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author | Reid <reidyaro@gmail.com> | 2012-05-21 01:17:15 +0200 |
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committer | Reid <reidyaro@gmail.com> | 2012-05-21 01:17:15 +0200 |
commit | 259634933afcdd8bbb88e49fa9ce13dfebdbcffa (patch) | |
tree | dd03bb14f3d4b126f3d1f75bdb9304d4279492d2 /graphics/sprites/players/demon_female_base.xml | |
parent | 62b4a281a79610d9eefbb4cdd1e69a74ec335ee1 (diff) | |
download | clientdata-259634933afcdd8bbb88e49fa9ce13dfebdbcffa.tar.gz clientdata-259634933afcdd8bbb88e49fa9ce13dfebdbcffa.tar.bz2 clientdata-259634933afcdd8bbb88e49fa9ce13dfebdbcffa.tar.xz clientdata-259634933afcdd8bbb88e49fa9ce13dfebdbcffa.zip |
Add redirection from every same XMLs to human_male_base.xml,
Add new sit frame on human male race, with advice of hal9000 and 4144.
Diffstat (limited to 'graphics/sprites/players/demon_female_base.xml')
-rw-r--r-- | graphics/sprites/players/demon_female_base.xml | 101 |
1 files changed, 2 insertions, 99 deletions
diff --git a/graphics/sprites/players/demon_female_base.xml b/graphics/sprites/players/demon_female_base.xml index 53961a40..9aa6bdf7 100644 --- a/graphics/sprites/players/demon_female_base.xml +++ b/graphics/sprites/players/demon_female_base.xml @@ -1,106 +1,9 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/demon_female_base.png" width="64" height="64" /> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> + <include file="players/human_male_base.xml"/> </sprite> |