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author | Micksha <Micksha@users.noreply.github.com> | 2018-07-20 13:09:52 +0200 |
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committer | Micksha <Micksha@users.noreply.github.com> | 2018-11-06 12:33:37 +0100 |
commit | 10993b4459341860cdfac4ae5b953c0264b09fc0 (patch) | |
tree | 8ec07694d4bf6ab5d64f5e77cab040c12b21f5c1 /npcs.xml | |
parent | 79c4d50564dfedbff7a2e72b0bdaa8055e6f2d16 (diff) | |
download | clientdata-10993b4459341860cdfac4ae5b953c0264b09fc0.tar.gz clientdata-10993b4459341860cdfac4ae5b953c0264b09fc0.tar.bz2 clientdata-10993b4459341860cdfac4ae5b953c0264b09fc0.tar.xz clientdata-10993b4459341860cdfac4ae5b953c0264b09fc0.zip |
Add the first few npcs: old Koga, Lumberjack, Richard.
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -726,6 +726,7 @@ IDs 900-999 = Special <menu name="Talk" command="talk 'NAME'"/> </npc> <npc id="451"> +<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a <!-- HURNS - Elven Female, walking sprite for Melinda NPC. --> <sprite>races/elven-female.xml</sprite> <sprite>equipment/feet/boots-female.xml|#594d36,b49b6c,f4d293</sprite> @@ -733,11 +734,18 @@ IDs 900-999 = Special <sprite>equipment/hands/armbands-female.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite> <sprite>equipment/neck/copper-necklace.xml|#315a67,a4a4ae,dce5d6,ffffff</sprite> <sprite>hairstyles/hairstyle22.xml|#16211f,162e29,195145,1d7a62,29a27a,51de9c,c9f7bc</sprite> +======= + <!-- Human Male, removing his monocle for winking. --> + <sprite>npcs/xml/richard.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> +>>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard. <npc id="452"> <!-- Legendary Luberjack. --> <sprite>npcs/xml/lumberjack.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> +<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a <npc id="453"> <!-- Human with legacy Ranger Hat and a Scythe. --> <sprite>npcs/xml/hinnak.xml</sprite> @@ -747,6 +755,8 @@ IDs 900-999 = Special <!-- Human Male, removing his monocle for winking. --> <sprite>npcs/xml/richard.xml</sprite> </npc> +======= +>>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard. <!-- Test NPCs --> <npc id="800" allowDelete="false"> |