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author | Reid <reidyaro@gmail.com> | 2015-01-31 21:07:25 +0100 |
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committer | Reid <reidyaro@gmail.com> | 2015-01-31 21:07:25 +0100 |
commit | f24f3d4f0129a64f33c9903ebf95c340a4d349db (patch) | |
tree | 118fb87af6d5abb4d6aa9dd7829dcded9a33b540 /items.xml | |
parent | 2eade9d031c95497a9e2f679ee3ef153687e7ee4 (diff) | |
download | clientdata-f24f3d4f0129a64f33c9903ebf95c340a4d349db.tar.gz clientdata-f24f3d4f0129a64f33c9903ebf95c340a4d349db.tar.bz2 clientdata-f24f3d4f0129a64f33c9903ebf95c340a4d349db.tar.xz clientdata-f24f3d4f0129a64f33c9903ebf95c340a4d349db.zip |
Tweak urchin meat's effect.
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 8 |
1 files changed, 3 insertions, 5 deletions
@@ -357,13 +357,11 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. name="Urchin Meat" description="Seafood? Sure, why not? Let's call it seafood." useButton="Eat" - hp="1" - effect="Headache" + effect="Heal 28-35 HP" type="usable" weight="1" - maxFloorOffsetX="12" - maxFloorOffsetY="10"/> - + maxFloorOffsetX="10" + maxFloorOffsetY="9"/> <!-- Generic Items --> <item id="700" image="generic/smalltentacles.png" |