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author | Andrei Karas <akaras@inbox.ru> | 2015-01-19 22:50:37 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-01-19 22:50:37 +0300 |
commit | 87a3f93f1ec4182dbf2900b5917ee86a9768e622 (patch) | |
tree | db61a6c8da27510d7f0146821f4fb6e76209e36f /npcs.xml | |
parent | 0233572ecbfaf6477a2ba403c165720159ed0f22 (diff) | |
download | clientdata-87a3f93f1ec4182dbf2900b5917ee86a9768e622.tar.gz clientdata-87a3f93f1ec4182dbf2900b5917ee86a9768e622.tar.bz2 clientdata-87a3f93f1ec4182dbf2900b5917ee86a9768e622.tar.xz clientdata-87a3f93f1ec4182dbf2900b5917ee86a9768e622.zip |
for each npc id add own menu.
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 54 |
1 files changed, 54 insertions, 0 deletions
@@ -18,18 +18,24 @@ IDs 990-999 = Special <npc id="100" targetCursor="small"> <!-- Knives --> <sprite variant="0">npcs/xml/interactive.xml</sprite> + <menu name="Take" command="talk 'NAME'"/> </npc> <npc id="101" nameOffsetX="-7" nameOffsetY="-1" targetOffsetX="-8" targetOffsetY="-1"> <!-- Demon Man, sitting on a chair. --> <sprite variant="0">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="102" nameOffsetX="-3" targetCursor="small" targetOffsetX="-3" targetOffsetY="-6"> <!-- Hat Box --> <sprite variant="1">npcs/xml/interactive.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> </npc> <npc id="103" nameOffsetX="10" nameOffsetY="-10" targetOffsetX="10" targetOffsetY="-10"> <!-- Raijin Man, hanged to the ship's ropes. --> <sprite variant="1">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="104" targetOffsetX="-1"> <!-- Orc Man, standing with a box in his hands. --> @@ -38,76 +44,104 @@ IDs 990-999 = Special <npc id="105" nameOffsetX="-1" nameOffsetY="-11" targetOffsetY="-7"> <!-- Demon Man, sitting sailor with his boots near him. (Ship quest) --> <sprite variant="3">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="106"> <!-- Elven Man, strong standing sailor with blonde hair. --> <sprite variant="4">npcs/xml/unanimated.xml|#474747,5a4333,6e6e6e,8c6946,898989,a98645,9d9d9d,ba9c50,b3b3b3,c9b467,e2e2e2,ede4ab</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="107"> <!-- Elven Man, strong standing sailor with red hair. --> <sprite variant="4">npcs/xml/unanimated.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="108"> <!-- Elven Man, trader. --> <sprite variant="5">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> </npc> <npc id="109" nameOffsetX="-3" targetCursor="small" targetOffsetX="-2"> <!-- Shop Bag --> <sprite variant="2">npcs/xml/interactive.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> </npc> <npc id="110" nameOffsetX="-2" targetOffsetX="-3"> <!-- Elven Man, sailor standing. --> <sprite variant="6">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="111"> <!-- Tritan Man, sailor trader with sandals and bandana. --> <sprite variant="7">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> </npc> <npc id="112" nameOffsetX="-2" nameOffsetY="-4" targetOffsetX="-2" targetOffsetY="-7"> <!-- Elven Man, sailor sitting. --> <sprite variant="8">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="113"> <!-- Tritan Man, sailor trader with sandals and bandana. --> <sprite variant="7">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> </npc> <npc id="114"> <!-- Demon Man, sitting sailor with his boots near him. --> <sprite variant="3">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="115" nameOffsetX="-1" nameOffsetY="-11" targetOffsetY="-7"> <!-- Demon Man, sitting under a tree. --> <sprite variant="9">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="116" nameOffsetY="-6" targetCursor="small" targetOffsetY="-2"> + <menu name="Read" command="talk 'NAME'"/> <!-- Paper note in the ship. No sprite. --> </npc> <npc id="117"> <!-- Elven Female, light armor shop keeper. --> <sprite variant="10">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + <menu name="Buy" command="buy 'NAME'"/> + <menu name="Sell" command="sell 'NAME'"/> </npc> <!-- Animated NPCs --> <npc id="401" targetCursor="small"> <!-- Awesome Eyes, reminds you of someone. --> <sprite>npcs/xml/alige.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="402" nameOffsetY="-1"> <!-- Orc Sailor, sleeping. --> <sprite>npcs/xml/sleepingorc.xml</sprite> <particlefx>graphics/particles/afk.xml</particlefx> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="403" nameOffsetX="2" targerOffsetX="1"> <!-- Human Man, sailor with a dead ratto in his left hand. --> <sprite>npcs/xml/rattosailor.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="404" nameOffsetX="1" targetOffsetX="-1"> <!-- Demon Woman, taking care of the ship. --> <sprite>npcs/xml/julia.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="405" nameOffsetX="4" nameOffsetY="21" targetOffsetX="3" targetOffsetY="20"> <!-- Group of Sailors, standing still. --> <sprite>npcs/xml/sailors.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="406" nameOffsetX="11" targetOffsetX="11" targetOffsetY="-4"> <!-- Captain, present to an Evol's friend. --> @@ -116,58 +150,71 @@ IDs 990-999 = Special <npc id="407" targetOffsetX="-2"> <!-- Tritan Man, sitting on a barrel. --> <sprite>npcs/xml/magicarpan.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="408" targetCursor="small" targetOffsetX="-2" targetOffsetY="-9"> <!-- Piou Rocket, jumping on its wooden bar. --> <sprite>npcs/xml/piourocket.xml</sprite> + <menu name="Touch" command="talk 'NAME'"/> </npc> <npc id="409" nameOffsetX="-4" targetOffsetX="-5"> <!-- Human Man, standing sailor. --> <sprite>npcs/xml/elmo.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="410" nameOffsetY="-9" targetOffsetY="-9"> <!-- Ukar Man, sleeping sailor. --> <sprite variant="0">npcs/xml/hammock.xml</sprite> <particlefx>graphics/particles/afk.xml</particlefx> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="411" nameOffsetX="5" targetOffsetX="5"> <!-- Elf Man, drunk sailor. --> <sprite>npcs/xml/billybons.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="412"> <!-- Human Man, small and drunk. --> <sprite>npcs/xml/silvio.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="413"> <!-- Human Man, sitting on a box with purple hair. --> <sprite>npcs/xml/gugli.xml</sprite> <sprite>accessories/eye-left-blink.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="414" nameOffsetX="-10" targetOffsetX="-10"> <!-- Tritan Man, with his left arm on a barrel. --> <sprite>npcs/xml/sapartan.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="415" nameOffsetY="3" targetOffsetX="1" targetOffsetY="4"> <!-- Tritan-Man, hitting a palm tree. --> <sprite>npcs/xml/tarlan.xml</sprite> <sprite>accessories/croconut.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="416" targetCursor="small" targetOffsetX="4" targetOffsetY="2"> <!-- Chest, an opening container. --> <sprite>npcs/xml/chest.xml</sprite> + <menu name="Open" command="talk 'NAME'"/> </npc> <npc id="417" targetOffsetX="16" nameOffsetX="16"> <!-- Big Chest, an opening container. --> <sprite>npcs/xml/chest-big.xml</sprite> + <menu name="Open" command="talk 'NAME'"/> </npc> <npc id="418"> <!-- Human Male, cook of the ship. --> <sprite>npcs/xml/chefgado.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="419" nameOffsetX="1"> <!-- Human Woman, fat chef with cookie pot. --> <sprite>npcs/xml/cookiemaster.xml</sprite> <sprite>accessories/eye-down-blink.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="800"> @@ -187,6 +234,7 @@ IDs 990-999 = Special <npc id="901"> <!-- Savepoint, 32x64. --> <particlefx>graphics/particles/savepoint-32x64.xml</particlefx> + <menu name="Save" command="talk 'NAME'"/> </npc> <!-- WIP <npc id="902"> Savepoint, 64x32. @@ -199,24 +247,30 @@ IDs 990-999 = Special <npc id="904" targetSelection="false"> <!-- Left Hammock --> <sprite>npcs/xml/hammock-animated1.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="905" targetSelection="false"> <!-- Right Hammock --> <sprite>npcs/xml/hammock-animated2.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="906"> <!-- Artis door, outside map. --> <sprite>npcs/xml/artisdoor.xml</sprite> + <menu name="Open" command="talk 'NAME'"/> </npc> <npc id="907"> <!-- Artis door, indoor map. --> <sprite>npcs/xml/artisindoor.xml</sprite> + <menu name="Open" command="talk 'NAME'"/> </npc> <npc id="908"> <!-- Artis door, indoor map with wood floor. --> <sprite>npcs/xml/artisindoor-wood.xml</sprite> + <menu name="Open" command="talk 'NAME'"/> </npc> <npc id="999"> <!-- No sprite. --> + <menu name="Talk" command="talk 'NAME'"/> </npc> </npcs> |