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author | Reid <reidyaro@gmail.com> | 2015-12-27 20:25:32 +0100 |
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committer | Reid <reidyaro@gmail.com> | 2015-12-27 20:25:32 +0100 |
commit | 6bdcf840fde1456d8620c11e88640c36c2d88098 (patch) | |
tree | 3127d2161c50c35d39aa9e54f4bbb4efe3e6c509 /graphics/sprites/monsters | |
parent | d40fb59d085e76e166c97bcf2d5182194be23c14 (diff) | |
download | clientdata-6bdcf840fde1456d8620c11e88640c36c2d88098.tar.gz clientdata-6bdcf840fde1456d8620c11e88640c36c2d88098.tar.bz2 clientdata-6bdcf840fde1456d8620c11e88640c36c2d88098.tar.xz clientdata-6bdcf840fde1456d8620c11e88640c36c2d88098.zip |
Add Fluffy sprite animation.
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/fluffy.png | bin | 0 -> 19267 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/fluffy.xml | 72 |
2 files changed, 72 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/fluffy.png b/graphics/sprites/monsters/fluffy.png Binary files differnew file mode 100644 index 00000000..2a89d9d8 --- /dev/null +++ b/graphics/sprites/monsters/fluffy.png diff --git a/graphics/sprites/monsters/fluffy.xml b/graphics/sprites/monsters/fluffy.xml new file mode 100644 index 00000000..9fbdfdcc --- /dev/null +++ b/graphics/sprites/monsters/fluffy.xml @@ -0,0 +1,72 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2015 Evol Online +Copyright (C) 2010 The Mana World Development Team --> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-6"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" offsetY="-3"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" offsetY="-6"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100" offsetY="-4"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100" offsetY="-6"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="5" end="8" delay="175" offsetY="-3"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="175" offsetY="-6"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="175" offsetY="-4"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="175" offsetY="-6"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="9" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-6"/> + </animation> + </action> + +</sprite> |