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author | Alige <aligetmw@hotmail.fr> | 2012-12-13 13:27:03 +0400 |
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committer | Alige <aligetmw@hotmail.fr> | 2012-12-13 13:28:04 +0400 |
commit | 027ee08750384110e4ad95db05855e1e8d9947b8 (patch) | |
tree | 6b006a254e39f5cb782d6da2e052fa3d40408d8c | |
parent | 81e5746bafed3c13a167c3d48d94fd795dadd6e4 (diff) | |
download | clientdata-027ee08750384110e4ad95db05855e1e8d9947b8.tar.gz clientdata-027ee08750384110e4ad95db05855e1e8d9947b8.tar.bz2 clientdata-027ee08750384110e4ad95db05855e1e8d9947b8.tar.xz clientdata-027ee08750384110e4ad95db05855e1e8d9947b8.zip |
Fixed a buggy pixel (for the animation) on chefgado's spritesheet.
Improved a bit the animation as it was too repetitive.
-rw-r--r-- | graphics/sprites/npcs/sprite/chefgado.png | bin | 4713 -> 4684 bytes | |||
-rw-r--r-- | graphics/sprites/npcs/xml/chefgado.xml | 13 |
2 files changed, 11 insertions, 2 deletions
diff --git a/graphics/sprites/npcs/sprite/chefgado.png b/graphics/sprites/npcs/sprite/chefgado.png Binary files differindex 8684646a..ce5868d4 100644 --- a/graphics/sprites/npcs/sprite/chefgado.png +++ b/graphics/sprites/npcs/sprite/chefgado.png diff --git a/graphics/sprites/npcs/xml/chefgado.xml b/graphics/sprites/npcs/xml/chefgado.xml index 16d10929..53af547b 100644 --- a/graphics/sprites/npcs/xml/chefgado.xml +++ b/graphics/sprites/npcs/xml/chefgado.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<!-- Authors: Hal9000, Reid +<!-- Authors: Alige, Hal9000, Reid Copyright (C) 2012 Evol Online --> <sprite> <imageset name="npc" @@ -9,7 +9,7 @@ Copyright (C) 2012 Evol Online --> <action name="stand" imageset="npc"> <animation direction="default"> - <!-- Playing With Knife --> + <!-- Playing With Knife - Long --> <frame index="0" delay="2500"/> <frame index="1" delay="150"/> <frame index="2" delay="150"/> @@ -31,6 +31,15 @@ Copyright (C) 2012 Evol Online --> <frame index="3" delay="60"/> <frame index="4" delay="120"/> <frame index="3" delay="70"/> + <!-- Playing With Knife - Short --> + <frame index="0" delay="170"/> + <frame index="1" delay="150"/> + <frame index="2" delay="150"/> + <frame index="1" delay="170"/> + <frame index="0" delay="150"/> + <frame index="1" delay="120"/> + <frame index="2" delay="150"/> + <frame index="1" delay="120"/> </animation> </action> </sprite> |