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author | Alige <aligetmw@hotmail.fr> | 2012-12-21 17:21:03 +0400 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-12-21 17:21:03 +0400 |
commit | 6d01cbf419a9c13ff8a085a993db338dee913405 (patch) | |
tree | aa964abd0793a41e5fb580ea4bae5644885da875 /items.xml | |
parent | 96e3f8f97866c673400e0e7d32653b5e740af8e7 (diff) | |
download | clientdata-6d01cbf419a9c13ff8a085a993db338dee913405.tar.gz clientdata-6d01cbf419a9c13ff8a085a993db338dee913405.tar.bz2 clientdata-6d01cbf419a9c13ff8a085a993db338dee913405.tar.xz clientdata-6d01cbf419a9c13ff8a085a993db338dee913405.zip |
Added the animation spritesheet for the Piou Slayer weapon.
This weapon is a Short Sword, not a dagger. Think of Bilbo the hobbit ! ;D
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -688,15 +688,15 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <item id="3501" image="equipment/weapons/piouslayer.png" name="Piou Slayer" - description="A dagger for novice fighters, more useful in the kitchen than in a real fight..." + description="A short sword for novice fighters, more useful in the kitchen than in a real fight..." effect="+13 Damage" type="equip-1hand" - weapon-type="knife" + weapon-type="sword" attack-action="attack" weight="90" maxFloorOffsetX="9" maxFloorOffsetY="12"> - <sprite>equipment/weapons/knife.xml</sprite> + <sprite>equipment/weapons/piouslayer.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="strike">weapons/piouslayer/strike1.ogg</sound> </item> |