diff options
author | Micksha <Micksha@users.noreply.github.com> | 2020-11-13 15:50:54 +0100 |
---|---|---|
committer | Micksha <Micksha@users.noreply.github.com> | 2020-11-13 15:59:08 +0100 |
commit | a78f57c56ec86b312854f5ae5b2459b816e17bf7 (patch) | |
tree | 88578904e645acbd4a95ab74035fe67f0b3aa9f2 | |
parent | 606d01dc67799caebbc48dd9211b33d25a438f49 (diff) | |
download | clientdata-a78f57c56ec86b312854f5ae5b2459b816e17bf7.tar.gz clientdata-a78f57c56ec86b312854f5ae5b2459b816e17bf7.tar.bz2 clientdata-a78f57c56ec86b312854f5ae5b2459b816e17bf7.tar.xz clientdata-a78f57c56ec86b312854f5ae5b2459b816e17bf7.zip |
initial commit for the Asphodel Moor NPC placeholders
30 files changed, 428 insertions, 2 deletions
@@ -1120,7 +1120,10 @@ legal@themanaworld.org graphics/sprites/npcs/sprite/chest.png (Hal9000) (CC BY-SA 3.0) (-) graphics/sprites/npcs/sprite/chest2.png (Hal9000) (CC BY-SA 3.0) (Micksha) graphics/sprites/npcs/sprite/chest-big.png (Hal9000) (CC BY-SA 3.0) (-) + graphics/sprites/npcs/sprite/chronos.png (Lien) (GPLv2) (-) graphics/sprites/npcs/sprite/cookiemaster.png (Hal9000, Reid) (CC BY-SA 3.0) (Alige) + graphics/sprites/npcs/sprite/creepysurgeon.png (Modanung) (CC BY-SA 3.0, GPLv2) (-) + graphics/sprites/npcs/sprite/cryingchild.png (Lien, Reid) (GPLv2) (-) graphics/sprites/npcs/sprite/edouard.png (Kr0n0) (CC BY-SA 3.0) (Alige, Reid) graphics/sprites/npcs/sprite/elmo.png (Reid) (CC BY-SA 3.0) (Modanung, Talaroc) graphics/sprites/npcs/sprite/eugene.png (Reid) (CC BY-SA 3.0) (Kansu) @@ -1128,16 +1131,21 @@ legal@themanaworld.org graphics/sprites/npcs/sprite/flag-small.png (Micksha) (CC BY-SA 3.0) (-) graphics/sprites/npcs/sprite/flask.png (Hal9000) (CC BY-SA 3.0) (Reid) graphics/sprites/npcs/sprite/galimatia.png (Micksha) (CC BY-SA 3.0) (-) + graphics/sprites/npcs/sprite/ghost-beerguy.png (Reid, Skipy) (GPLv2) (-) + graphics/sprites/npcs/sprite/ghost-innkeeper.png (Reid) (CC BY-SA 3.0, GPLv2) (-) graphics/sprites/npcs/sprite/gugli.png (Reid) (CC BY-SA 3.0) (Modanung, Talaroc) graphics/sprites/npcs/sprite/harbour.png (EJlol, Reid) (CC BY-SA 3.0) (-) graphics/sprites/npcs/sprite/hammock.png (IvanMorve) (CC BY-SA 3.0) (Reid) graphics/sprites/npcs/sprite/hammock-animated.png (IvanMorve) (CC BY-SA 3.0) (Reid) + graphics/sprites/npcs/sprite/hangman.png (Reid, Skipy) (GPLv2) (-) + graphics/sprites/npcs/sprite/headlessman.png (Reid, Skipy) (GPLv2) (-) graphics/sprites/npcs/sprite/hinnak.png (Micksha) (CC BY-SA 3.0) (-) graphics/sprites/npcs/sprite/interactive.png (Hal9000, Modanung, Reid) (CC BY-SA 3.0) (-) graphics/sprites/npcs/sprite/jenna.png (Reid) (CC BY-SA 3.0) (-) graphics/sprites/npcs/sprite/jukebox.png (Hocus) (MIT) (Hocus) graphics/sprites/npcs/sprite/julia.png (Reid) (CC BY-SA 3.0) (Modanung) graphics/sprites/npcs/sprite/koga.png (?) (GPLv2) (Micksha) + graphics/sprites/npcs/sprite/lightman.png (Lien) (GPLv2) (-) graphics/sprites/npcs/sprite/lumberjack.png (Crush) (CC BY-SA 3.0) (Micksha) graphics/sprites/npcs/sprite/lydon.png (Reid) (CC BY-SA 3.0) (Modanung) graphics/sprites/npcs/sprite/magicarpan.png (Reid) (CC BY-SA 3.0) (Len, Modanung) @@ -1165,6 +1173,10 @@ legal@themanaworld.org graphics/sprites/npcs/sprite/unanimated-legacy.png (LEGACY) (GPLv2?) (Micksha) graphics/sprites/npcs/sprite/unanimated-legacy-tall.png (LEGACY) (GPLv2?) (-) graphics/sprites/npcs/sprite/unanimated-tall.png (Modanung, Nard, Reid) (GPLv2) (Yuuki) + graphics/sprites/npcs/sprite/undead-banker.png (Reid) (CC BY-SA 3.0, GPLv2) (-) + graphics/sprites/npcs/sprite/undead-guard.png (Skipy) (GPLv2) (-) + graphics/sprites/npcs/sprite/undead-mouboomaster.png (LEGACY) (GPLv2) (-) + graphics/sprites/npcs/sprite/undead-receptionist.png (Skipy) (GPLv2) (-) graphics/sprites/npcs/sprite/valia.png (LEGACY) (GPLv2) (Micksha) ## Races graphics/sprites/races/demon-female.png (Modanung, Talaroc) (CC BY-SA 3.0) (Alige, Reid, Saphy) diff --git a/graphics/sprites/npcs/sprite/chronos.png b/graphics/sprites/npcs/sprite/chronos.png Binary files differnew file mode 100644 index 00000000..fd9eb845 --- /dev/null +++ b/graphics/sprites/npcs/sprite/chronos.png diff --git a/graphics/sprites/npcs/sprite/creepysurgeon.png b/graphics/sprites/npcs/sprite/creepysurgeon.png Binary files differnew file mode 100644 index 00000000..60c650d0 --- /dev/null +++ b/graphics/sprites/npcs/sprite/creepysurgeon.png diff --git a/graphics/sprites/npcs/sprite/cryingchild.png b/graphics/sprites/npcs/sprite/cryingchild.png Binary files differnew file mode 100644 index 00000000..e839bd01 --- /dev/null +++ b/graphics/sprites/npcs/sprite/cryingchild.png diff --git a/graphics/sprites/npcs/sprite/ghost-beerguy.png b/graphics/sprites/npcs/sprite/ghost-beerguy.png Binary files differnew file mode 100644 index 00000000..5b614ac6 --- /dev/null +++ b/graphics/sprites/npcs/sprite/ghost-beerguy.png diff --git a/graphics/sprites/npcs/sprite/ghost-innkeeper.png b/graphics/sprites/npcs/sprite/ghost-innkeeper.png Binary files differnew file mode 100644 index 00000000..e78b88e8 --- /dev/null +++ b/graphics/sprites/npcs/sprite/ghost-innkeeper.png diff --git a/graphics/sprites/npcs/sprite/hangman.png b/graphics/sprites/npcs/sprite/hangman.png Binary files differnew file mode 100644 index 00000000..90973a7d --- /dev/null +++ b/graphics/sprites/npcs/sprite/hangman.png diff --git a/graphics/sprites/npcs/sprite/headlessman.png b/graphics/sprites/npcs/sprite/headlessman.png Binary files differnew file mode 100644 index 00000000..c5370b8c --- /dev/null +++ b/graphics/sprites/npcs/sprite/headlessman.png diff --git a/graphics/sprites/npcs/sprite/lightman.png b/graphics/sprites/npcs/sprite/lightman.png Binary files differnew file mode 100644 index 00000000..a91afec7 --- /dev/null +++ b/graphics/sprites/npcs/sprite/lightman.png diff --git a/graphics/sprites/npcs/sprite/unanimated-legacy-tall.png b/graphics/sprites/npcs/sprite/unanimated-legacy-tall.png Binary files differindex 3de447f6..01080ca1 100644 --- a/graphics/sprites/npcs/sprite/unanimated-legacy-tall.png +++ b/graphics/sprites/npcs/sprite/unanimated-legacy-tall.png diff --git a/graphics/sprites/npcs/sprite/unanimated-legacy.png b/graphics/sprites/npcs/sprite/unanimated-legacy.png Binary files differindex f0f6ec0a..8a4fe984 100644 --- a/graphics/sprites/npcs/sprite/unanimated-legacy.png +++ b/graphics/sprites/npcs/sprite/unanimated-legacy.png diff --git a/graphics/sprites/npcs/sprite/undead-banker.png b/graphics/sprites/npcs/sprite/undead-banker.png Binary files differnew file mode 100644 index 00000000..54691e5d --- /dev/null +++ b/graphics/sprites/npcs/sprite/undead-banker.png diff --git a/graphics/sprites/npcs/sprite/undead-guard.png b/graphics/sprites/npcs/sprite/undead-guard.png Binary files differnew file mode 100644 index 00000000..60319fbc --- /dev/null +++ b/graphics/sprites/npcs/sprite/undead-guard.png diff --git a/graphics/sprites/npcs/sprite/undead-mouboo-master.png b/graphics/sprites/npcs/sprite/undead-mouboo-master.png Binary files differnew file mode 100644 index 00000000..ca14a6d4 --- /dev/null +++ b/graphics/sprites/npcs/sprite/undead-mouboo-master.png diff --git a/graphics/sprites/npcs/sprite/undead-receptionist.png b/graphics/sprites/npcs/sprite/undead-receptionist.png Binary files differnew file mode 100644 index 00000000..8d8fa2ca --- /dev/null +++ b/graphics/sprites/npcs/sprite/undead-receptionist.png diff --git a/graphics/sprites/npcs/xml/chronos.xml b/graphics/sprites/npcs/xml/chronos.xml new file mode 100644 index 00000000..603c4f42 --- /dev/null +++ b/graphics/sprites/npcs/xml/chronos.xml @@ -0,0 +1,18 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/chronos.png" width="50" height="64"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Chronos --> + <frame index="0" delay="1000"/> + <frame index="1" delay="1000"/> + <frame index="2" delay="1000"/> + <frame index="3" delay="1000"/> + <frame index="4" delay="1000"/> + <frame index="5" delay="1000"/> + <frame index="6" delay="1000"/> + <frame index="7" delay="1000"/> + <frame index="8" delay="1000"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/creepysurgeon.xml b/graphics/sprites/npcs/xml/creepysurgeon.xml new file mode 100644 index 00000000..50be6f8d --- /dev/null +++ b/graphics/sprites/npcs/xml/creepysurgeon.xml @@ -0,0 +1,28 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/creepysurgeon.png" width="50" height="70"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Scissor demonstration --> + <sequence start="1" end="9" delay="200"/> + <frame index="10" delay="500"/> + <frame index="11" delay="500"/> + <frame index="10" delay="500"/> + <frame index="11" delay="500"/> + <frame index="10" delay="500"/> + <frame index="11" delay="500"/> + <frame index="10" delay="500"/> + <frame index="12" delay="300"/> + <frame index="13" delay="1000"/> + <sequence start="14" end="16" delay="400"/> + <frame index="0" delay="3000"/> + <!-- blinking --> + <frame index="19" delay="500"/> + <frame index="0" delay="3000"/> + <!-- checking pocket --> + <frame index="12" delay="1000"/> + <sequence start="14" end="16" delay="400"/> + <frame index="0" delay="3000"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/cryingchild.xml b/graphics/sprites/npcs/xml/cryingchild.xml new file mode 100644 index 00000000..b8ebee48 --- /dev/null +++ b/graphics/sprites/npcs/xml/cryingchild.xml @@ -0,0 +1,15 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/cryingchild.png" width="30" height="50"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Crying child animation --> + <frame index="0" delay="180"/> + <frame index="1" delay="180"/> + <frame index="2" delay="180"/> + <frame index="3" delay="180"/> + <frame index="4" delay="180"/> + <frame index="5" delay="180"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/ghost-beerguy.xml b/graphics/sprites/npcs/xml/ghost-beerguy.xml new file mode 100644 index 00000000..a2169fb2 --- /dev/null +++ b/graphics/sprites/npcs/xml/ghost-beerguy.xml @@ -0,0 +1,21 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/ghost-beerguy.png" width="32" height="118"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Ghost beer --> + <frame index="0" delay="225"/> + <frame index="1" delay="225"/> + <frame index="2" delay="225"/> + <frame index="3" delay="225"/> + <frame index="4" delay="225"/> + <frame index="5" delay="225"/> + <frame index="6" delay="225"/> + <frame index="7" delay="225"/> + <frame index="8" delay="225"/> + <frame index="9" delay="225"/> + <frame index="10" delay="225"/> + <frame index="11" delay="225"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/ghost-innkeeper.xml b/graphics/sprites/npcs/xml/ghost-innkeeper.xml new file mode 100644 index 00000000..1baf5f9e --- /dev/null +++ b/graphics/sprites/npcs/xml/ghost-innkeeper.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/ghost-innkeeper.png" width="64" height="96"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Ghost --> + <frame index="0" delay="190"/> + <frame index="1" delay="190"/> + <frame index="2" delay="190"/> + <frame index="3" delay="190"/> + <frame index="4" delay="190"/> + <frame index="5" delay="190"/> + <frame index="6" delay="190"/> + <frame index="7" delay="190"/> + <frame index="8" delay="190"/> + <frame index="9" delay="190"/> + <frame index="10" delay="190"/> + <frame index="11" delay="190"/> + <frame index="12" delay="190"/> + <frame index="13" delay="190"/> + <frame index="14" delay="190"/> + <frame index="15" delay="190"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/hangman.xml b/graphics/sprites/npcs/xml/hangman.xml new file mode 100644 index 00000000..ed1b9c88 --- /dev/null +++ b/graphics/sprites/npcs/xml/hangman.xml @@ -0,0 +1,29 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/hangman.png" width="33" height="70"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Hanghead --> + <frame index="0" delay="500"/> + <frame index="1" delay="100"/> + <frame index="2" delay="100"/> + <frame index="3" delay="100"/> + <frame index="4" delay="100"/> + <frame index="5" delay="100"/> + <frame index="7" delay="100"/> + <frame index="6" delay="80"/> + <frame index="7" delay="300"/> + <frame index="5" delay="100"/> + <frame index="4" delay="100"/> + <frame index="3" delay="100"/> + <frame index="2" delay="100"/> + <frame index="1" delay="100"/> + <frame index="9" delay="80"/> + <frame index="8" delay="100"/> + <frame index="9" delay="80"/> + <frame index="8" delay="100"/> + <frame index="9" delay="80"/> + <frame index="0" delay="100"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/headlessman.xml b/graphics/sprites/npcs/xml/headlessman.xml new file mode 100644 index 00000000..47500ffb --- /dev/null +++ b/graphics/sprites/npcs/xml/headlessman.xml @@ -0,0 +1,29 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/headlessman.png" width="40" height="60"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Head animation --> + <frame index="0" delay="300"/> + <frame index="1" delay="100"/> + <frame index="2" delay="100"/> + <frame index="3" delay="100"/> + <frame index="4" delay="100"/> + <frame index="5" delay="100"/> + <frame index="6" delay="100"/> + <frame index="7" delay="100"/> + <frame index="8" delay="100"/> + <frame index="9" delay="200"/> + <frame index="19" delay="200"/> + <frame index="18" delay="100"/> + <frame index="17" delay="100"/> + <frame index="16" delay="100"/> + <frame index="15" delay="100"/> + <frame index="14" delay="100"/> + <frame index="13" delay="100"/> + <frame index="12" delay="100"/> + <frame index="11" delay="100"/> + <frame index="10" delay="100"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/lightman.xml b/graphics/sprites/npcs/xml/lightman.xml new file mode 100644 index 00000000..baa9d7c9 --- /dev/null +++ b/graphics/sprites/npcs/xml/lightman.xml @@ -0,0 +1,29 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/lightman.png" width="50" height="80"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Light animation --> + <frame index="0" delay="80"/> + <frame index="1" delay="80"/> + <frame index="2" delay="80"/> + <frame index="3" delay="80"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="80"/> + <frame index="9" delay="80"/> + <frame index="10" delay="80"/> + <frame index="11" delay="80"/> + <frame index="12" delay="80"/> + <frame index="13" delay="80"/> + <frame index="14" delay="80"/> + <frame index="15" delay="80"/> + <frame index="16" delay="80"/> + <frame index="17" delay="80"/> + <frame index="18" delay="80"/> + <frame index="19" delay="80"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/npc-undeadbanker.xml b/graphics/sprites/npcs/xml/npc-undeadbanker.xml new file mode 100644 index 00000000..6ba358d7 --- /dev/null +++ b/graphics/sprites/npcs/xml/npc-undeadbanker.xml @@ -0,0 +1,16 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/undead-banker.png" width="32" height="64"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Banker Blood --> + <frame index="0" delay="500"/> + <frame index="1" delay="80"/> + <frame index="2" delay="80"/> + <frame index="3" delay="80"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="80"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/unanimated-legacy-tall.xml b/graphics/sprites/npcs/xml/unanimated-legacy-tall.xml index ac4bb5e6..0880f183 100644 --- a/graphics/sprites/npcs/xml/unanimated-legacy-tall.xml +++ b/graphics/sprites/npcs/xml/unanimated-legacy-tall.xml @@ -2,7 +2,7 @@ <!-- Author: Reid, Micksha Copyright (C) 2015-2018 Evol Online --> -<sprite variants="7" variant_offset="1"> +<sprite variants="10" variant_offset="1"> <imageset name="npc" src="graphics/sprites/npcs/sprite/unanimated-legacy-tall.png" width="64" diff --git a/graphics/sprites/npcs/xml/unanimated-legacy.xml b/graphics/sprites/npcs/xml/unanimated-legacy.xml index d8ee127b..72b29557 100644 --- a/graphics/sprites/npcs/xml/unanimated-legacy.xml +++ b/graphics/sprites/npcs/xml/unanimated-legacy.xml @@ -2,7 +2,7 @@ <!-- Author: Reid, Micksha Copyright (C) 2018 Evol Online --> -<sprite variants="59" variant_offset="1"> +<sprite variants="70" variant_offset="1"> <imageset name="npc" src="graphics/sprites/npcs/sprite/unanimated-legacy.png|S" width="64" diff --git a/graphics/sprites/npcs/xml/undead-guard.xml b/graphics/sprites/npcs/xml/undead-guard.xml new file mode 100644 index 00000000..097c16d3 --- /dev/null +++ b/graphics/sprites/npcs/xml/undead-guard.xml @@ -0,0 +1,22 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/undead-guard.png" width="67" height="68"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Bloody Eyes --> + <frame index="0" delay="500"/> + <frame index="1" delay="90"/> + <frame index="2" delay="90"/> + <frame index="3" delay="90"/> + <frame index="4" delay="90"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="90"/> + <frame index="10" delay="90"/> + <frame index="11" delay="90"/> + <frame index="12" delay="90"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/undead-mouboomaster.xml b/graphics/sprites/npcs/xml/undead-mouboomaster.xml new file mode 100644 index 00000000..69ff9a8b --- /dev/null +++ b/graphics/sprites/npcs/xml/undead-mouboomaster.xml @@ -0,0 +1,33 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2020 Evol Online --> + +<sprite> + <imageset name="npc" + src="graphics/sprites/npcs/sprite/undead-mouboomaster.png" + width="160" + height="64"/> + + <action name="stand" imageset="npc"> + <animation direction="default"> + <label name="start"/> + <goto label="static" rand="90"/> + <goto label="pull" rand="100"/> + + <!-- static --> + <label name="static"/> + <frame index="2" delay="2000"/> + <goto label="start"/> + + <!-- pull --> + <label name="pull"/> + <frame index="2" delay="200"/> + <frame index="1" delay="100"/> + <frame index="0" delay="100"/> + <frame index="1" delay="100"/> + <frame index="2" delay="200"/> + <goto label="start"/> + + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xml/undead-receptionist.xml b/graphics/sprites/npcs/xml/undead-receptionist.xml new file mode 100644 index 00000000..bbc78b80 --- /dev/null +++ b/graphics/sprites/npcs/xml/undead-receptionist.xml @@ -0,0 +1,18 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npcs/sprite/undead-receptionist.png" width="32" height="64"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Bloody body --> + <frame index="0" delay="500"/> + <frame index="1" delay="370"/> + <frame index="2" delay="330"/> + <frame index="3" delay="320"/> + <frame index="4" delay="340"/> + <frame index="5" delay="320"/> + <frame index="6" delay="330"/> + <frame index="7" delay="370"/> + <frame index="8" delay="500"/> + </animation> + </action> +</sprite> @@ -668,6 +668,76 @@ IDs 900-999 = Special <sprite>npcs/xml/tiki.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> + <npc id="231"> + <!-- Golbenez. No more info required. --> + <sprite variant="7">npcs/xml/unanimated-legacy-tall.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="232"> + <!-- Chef, The undead chef. --> + <sprite variant="8">npcs/xml/unanimated-legacy-tall.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="233"> + <!-- Archibald, Chef's Apprentice. --> + <sprite variant="8">npcs/xml/unanimated-legacy-tall.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="234"> + <!-- Leofwin, the Asphodel Moor Alchemist. --> + <sprite variant="59">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="235"> + <!-- Umfrey, a trader in Asphodel Moor. --> + <sprite variant="60">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="236"> + <!-- Lovers, laying in a bed in Asphodel Moor. --> + <sprite variant="61">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="237"> + <!-- Barbara, a skel Lady in Asphodel Moor. --> + <sprite variant="62">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="238"> + <!-- Wolfgang, a game-addicted werewolf in Asphodel Moor. --> + <sprite variant="63">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="239"> + <!-- Bennet, a skeleton behind a desk. --> + <sprite variant="64">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="240"> + <!-- Edwin, another skeleton behind a desk. --> + <sprite variant="65">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="241"> + <!-- Darnel, a totally drunk undead..? After all, he still got beer. --> + <sprite variant="66">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="242"> + <!-- Estrilda, Waitress in the Inn in Asphodel Moor. --> + <sprite variant="67">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="243"> + <!-- The one and only Caretaker. --> + <sprite variant="68">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="244"> + <!-- The Caretaker's Wife. A bit not so alive, unfortunately. --> + <sprite variant="69">npcs/xml/unanimated-legacy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> <!-- Animated NPCs --> @@ -1178,6 +1248,67 @@ IDs 900-999 = Special <particlefx>graphics/particles/circle-magic.xml</particlefx> <menu name="Summon" command="talk 'NAME'"/> </npc> + <npc id="479"> + <!-- The formerly unused undead Mouboo Master. Mmh undead Mouboo steak. --> + <sprite>npcs/xml/undead-mouboomaster.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="480"> + <!-- The undead receptionist, formerly known as Barbara Grey. --> + <sprite>npcs/xml/undead-receptionist.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="481"> + <!-- The strange guards from Asphodel Moor. Feel free to not use them. --> + <sprite>npcs/xml/undead-guard.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="482"> + <!-- J.P. Morbid, the undead banker in Asphodel Moor. --> + <sprite>npcs/xml/undead-banker.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="483"> + <!-- Hamond, the man holding a lantern in the Moor. --> + <sprite>npcs/xml/lightman.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="484"> + <!-- Thurstan, that weird guy carrying his head around. In his hands. --> + <sprite>npcs/xml/headlessman.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="485"> + <!-- Nothing to see here, just some guy formerly known as Savaric hanging around. --> + <sprite>npcs/xml/hangman.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="486"> + <!-- Reid's Ghost. --> + <sprite>npcs/xml/ghost-innkeeper.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="487"> + <!-- Nigel. If there is still any question if alcohol is bad - yes, it is. --> + <sprite>npcs/xml/ghost-beerguy.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="488"> + <!-- Eurni. Need boobs? Three of them? A whale's dick? Eurni cares about you. --> + <sprite>npcs/xml/creepysurgeon.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="489"> + <!-- Chronos. Formerly unused I think, but if you need to travel in time he may be the guy to ask. --> + <sprite>npcs/xml/chronos.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="490"> + <!-- A crying child. Did not see much sun lately. --> + <sprite>npcs/xml/cryingchild.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <!-- Test NPCs --> |