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author | Micksha <ms-shaman@gmx.de> | 2019-04-11 20:52:41 +0000 |
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committer | Micksha <ms-shaman@gmx.de> | 2019-04-11 20:52:41 +0000 |
commit | 06b459296b769e09a8c73ce57d6645500338849a (patch) | |
tree | 9425767f76a6689b49fd19ad9946babf2fa71bfe /maps/001-2-36.tmx | |
parent | 37d6046b5ef4d873860a8a4c272b9c0075a6a17f (diff) | |
download | clientdata-06b459296b769e09a8c73ce57d6645500338849a.tar.gz clientdata-06b459296b769e09a8c73ce57d6645500338849a.tar.bz2 clientdata-06b459296b769e09a8c73ce57d6645500338849a.tar.xz clientdata-06b459296b769e09a8c73ce57d6645500338849a.zip |
fix training room (remove fence layer, remove glitch tile in fringe)
Diffstat (limited to 'maps/001-2-36.tmx')
-rw-r--r-- | maps/001-2-36.tmx | 131 |
1 files changed, 26 insertions, 105 deletions
diff --git a/maps/001-2-36.tmx b/maps/001-2-36.tmx index 8933e76b..095fab1f 100644 --- a/maps/001-2-36.tmx +++ b/maps/001-2-36.tmx @@ -1,6 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd"> -<map version="1.0" orientation="orthogonal" width="61" height="71" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="61" height="71" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="2"> <properties> <property name="actorsfix" value="1"/> <property name="license" value="CC BY-SA 3.0"/> @@ -9,53 +8,53 @@ <property name="music" value="bartk - in the forest of the birches.ogg"/> <property name="name" value="unnamed"/> </properties> - <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16"> <image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/> </tileset> - <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32"> + <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32" tilecount="256" columns="16"> <image source="../graphics/tilesets/artis-indoor-fringe.png" width="512" height="512"/> </tileset> - <tileset firstgid="513" name="Indoor x1x2" tilewidth="32" tileheight="64"> + <tileset firstgid="513" name="Indoor x1x2" tilewidth="32" tileheight="64" tilecount="16" columns="16"> <image source="../graphics/tilesets/artis-indoor-x1x2.png" width="512" height="64"/> </tileset> - <tileset firstgid="529" name="Indoor x1x3" tilewidth="32" tileheight="96"> + <tileset firstgid="529" name="Indoor x1x3" tilewidth="32" tileheight="96" tilecount="48" columns="16"> <image source="../graphics/tilesets/artis-indoor-x1x3.png" width="512" height="288"/> </tileset> - <tileset firstgid="577" name="Indoor x1x4" tilewidth="32" tileheight="128"> + <tileset firstgid="577" name="Indoor x1x4" tilewidth="32" tileheight="128" tilecount="16" columns="16"> <image source="../graphics/tilesets/artis-indoor-x1x4.png" width="512" height="128"/> </tileset> - <tileset firstgid="593" name="Indoor x2x4" tilewidth="64" tileheight="128"> + <tileset firstgid="593" name="Indoor x2x4" tilewidth="64" tileheight="128" tilecount="8" columns="8"> <image source="../graphics/tilesets/artis-indoor-x2x4.png" width="512" height="128"/> </tileset> - <tileset firstgid="601" name="Accessory" tilewidth="32" tileheight="32"> + <tileset firstgid="601" name="Accessory" tilewidth="32" tileheight="32" tilecount="128" columns="16"> <image source="../graphics/tilesets/artis-accessory.png" width="512" height="256"/> </tileset> - <tileset firstgid="729" name="Accessory x1x2" tilewidth="32" tileheight="64"> + <tileset firstgid="729" name="Accessory x1x2" tilewidth="32" tileheight="64" tilecount="48" columns="16"> <image source="../graphics/tilesets/artis-accessory-x1x2.png" width="512" height="192"/> </tileset> - <tileset firstgid="777" name="Fence" tilewidth="32" tileheight="32"> + <tileset firstgid="777" name="Fence" tilewidth="32" tileheight="32" tilecount="8" columns="4"> <image source="../graphics/tilesets/artis-fence.png" width="128" height="64"/> </tileset> - <tileset firstgid="785" name="Pillar x1x2" tilewidth="32" tileheight="64"> + <tileset firstgid="785" name="Pillar x1x2" tilewidth="32" tileheight="64" tilecount="32" columns="8"> <image source="../graphics/tilesets/artis-pillar-x1x2.png" width="256" height="256"/> </tileset> - <tileset firstgid="817" name="Sunlight x1x5" tilewidth="32" tileheight="160"> + <tileset firstgid="817" name="Sunlight x1x5" tilewidth="32" tileheight="160" tilecount="4" columns="4"> <image source="../graphics/tilesets/sunlight-x1x5.png" width="128" height="160"/> </tileset> - <tileset firstgid="821" name="Ground" tilewidth="32" tileheight="32"> + <tileset firstgid="821" name="Ground" tilewidth="32" tileheight="32" tilecount="256" columns="16"> <image source="../graphics/tilesets/ground.png" width="512" height="512"/> </tileset> - <tileset firstgid="1077" name="Collision" tilewidth="32" tileheight="32"> + <tileset firstgid="1077" name="Collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> <image source="../graphics/tilesets/collision.png" width="96" height="96"/> </tileset> <tileset firstgid="1086" source="../graphics/tilesets/candle-x1x2.tsx"/> - <tileset firstgid="1098" name="Shadow" tilewidth="32" tileheight="32"> + <tileset firstgid="1098" name="Shadow" tilewidth="32" tileheight="32" tilecount="128" columns="8"> <image source="../graphics/tilesets/shadow.png" width="256" height="512"/> </tileset> - <tileset firstgid="1226" name="Level Number" tilewidth="32" tileheight="32"> + <tileset firstgid="1226" name="Level Number" tilewidth="32" tileheight="32" tilecount="16" columns="16"> <image source="../graphics/tilesets/level-number.png" width="512" height="32"/> </tileset> - <layer name="Ground" width="61" height="71"> + <layer id="1" name="Ground" width="61" height="71"> <data encoding="csv"> 112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112, 112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112, @@ -130,7 +129,7 @@ 112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112 </data> </layer> - <layer name="Ground 2" width="61" height="71"> + <layer id="2" name="Ground 2" width="61" height="71"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -205,7 +204,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Ground 3" width="61" height="71"> + <layer id="3" name="Ground 3" width="61" height="71"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -280,85 +279,7 @@ 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