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author | Micksha <ms-shaman@gmx.de> | 2020-09-22 12:06:23 +0000 |
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committer | Micksha <ms-shaman@gmx.de> | 2020-09-22 12:06:23 +0000 |
commit | e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb (patch) | |
tree | f1d7108b9aac0cbaa927ab990b1dde76c22f6558 /graphics/sprites/monsters/wolvern.xml | |
parent | 8303d888a71ce5610fc6bde1532d2d7c431528d8 (diff) | |
parent | c5ebca80c71c2d3af5f381b2b79f03e16bc9f501 (diff) | |
download | clientdata-e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb.tar.gz clientdata-e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb.tar.bz2 clientdata-e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb.tar.xz clientdata-e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb.zip |
Merge branch 'contentII' into 'master'
Adding all missing equipment, accessoires, items, and some additional stuff
See merge request evol/clientdata!170
Diffstat (limited to 'graphics/sprites/monsters/wolvern.xml')
-rw-r--r-- | graphics/sprites/monsters/wolvern.xml | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/wolvern.xml b/graphics/sprites/monsters/wolvern.xml new file mode 100644 index 00000000..39ac12b5 --- /dev/null +++ b/graphics/sprites/monsters/wolvern.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W" width="92" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="28" delay="300"/> + <frame index="29" delay="300"/> + <frame index="30" delay="300"/> + <frame index="29" delay="300"/> + <frame index="30" delay="300"/> + <frame index="28" delay="300"/> + <frame index="30" delay="300"/> + <frame index="31" delay="500"/> + <frame index="32" delay="600"/> + <frame index="31" delay="400"/> + <frame index="32" delay="700"/> + </animation> + <animation direction="left"> + <frame index="6" delay="300"/> + <frame index="7" delay="300"/> + <frame index="8" delay="300"/> + <frame index="7" delay="300"/> + <frame index="8" delay="300"/> + <frame index="6" delay="300"/> + <frame index="8" delay="300"/> + <frame index="9" delay="500"/> + <frame index="10" delay="600"/> + <frame index="9" delay="400"/> + <frame index="10" delay="700"/> + </animation> + <animation direction="up"> + <frame index="39" delay="300"/> + <frame index="40" delay="300"/> + <frame index="41" delay="300"/> + <frame index="40" delay="300"/> + <frame index="41" delay="300"/> + <frame index="39" delay="300"/> + <frame index="41" delay="300"/> + <frame index="42" delay="500"/> + <frame index="43" delay="600"/> + <frame index="42" delay="400"/> + <frame index="43" delay="700"/> + </animation> + <animation direction="right"> + <frame index="17" delay="300"/> + <frame index="18" delay="300"/> + <frame index="19" delay="300"/> + <frame index="18" delay="300"/> + <frame index="19" delay="300"/> + <frame index="17" delay="300"/> + <frame index="19" delay="300"/> + <frame index="20" delay="500"/> + <frame index="21" delay="600"/> + <frame index="20" delay="400"/> + <frame index="21" delay="700"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="22" end="27" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="0" end="5" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="11" end="16" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="up"> + <frame index="54" delay="0"/> + </animation> + <animation direction="down"> + <frame index="65" delay="0"/> + </animation> + <animation direction="right"> + <frame index="54" delay="0"/> + </animation> + <animation direction="left"> + <frame index="65" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="55" end="59" delay="70"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="49" end="53" delay="70"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="60" end="64" delay="70"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="44" end="48" delay="70"/> + <end/> + </animation> + </action> +</sprite> |