diff options
author | Alige <aligetmw@hotmail.fr> | 2013-09-10 09:48:42 +0400 |
---|---|---|
committer | Alige <aligetmw@hotmail.fr> | 2013-09-10 09:48:42 +0400 |
commit | ad585fb2dd5fa9fb5edf93a9e5797e653f8f18e1 (patch) | |
tree | d65dc6dd2a3cd561c44b06f2ee8bf7b506a225b2 /graphics/sprites/monsters/blub-little.xml | |
parent | 8bb12e1c4fdbe0fd7552fc6ac41af3e02aecbe13 (diff) | |
download | clientdata-ad585fb2dd5fa9fb5edf93a9e5797e653f8f18e1.tar.gz clientdata-ad585fb2dd5fa9fb5edf93a9e5797e653f8f18e1.tar.bz2 clientdata-ad585fb2dd5fa9fb5edf93a9e5797e653f8f18e1.tar.xz clientdata-ad585fb2dd5fa9fb5edf93a9e5797e653f8f18e1.zip |
Fixed lots of alignements issues in the monsters' xml files.
Also added missing default direction for the spawn animations.
Diffstat (limited to 'graphics/sprites/monsters/blub-little.xml')
-rw-r--r-- | graphics/sprites/monsters/blub-little.xml | 31 |
1 files changed, 15 insertions, 16 deletions
diff --git a/graphics/sprites/monsters/blub-little.xml b/graphics/sprites/monsters/blub-little.xml index 07e8f23f..3142827c 100644 --- a/graphics/sprites/monsters/blub-little.xml +++ b/graphics/sprites/monsters/blub-little.xml @@ -9,7 +9,7 @@ Copyright (C) 2011-2013 Evol Online --> offsetY="-11"/> <action name="spawn" imageset="mob"> - <animation> + <animation direction="default"> <!-- Coming out of the ground. --> <frame index="0" delay="200" offsetY="2"/> <frame index="1" delay="150" offsetY="2"/> @@ -64,7 +64,6 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="1" delay="150"/> <frame index="2" delay="130"/> <frame index="3" delay="700"/> - </animation> <animation direction="upleft"> @@ -125,18 +124,18 @@ Copyright (C) 2011-2013 Evol Online --> <!-- Static Head --> <frame index="0" delay="2080"/> <!-- Turning Head --> - <sequence start="0" end="3" delay="130"/> + <sequence start="0" end="3" delay="130"/> <frame index="3" delay="260"/> - <sequence start="4" end="5" delay="130"/> + <sequence start="4" end="5" delay="130"/> </animation> <animation direction="downleft"> <!-- Static Head --> <frame index="1" delay="2080"/> <!-- Turning Head --> - <sequence start="1" end="3" delay="130"/> + <sequence start="1" end="3" delay="130"/> <frame index="3" delay="260"/> - <sequence start="4" end="5" delay="130"/> + <sequence start="4" end="5" delay="130"/> <frame index="0" delay="130"/> </animation> @@ -145,32 +144,32 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="2" delay="2210"/> <!-- Turning Head --> <frame index="3" delay="390"/> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="1" delay="130"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="1" delay="130"/> </animation> <animation direction="upleft"> <!-- Static Head --> <frame index="3" delay="2470"/> <!-- Turning Head --> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="2" delay="130"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> </animation> <animation direction="up"> <!-- Static Head --> <frame index="3" delay="2340"/> <!-- Turning Head --> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="3" delay="130"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="3" delay="130"/> </animation> <animation direction="upright"> <!-- Static Head --> <frame index="3" delay="2210"/> <!-- Turning Head --> - <sequence start="4" end="5" delay="130"/> - <sequence start="0" end="2" delay="130"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> <frame index="3" delay="260"/> </animation> @@ -179,7 +178,7 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="4" delay="2210"/> <!-- Turning Head --> <frame index="5" delay="130"/> - <sequence start="0" end="2" delay="130"/> + <sequence start="0" end="2" delay="130"/> <frame index="5" delay="390"/> </animation> @@ -187,7 +186,7 @@ Copyright (C) 2011-2013 Evol Online --> <!-- Static Head --> <frame index="5" delay="2210"/> <!-- Turning Head --> - <sequence start="0" end="2" delay="130"/> + <sequence start="0" end="2" delay="130"/> <frame index="3" delay="390"/> <frame index="4" delay="130"/> </animation> |