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authorMicksha <ms-shaman@gmx.de>2020-07-30 18:55:18 +0000
committerMicksha <ms-shaman@gmx.de>2020-07-30 18:55:18 +0000
commit9d4b8aeefcf3e310a42446cf00b44f2549414078 (patch)
tree7afd7379cde1518c5c94eeb69602c64b0a0594c0 /maps/001-2-14.tmx
parent11da5db775990f98850fb7033a5de989322401ab (diff)
downloadclientdata-9d4b8aeefcf3e310a42446cf00b44f2549414078.tar.gz
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clientdata-9d4b8aeefcf3e310a42446cf00b44f2549414078.tar.xz
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initial commit for adding swamp indoors maps, includes Migglemire and Asphodel Moor, and Crypts with tilesets
Diffstat (limited to 'maps/001-2-14.tmx')
-rw-r--r--maps/001-2-14.tmx34
1 files changed, 17 insertions, 17 deletions
diff --git a/maps/001-2-14.tmx b/maps/001-2-14.tmx
index eeccf352..f749536f 100644
--- a/maps/001-2-14.tmx
+++ b/maps/001-2-14.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.2" orientation="orthogonal" renderorder="right-down" width="65" height="61" tilewidth="32" tileheight="32" backgroundcolor="#a0a0a0" nextobjectid="2">
+<map version="1.2" tiledversion="1.3.4" orientation="orthogonal" renderorder="right-down" width="65" height="61" tilewidth="32" tileheight="32" infinite="0" backgroundcolor="#a0a0a0" nextlayerid="9" nextobjectid="2">
<properties>
<property name="license" value="CC BY-SA 3.0"/>
<property name="manaplus version" value="2"/>
@@ -34,14 +34,14 @@
<tileset firstgid="877" name="Collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
<image source="../graphics/tilesets/collision.png" width="96" height="96"/>
</tileset>
- <tileset firstgid="886" name="Cellar" tilewidth="32" tileheight="32" tilecount="64" columns="8">
- <image source="../graphics/tilesets/artis-indoor-cellar.png" width="256" height="256"/>
+ <tileset firstgid="886" name="Cellar" tilewidth="32" tileheight="32" tilecount="128" columns="8">
+ <image source="../graphics/tilesets/artis-indoor-cellar.png" width="256" height="512"/>
</tileset>
- <tileset firstgid="950" name="Level Number" tilewidth="32" tileheight="32" tilecount="16" columns="16">
+ <tileset firstgid="1014" name="Level Number" tilewidth="32" tileheight="32" tilecount="16" columns="16">
<image source="../graphics/tilesets/level-number.png" width="512" height="32"/>
</tileset>
- <tileset firstgid="966" source="../graphics/tilesets/candle-x1x2.tsx"/>
- <layer name="Ground" width="65" height="61">
+ <tileset firstgid="1030" source="../graphics/tilesets/candle-x1x2.tsx"/>
+ <layer id="1" name="Ground" width="65" height="61">
<data encoding="csv">
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112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,
@@ -106,7 +106,7 @@
112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112
</data>
</layer>
- <layer name="Ground 2" width="65" height="61">
+ <layer id="2" name="Ground 2" width="65" height="61">
<data encoding="csv">
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@@ -171,7 +171,7 @@
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</data>
</layer>
- <layer name="Fringe" width="65" height="61">
+ <layer id="3" name="Fringe" width="65" height="61">
<data encoding="csv">
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@@ -202,7 +202,7 @@
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@@ -236,7 +236,7 @@
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</data>
</layer>
- <layer name="Over" width="65" height="61">
+ <layer id="4" name="Over" width="65" height="61">
<data encoding="csv">
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@@ -301,7 +301,7 @@
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</data>
</layer>
- <layer name="Shadow" width="65" height="61">
+ <layer id="5" name="Shadow" width="65" height="61">
<data encoding="csv">
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@@ -366,7 +366,7 @@
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</layer>
- <layer name="Collision" width="65" height="61">
+ <layer id="6" name="Collision" width="65" height="61">
<data encoding="csv">
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@@ -431,7 +431,7 @@
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</layer>
- <layer name="Heights" width="65" height="61">
+ <layer id="7" name="Heights" width="65" height="61">
<data encoding="csv">
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</layer>
- <objectgroup name="Object">
+ <objectgroup id="8" name="Object">
<object id="1" name="To First Floor" type="warp" x="800" y="864" width="64" height="32">
<properties>
<property name="dest_map" value="001-2-12"/>