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authorReid <reidyaro@gmail.com>2016-01-18 19:06:43 +0100
committerReid <reidyaro@gmail.com>2016-01-18 19:06:43 +0100
commit25ae5d51bf433e0fe0ff308cdafb2138947f157e (patch)
tree8f208a4c4ce7d305a83fb863709fd66f3cfbd05f /graphics/sprites/npcs
parent219ee2e4af875c7b77b61ba0544b4b0382e61c1c (diff)
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Add a separated jumping animation for the tipiou for its use as NPC accessory.
Diffstat (limited to 'graphics/sprites/npcs')
-rw-r--r--graphics/sprites/npcs/xml/jumpingtipiou.xml41
1 files changed, 41 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/xml/jumpingtipiou.xml b/graphics/sprites/npcs/xml/jumpingtipiou.xml
new file mode 100644
index 00000000..95d998d3
--- /dev/null
+++ b/graphics/sprites/npcs/xml/jumpingtipiou.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2015-2016 Evol Online -->
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/tipiou.png|S"
+ width="24"
+ height="24" offsetX="34" offsetY="-64"/>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <!-- Static -->
+ <frame index="0" delay="2900"/>
+ <!-- Looking Around -->
+ <frame index="28" delay="350"/>
+ <frame index="0" delay="500"/>
+ <frame index="42" delay="400"/>
+ <!-- Static -->
+ <frame index="0" delay="1600"/>
+ <!-- Jumping -->
+ <sequence start="0" end="2" delay="70" repeat="4"/>
+ <sequence start="0" end="2" delay="70" repeat="4" offsetY="-3"/>
+ <sequence start="0" end="2" delay="70" repeat="4" offsetY="-6"/>
+ <sequence start="0" end="2" delay="70" repeat="4" offsetY="-9"/>
+ <sequence start="0" end="2" delay="70" repeat="4" offsetY="-12"/>
+ <sequence start="0" end="2" delay="70" repeat="4" offsetY="-15"/>
+ <sequence start="0" end="2" delay="70" repeat="4" offsetY="-18"/>
+ <!-- Falling -->
+ <frame index="3" delay="90" offsetY="-18"/>
+ <frame index="2" delay="90" offsetY="-14"/>
+ <frame index="3" delay="90" offsetY="-14"/>
+ <frame index="2" delay="90" offsetY="-10"/>
+ <frame index="3" delay="90" offsetY="-10"/>
+ <frame index="2" delay="90" offsetY="-6"/>
+ <frame index="3" delay="90" offsetY="-6"/>
+ <frame index="2" delay="90" offsetY="-2"/>
+ <frame index="3" delay="90" offsetY="-2"/>
+ <frame index="2" delay="90"/>
+ </animation>
+ </action>
+</sprite>