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authorReid <reidyaro@gmail.com>2015-05-07 19:07:39 +0200
committerReid <reidyaro@gmail.com>2015-05-07 19:07:39 +0200
commit3e998645581c17851eb11b5b238f6803c35d0533 (patch)
tree203a9c2e9e0452eb00bca4e22cdfbb6dd4a19eb3 /graphics/sprites/npcs
parentc975600ae86586c53a1bbc14b2ab4c13351db0aa (diff)
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Add treeleaf animation by Sogomn.
Diffstat (limited to 'graphics/sprites/npcs')
-rw-r--r--graphics/sprites/npcs/sprite/treeleaf.pngbin0 -> 550 bytes
-rw-r--r--graphics/sprites/npcs/xml/treeleaf.xml34
2 files changed, 34 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/sprite/treeleaf.png b/graphics/sprites/npcs/sprite/treeleaf.png
new file mode 100644
index 00000000..f0b9ecaa
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/treeleaf.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/treeleaf.xml b/graphics/sprites/npcs/xml/treeleaf.xml
new file mode 100644
index 00000000..bc7198ba
--- /dev/null
+++ b/graphics/sprites/npcs/xml/treeleaf.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="npc"
+ src="graphics/sprites/npcs/sprite/treeleaf.png"
+ width="32"
+ height="32"
+ offsetY="12"/>
+
+ <action name="stand" imageset="npc">
+ <!-- Falling leaf -->
+ <animation direction="default">
+ <sequence start="0" end="1" delay="90" offsetY="-60"/>
+ <frame index="0" delay="20" offsetY="-51"/>
+ <sequence start="0" end="3" delay="90" offsetY="-50"/>
+ <frame index="0" delay="20" offsetY="-41"/>
+ <sequence start="0" end="3" delay="90" offsetY="-40"/>
+ <frame index="0" delay="20" offsetY="-31"/>
+ <sequence start="0" end="3" delay="90" offsetY="-30"/>
+ <frame index="0" delay="20" offsetY="-21"/>
+ <sequence start="0" end="3" delay="90" offsetY="-20"/>
+ <frame index="0" delay="20" offsetY="-11"/>
+ <sequence start="0" end="3" delay="90" offsetY="-10"/>
+ <frame index="0" delay="20" offsetY="-1"/>
+ <sequence start="0" end="3" delay="90"/>
+ <frame index="3"/>
+ </animation>
+ <!-- No leaf -->
+ <animation direction="up">
+ <frame index="4"/>
+ </animation>
+ </action>
+</sprite>