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author | Alige <aligetmw@hotmail.fr> | 2012-11-10 14:26:27 +0400 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-11-10 14:26:27 +0400 |
commit | 83494d631ca3168a865a09feda4de8193b6cf090 (patch) | |
tree | 9512f168eabcfc7e544a40b0b0b0720b25c659a3 /items.xml | |
parent | 369b2b4fa786dcfd41aed0957c27dd3b6269583f (diff) | |
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Renamed spritesheet from "pumpkinhelmet" to "pumpkinhat" to fit with item.
Also fixed minor things in items.xml, such as typos.
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 16 |
1 files changed, 8 insertions, 8 deletions
@@ -177,7 +177,7 @@ Colors for dyable equipments or items are now set up by itemcolors.xml. <item id="503" image="usable/fungus.png" name="Fungus" - description="A non-toxical mushroom growing in moist place." + description="A nontoxic mushroom growing in moist place." effect="+25 HP" type="usable" weight="7" @@ -441,22 +441,22 @@ Colors for dyable equipments or items are now set up by itemcolors.xml. maxFloorOffset="12"/> <item id="719" image="generic/fouit-wing.png" - name="Fouit's wing" - description="This wing is slight and soft, inversly from his former owner." + name="Fouit's Wing" + description="This wing is slight and soft unlike its former owner." type="generic" weight="6" maxFloorOffset="17"/> <item id="720" image="generic/fouit-teeth.png" - name="Bat's teeth" + name="Bat's Teeth" description="What sharp teeth! it's more dangerous than a knife." type="generic" weight="10" maxFloorOffset="16"/> <item id="721" image="generic/oufti-wing.png" - name="Oufti's wing" - description="This wing is slight and soft, inversly from his former owner." + name="Oufti's Wing" + description="This wing is slight and soft unlike its former owner." type="generic" weight="6" maxFloorOffset="17"/> @@ -612,12 +612,12 @@ Colors for dyable equipments or items are now set up by itemcolors.xml. <item id="2901" image="equipment/head/pumpkinhat.png" name="Pumpkin Hat" - description="A carved pumpkin, the face will scare your ennemy off." + description="A carved pumpkin, the face will scare your enemy off." effect="+2% Defense" type="equip-head" defense="3" weight="90"> - <sprite>equipment/head/pumpkinhelmet.xml</sprite> + <sprite>equipment/head/pumpkinhat.xml</sprite> <replace sprite="hair"> <item from="-3" to="-2" /> <item from="-5" to="-4" /> |