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authorReid <reidyaro@gmail.com>2015-06-06 04:09:35 +0200
committerReid <reidyaro@gmail.com>2015-06-06 04:09:35 +0200
commit1f071f4afa43e1951cd04f48054c8ef62b115ef6 (patch)
treee74a083fe4e30bfc2c64d44e1e57447506ee0440 /graphics/sprites/monsters
parentdde8ffeee1c8a636e54c3c11e923217749bb979f (diff)
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Add mananatree XML.
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r--graphics/sprites/monsters/mananatree.xml72
1 files changed, 72 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/mananatree.xml b/graphics/sprites/monsters/mananatree.xml
new file mode 100644
index 00000000..9e2c495f
--- /dev/null
+++ b/graphics/sprites/monsters/mananatree.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2015 Evol Online -->
+
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/mananatree.png"
+ width="96"
+ height="128"/>
+
+ <action name="stand" imageset="mob">
+ <animation direction="default">
+ <label name="start"/>
+ <goto label="static" rand="95"/>
+ <goto label="longmoving" rand="50"/>
+ <!-- Simple Move Animation -->
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="120"/>
+ <frame index="3" delay="100"/>
+ <goto label="start"/>
+ <label name="static"/>
+ <!-- Static Animation -->
+ <frame index="0" delay="260"/>
+ <goto label="start"/>
+ <label name="longmoving"/>
+ <!-- Long Move Animation -->
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="120"/>
+ <frame index="3" delay="100"/>
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="120"/>
+ <frame index="3" delay="100"/>
+ <goto label="start"/>
+ </animation>
+ </action>
+
+ <action name="hurt" imageset="mob">
+ <animation direction="default">
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="120"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="120"/>
+ <frame index="3" delay="100"/>
+ <frame index="0" delay="50"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+ <animation>
+ <!-- Falling Croconut -->
+ <sequence start="5" end="9" delay="70"/>
+ <sequence start="10" end="18" delay="90"/>
+ <frame index="19"/>
+ </animation>
+ </action>
+</sprite>