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author | Andrei Karas <akaras@inbox.ru> | 2012-06-02 17:54:14 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-06-02 17:54:14 +0300 |
commit | 09457f85988d71c0bced396487374e6cf0a318c9 (patch) | |
tree | 822270bb023f0c04520ad2c1714e28f8456fc1bc /npcs.xml | |
parent | d40b553ba3a0d6b39c8a93b91aa23fed574c5afd (diff) | |
download | clientdata-09457f85988d71c0bced396487374e6cf0a318c9.tar.gz clientdata-09457f85988d71c0bced396487374e6cf0a318c9.tar.bz2 clientdata-09457f85988d71c0bced396487374e6cf0a318c9.tar.xz clientdata-09457f85988d71c0bced396487374e6cf0a318c9.zip |
Replace some tabs to spaces.
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 70 |
1 files changed, 35 insertions, 35 deletions
@@ -9,37 +9,37 @@ IDs 990-999 = Special <npcs> <!-- Unanimated NPCs --> <npc id="100"> - <!-- Knife-pit. --> - <sprite variant="0">npcs/xml/smallnpc.xml</sprite> - </npc> + <!-- Knife-pit. --> + <sprite variant="0">npcs/xml/smallnpc.xml</sprite> + </npc> <npc id="101"> <!-- Demon-Man, siting on a chair... --> - <sprite variant="0">npcs/xml/npc.xml</sprite> - </npc> + <sprite variant="0">npcs/xml/npc.xml</sprite> + </npc> <npc id="102"> - <!-- Hat-box. --> - <sprite variant="1">npcs/xml/smallnpc.xml</sprite> - </npc> + <!-- Hat-box. --> + <sprite variant="1">npcs/xml/smallnpc.xml</sprite> + </npc> <npc id="103"> <!-- Raijin-Man, standing on a mat. --> - <sprite variant="1">npcs/xml/npc.xml</sprite> - </npc> + <sprite variant="1">npcs/xml/npc.xml</sprite> + </npc> <npc id="104"> <!-- Orc-Man, standing with a box on his hand. --> - <sprite variant="2">npcs/xml/npc.xml</sprite> - </npc> + <sprite variant="2">npcs/xml/npc.xml</sprite> + </npc> <npc id="105"> <!-- Demon-Man, sitting sailor. --> - <sprite variant="3">npcs/xml/npc.xml</sprite> - </npc> + <sprite variant="3">npcs/xml/npc.xml</sprite> + </npc> <npc id="106"> <!-- Elven-Man, strong, standing sailor with blonde hair. --> - <sprite variant="4">npcs/xml/npc.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite> - </npc> + <sprite variant="4">npcs/xml/npc.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite> + </npc> <npc id="107"> <!-- Elven-Man, strong, standing sailor with red hair. --> - <sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite> - </npc> + <sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite> + </npc> <!-- Animated NPCs --> <npc id="301"> @@ -63,8 +63,8 @@ IDs 990-999 = Special <sprite>npcs/xml/sailors.xml</sprite> </npc> <npc id="306"> - <!-- Present to an Evol's friend. --> - <sprite>npcs/xml/nard.xml</sprite> + <!-- Present to an Evol's friend. --> + <sprite>npcs/xml/nard.xml</sprite> </npc> <npc id="307"> <!-- Tritan-Man, sitting on a barrel. --> @@ -79,17 +79,17 @@ IDs 990-999 = Special <sprite>npcs/xml/elmo1.xml</sprite> </npc> <npc id="310"> - <!-- Ukar-Man, sleeping sailor. --> - <sprite variant="0">npcs/xml/hammock.xml</sprite> - </npc> + <!-- Ukar-Man, sleeping sailor. --> + <sprite variant="0">npcs/xml/hammock.xml</sprite> + </npc> <npc id="311"> - <!-- Elf-Man, drunken sailor. --> - <sprite>npcs/xml/billybons.xml</sprite> - </npc> + <!-- Elf-Man, drunken sailor. --> + <sprite>npcs/xml/billybons.xml</sprite> + </npc> <npc id="312"> <!-- Mudget-Man, small and not smart at all... --> <sprite>npcs/xml/silvio.xml</sprite> - </npc> + </npc> <npc id="313"> <!-- Human-Man, sitting on a box with purple hair. --> <sprite>npcs/xml/gugli.xml</sprite> @@ -112,21 +112,21 @@ IDs 990-999 = Special <!-- Special NPCs --> <npc id="900"> - <!-- Savepoint, 32x32. --> + <!-- Savepoint, 32x32. --> <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> - </npc> + </npc> <!-- WIP <npc id="901"> - Savepoint, 32x64. + Savepoint, 32x64. <particlefx>graphics/particles/savepoint/savepoint-32x64.xml</particlefx> - </npc>--> + </npc>--> <!-- WIP <npc id="902"> - Savepoint, 64x32. + Savepoint, 64x32. <particlefx>graphics/particles/savepoint/savepoint-64x32.xml</particlefx> - </npc>--> + </npc>--> <!-- WIP <npc id="903"> - Savepoint, 64x64. + Savepoint, 64x64. <particlefx>graphics/particles/savepoint/savepoint-64x64.xml</particlefx> - </npc> --> + </npc> --> <npc id="904"> <!-- Left hammock. --> <sprite>npcs/xml/animated_hammock1.xml</sprite> |