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author | Reid <reidyaro@gmail.com> | 2012-05-21 01:17:15 +0200 |
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committer | Reid <reidyaro@gmail.com> | 2012-05-21 01:17:15 +0200 |
commit | 259634933afcdd8bbb88e49fa9ce13dfebdbcffa (patch) | |
tree | dd03bb14f3d4b126f3d1f75bdb9304d4279492d2 /graphics/sprites | |
parent | 62b4a281a79610d9eefbb4cdd1e69a74ec335ee1 (diff) | |
download | clientdata-259634933afcdd8bbb88e49fa9ce13dfebdbcffa.tar.gz clientdata-259634933afcdd8bbb88e49fa9ce13dfebdbcffa.tar.bz2 clientdata-259634933afcdd8bbb88e49fa9ce13dfebdbcffa.tar.xz clientdata-259634933afcdd8bbb88e49fa9ce13dfebdbcffa.zip |
Add redirection from every same XMLs to human_male_base.xml,
Add new sit frame on human male race, with advice of hal9000 and 4144.
Diffstat (limited to 'graphics/sprites')
22 files changed, 66 insertions, 2006 deletions
diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.xml b/graphics/sprites/equipment/chest/cottonshirt-female.xml index b1ee22fc..eeda3bcd 100644 --- a/graphics/sprites/equipment/chest/cottonshirt-female.xml +++ b/graphics/sprites/equipment/chest/cottonshirt-female.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-female.png|W" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.xml b/graphics/sprites/equipment/chest/cottonshirt-male.xml index cf1be653..a79d3a64 100644 --- a/graphics/sprites/equipment/chest/cottonshirt-male.xml +++ b/graphics/sprites/equipment/chest/cottonshirt-male.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-male.png|W" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shirt-male.xml b/graphics/sprites/equipment/chest/shirt-male.xml index 0d2ba5b0..575ddeaf 100644 --- a/graphics/sprites/equipment/chest/shirt-male.xml +++ b/graphics/sprites/equipment/chest/shirt-male.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/shirt-male.png|W;R" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml index 76df2c2a..98e7488c 100644 --- a/graphics/sprites/equipment/chest/tanktop-female.xml +++ b/graphics/sprites/equipment/chest/tanktop-female.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml index 2cac87e1..ddaf1ccc 100644 --- a/graphics/sprites/equipment/feet/boots-male.xml +++ b/graphics/sprites/equipment/feet/boots-male.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/leg/shorts-female.xml b/graphics/sprites/equipment/leg/shorts-female.xml index 9b1ceae5..ef50e08d 100644 --- a/graphics/sprites/equipment/leg/shorts-female.xml +++ b/graphics/sprites/equipment/leg/shorts-female.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/leg/shorts-female.png|W" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/leg/shorts-male.xml b/graphics/sprites/equipment/leg/shorts-male.xml index 5f1db399..b66737f1 100644 --- a/graphics/sprites/equipment/leg/shorts-male.xml +++ b/graphics/sprites/equipment/leg/shorts-male.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/leg/shorts-male.png|W" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/demon_female_base.xml b/graphics/sprites/players/demon_female_base.xml index 53961a40..9aa6bdf7 100644 --- a/graphics/sprites/players/demon_female_base.xml +++ b/graphics/sprites/players/demon_female_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/demon_female_base.png" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/demon_male_base.xml b/graphics/sprites/players/demon_male_base.xml index 51a58ed5..61edd478 100644 --- a/graphics/sprites/players/demon_male_base.xml +++ b/graphics/sprites/players/demon_male_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/demon_male_base.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/elven_female_base.xml b/graphics/sprites/players/elven_female_base.xml index 40ce0795..79f9a0c2 100644 --- a/graphics/sprites/players/elven_female_base.xml +++ b/graphics/sprites/players/elven_female_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/elven_female_base.png" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/elven_male_base.xml b/graphics/sprites/players/elven_male_base.xml index 64559e6d..4181f613 100644 --- a/graphics/sprites/players/elven_male_base.xml +++ b/graphics/sprites/players/elven_male_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/elven_male_base.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/human_female_base.xml b/graphics/sprites/players/human_female_base.xml index 7f08c832..65fdde0d 100644 --- a/graphics/sprites/players/human_female_base.xml +++ b/graphics/sprites/players/human_female_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/human_female_base.png" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/human_male_base.png b/graphics/sprites/players/human_male_base.png Binary files differindex c68f3d92..beeaca88 100644 --- a/graphics/sprites/players/human_male_base.png +++ b/graphics/sprites/players/human_male_base.png diff --git a/graphics/sprites/players/human_male_base.xml b/graphics/sprites/players/human_male_base.xml index 47afd858..c40648c1 100644 --- a/graphics/sprites/players/human_male_base.xml +++ b/graphics/sprites/players/human_male_base.xml @@ -1,106 +1,106 @@ <?xml version="1.0"?> <!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/human_male_base.png" width="64" height="64"/> <action name="stand" imageset="base"> <animation direction="down"> - <frame index="0" /> + <frame index="0"/> </animation> <animation direction="left"> - <frame index="18" /> + <frame index="18"/> </animation> <animation direction="up"> - <frame index="36" /> + <frame index="36"/> </animation> <animation direction="right"> - <frame index="54" /> + <frame index="54"/> </animation> </action> <action name="walk" imageset="base"> <animation direction="down"> - <sequence start="1" end="6" delay="75" /> + <sequence start="1" end="6" delay="75"/> </animation> <animation direction="left"> - <sequence start="19" end="24" delay="75" /> + <sequence start="19" end="24" delay="75"/> </animation> <animation direction="up"> - <sequence start="37" end="42" delay="75" /> + <sequence start="37" end="42" delay="75"/> </animation> <animation direction="right"> - <sequence start="55" end="60" delay="75" /> + <sequence start="55" end="60" delay="75"/> </animation> </action> <action name="sit" imageset="base"> <animation direction="down"> - <frame index="7" /> + <frame index="7" offsetY="5"/> </animation> <animation direction="left"> - <frame index="25" /> + <frame index="25"/> </animation> <animation direction="up"> - <frame index="43" /> + <frame index="43"/> </animation> <animation direction="right"> - <frame index="61" /> + <frame index="61"/> </animation> </action> <action name="dead" imageset="base"> <animation direction="down"> - <frame index="8" /> + <frame index="8"/> </animation> <animation direction="left"> - <frame index="26" /> + <frame index="26"/> </animation> <animation direction="up"> - <frame index="44" /> + <frame index="44"/> </animation> <animation direction="right"> - <frame index="62" /> + <frame index="62"/> </animation> </action> <action name="attack" imageset="base"> <animation direction="down"> - <sequence start="9" end="12" delay="75" /> + <sequence start="9" end="12" delay="75"/> <end /> </animation> <animation direction="left"> - <sequence start="27" end="30" delay="75" /> + <sequence start="27" end="30" delay="75"/> <end /> </animation> <animation direction="up"> - <sequence start="45" end="48" delay="75" /> + <sequence start="45" end="48" delay="75"/> <end /> </animation> <animation direction="right"> - <sequence start="63" end="66" delay="75" /> + <sequence start="63" end="66" delay="75"/> <end /> </animation> </action> <action name="attack_bow" imageset="base"> <animation direction="down"> - <sequence start="13" end="17" delay="75" /> + <sequence start="13" end="17" delay="75"/> <end /> </animation> <animation direction="left"> - <sequence start="31" end="35" delay="75" /> + <sequence start="31" end="35" delay="75"/> <end /> </animation> <animation direction="up"> - <sequence start="49" end="53" delay="75" /> + <sequence start="49" end="53" delay="75"/> <end /> </animation> <animation direction="right"> - <sequence start="67" end="71" delay="75" /> + <sequence start="67" end="71" delay="75"/> <end /> </animation> </action> -</sprite> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/players/orc_female_base.xml b/graphics/sprites/players/orc_female_base.xml index aeaa891e..39800c24 100644 --- a/graphics/sprites/players/orc_female_base.xml +++ b/graphics/sprites/players/orc_female_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/orc_female_base.png" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/orc_male_base.xml b/graphics/sprites/players/orc_male_base.xml index 72fd297f..00c5b924 100644 --- a/graphics/sprites/players/orc_male_base.xml +++ b/graphics/sprites/players/orc_male_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/orc_male_base.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/raijin_female_base.xml b/graphics/sprites/players/raijin_female_base.xml index d5c80dec..d228218d 100644 --- a/graphics/sprites/players/raijin_female_base.xml +++ b/graphics/sprites/players/raijin_female_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/raijin_female_base.png" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/raijin_male_base.xml b/graphics/sprites/players/raijin_male_base.xml index 0528416b..4a13720b 100644 --- a/graphics/sprites/players/raijin_male_base.xml +++ b/graphics/sprites/players/raijin_male_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/raijin_male_base.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/tritan_female_base.xml b/graphics/sprites/players/tritan_female_base.xml index ef16707c..7bf96713 100644 --- a/graphics/sprites/players/tritan_female_base.xml +++ b/graphics/sprites/players/tritan_female_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/tritan_female_base.png" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/tritan_male_base.xml b/graphics/sprites/players/tritan_male_base.xml index b78ad467..8ba3f61b 100644 --- a/graphics/sprites/players/tritan_male_base.xml +++ b/graphics/sprites/players/tritan_male_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/tritan_male_base.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/ukar_female_base.xml b/graphics/sprites/players/ukar_female_base.xml index 06c6542d..0d9adbce 100644 --- a/graphics/sprites/players/ukar_female_base.xml +++ b/graphics/sprites/players/ukar_female_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/ukar_female_base.png" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> diff --git a/graphics/sprites/players/ukar_male_base.xml b/graphics/sprites/players/ukar_male_base.xml index 07437d82..bb78d966 100644 --- a/graphics/sprites/players/ukar_male_base.xml +++ b/graphics/sprites/players/ukar_male_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/ukar_male_base.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> |