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authorReid <reidyaro@gmail.com>2016-01-13 00:58:10 +0100
committerReid <reidyaro@gmail.com>2016-01-13 00:58:10 +0100
commit862adc3c736c6ad16f7c853106f9ba0e2df267e9 (patch)
tree5192bab646fcc033e791d30876c7e7784334fb67 /npcs.xml
parentfe622ee068aecbd9c46982efcf9b5f3701254546 (diff)
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Add walking sailor (Devis) on npcs.xml.
Diffstat (limited to 'npcs.xml')
-rw-r--r--npcs.xml12
1 files changed, 11 insertions, 1 deletions
diff --git a/npcs.xml b/npcs.xml
index f250ade5..ed460256 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -496,13 +496,23 @@ IDs 990-999 = Special
<npc id="447">
<!-- Tritan Male, walking sprite for villager NPC. -->
<sprite>races/tritan-male.xml</sprite>
- <sprite>equipment/legs/shorts-male.xml|@Short1,BlueJean1,Short2,BlueJean2,Short3,BlueJean3,Short4,BlueJean4,Short5,BlueJean5</sprite>
+ <sprite>equipment/legs/shorts-male.xml|@Short1,BlueJean1,Short2,BlueJean2,Short3,BlueJean3,Short4,BlueJean4,Short5,BlueJean5,</sprite>
<sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite>
<sprite>equipment/chest/cottonshirt-male.xml|#181c20,2b302d,616b64,c7ccbf</sprite>
<sprite>hairstyles/hairstyle27.xml|#2b2b2b,16211f,3f3f3f,162e29,585858,195145,858585,1d7a62,a7a7a7,29a27a,d6d6d6,51de9c,ffffff,c9f7bc</sprite>
<sprite>equipment/hands/armbands-male.xml|#663d38,4b6167,8f5c52,708892,ad7c65,a5bebf,d9c9b2,a5bebf</sprite>
<menu name="Talk" command="talk 'NAME'"/>
</npc>
+ <npc id="448">
+ <!-- Ukar Male, walking sprite for sailor NPC. -->
+ <sprite>races/ukar-male.xml</sprite>
+ <sprite>equipment/legs/shorts-male.xml|@Short1,DarkJean1,Short2,DarkJean2,Short3,DarkJean3,Short4,DarkJean4,Short5,DarkJean5,</sprite>
+ <sprite>equipment/feet/boots-male.xml|#735f1e,9b7f28,1d2538,242e47,444b59,5b6478,8f2906</sprite>
+ <sprite>equipment/chest/shirt-male.xml|#b49b6c,f4d293;#846211,dab333,fffb93,ffffff</sprite>
+ <sprite>hairstyles/hairstyle02.xml|#2b2b2b,2e051a,585858,630a37,a7a7a7,c0156b,d6d6d6,eb4a9b,ffffff,f49bc8</sprite>
+ <sprite>equipment/head/bandana-male.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
<!-- Test NPCs -->
<npc id="800" allowDelete="false">