present to an Evol's friend. -->
- <sprite>npcs/xml/nard.xml</sprite>
+ <!-- Present to an Evol's friend. -->
+ <sprite>npcs/xml/nard.xml</sprite>
</npc>
<npc id="307">
<!-- Tritan-Man, sitting on a barrel. -->
@@ -79,17 +79,17 @@ IDs 990-999 = Special
<sprite>npcs/xml/elmo1.xml</sprite>
</npc>
<npc id="310">
- <!-- Ukar-Man, sleeping sailor. -->
- <sprite variant="0">npcs/xml/hammock.xml</sprite>
- </npc>
+ <!-- Ukar-Man, sleeping sailor. -->
+ <sprite variant="0">npcs/xml/hammock.xml</sprite>
+ </npc>
<npc id="311">
- <!-- Elf-Man, drunken sailor. -->
- <sprite>npcs/xml/billybons.xml</sprite>
- </npc>
+ <!-- Elf-Man, drunken sailor. -->
+ <sprite>npcs/xml/billybons.xml</sprite>
+ </npc>
<npc id="312">
<!-- Mudget-Man, small and not smart at all... -->
<sprite>npcs/xml/silvio.xml</sprite>
- </npc>
+ </npc>
<npc id="313">
<!-- Human-Man, sitting on a box with purple hair. -->
<sprite>npcs/xml/gugli.xml</sprite>
@@ -112,21 +112,21 @@ IDs 990-999 = Special
<!-- Special NPCs -->
<npc id="900">
- <!-- Savepoint, 32x32. -->
+ <!-- Savepoint, 32x32. -->
<particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx>
- </npc>
+ </npc>
<!-- WIP <npc id="901">
- Savepoint, 32x64.
+ Savepoint, 32x64.
<particlefx>graphics/particles/savepoint/savepoint-32x64.xml</particlefx>
- </npc>-->
+ </npc>-->
<!-- WIP <npc id="902">
- Savepoint, 64x32.
+ Savepoint, 64x32.
<particlefx>graphics/particles/savepoint/savepoint-64x32.xml</particlefx>
- </npc>-->
+ </npc>-->
<!-- WIP <npc id="903">
- Savepoint, 64x64.
+ Savepoint, 64x64.
<particlefx>graphics/particles/savepoint/savepoint-64x64.xml</particlefx>
- </npc> -->
+ </npc> -->
<npc id="904">
<!-- Left hammock. -->
<sprite>npcs/xml/animated_hammock1.xml</sprite>