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author | Jesusaves <cpntb1@ymail.com> | 2020-09-09 11:12:41 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-09-09 11:12:41 -0300 |
commit | 6d7283a6b1bb58ae391dfac73d8af1f4d884f253 (patch) | |
tree | cd4537390af36b0601ee98c4ff1e67fdf9f6ec46 /graphics/sprites | |
parent | 0a162c42642e7e4e78709952b145569372c893f0 (diff) | |
download | clientdata-jesusalva/cut002.tar.gz clientdata-jesusalva/cut002.tar.bz2 clientdata-jesusalva/cut002.tar.xz clientdata-jesusalva/cut002.zip |
Move collision in five tiles.jesusalva/cut002
Fix missing file O.o
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/npcs/xml/rowboat-cutscene.xml | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/xml/rowboat-cutscene.xml b/graphics/sprites/npcs/xml/rowboat-cutscene.xml new file mode 100644 index 00000000..195647d2 --- /dev/null +++ b/graphics/sprites/npcs/xml/rowboat-cutscene.xml @@ -0,0 +1,77 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2018 Evol Online --> + +<sprite> + <imageset name="npc" + src="graphics/sprites/npcs/sprite/rowboat.png" + width="192" + height="160" + offsetY="0" + offsetX="0"/> + + <action name="stand" imageset="npc"> + <animation direction="right"> + <frame index="6"/> + </animation> + <animation direction="left"> + <frame index="13"/> + </animation> + <animation direction="up"> + <frame index="6"/> + </animation> + <animation direction="down"> + <frame index="6"/> + </animation> + </action> + <!-- Rowing --> + <action name="walk" imageset="npc"> + <!-- Right --> + <animation direction="right"> + <sequence start="0" end="2" delay="175"/> + <sequence start="3" end="5" delay="150"/> + </animation> + <!-- Left --> + <animation direction="left"> + <sequence start="7" end="9" delay="175"/> + <sequence start="10" end="12" delay="150"/> + </animation> + <!-- Up --> + <animation direction="up"> + <!-- + <sequence start="14" end="16" delay="175"/> + <sequence start="17" end="19" delay="150"/> + --> + <sequence start="0" end="2" delay="175"/> + <sequence start="3" end="5" delay="150"/> + </animation> + <!-- Down --> + <animation direction="down"> + <!-- + <sequence start="21" end="23" delay="175"/> + <sequence start="24" end="26" delay="150"/> + --> + <sequence start="0" end="2" delay="175"/> + <sequence start="3" end="5" delay="150"/> + </animation> + </action> + <action name="dead" imageset="npc"> + <!-- Dead --> + <animation direction="right"> + <sequence start="28" end="29" delay="250" repeat="100"/> + <frame index="29" delay="10000"/> + </animation> + <animation direction="left"> + <sequence start="28" end="29" delay="250" repeat="100"/> + <frame index="29" delay="10000"/> + </animation> + <animation direction="up"> + <sequence start="28" end="29" delay="250" repeat="100"/> + <frame index="29" delay="10000"/> + </animation> + <animation direction="down"> + <sequence start="28" end="29" delay="250" repeat="100"/> + <frame index="29" delay="10000"/> + </animation> + </action> +</sprite> |