diff options
author | Alige <gauvain.dauchy@free.fr> | 2016-06-27 12:03:46 +0200 |
---|---|---|
committer | Alige <gauvain.dauchy@free.fr> | 2016-06-27 12:03:46 +0200 |
commit | 8b6bff7fd7f59cf5f2da2ce30bef65f78e0e5c9b (patch) | |
tree | 3ff00d70a44287054ae57598e031f112b3868c2f /items.xml | |
parent | 6bc3821a5a23ce73dfee2653a589573952751706 (diff) | |
download | clientdata-8b6bff7fd7f59cf5f2da2ce30bef65f78e0e5c9b.tar.gz clientdata-8b6bff7fd7f59cf5f2da2ce30bef65f78e0e5c9b.tar.bz2 clientdata-8b6bff7fd7f59cf5f2da2ce30bef65f78e0e5c9b.tar.xz clientdata-8b6bff7fd7f59cf5f2da2ce30bef65f78e0e5c9b.zip |
Changed RedPlush to Red Plush, makes more sense in game.
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -423,7 +423,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. maxFloorOffset="6"/> <item id="531" image="usable/wine.png" - name="RedPlush's Wine" + name="Red Plush Wine" description="Wine produced from black grapes in the south-east of Aurora." effect="Heal 40-90 HP" useButton="Drink" |