diff options
author | Micksha <ms-shaman@gmx.de> | 2020-05-24 15:59:02 +0000 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2020-05-24 15:59:02 +0000 |
commit | 09385a26ab388486e089b982f41c4c1f06f8ac53 (patch) | |
tree | 401f14b54908cf7d4845f78d0b709bfac9b55feb /maps/001-2-41.tmx | |
parent | 4c1594b8fc5190dae021959edc014cc2eb9ee3b1 (diff) | |
download | clientdata-09385a26ab388486e089b982f41c4c1f06f8ac53.tar.gz clientdata-09385a26ab388486e089b982f41c4c1f06f8ac53.tar.bz2 clientdata-09385a26ab388486e089b982f41c4c1f06f8ac53.tar.xz clientdata-09385a26ab388486e089b982f41c4c1f06f8ac53.zip |
Add content for the starting point of Thief quest chain:
Henry, Nunia, Sewer secret path stuff, lockpicks, Artis townhall map
(Client-side)
Diffstat (limited to 'maps/001-2-41.tmx')
-rw-r--r-- | maps/001-2-41.tmx | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/maps/001-2-41.tmx b/maps/001-2-41.tmx index 4dd464cd..e7a19b60 100644 --- a/maps/001-2-41.tmx +++ b/maps/001-2-41.tmx @@ -1,11 +1,11 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="1.0.2" orientation="orthogonal" renderorder="right-down" width="60" height="64" tilewidth="32" tileheight="32" backgroundcolor="#808080" nextobjectid="20"> +<map version="1.2" tiledversion="1.3.2" orientation="orthogonal" renderorder="right-down" compressionlevel="0" width="60" height="64" tilewidth="32" tileheight="32" infinite="0" backgroundcolor="#808080" nextlayerid="9" nextobjectid="20"> <properties> <property name="license" value="CC BY-SA 3.0"/> <property name="manaplus version" value="2"/> <property name="minimap" value="graphics/minimaps/001-2-41.png"/> <property name="music" value="bartk - in the forest of the birches.ogg"/> - <property name="name" value="unnamed"/> + <property name="name" value="Barber"/> </properties> <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16"> <image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/> @@ -50,7 +50,7 @@ <tileset firstgid="1229" name="Collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> <image source="../graphics/tilesets/collision.png" width="96" height="96"/> </tileset> - <layer name="Ground" width="60" height="64"> + <layer id="1" name="Ground" width="60" height="64"> <data encoding="csv"> 112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112, 112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112, @@ -118,7 +118,7 @@ 112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112 </data> </layer> - <layer name="Ground 2" width="60" height="64"> + <layer id="2" name="Ground 2" width="60" height="64"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -186,7 +186,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Ground 3" width="60" height="64"> + <layer id="3" name="Ground 3" width="60" height="64"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -254,7 +254,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Fringe" width="60" height="64"> + <layer id="4" name="Fringe" width="60" height="64"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -322,7 +322,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Over" width="60" height="64"> + <layer id="5" name="Over" width="60" height="64"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -390,7 +390,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Collision" width="60" height="64"> + <layer id="6" name="Collision" width="60" height="64" visible="0"> <data encoding="csv"> 1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230, 1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230, @@ -458,7 +458,7 @@ 1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230,1230 </data> </layer> - <layer name="Heights" width="60" height="64"> + <layer id="7" name="Heights" width="60" height="64" visible="0"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -526,7 +526,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <objectgroup name="Object"> + <objectgroup id="8" name="Object"> <object id="1" name="To Hall" type="warp" x="768" y="1024" width="32" height="32"> <properties> <property name="dest_map" value="001-2-31"/> |