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author | Reid <reidyaro@gmail.com> | 2011-11-27 00:47:48 +0100 |
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committer | Reid <reidyaro@gmail.com> | 2011-11-27 00:47:48 +0100 |
commit | 7019bee94a0ba6158fcbd11a73046e012a669c81 (patch) | |
tree | 9db51542cae5966b5655486516c03a608a0e3b01 /graphics/sprites/monsters/turtle.xml | |
download | clientdata-7019bee94a0ba6158fcbd11a73046e012a669c81.tar.gz clientdata-7019bee94a0ba6158fcbd11a73046e012a669c81.tar.bz2 clientdata-7019bee94a0ba6158fcbd11a73046e012a669c81.tar.xz clientdata-7019bee94a0ba6158fcbd11a73046e012a669c81.zip |
Initialization of the Clientdata for the Beta release of Evol Online.
Diffstat (limited to 'graphics/sprites/monsters/turtle.xml')
-rw-r--r-- | graphics/sprites/monsters/turtle.xml | 314 |
1 files changed, 314 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/turtle.xml b/graphics/sprites/monsters/turtle.xml new file mode 100644 index 00000000..ff87c80c --- /dev/null +++ b/graphics/sprites/monsters/turtle.xml @@ -0,0 +1,314 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!-- Original Author : Reid +Copyright (C) 2011 Evol Online --> +<sprite> + <imageset name="turtle" src="graphics/sprites/monsters/turtle.png" width="32" height="32"/> + + <action name="spawn" imageset="turtle"> + + <animation> + <frame index="32" delay="70" offsetY="-86"/> + <frame index="33" delay="70" offsetY="-78"/> + <frame index="34" delay="70" offsetY="-74"/> + <frame index="35" delay="70" offsetY="-70"/> + <frame index="36" delay="60" offsetY="-66"/> + <frame index="32" delay="60" offsetY="-62"/> + <frame index="33" delay="60" offsetY="-58"/> + <frame index="34" delay="60" offsetY="-54"/> + <frame index="35" delay="60" offsetY="-49"/> + <frame index="36" delay="60" offsetY="-44"/> + <frame index="32" delay="60" offsetY="-40"/> + <frame index="33" delay="60" offsetY="-36"/> + <frame index="34" delay="50" offsetY="-32"/> + <frame index="35" delay="50" offsetY="-28"/> + <frame index="36" delay="50" offsetY="-24"/> + <frame index="32" delay="50" offsetY="-21"/> + <frame index="33" delay="50" offsetY="-18"/> + <frame index="34" delay="60" offsetY="-15"/> + <frame index="35" delay="60" offsetY="-12"/> + <frame index="36" delay="60" offsetY="-9"/> + <frame index="37" delay="70" offsetY="-6"/> + <frame index="38" delay="70" offsetY="-3"/> + <frame index="39" delay="80" offsetY="-1"/> + <jump action="stand"/> + </animation> + + </action> + <action name="stand" imageset="turtle"> + + <animation direction="down"> + <!-- static --> + <frame index="0" delay="4000"/> + <!-- mooving hands animation --> + <frame index="1" delay="120"/> + <frame index="0" delay="120"/> + <frame index="2" delay="120"/> + </animation> + + <animation direction="up"> + <!-- static --> + <frame index="4" delay="4000"/> + <!-- mooving hands animation --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + </animation> + + <animation direction="right"> + <!-- static --> + <frame index="8" delay="4000"/> + <!-- mooving hands animation --> + <frame index="9" delay="120"/> + <frame index="8" delay="120"/> + <frame index="10" delay="120"/> + </animation> + + <animation direction="left"> + <!-- static --> + <frame index="12" delay="4000"/> + <!-- mooving hands animation --> + <frame index="13" delay="120"/> + <frame index="12" delay="120"/> + <frame index="14" delay="120"/> + </animation> + + <animation direction="downright"> + <!-- static --> + <frame index="16" delay="4000"/> + <!-- mooving hands animation --> + <frame index="17" delay="120"/> + <frame index="16" delay="120"/> + <frame index="18" delay="120"/> + </animation> + + <animation direction="downleft"> + <!-- static --> + <frame index="20" delay="4000"/> + <!-- mooving hands animation --> + <frame index="21" delay="120"/> + <frame index="20" delay="120"/> + <frame index="22" delay="120"/> + </animation> + + <animation direction="upleft"> + <!-- static --> + <frame index="24" delay="4000"/> + <!-- mooving hands animation --> + <frame index="25" delay="120"/> + <frame index="24" delay="120"/> + <frame index="26" delay="120"/> + </animation> + + <animation direction="upright"> + <!-- static --> + <frame index="28" delay="4000"/> + <!-- mooving hands animation --> + <frame index="29" delay="120"/> + <frame index="28" delay="120"/> + <frame index="30" delay="120"/> + </animation> + + </action> + <action name="walk" imageset="turtle"> + + <animation direction="down"> + <!-- normal moove --> + <frame index="1" delay="120"/> + <frame index="0" delay="120"/> + <frame index="2" delay="120"/> + <frame index="0" delay="120"/> + </animation> + + <animation direction="up"> + <!-- normal moove --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + <frame index="4" delay="120"/> + </animation> + + <animation direction="right"> + <!-- normal moove --> + <frame index="9" delay="120"/> + <frame index="8" delay="120"/> + <frame index="10" delay="120"/> + <frame index="8" delay="120"/> + </animation> + + <animation direction="left"> + <!-- normal moove --> + <frame index="13" delay="120"/> + <frame index="12" delay="120"/> + <frame index="14" delay="120"/> + <frame index="12" delay="120"/> + </animation> + + <animation direction="downright"> + <!-- normal moove --> + <frame index="17" delay="120"/> + <frame index="16" delay="120"/> + <frame index="18" delay="120"/> + <frame index="16" delay="120"/> + </animation> + + <animation direction="downleft"> + <!-- normal moove --> + <frame index="21" delay="120"/> + <frame index="20" delay="120"/> + <frame index="22" delay="120"/> + <frame index="20" delay="120"/> + </animation> + + <animation direction="upleft"> + <!-- normal moove --> + <frame index="25" delay="120"/> + <frame index="24" delay="120"/> + <frame index="26" delay="120"/> + <frame index="24" delay="120"/> + </animation> + + <animation direction="upright"> + <!-- normal moove --> + <frame index="29" delay="120"/> + <frame index="28" delay="120"/> + <frame index="30" delay="120"/> + <frame index="28" delay="120"/> + </animation> + + </action> + <action name="attack" imageset="turtle"> + + <animation direction="down"> + <!-- normal attack --> + <frame index="0" delay="60" offsetY="2"/> + <frame index="1" delay="60" offsetY="4"/> + <frame index="0" delay="60" offsetY="6"/> + <frame index="2" delay="60" offsetY="8"/> + <frame index="0" delay="40" offsetY="6"/> + <frame index="1" delay="40" offsetY="4"/> + <frame index="1" delay="40" offsetY="2"/> + <end /> + </animation> + + <animation direction="up"> + <!-- normal attack --> + <frame index="4" delay="60" offsetY="-2"/> + <frame index="5" delay="60" offsetY="-4"/> + <frame index="4" delay="60" offsetY="-6"/> + <frame index="6" delay="60" offsetY="-8"/> + <frame index="4" delay="40" offsetY="-6"/> + <frame index="5" delay="40" offsetY="-4"/> + <frame index="5" delay="40" offsetY="-2"/> + <end /> + </animation> + + <animation direction="right"> + <!-- normal attack --> + <frame index="8" delay="60" offsetX="2"/> + <frame index="9" delay="60" offsetX="4"/> + <frame index="8" delay="60" offsetX="6"/> + <frame index="10" delay="60" offsetX="8"/> + <frame index="8" delay="40" offsetX="6"/> + <frame index="9" delay="40" offsetX="4"/> + <frame index="9" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- normal attack --> + <frame index="12" delay="60" offsetX="-2"/> + <frame index="13" delay="60" offsetX="-4"/> + <frame index="12" delay="60" offsetX="-6"/> + <frame index="14" delay="60" offsetX="-8"/> + <frame index="12" delay="40" offsetX="-6"/> + <frame index="13" delay="40" offsetX="-4"/> + <frame index="13" delay="40" offsetX="-2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- normal attack --> + <frame index="16" delay="60" offsetY="2" offsetX="2"/> + <frame index="17" delay="60" offsetY="4" offsetX="4"/> + <frame index="16" delay="60" offsetY="6" offsetX="6"/> + <frame index="18" delay="60" offsetY="8" offsetX="8"/> + <frame index="16" delay="40" offsetY="6" offsetX="6"/> + <frame index="17" delay="40" offsetY="4" offsetX="4"/> + <frame index="17" delay="40" offsetY="2" offsetX="2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- normal attack --> + <frame index="20" delay="60" offsetY="2" offsetX="-2"/> + <frame index="21" delay="60" offsetY="4" offsetX="-4"/> + <frame index="20" delay="60" offsetY="6" offsetX="-6"/> + <frame index="22" delay="60" offsetY="8" offsetX="-8"/> + <frame index="20" delay="40" offsetY="6" offsetX="-6"/> + <frame index="21" delay="40" offsetY="4" offsetX="-4"/> + <frame index="21" delay="40" offsetY="2" offsetX="-2"/> + <end /> + </animation> + + <animation direction="upleft"> + <!-- normal attack --> + <frame index="24" delay="60" offsetY="-2" offsetX="-2"/> + <frame index="25" delay="60" offsetY="-4" offsetX="-4"/> + <frame index="24" delay="60" offsetY="-6" offsetX="-6"/> + <frame index="26" delay="60" offsetY="-8" offsetX="-8"/> + <frame index="24" delay="40" offsetY="-6" offsetX="-6"/> + <frame index="25" delay="40" offsetY="-4" offsetX="-4"/> + <frame index="25" delay="40" offsetY="-2" offsetX="-2"/> + <end /> + </animation> + + <animation direction="upright"> + <!-- normal attack --> + <frame index="28" delay="60" offsetY="-2" offsetX="2"/> + <frame index="29" delay="60" offsetY="-4" offsetX="4"/> + <frame index="28" delay="60" offsetY="-6" offsetX="6"/> + <frame index="30" delay="60" offsetY="-8" offsetX="8"/> + <frame index="28" delay="40" offsetY="-6" offsetX="6"/> + <frame index="29" delay="40" offsetY="-4" offsetX="4"/> + <frame index="29" delay="40" offsetY="-2" offsetX="2"/> + <end /> + </animation> + + </action> + <action name="dead" imageset="turtle"> + + <animation direction="down"> + <frame index="3"/> + </animation> + + <animation direction="up"> + <frame index="7"/> + </animation> + + <animation direction="right"> + <frame index="11"/> + </animation> + + <animation direction="left"> + <frame index="15"/> + </animation> + + <animation direction="downright"> + <frame index="19"/> + </animation> + + <animation direction="downleft"> + <frame index="23"/> + </animation> + + <animation direction="upleft"> + <frame index="27"/> + </animation> + + <animation direction="upright"> + <frame index="31"/> + </animation> + + </action> + +</sprite>
\ No newline at end of file |