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author | Alige <aligetmw@hotmail.fr> | 2012-06-03 08:44:28 +0200 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-06-03 10:17:48 +0200 |
commit | 577df30e04e39e4de0e9aa09254e35ad3f73d66b (patch) | |
tree | 9f8561b7447bb5728bfc7a0d756e035d52da14e1 /graphics/sprites/npcs/sprite/piourocket.png | |
parent | e5d41d6f8ac0feeca631d3bc32e2f7d3aca55c1a (diff) | |
download | clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.gz clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.bz2 clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.xz clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.zip |
Reworked all author entries in the all XML files except in graphics/particles/, it'll be done later.
Completed Reidy's (request) work log at the end of npcs.xml.
Renamed the "piousrocket" NPC to "piourocket".
Reorganised some animations (down, leftdown, left, ...) (death animation at the end).
Gave a proper name to different types of imagesets (mob, npc, base, ...).
Added a missing whitespace at the end of some XML files.
Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
Diffstat (limited to 'graphics/sprites/npcs/sprite/piourocket.png')
-rw-r--r-- | graphics/sprites/npcs/sprite/piourocket.png | bin | 0 -> 1682 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/sprite/piourocket.png b/graphics/sprites/npcs/sprite/piourocket.png Binary files differnew file mode 100644 index 00000000..1dadf40d --- /dev/null +++ b/graphics/sprites/npcs/sprite/piourocket.png |