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author | Alige <aligetmw@hotmail.fr> | 2012-12-21 20:37:22 +0400 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-12-21 20:37:22 +0400 |
commit | 2802543fee4658262ba22eacd9960a91aec8279a (patch) | |
tree | 28e3e2267adb1e5b877a0eafd35c14ea5d1b3bba /graphics/sprites | |
parent | dbdbbc34d7d524f408947baa93a5aa2aafb53fb1 (diff) | |
download | clientdata-2802543fee4658262ba22eacd9960a91aec8279a.tar.gz clientdata-2802543fee4658262ba22eacd9960a91aec8279a.tar.bz2 clientdata-2802543fee4658262ba22eacd9960a91aec8279a.tar.xz clientdata-2802543fee4658262ba22eacd9960a91aec8279a.zip |
Fixed some layering issues with the piou slayer weapon animation spritesheet.
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/equipment/weapons/piouslayer.png | bin | 3565 -> 3589 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/piouslayer.png b/graphics/sprites/equipment/weapons/piouslayer.png Binary files differindex fc046006..3eaa976d 100644 --- a/graphics/sprites/equipment/weapons/piouslayer.png +++ b/graphics/sprites/equipment/weapons/piouslayer.png |