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author | Reid <reidyaro@gmail.com> | 2012-06-05 02:39:43 +0200 |
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committer | Reid <reidyaro@gmail.com> | 2012-06-05 03:47:46 +0200 |
commit | c332658fc81900049dd7bb95339cec2a089c1e9f (patch) | |
tree | 6146422df40bc16ea0a6240bd4aff60b5e6ba041 /items.xml | |
parent | b50831b2f04d56c751175660f5ebc9aee7918b50 (diff) | |
download | clientdata-c332658fc81900049dd7bb95339cec2a089c1e9f.tar.gz clientdata-c332658fc81900049dd7bb95339cec2a089c1e9f.tar.bz2 clientdata-c332658fc81900049dd7bb95339cec2a089c1e9f.tar.xz clientdata-c332658fc81900049dd7bb95339cec2a089c1e9f.zip |
Remove useless value on weapons tags.
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 40 |
1 files changed, 10 insertions, 30 deletions
@@ -149,57 +149,37 @@ Colors for dyable equipments or items are now set up by itemcolors.xml. </item> <!-- Weapon Animations --> - <item id="30" - type="other" - weapon_type="12"> + <item id="30" type="other"> <sprite>aurisghard.xml</sprite> </item> - <item id="31" - type="other" - weapon_type="12"> + <item id="31" type="other"> <sprite>axe.xml</sprite> </item> - <item id="32" - type="other" - weapon_type="12"> + <item id="32" type="other"> <sprite>bow.xml</sprite> <sound event="strike">weapons/bows/strike1.ogg</sound> </item> - <item id="33" - type="other" - weapon_type="12"> + <item id="33" type="other"> <sprite>dagger.xml</sprite> <sound event="hit">weapons/daggers/dagger-hit1.ogg</sound> <sound event="strike">weapons/daggers/dagger-strike1.ogg</sound> </item> - <item id="34" - type="other" - weapon_type="12"> + <item id="34" type="other"> <sprite>death scyth.xml</sprite> </item> - <item id="35" - type="other" - weapon_type="12"> + <item id="35" type="other"> <sprite>mining-pick.xml</sprite> </item> - <item id="36" - type="other" - weapon_type="12"> + <item id="36" type="other"> <sprite>scythe.xml</sprite> </item> - <item id="37" - type="other" - weapon_type="12"> + <item id="37" type="other"> <sprite>staff.xml</sprite> </item> - <item id="38" - type="other" - weapon_type="12"> + <item id="38" type="other"> <sprite>sword.xml</sprite> </item> - <item id="39" - type="other" - weapon_type="12"> + <item id="39" type="other"> <sprite>whip.xml</sprite> </item> |