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author | Micksha <Micksha@users.noreply.github.com> | 2018-10-28 20:53:16 +0100 |
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committer | Micksha <Micksha@users.noreply.github.com> | 2018-11-06 12:58:21 +0100 |
commit | f7bf182c7165481bf38ab65f77bd2ae1002327a7 (patch) | |
tree | c16879ecadda989536cae663f05a7bf3fc52a62b | |
parent | 645c41b664fd31eefc476f8ac32a3534991ac7f8 (diff) | |
download | clientdata-f7bf182c7165481bf38ab65f77bd2ae1002327a7.tar.gz clientdata-f7bf182c7165481bf38ab65f77bd2ae1002327a7.tar.bz2 clientdata-f7bf182c7165481bf38ab65f77bd2ae1002327a7.tar.xz clientdata-f7bf182c7165481bf38ab65f77bd2ae1002327a7.zip |
fix .xmls
-rw-r--r-- | LICENSE | 2 | ||||
-rw-r--r-- | graphics/sprites/npcs/xml/lumberjack.xml | 26 | ||||
-rw-r--r-- | graphics/sprites/npcs/xml/rowboat.xml | 21 |
3 files changed, 36 insertions, 13 deletions
@@ -400,7 +400,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE graphics/sprites/equipment/weapons/pickaxe.png (Micksha) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/piouslayer.png (Alige, Reid) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/scythe.png (Micksha) (CC BY-SA 3.0) (-) - graphics/items/equipment/weapons/torch.png (Micksha) (CC BY-SA 3.0) (-) + graphics/sprites/equipment/weapons/torch.png (Micksha) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/traininggladius.png (Alige, Reid) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/trainingwand.png (Micksha) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/woodenbow.png (Reid) (CC BY-SA 3.0) (-) diff --git a/graphics/sprites/npcs/xml/lumberjack.xml b/graphics/sprites/npcs/xml/lumberjack.xml index 3f9fa7d9..9c802c9d 100644 --- a/graphics/sprites/npcs/xml/lumberjack.xml +++ b/graphics/sprites/npcs/xml/lumberjack.xml @@ -3,19 +3,27 @@ Copyright (C) 2018 Evol Online --> <sprite> - <imageset name="base" + <imageset name="npc" src="graphics/sprites/npcs/sprite/lumberjack.png" width="42" height="63"/> - <action name="stand" imageset="npc"> + + <action name="stand" imageset="npc"> <animation direction="default"> - <!-- eyes movements --> - <frame index="0" delay="3000"/> - <frame index="1" delay="80"/> - <frame index="0" delay="1500"/> - <frame index="1" delay="80"/> - <frame index="0" delay="3000"/> - <frame index="1" delay="300"/> + <label name="start"/> + <goto label="static" rand="75"/> + <goto label="blinking" rand="100"/> + <!-- winking --> + <label name="blinking"/> + <frame index="0" delay="1000"/> + <frame index="1" delay="80"/> + <frame index="0" delay="240"/> + <frame index="1" delay="80"/> + <goto label="start"/> + <!-- Static Animation --> + <label name="static"/> + <frame index="0" delay="400"/> + <goto label="start"/> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/xml/rowboat.xml b/graphics/sprites/npcs/xml/rowboat.xml index 83eb90c2..25c41a71 100644 --- a/graphics/sprites/npcs/xml/rowboat.xml +++ b/graphics/sprites/npcs/xml/rowboat.xml @@ -13,9 +13,12 @@ Copyright (C) 2018 Evol Online --> <action name="stand" imageset="npc"> <animation direction="right"> <frame index="6"/> - </animation> + <animation direction="left"> + <frame index="6"/> <animation direction="up"> <frame index="13"/> + <animation direction="down"> + <frame index="13"/> </animation> </action> <!-- Rowing --> @@ -43,9 +46,21 @@ Copyright (C) 2018 Evol Online --> </action> <action name="dead" imageset="npc"> <!-- Dead --> + <animation direction="right"> + <sequence start="20" end="27" delay="250" repeat="100"/> + <frame index="27" delay="10000"/> + </animation> + <animation direction="left"> + <sequence start="20" end="27" delay="250" repeat="100"/> + <frame index="27" delay="10000"/> + </animation> + <animation direction="up"> + <sequence start="20" end="27" delay="250" repeat="100"/> + <frame index="27" delay="10000"/> + </animation> <animation direction="down"> - <frame index="20" delay="250"/> - <frame index="27" delay="250"/> + <sequence start="20" end="27" delay="250" repeat="100"/> + <frame index="27" delay="10000"/> </animation> </action> </sprite> |