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author | Alige <aligetmw@hotmail.fr> | 2012-06-01 13:44:15 +0200 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-06-01 13:44:15 +0200 |
commit | aa4d9c0b79bc71f46a583829970933ee84ed96be (patch) | |
tree | a8dcf4ff62f628fa19a7daaa1b60004786bb381f /graphics/sprites/npcs/xml/billybons.xml | |
parent | 91bb99da49c85c082d0d43f986b572ce80921adb (diff) | |
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Reduced some NPC spritesheets but keeping their centered appearance in game.
Diffstat (limited to 'graphics/sprites/npcs/xml/billybons.xml')
-rw-r--r-- | graphics/sprites/npcs/xml/billybons.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/graphics/sprites/npcs/xml/billybons.xml b/graphics/sprites/npcs/xml/billybons.xml index 90757589..1e89e890 100644 --- a/graphics/sprites/npcs/xml/billybons.xml +++ b/graphics/sprites/npcs/xml/billybons.xml @@ -2,7 +2,7 @@ <!-- Author : Reid Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/billybons.png" width="49" height="42" offsetX="17" /> + <imageset name="base" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17" /> <action name="stand" imageset="base"> <animation direction="default"> <frame index="0" delay="7000"/> |