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authorAlige <aligetmw@hotmail.fr>2013-07-03 12:49:58 +0200
committerAlige <aligetmw@hotmail.fr>2013-07-03 12:49:58 +0200
commit3076b19010674e274e908bc0b0e890fb3c059bac (patch)
treef07732f302b05c7082574156f59057ddac46a72c
parenta39678dbad8fcd8a3eb5d2726cb0a7c89731ff4b (diff)
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Updated effects.xml.
-rw-r--r--effects.xml16
1 files changed, 7 insertions, 9 deletions
diff --git a/effects.xml b/effects.xml
index 47c2f8a6..c89e7ae7 100644
--- a/effects.xml
+++ b/effects.xml
@@ -1,15 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Authors: Alige, Hal9000, Reid
+<!-- Authors: 4144, Alige, Hal9000, Reid
Copyright (C) 2010-2013 Evol Online -->
<being-effects>
<effect id="0" audio="system/levelup.ogg" particle="graphics/particles/levelup.xml"/> // Level up particle effect.
<effect id="1" audio="system/skillup.ogg" particle="graphics/particles/skillup.xml"/> // Skill up particle effect.
- <effect id="2"/> // fail refine/remove card item effect
- <effect id="3"/> // success repair/refine/remove card item effect.
-<!--
- <effect id="2" particle="graphics/particles/hit.xml"/> // Hit's explosion particle effect.
- <effect id="3" audio="system/critical.ogg" particle="graphics/particles/critical.xml"/> // Critical hit's explosion particle effect.
--->
+<!-- <effect id="2"/> // Fail refine/remove card item effect. -->
+<!-- <effect id="3"/> // Success repair/refine/remove card item effect. -->
<effect id="4" audio="system/save.ogg" particle="graphics/particles/save.xml"/> // Savepoint particle effect on a player.
<effect id="5" particle="graphics/particles/warp.xml"/> // Warp particle effect.
<effect id="6" particle="graphics/particles/savepoint-32x32.xml"/> // Savepoint particle effect on the save location.
@@ -17,10 +13,12 @@ Copyright (C) 2010-2013 Evol Online -->
<effect id="8" particle="graphics/particles/poison.xml"/> // Poison particle effect.
<effect id="9" particle="graphics/particles/invisibility.xml"/> // Invisibility particle effect.
<effect id="10" particle="graphics/particles/afk.xml"/> // AFK particle effect.
- <effect id="11"/> // CREATE: Complete and incomplete quest particle effect.
+<!-- <effect id="11"/> // Complete and incomplete quest particle effect. -->
<effect id="12" sprite="effects/queststart.xml"/> // NPC quest-start status effect.
<effect id="13" sprite="effects/questcontinue.xml"/> // NPC quest-continue status effect.
<effect id="14" sprite="effects/queststart-low.xml"/> // NPC quest-start status effect (reduced height).
<effect id="15" sprite="effects/questcontinue-low.xml"/> // NPC quest-continue status effect (reduced height).
- <effect id="344"/> // @summon gm command effect.
+ <effect id="16" particle="graphics/particles/hit.xml"/> // Hit's explosion particle effect.
+ <effect id="17" audio="system/critical.ogg" particle="graphics/particles/critical.xml"/> // Critical hit's explosion particle effect.
+<!-- <effect id="344"/> // @summon GM command particle effect. -->
</being-effects>