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author | Alige <aligetmw@hotmail.fr> | 2012-05-28 21:23:28 +0200 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-05-28 21:23:28 +0200 |
commit | 17d5fc066fa3666a532e00d174b6b6935da4699e (patch) | |
tree | dbf5dfdcbebd45a2704a40541c75ec9ee6f234cb /graphics/sprites/equipment/weapons/staff.xml | |
parent | 9f5d1ddfe7cbe1a4015be3f12ce44673e264ad0e (diff) | |
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Fixed the equipment XML files, now redirecting to "players/human-male.xml".
Diffstat (limited to 'graphics/sprites/equipment/weapons/staff.xml')
-rw-r--r-- | graphics/sprites/equipment/weapons/staff.xml | 90 |
1 files changed, 4 insertions, 86 deletions
diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml index bbc887f5..80fa405e 100644 --- a/graphics/sprites/equipment/weapons/staff.xml +++ b/graphics/sprites/equipment/weapons/staff.xml @@ -1,89 +1,7 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="staff" src="graphics/sprites/equipment/weapons/staff.png" width="128" height="128" /> - - <action name="default" imageset="staff"> - </action> - - <action name="stand" imageset="staff"> - <animation direction="down"> - <frame index="0" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="16" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="32" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="48" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="walk" imageset="staff"> - <animation direction="down"> - <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="staff"> - <animation direction="down"> - <frame index="7" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="23" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="39" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="55" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="dead" imageset="staff"> - <animation direction="down"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="attack" imageset="staff"> - <animation direction="down"> - <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/equipment/weapons/staff.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> |