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author | Micksha <Micksha@users.noreply.github.com> | 2018-01-30 20:58:56 +0100 |
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committer | gumi <git@gumi.ca> | 2018-04-22 12:52:26 -0400 |
commit | fde04b0cdef3f5945a6fa73a41ae7bf9712f9810 (patch) | |
tree | df909bab756e15a96f36a67a589d70f4f50e4e79 /graphics/sprites/monsters | |
parent | 5867fdf1dc658d3e740f94177bd4595b5bda8017 (diff) | |
download | clientdata-fde04b0cdef3f5945a6fa73a41ae7bf9712f9810.tar.gz clientdata-fde04b0cdef3f5945a6fa73a41ae7bf9712f9810.tar.bz2 clientdata-fde04b0cdef3f5945a6fa73a41ae7bf9712f9810.tar.xz clientdata-fde04b0cdef3f5945a6fa73a41ae7bf9712f9810.zip |
Add the original TMW maggot
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/maggot.png | bin | 0 -> 4641 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/maggot.xml | 65 |
2 files changed, 65 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/maggot.png b/graphics/sprites/monsters/maggot.png Binary files differnew file mode 100644 index 00000000..f1c0b53f --- /dev/null +++ b/graphics/sprites/monsters/maggot.png diff --git a/graphics/sprites/monsters/maggot.xml b/graphics/sprites/monsters/maggot.xml new file mode 100644 index 00000000..5fd8d499 --- /dev/null +++ b/graphics/sprites/monsters/maggot.xml @@ -0,0 +1,65 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/maggot.png|W" width="20" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-11"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="150" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="150" offsetY="-11"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="150" offsetY="-10"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="150" offsetY="-11"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-11"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetY="-11"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetY="-10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetY="-11"/> + <end/> + </animation> + </action> +</sprite> |