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author | Alige <aligetmw@hotmail.fr> | 2012-12-21 17:21:03 +0400 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-12-21 17:21:03 +0400 |
commit | 6d01cbf419a9c13ff8a085a993db338dee913405 (patch) | |
tree | aa964abd0793a41e5fb580ea4bae5644885da875 /graphics/sprites/equipment/weapons | |
parent | 96e3f8f97866c673400e0e7d32653b5e740af8e7 (diff) | |
download | clientdata-6d01cbf419a9c13ff8a085a993db338dee913405.tar.gz clientdata-6d01cbf419a9c13ff8a085a993db338dee913405.tar.bz2 clientdata-6d01cbf419a9c13ff8a085a993db338dee913405.tar.xz clientdata-6d01cbf419a9c13ff8a085a993db338dee913405.zip |
Added the animation spritesheet for the Piou Slayer weapon.
This weapon is a Short Sword, not a dagger. Think of Bilbo the hobbit ! ;D
Diffstat (limited to 'graphics/sprites/equipment/weapons')
-rw-r--r-- | graphics/sprites/equipment/weapons/piouslayer.png | bin | 0 -> 3565 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/piouslayer.xml | 31 |
2 files changed, 31 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/piouslayer.png b/graphics/sprites/equipment/weapons/piouslayer.png Binary files differnew file mode 100644 index 00000000..fc046006 --- /dev/null +++ b/graphics/sprites/equipment/weapons/piouslayer.png diff --git a/graphics/sprites/equipment/weapons/piouslayer.xml b/graphics/sprites/equipment/weapons/piouslayer.xml new file mode 100644 index 00000000..0d4b38cd --- /dev/null +++ b/graphics/sprites/equipment/weapons/piouslayer.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/piouslayer.png" + width="64" + height="64"/> + + <action name="default" imageset="base"> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75"/> + <end /> + </animation> + </action> +</sprite> |