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authorReid <reidyaro@gmail.com>2015-07-23 05:41:31 +0200
committerReid <reidyaro@gmail.com>2015-07-23 05:41:31 +0200
commit1c65e302ad75ad29f2873e972e99d670a651499c (patch)
tree7921e4599150f50611d887f09a6a2859b0fccb4e /items.xml
parent8d06249622f65640ca8dd71979973bfca942d412 (diff)
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Add training gladius as item #3502.
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml16
1 files changed, 16 insertions, 0 deletions
diff --git a/items.xml b/items.xml
index 4d30c44e..c2263508 100644
--- a/items.xml
+++ b/items.xml
@@ -850,6 +850,22 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</item>
+ <item id="3502"
+ image="equipment/weapons/traininggladius.png"
+ name="Training Gladius"
+ description=""
+ attack="25"
+ level="5"
+ type="equip-1hand"
+ weapon-type="sword"
+ attack-action="attack"
+ weight="58"
+ maxFloorOffsetX="8"
+ maxFloorOffsetY="10">
+ <sprite>equipment/weapons/piouslayer.xml</sprite>
+ <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
+ <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ </item>
<!-- Pets -->
<item id="4000"