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author | Reid <reidyaro@gmail.com> | 2016-01-18 19:06:43 +0100 |
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committer | Reid <reidyaro@gmail.com> | 2016-01-18 19:06:43 +0100 |
commit | 25ae5d51bf433e0fe0ff308cdafb2138947f157e (patch) | |
tree | 8f208a4c4ce7d305a83fb863709fd66f3cfbd05f /graphics/sprites/npcs | |
parent | 219ee2e4af875c7b77b61ba0544b4b0382e61c1c (diff) | |
download | clientdata-25ae5d51bf433e0fe0ff308cdafb2138947f157e.tar.gz clientdata-25ae5d51bf433e0fe0ff308cdafb2138947f157e.tar.bz2 clientdata-25ae5d51bf433e0fe0ff308cdafb2138947f157e.tar.xz clientdata-25ae5d51bf433e0fe0ff308cdafb2138947f157e.zip |
Add a separated jumping animation for the tipiou for its use as NPC accessory.
Diffstat (limited to 'graphics/sprites/npcs')
-rw-r--r-- | graphics/sprites/npcs/xml/jumpingtipiou.xml | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/xml/jumpingtipiou.xml b/graphics/sprites/npcs/xml/jumpingtipiou.xml new file mode 100644 index 00000000..95d998d3 --- /dev/null +++ b/graphics/sprites/npcs/xml/jumpingtipiou.xml @@ -0,0 +1,41 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2015-2016 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/tipiou.png|S" + width="24" + height="24" offsetX="34" offsetY="-64"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <!-- Static --> + <frame index="0" delay="2900"/> + <!-- Looking Around --> + <frame index="28" delay="350"/> + <frame index="0" delay="500"/> + <frame index="42" delay="400"/> + <!-- Static --> + <frame index="0" delay="1600"/> + <!-- Jumping --> + <sequence start="0" end="2" delay="70" repeat="4"/> + <sequence start="0" end="2" delay="70" repeat="4" offsetY="-3"/> + <sequence start="0" end="2" delay="70" repeat="4" offsetY="-6"/> + <sequence start="0" end="2" delay="70" repeat="4" offsetY="-9"/> + <sequence start="0" end="2" delay="70" repeat="4" offsetY="-12"/> + <sequence start="0" end="2" delay="70" repeat="4" offsetY="-15"/> + <sequence start="0" end="2" delay="70" repeat="4" offsetY="-18"/> + <!-- Falling --> + <frame index="3" delay="90" offsetY="-18"/> + <frame index="2" delay="90" offsetY="-14"/> + <frame index="3" delay="90" offsetY="-14"/> + <frame index="2" delay="90" offsetY="-10"/> + <frame index="3" delay="90" offsetY="-10"/> + <frame index="2" delay="90" offsetY="-6"/> + <frame index="3" delay="90" offsetY="-6"/> + <frame index="2" delay="90" offsetY="-2"/> + <frame index="3" delay="90" offsetY="-2"/> + <frame index="2" delay="90"/> + </animation> + </action> +</sprite> |